{"id":1030,"date":"2021-12-31T10:20:15","date_gmt":"2021-12-31T10:20:15","guid":{"rendered":"https:\/\/csdownload.net\/?p=1030"},"modified":"2022-07-18T16:10:35","modified_gmt":"2022-07-18T16:10:35","slug":"norecoil-counter-strike-1-6-player-config-download","status":"publish","type":"post","link":"https:\/\/csdownload.net\/norecoil-counter-strike-1-6-player-config-download\/","title":{"rendered":"norecoil counter strike 1.6 player config"},"content":{"rendered":"

\"cs<\/p>\n

COUNTER-STRIKE 1.6<\/em> CONFIG<\/strong> file name: norecoil Counter-strike 1.6 player config<\/p>\n

CS 1.6 CONFIG <\/strong><\/em>country: russia<\/p>\n

Download CS 1.6<\/em><\/strong> norecoil config link:\"norecoil<\/a><\/p>\n

How to install<\/strong><\/em> your counter-strike 1.6 config<\/em><\/strong> after you download cs 1.6 config<\/em> <\/strong>from our site:<\/p>\n

    \n
  1. Go to your counter-strike 1.6<\/em> <\/strong>folder, example default steam folder is “c:\\Steam\\steamapps\\common\\Half-Life”. <\/strong><\/em> Directory can be difference. You can check your game<\/span><\/span> directory CS 1.6<\/strong><\/em> be click right mouse on 1.6 CS<\/strong><\/em> game <\/em><\/strong> icon properties and Open File Location. Config<\/strong><\/em> file should be placed in CSTRIKE<\/strong><\/em> directory.<\/span><\/span><\/li>\n
  2. Join in your counter-strike 1.6<\/strong> <\/em>game ( you can download<\/em><\/strong> it from here<\/a> ) <\/span><\/span><\/li>\n
  3. Write in your CS 1.6<\/strong><\/em> game console tab: exec ( and config file name ) example: exec example.cfg and click enter.\"example<\/li>\n<\/ol>\n

    From our site https:\/\/csdownload.net<\/em><\/strong> <\/a>you can download<\/strong><\/em> not only counter-strike 1.6<\/em><\/strong> game non-steam version<\/em><\/strong> for free<\/em><\/strong>, but also, c<\/strong>ounter-strike 1.6 config,<\/strong><\/em> cs 1.6 cfg<\/em> <\/strong>and other cs<\/strong><\/em> configuration for better gaming play. Be irresistible after download config<\/strong><\/em> for counter-strike 1.6<\/strong><\/em>.<\/p>\n

     <\/p>\n

    Description: config<\/strong><\/em> counter-strike 1.6 ( <\/strong><\/em>you can save this CS 1.6 config code in notepad by copy text without downloading: example, mycofing.cfg :<\/p>\n

    <--------( aim ;x Config )--------->
    \n\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6<\/code><\/p>\n

    \/\/ __________________
    \n\/\/——–( Jump Script )————————–
    \n\/\/ \u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6<\/p>\n

    ;alias +F.Bun “alias cl_rebuy F.Bun;F.Bun”
    \n;alias -F.Bun “alias cl_rebuy;alias F.Buh F.r1;-jump”
    \n;alias F.Bun “rebuy;wait;F.Buh”
    \n;alias F.Buh “F.r1”
    \n;alias F.r1 “alias F.Buh F.r2;+jump”
    \n;alias F.r2 “alias F.Buh F.r3”
    \n;alias F.r3 “alias F.Buh F.r1;-jump”
    \nbind space “+F.Bun”
    \nalias “w4” “wait; wait; wait; wait”
    \nalias “w7” “wait; wait; wait; wait; wait; wait; wait”
    \nalias “w8” “wait; wait; wait; wait; wait; wait; wait; wait”
    \nalias “w10” “wait; wait; wait; wait; wait; wait; wait; wait; wait; wait”
    \nalias “w30” “w10; w10; w10”
    \nbind “ctrl” “+duck”
    \nalias “w4” “wait; wait; wait; wait”
    \nalias “w7” “wait; wait; wait; wait; wait; wait; wait”
    \nalias “w8” “wait; wait; wait; wait; wait; wait; wait; wait”
    \nalias “w10” “wait; wait; wait; wait; wait; wait; wait; wait; wait; wait”
    \nalias “w30” “w10; w10; w10”
    \nAlias +sjmp “alias _special smp2;smp2;smp2”
    \nalias -sjmp “alias _special”
    \nalias smp2 “+forward;wait;-forward;+back;wait;+jump;wait;-jump;-back;wait;special;”
    \n\/\/ This file is overwritten whenever you change your user settings in the game.
    \n\/\/ Add custom configurations to the file “userconfig.cfg”.<\/p>\n

