counter-strike 1.6 guns list
Last updated: October 9, 2025
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If you’re looking for a complete counter-strike 1.6 guns list, you’ve come to the right place.
This guide covers every cs 1.6 weapon, including pistols, SMGs, rifles, shotguns, sniper rifles, and machine guns.
Each gun comes with key stats like damage, fire rate, recoil, and magazine size, so you can quickly understand how each weapon performs in-game.
Whether you’re a newcomer learning about cs 1.6 guns stats or a veteran refreshing your memory, this cs 1.6 weapons list provides everything you need to know. Use this guide to compare weapons, understand their categories, and see the full range of guns available in Counter-Strike 1.6.
Below is the detailed counter-strike 1.6 guns list with stats, organized by weapon type for easy reference.
Pistols
Gun | Category | Damage | Fire Rate (RPM) | Recoil | Magazine Size | Notes |
---|---|---|---|---|---|---|
Glock-18 | Terrorist | 20 | 400 | Low | 20 | Standard pistol, full-auto mode available |
USP | Counter-Terrorist | 35 | 400 | Low | 12 | Silenced option, good accuracy |
P228 | Both | 37 | 450 | Medium | 13 | Higher damage than Glock/USP |
Desert Eagle (Deagle) | Both | 63 | 250 | High | 7 | High damage, low rate of fire |
Five-SeveN | Counter-Terrorist | 34 | 400 | Medium | 20 | Higher magazine capacity than USP |
Dual Berettas | Both | 30 | 450 | Medium | 30 (15×2) | Dual-wielded, moderate damage, high rate of fire |
Submachine guns (SMGs)
Gun | Category | Damage | Fire Rate (RPM) | Recoil | Magazine Size | Notes |
---|---|---|---|---|---|---|
MP5 | Both | 28 | 600 | Medium | 30 | Moderate damage, controllable recoil |
TMP | Counter-Terrorist | 20 | 750 | Low | 18 | High rate of fire, low damage |
P90 | Both | 26 | 666 | Low | 50 | High magazine capacity, great for close combat |
MAC-10 | Terrorist | 28 | 800 | High | 30 | Very high rate of fire, low damage |
UMP45 | Both | 35 | 500 | Medium | 25 | Balanced damage and recoil |
Rifles
Gun | Category | Damage | Fire Rate (RPM) | Recoil | Magazine Size | Notes |
---|---|---|---|---|---|---|
AK-47 | Terrorist | 36 | 600 | High | 30 | High damage, one-shot headshot potential |
M4A1 | Counter-Terrorist | 33 | 600 | Medium | 30 | Silenced version available, moderate recoil |
M4A1-S | Counter-Terrorist | 33 | 550 | Medium | 20 | Silenced variant, slightly slower fire rate |
SG-552 | Terrorist | 34 | 600 | Medium | 30 | Scoped, automatic rifle |
AUG | Counter-Terrorist | 34 | 600 | Medium | 30 | Scoped, high accuracy |
Shotguns
Gun | Category | Damage | Fire Rate (RPM) | Recoil | Magazine Size | Notes |
---|---|---|---|---|---|---|
M3 | Both | 34 | 70 | High | 8 | Pump-action, high damage at close range |
XM1014 | Both | 28 | 180 | Medium | 7 | Semi-automatic, multiple targets in close range |
Sniper rifles
Gun | Category | Damage | Fire Rate (RPM) | Recoil | Magazine Size | Notes |
---|---|---|---|---|---|---|
AWP | Both | 115 | 41 | High | 10 | One-shot kill to torso/head, slow fire rate |
Scout (SSG 08) | Both | 85 | 100 | Medium | 10 | Light sniper, faster movement and fire rate |
G3SG1 | Terrorist | 70 | 300 | High | 20 | Automatic sniper, high magazine |
SG550 | Counter-Terrorist | 65 | 300 | Medium | 20 | Automatic scoped rifle, high accuracy |
Machine guns (Heavy weapons)
Gun | Category | Damage | Fire Rate (RPM) | Recoil | Magazine Size | Notes |
---|---|---|---|---|---|---|
M249 | Both | 32 | 650 | High | 100 | High ammo capacity, suppressive fire, slow mobility |
Notes about counter-strike 1.6 guns categories
Pistols – Secondary weapons that are quick to draw. Ideal for finishing off enemies, conserving ammo, or when your primary weapon runs out. Some pistols like the Desert Eagle can deal high damage for headshots, making them deadly even at mid-range.
SMGs – Perfect for close-quarters combat. High rate of fire and mobility allow players to rush, spray, or hold tight corners. Great for eco rounds when money is limited.
Rifles – The backbone of mid-range combat. Rifles like the AK-47 and M4A1 balance damage, accuracy, and recoil, making them reliable for both aggressive pushes and defensive holding. Excellent for headshots and long engagements.
Shotguns – Dominate tight spaces, doorways, and small rooms. High damage at close range but nearly useless at distance. Ideal for surprise attacks or defending bombsites.
Sniper Rifles – Essential for long-range control and picking off key targets. Weapons like the AWP can eliminate enemies with a single shot. Best used in strategic positions and coordinated team play.
Machine Guns – Provide suppressive fire with massive ammo capacity. Useful for holding choke points or laying down covering fire, but mobility is limited, and recoil can be challengin
This counter-strike 1.6 guns list covers all the weapons, from pistols to machine guns, with key stats like damage, fire rate, recoil, and magazine size. Knowing how each gun works helps you make better choices in different situations.
Whether you prefer close-range SMGs, precise rifles, or long-range snipers, this guide gives you the info you need to understand your arsenal and play smarter in counter-strike 1.6.
If you don’t have cs 1.6 installed yet and want to see how all these guns look in-game, you can download the original counter-strike 1.6 safely from our website.
This way, you can explore the full arsenal firsthand and experience the weapons exactly as they appear in the game.