    unbindall
    \nbind “TAB” “+showscores”
    \nbind “ENTER” “+attack”
    \nbind “ESCAPE” “cancelselect”
    \nbind “‘” “+moveup”
    \nbind “+” “sizeup”
    \nbind “,” “buyammo1”
    \nbind “-” “sizedown”
    \nbind “.” “buyammo2”
    \nbind “\/” “+movedown”
    \nbind “0” “slot10”
    \nbind “1” “slot1”
    \nbind “2” “slot2”
    \nbind “3” “slot3”
    \nbind “4” “slot4”
    \nbind “5” “slot5”
    \nbind “6” “slot6”
    \nbind “7” “slot7”
    \nbind “8” “slot8”
    \nbind “9” “slot9”
    \nbind “;” “+mlook”
    \nbind “=” “sizeup”
    \nbind “[” “invprev”
    \nbind “]” “invnext”
    \nbind “`” “toggleconsole”
    \nbind “a” “+moveleft”
    \nbind “b” “buy”
    \nbind “c” “radio3”
    \nbind “d” “+moveright”
    \nbind “e” “+use”
    \nbind “f” “impulse 100”
    \nbind “l” “drop”
    \nbind “h” “+commandmenu”
    \nbind “i” “messagemode admin_chat”
    \nbind “j” “cheer”
    \nbind “k” “arma”
    \nbind “m” “chooseteam”
    \nbind “n” “nightvision”
    \nbind “o” “buyequip”
    \nbind “q” “lastinv”
    \nbind “r” “+reload”
    \nbind “s” “+back”
    \nbind “t” “impulse 201”
    \nbind “u” “messagemode2”
    \nbind “w” “+forward”
    \nbind “x” “radio2”
    \nbind “y” “messagemode”
    \nbind “z” “radio1”
    \nbind “~” “toggleconsole”
    \nbind “UPARROW” “+forward”
    \nbind “DOWNARROW” “+back”
    \nbind “LEFTARROW” “+left”
    \nbind “RIGHTARROW” “+right”
    \nbind “ALT” “+strafe”
    \nbind “SPACE” “+jump”
    \nbind “CTRL” “+duck”
    \nbind “SHIFT” “+speed”
    \nbind “F1” “autobuy”
    \nbind “F2” “rebuy”
    \nbind “F5” “snapshot”
    \nbind “F10” “quit prompt”
    \nbind “INS” “+klook”
    \nbind “PGDN” “+lookdown”
    \nbind “PGUP” “+lookup”
    \nbind “END” “centerview”
    \nbind “MWHEELDOWN” “invnext”
    \nbind “MWHEELUP” “invprev”
    \n“bind mouse1 +headshot”
    \nbind “MOUSE2” “+attack2”
    \nbind “r” “+reload ;”
    \nbind “mouse2” “+attack2”
    \nbind “KP_END” “mp5”
    \nbind “KP_DOWNARROW” “vesthelm”
    \nbind “KP_PGDN” “sg552”
    \nbind “KP_LEFTARROW” “ak47”
    \nbind “KP_5” “m4a1”
    \nbind “KP_RIGHTARROW” “sgren”
    \nbind “KP_HOME” “awp”
    \nbind “KP_UPARROW” “hegren”
    \nbind “KP_PGUP” “flash”
    \nbind “KP_SLASH” “usp”
    \nbind “KP_PLUS” “primammo”
    \nbind “KP_ENTER” “secammo”
    \nbind “KP_DEL” “defuser”
    \nbind “*” “deagle”
    \nbind “mouse1” “+attack”
    \nbind “MOUSE2” “+attack2”
    \nbind “PAUSE” “pause”
    \n_cl_autowepswitch “1”
    \n_snd_mixahead “0.1”
    \nati_npatch “1.0”
    \nati_subdiv “2.0”
    \nbgmvolume “1.000000”
    \nbottomcolor “6”
    \nbrightness “500”
    \nsv_aim “1”
    \ncl_allowdownload “1”
    \ncl_allowupload “1”
    \ncl_backspeed “5000000”
    \ncl_cmdbackup “2”
    \ncl_corpsestay “600.000000”
    \ncl_crosshair_color “50 250 50”
    \ncl_crosshair_size “small”
    \ncl_crosshair_translucent “1”
    \ncl_dlmax “128”
    \ncl_download_ingame “1”
    \ncl_dynamiccrosshair “0”
    \ncl_forwardspeed “5000000”
    \ncl_norecoil “1”
    \ncl_nospread “1”
    \ncl_nopred “0”
    \ncl_sidespeed “5000000”
    \ncl_himodels “0”
    \ncl_idealpitchscale “0.8”
    \ncl_lc “1”
    \ncl_logocolor “#Valve_Blue”
    \ncl_logofile “8ball1”
    \ncl_lw “1”
    \ncl_minmodels “0”
    \ncl_radartype “0”
    \ncl_righthand “1”
    \ncl_shadows “1”
    \ncl_timeout “300”
    \ncl_cmdrate 300
    \ncl_updaterate 800
    \ncl_update 500
    \ncl_smooth 0
    \ncl_smoothtime 0.01
    \ncl_rate 27500
    \ncl_cmdbackup 30
    \ncl_lagcomp_errorcheck 1
    \nfps_max 100
    \nrate 180000
    \ncl_interp 0.05
    \ncl_vsmoothing “0.05”
    \ncl_weather “0”
    \ncon_color “255 140 0”
    \nconsole “1”
    \ncrosshair “1.000000”
    \nfastsprites “0”
    \nfps_max “500”
    \nfps_modem “0”
    \ngamma “3”
    \ngl_texturemode “GL_LINEAR_MIPMAP_LINEAR”
    \ngl_affinemodels “1”
    \ngl_alphamin “0.25”
    \ngl_clear “0”
    \ngl_cull “1”
    \ngl_d3dflip “0”
    \ngl_dither “1”
    \ngl_zmax “9999”
    \ngl_flipmatrix “0”
    \ngl_keeptjunctions “0”
    \ngl_lightholes “1”
    \ngl_max_size “128”
    \ngl_monolights “0”
    \ngl_nobind “0”
    \ngl_nocolors “0”
    \ngl_overbright “0.000000”
    \ngl_palette_tex “1”
    \ngl_picmip “1.5”
    \ngl_playermip “0”
    \ngl_reporttjunctions “0”
    \ngl_round_down “1”
    \ngl_wateramp “0”
    \ngl_ztrick “0”
    \ngl_dither “1”
    \ngl_flipmatrix “0”
    \ngl_norecoil “1”
    \ngl_nospread “1”
    \ngl_fog “1”
    \ngl_monolights “0”
    \ngl_overbright “0”
    \ngl_polyoffset “9999”
    \ngl_spriteblend “0”
    \nhisound “1”
    \nhpk_maxsize “4”
    \nhud_capturemouse “1”
    \nhud_centerid “1”
    \nhud_draw “1”
    \nhud_fastswitch “3”
    \nhud_saytext_internal “1”
    \nhud_takesshots “1”
    \njoystick “0”
    \nlookspring “0.000000”
    \nlookstrafe “0.000000”
    \nm_filter “0”
    \nm_forward “1”
    \nm_pitch “0.022”
    \nm_side “0.8”
    \nm_yaw “0.022”
    \nmodel “gordon”
    \nMP3FadeTime “2.0”
    \nMP3Volume “0.970000”
    \nmp_decals “20”
    \nname “iNES”
    \nnet_graph “3”
    \nnet_graphpos “1”
    \nnet_scale “5”
    \nr_bmodelhighfrac “5.0”
    \ns_a3d “0”
    \ns_automax_distance “30.0”
    \ns_automin_distance “2.0”
    \ns_bloat “2.0”
    \ns_distance “60”
    \ns_doppler “0.0”
    \ns_eax “0”
    \ns_leafnum “0”
    \ns_max_distance “1000.0”
    \ns_min_distance “8.0”
    \ns_numpolys “200”
    \ns_polykeep “1000000000”
    \ns_polysize “10000000”
    \ns_refdelay “4”
    \ns_refgain “0.4”
    \ns_rolloff “1.0”
    \ns_verbwet “0.25”
    \nsv_aim “1”
    \nsensitivity “6.040000”
    \nskin “”
    \nspec_autodirector_internal “1”
    \nspec_drawcone_internal “1”
    \nspec_drawnames_internal “1”
    \nspec_drawstatus_internal “1”
    \nspec_mode_internal “3”
    \nspec_pip “0”
    \nsuitvolume “0.380000”
    \nsv_aim “0”
    \nsv_voiceenable “1”
    \nteam “”
    \ntopcolor “30”
    \nviewsize “120.000000”
    \nvoice_enable “1”
    \nvoice_forcemicrecord “1”
    \nvoice_modenable “1”
    \nvoice_scale “0.750000”
    \nvolume “1.950000”
    \nsetinfo “_vgui_menus” “1”
    \nsetinfo “_ah” “1”
    \n+mlook
    \n+jlook
    \n\/\/ :: Alias arma :: \/\/<\/p>\n

    alias arma “ada”<\/p>\n

    alias ada “alias arma asa;cl_righthand 1”
    \nalias asa “alias arma ada;cl_righthand 0”
    \nbind “k” “arma”<\/p>\n

    \/\/ :: Bunny Hop :: \/\/<\/p>\n

    alias +1 “alias _special 2; 2”
    \nalias -1 “alias _special; -jump”
    \nalias 2 “3; wait; special”
    \nalias 3 “4”
    \nalias 4 “+jump; alias 3 5”
    \nalias 5 “-jump; alias 3 4”
    \nbind space “+1”<\/p>\n

    \/\/ :: Fast Attack :: \/\/<\/p>\n

    \/\/alias +01 “alias _special 02; 02”
    \n\/\/alias -01 “alias _special; -attack”
    \n\/\/alias 02 “03; wait; special”
    \n\/\/alias 03 “04”
    \n\/\/alias 04 “+attack; alias 03 05”
    \n\/\/alias 05 “-attack; alias 03 04”
    \n\/\/bind mouse1 “+01”<\/p>\n

    \/\/ :: Fast Plant + Defuse :: \/\/<\/p>\n

    \/\/alias “+defuse” “+use; wait; wait”
    \n\/\/alias “-defuse” “-use; wait; wait; lastinv; wait”
    \n\/\/bind “e” “+defuse; +attack”<\/p>\n

    \/\/ :: Settings :: \/\/<\/p>\n

    lightgamma “0.0001”
    \ngamma “999” \/\/CPL want “3”
    \nbrightness “500” \/\/CPL want “1”
    \ncl_himodels 0
    \ncl_righthand “1”
    \ncl_weather “0”
    \ncl_bobcycle “0.8”
    \ncl_bob “0”
    \ncl_bobup “0.5”
    \nexec userconfig.cfg<\/p>\n

    bind space “+sjmp”
    \nAlias +3 “alias _special 4;4”; alias -3 “alias _special;-jump”; alias 4 “5;wait;special”; alias 5 “7”; alias 7 “+jump;alias 5 8”; alias 8 “-jump;alias 5 7”; bind “space” “+3”<\/p>\n

    Clear<\/p>\n

    ________________________________________________________<\/p>\n

    \/\/ __________________
    \n\/\/——–( FLASHLIGHT )————————–
    \n\/\/ \u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6<\/p>\n

    alias fireon “alias _special ffire;ffire;alias afire fireoff”
    \nalias fireoff “alias _special;alias afire fireon”
    \nalias afire “fireon”
    \nalias ffire “impulse 100;wait;special”
    \nalias +fastfire “afire”
    \nalias -fastfire “fireoff”<\/p>\n

    bind “7” +fastfire<\/p>\n

    \/\/ __________________
    \n\/\/——–( Bomb Jump S. )————————————————————–
    \n\/\/ \u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6<\/p>\n

    alias w2 “wait; wait”
    \nalias w3 “w2; wait”
    \nalias w4 “w2; w2”
    \nalias w5 “w3; w2”
    \nalias qpist “slot2; w2; +attack; w2; -attack”<\/p>\n

    alias +bombjump “qpist; w5; +attack; w5; w5; +reload; w5; w5; w5; weapon_c4; w5; w5; +jump”
    \nalias -bombjump “-attack; w5; w5; w5; w5;-reload; w5; w5; w5; w5; w5; w5; w5; -jump”<\/p>\n

    bind “x” “+bombjump”<\/p>\n

    __________________________________________________________<\/p>\n

    \/\/ __________________
    \n\/\/——–( GFX )—————————-
    \n\/\/ \u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6<\/p>\n

    r_mmx 1
    \nr_bmodelhighfrac “5.0”
    \nr_decals “300”
    \nr_drawviewmodel “1”
    \nr_drawentities “1”
    \nr_mirroralpha “0”
    \nr_wateralpha “1”
    \nr_dynamic “1”
    \nr_novis “0”
    \nr_traceglow “0”
    \nr_lightmap “0”
    \nprecache “1”<\/p>\n

    gl_texturemode “GL_LINEAR_MIPMAP_LINEAR”
    \ngl_affinemodels “1”
    \ngl_alphamin “0.25”
    \ngl_clear “0”
    \ngl_cull “1”
    \ngl_d3dflip “0”
    \ngl_dither “1”
    \ngl_zmax “9999”
    \ngl_flipmatrix “0”
    \ngl_keeptjunctions “0”
    \ngl_lightholes “1”
    \ngl_max_size “128”
    \ngl_monolights “0”
    \ngl_nobind “0”
    \ngl_nocolors “0”
    \ngl_norecoil “1”
    \ngl_nospread “1”
    \ngl_overbright “0.000000”
    \ngl_palette_tex “1”
    \ngl_picmip “1.5”
    \ngl_playermip “0”
    \ngl_reporttjunctions “0”
    \ngl_round_down “1”
    \ngl_wateramp “0”
    \ngl_ztrick “0”
    \ngl_picmip “0”
    \ngl_playermip “0”
    \ngl_max_size “256”
    \ngl_spriteblend “0”
    \ngl_lightholes “0”
    \ngl_dither “1”
    \ngl_flipmatrix “0”
    \ngl_lightholes “0”
    \ngl_monolights “0.3”
    \ngl_overbright “0”
    \ngl_polyoffset “9999”
    \ngl_spriteblend “0”
    \ngl_cull “1”
    \ngl_palette_tex 0
    \ngl_keeptjunctions 0
    \ngl_playermip 1000
    \ngl_round_down 6
    \ngl_wateramp 0
    \ngl_ztrick 1
    \ngl_alphamin “0.25”
    \ngl_fog “0”
    \ngl_affinemodels “0”
    \ngl_clear “0”
    \ngl_flashbend “0”
    \nr_bmodelhighfrac “5.0”
    \n___________________________________________________________<\/p>\n

    \/\/ __________________
    \n\/\/——–( Sound\/Audio )————————–
    \n\/\/ \u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6<\/p>\n

    hisound 2
    \nloadas8bit 0\/\/i\/\/
    \nbgmvolume 0
    \ns_reverb 1rate 15000
    \ns_reverb 1
    \ns_rolloff 1
    \ns_doppler 0
    \ns_distance 60
    \ns_automin_distance 2
    \ns_automax_distance 30
    \ns_min_distance 8
    \ns_max_distance 1000
    \ns_leafnum 0
    \ns_refgain .4
    \ns_refdelay 4
    \ns_polykeep 1000000000
    \ns_polysize 10000000
    \nsv_aim “1”
    \ns_numpolys 200
    \ns_bloat 2
    \ns_verbwet .25
    \ns_a3d 0
    \ns_eax 1
    \nsuitvolume .25
    \n_snd_mixahead .1<\/p>\n

    alias “volmin” “volume 0.0;d1;echo MINIMUM VOLUME;d0;alias volup vol01;alias voldn volmin”
    \nalias “vol01” “volume 0.1;d1;echo Volume 05% |*__________________|;d0;alias volup vol02;alias
    \nvoldn volmin”
    \nalias “vol02” “volume 0.2;d1;echo Volume 10% |_*_________________|;d0;alias volup vol03;alias
    \nvoldn vol01”
    \nalias “vol03” “volume 0.3;d1;echo Volume 15% |__*________________|;d0;alias volup vol04;alias
    \nvoldn vol02”
    \nalias “vol04” “volume 0.4;d1;echo Volume 20% |___*_______________|;d0;alias volup vol05;alias
    \nvoldn vol03”
    \nalias “vol05” “volume 0.5;d1;echo Volume 25% |____*______________|;d0;alias volup vol06;alias
    \nvoldn vol04”
    \nalias “vol06” “volume 0.6;d1;echo Volume 30% |_____*_____________|;d0;alias volup vol07;alias
    \nvoldn vol05”
    \nalias “vol07” “volume 0.8;d1;echo Volume 35% |______*____________|;d0;alias volup vol08;alias
    \nvoldn vol06”
    \nalias “vol08” “volume 1.0;d1;echo Volume 40% |_______*___________|;d0;alias volup vol09;alias
    \nvoldn vol07”
    \nalias “vol09” “volume 1.3;d1;echo Volume 45% |________*__________|;d0;alias volup vol10;alias
    \nvoldn vol08”
    \nalias “vol10” “volume 1.5;d1;echo Volume 50% |_________*_________|;d0;alias volup vol11;alias
    \nvoldn vol09”
    \nalias “vol11” “volume 1.7;d1;echo Volume 55% |__________*________|;d0;alias volup vol12;alias \/\/r\/\/
    \nvoldn vol10”
    \nalias “vol12” “volume 1.9;d1;echo Volume 60% |___________*_______|;d0;alias volup vol13;alias
    \nvoldn vol11”
    \nalias “vol13” “volume 2.1;d1;echo Volume 65% |____________*______|;d0;alias volup vol14;alias
    \nvoldn vol12”
    \nalias “vol14” “volume 2.3;d1;echo Volume 70% |_____________*_____|;d0;alias volup vol15;alias
    \nvoldn vol13”
    \nalias “vol15” “volume 2.5;d1;echo Volume 75% |______________*____|;d0;alias volup vol16;alias
    \nvoldn vol14”
    \nalias “vol16” “volume 2.9;d1;echo Volume 80% |_______________*___|;d0;alias volup vol17;alias
    \nvoldn vol15”
    \nalias “vol17” “volume 3.2;d1;echo Volume 85% |________________*__|;d0;alias volup vol18;alias
    \nvoldn vol16”
    \nalias “vol18” “volume 3.5;d1;echo Volume 90% |_________________*_|;d0;alias volup vol19;alias
    \nvoldn vol17”
    \nalias “vol19” “volume 3.7;d1;echo Volume 95% |__________________*|;d0;alias volup volmax;alias
    \nvoldn vol18”
    \nalias “volmax” “volume 4.0;d1;echo MAXIMUM VOLUME;d0;alias volup volmax;alias voldn vol19”
    \nalias “volup” “vol03”
    \nalias “voldn” “vol01”<\/p>\n

    bind “Mouse4” “volup”
    \nbind “Mouse5” “voldown”
    \n__________________________________________________________<\/p>\n

    \/\/ __________________
    \n\/\/——–( AwP Script )————————————————————–
    \n\/\/ \u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6<\/p>\n

    alias +firespec “+attack;w2;slot2;w2;slot1”
    \nalias -firespec “-attack”
    \nalias modespec “m1”
    \nalias m1 “bind mouse1 +firespec; dev1;echo *-Sniper Mode ENABLED-*; dev0;alias modespec m2”
    \nalias m2 “bind mouse1 +attack; dev1;echo *-Sniper Mode DISABLED-*; dev0;alias modespec m1”<\/p>\n

    ___________________________________________________________________________________________<\/p>\n

    \/\/ __________________
    \n\/\/——–( LAG\/Ping )——————————————————————————-
    \n\/\/ \u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6<\/p>\n

    alias setnetgraph netgraphon3
    \nalias netgraphon3 “net_graph 3; cl_showfps 0; alias setnetgraph netgraphon2”
    \nalias netgraphon2 “net_graph 2; alias setnetgraph netgraphon1”
    \nalias netgraphon1 “net_graph 1; alias setnetgraph netgraphoff”
    \nalias netgraphoff “net_graph 0; alias setnetgraph netgraphfps”
    \nalias netgraphfps “cl_showfps 1; alias setnetgraph netgraphon3”<\/p>\n

    alias r10000 “rate 10000.007; devon; echo RATE 10000; devoff; alias r_up r10000; alias r_dn r8000”
    \nalias r8000 “rate 8000.007; devon; echo RATE 8000; devoff; alias r_up r10000; alias r_dn r7000”
    \nalias r7000 “rate 7000.007; devon; echo RATE 7000; devoff; alias r_up r8000; alias r_dn r6000”
    \nalias r6000 “rate 6000.007; devon; echo RATE 6000; devoff; alias r_up r7000; alias r_dn r5500”
    \nalias r5500 “rate 5500.007; devon; echo RATE 5500; devoff; alias r_up r6000; alias r_dn r5000”
    \nalias r5000 “rate 5000.007; devon; echo RATE 5000; devoff; alias r_up r5500; alias r_dn r4500”
    \nalias r4500 “rate 4500.007; devon; echo RATE 4500; devoff; alias r_up r5000; alias r_dn r4000”
    \nalias r4000 “rate 4000.007; devon; echo RATE 4000; devoff; alias r_up r4500; alias r_dn r3500”
    \nalias r3500 “rate 3500.007; devon; echo RATE 3500; devoff; alias r_up r4000; alias r_dn r3000”
    \nalias r3000 “rate 3000.007; devon; echo RATE 3000; devoff; alias r_up r3500; alias r_dn r2500”
    \nalias r2500 “rate 2500.007; devon; echo RATE 2500; devoff; alias r_up r3000; alias r_dn r2500”
    \nr5000<\/p>\n

    alias updr55 “cl_updaterate 55; devon; echo -55 pachete; devoff; alias updrup updr55; alias updrdn updr50”
    \nalias updr50 “cl_updaterate 50; devon; echo -50 pachete; devoff; alias updrup updr55; alias updrdn updr45”
    \nalias updr45 “cl_updaterate 45; devon; echo -45 pachete; devoff; alias updrup updr50; alias updrdn updr40”
    \nalias updr40 “cl_updaterate 40; devon; echo -40 pachete; devoff; alias updrup updr45; alias updrdn updr35”
    \nalias updr35 “cl_updaterate 35; devon; echo -35 pachete devoff; alias updrup updr40; alias updrdn updr30”
    \nalias updr30 “cl_updaterate 30; devon; echo -30 pachete; devoff; alias updrup updr35; alias updrdn updr25”
    \nalias updr25 “cl_updaterate 25; devon; echo -25 pachete; devoff; alias updrup updr30; alias updrdn updr20”
    \nalias updr20 “cl_updaterate 20; devon; echo -20 pachete; devoff; alias updrup updr25; alias updrdn updr15”
    \nalias updr15 “cl_updaterate 15; devon; echo -15pachete; devoff; alias updrup updr20; alias updrdn updr15”
    \nupdr30<\/p>\n

    alias cmdr55 “cl_cmdrate 55; devon; echo +55 pachete; devoff; alias cmdrup cmdr55; alias cmdrdn cmdr50”
    \nalias cmdr50 “cl_cmdrate 50; devon; echo +50 pachete; devoff; alias cmdrup cmdr55; alias cmdrdn cmdr45”
    \nalias cmdr45 “cl_cmdrate 45; devon; echo +45 pachete ; devoff; alias cmdrup cmdr50; alias cmdrdn cmdr40”
    \nalias cmdr40 “cl_cmdrate 40; devon; echo +40 pachete; devoff; alias cmdrup cmdr45; alias cmdrdn cmdr35”
    \nalias cmdr35 “cl_cmdrate 35; devon; echo +35 pachete; devoff; alias cmdrup cmdr40; alias cmdrdn cmdr30”
    \nalias cmdr30 “cl_cmdrate 30; devon; echo +30 pachete; devoff; alias cmdrup cmdr35; alias cmdrdn cmdr25”
    \nalias cmdr25 “cl_cmdrate 25; devon; echo +25 pachete; devoff; alias cmdrup cmdr30; alias cmdrdn cmdr20”
    \nalias cmdr20 “cl_cmdrate 20; devon; echo +20 pachete; devoff; alias cmdrup cmdr25; alias cmdrdn cmdr15”
    \nalias cmdr15 “cl_cmdrate 15; devon ; devoff; alias cmdrup cmdr20; alias cmdrdn cmdr15;echo + 15 pachete”
    \ncmdr40
    \nbind “F7” “setnetgraph”
    \nbind “F8” “r_dn”
    \nbind “F9” “r_up”
    \nbind “F10” “updrup”
    \nbind “F11” “updrdn”
    \nbind “F12” “cmdrup”
    \nbind “Home” “cmdrdn”
    \nbind “g” “+use”
    \nrate “9500.000”
    \nrate “9600.000”
    \nrate “9700.000”
    \nrate “9800.000”
    \ncl_bob “0”
    \ncl_bobcycle “0.8”
    \ncl_latency “-90.0”
    \ncl_cmdrate 300
    \ncl_updaterate 800
    \ncl_update 500
    \ncl_smooth 0
    \ncl_smoothtime 0.01
    \ncl_rate 27500
    \ncl_cmdbackup 30
    \ncl_lagcomp_errorcheck 1
    \nfps_max 100
    \nrate 180000
    \ncl_interp 0.05
    \ncl_lc “1”
    \ncl_lw “0”
    \ncl_download_ingame “1”
    \ncl_himodels “0.000000”
    \ncl_gaitestimation “1.000000”
    \ncl_timeout “300”
    \ngl_texturemode “GL_LINEAR_MIPMAP_LINEAR”
    \ngl_affinemodels “1”
    \ngl_alphamin “0.25”
    \ngl_clear “0”
    \ngl_cull “1”
    \ngl_d3dflip “0”
    \ngl_dither “1”
    \ngl_flipmatrix “0”
    \ngl_keeptjunctions “0”
    \ngl_lightholes “1”
    \ngl_max_size “128”
    \ngl_zmax “9999”
    \ngl_monolights “0”
    \ngl_nobind “0”
    \ngl_nocolors “0”
    \ngl_overbright “0.000000”
    \ngl_palette_tex “1”
    \ngl_picmip “1.5”
    \ngl_playermip “0”
    \ngl_polyoffset “9999”
    \ngl_spriteblend “0”
    \ngl_reporttjunctions “0”
    \ngl_round_down “1”
    \ngl_spriteblend “o”
    \ngl_wateramp “0”
    \ngl_ztrick “0”
    \ngl_overbright “0”
    \ngl_keeptjunctions “0.000000”
    \ngl_round_down “1.000000”
    \ngl_playermip “2.000000”
    \ngl_flipmatrix “0”
    \nmax_shells “0”
    \nmax_smokepuffs “0”
    \nloadas8bit “0.000000”
    \nsetinfo “ghosts” “0.000000”
    \nmp_decals “300.000000”
    \nconsole “1.000000”
    \n_____________________________________________________________________________________________________________<\/p>\n

    \/\/ __________________
    \n\/\/——–( Console Color )—————————-
    \n\/\/ \u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6
    \n\/\/<\/p>\n

    Green – 000 255 000
    \nRed – 255 000 000
    \nPurple – 235 000 235
    \nBlue (Teal) – 000 200 200
    \nStandard – 255 155 050
    \nWhite – 255 255 255
    \nDark Blue – 000 000 255<\/p>\n

    ____________________________________________________________<\/p>\n

    \/\/ __________________
    \n\/\/——–( Buy Menu )————————————————————
    \n\/\/ \u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6<\/p>\n

    bind kp_minus “defuser;vesthelm;vest;hegren; flash; flash;sgren;slot3”
    \nbind kp_end “usp;buyammo2;buyammo2;buyammo2;slot3;w”
    \nbind kp_downarrow “ak47; m4a1; primammo; slot3;w”
    \nbind kp_5 “aug;sg552;buyammo1;buyammo1;vesthelm;vest;hegren;flash;flash;sgren;slot3;w”
    \nbind kp_leftarrow “awp;buyammo1;slot3;w”
    \nbind kp_slash “defuser; slot3”
    \nbind kp_rightarrow “sgren; slot3”
    \nbind kp_home “vesthelm; vest; slot3”
    \nbind kp_uparrow “hegren;slot3”
    \nbind kp_pgup “flash; slot3”
    \nbind kp_ins “deagle; secammo; slot3;w”
    \nbind kp_enter “ak47;
    \nbind n “admin_rcon admin_ignore_immunity 0″
    \nm4a1;buyammo1;buyammo1;deagle;buyammo2;buyammo2;buyammo2; defuser;
    \nvesthelm; vest; hegren; flash; flash;sgren; slot3;w”
    \nbind kp_plus “awp; buyammo1; deagle;secammo; defuser; vesthelm; vest;
    \nhegren; flash; flash; slot3;w”
    \nbind kp_del “mp5;buyammo1;buyammo1;buyammo1;slot3;w”
    \nbind kp_pgdn “famas; galil;primammo;slot3;w”<\/p>\n

    ___________________________________________________________________________________________<\/p>\n

    \/\/ __________________
    \n\/\/——–( NaMe )————————–
    \n\/\/ \u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6
    \nname “UnnReal”<\/p>\n

    ________________________________________________________<\/p>\n

    \/\/ __________________
    \n\/\/——–( FPS )————————–
    \n\/\/ \u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6<\/p>\n

    cl_weather “0”
    \nr_dynamic “1”
    \nr_novis “0”
    \nr_traceglow “1”
    \nr_wateralpha “1”
    \nr_mirroralpha “0”
    \nr_bmodelhighfrac “5.0”
    \nr_lightmap “0”
    \nprecache “1”
    \nmp_decals “20”
    \ngl_texturemode GL_LINEAR_MIPMAP_NEAREST
    \ngl_max_size “256”
    \ngl_affinemodels “0”
    \ngl_alphamin “0.25”
    \ngl_clear “0”
    \ngl_zmax “9999”
    \ngl_dither “1”
    \ngl_flipmatrix “0”
    \nd_spriteskip “0”
    \ngl_cull “1”
    \ngl_palette_tex “1”
    \ngl_lightholes “0”
    \nfpx_max “201”
    \nfps_modem “201”
    \nmat_dxlevel “-90”<\/p>\n

    \/\/ __________________
    \n\/\/——–( TINTA )—————————————
    \n\/\/ \u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6<\/p>\n

    cl_bobcycle “0.8”
    \ncl_bobup “0.5”
    \ncl_bob “0”<\/p>\n

    _______________________________________________________________________<\/p>\n

    \/\/ __________________
    \n\/\/——–( Radar )—————————————
    \n\/\/ \u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6<\/p>\n

    alias radar_t radar_off
    \nalias radar_off “alias radar_t radar_on; hideradar”
    \nalias radar_on “alias radar_t radar_off; drawradar”
    \nbind “‘” “radar_t”
    \n_____________________________________________________________________<\/p>\n

    \/\/ __________________
    \n\/\/——–( RaDio )—————————————
    \n\/\/ \u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6<\/p>\n

    \/\/radio1 and text
    \nalias r0 “slot10; rbndslot”
    \nalias r1s1 “slot1; say_team -Cover me, I do sex with you`re mom`!-; rbndslot”
    \nalias r1s2 “slot2; say_team -You take the point !-; rbndslot”
    \nalias r1s3 “slot3; say_team -Hold this position, camp is good-; rbndslot”
    \nalias r1s4 “slot4; say_team -Regroup team-; rbndslot”
    \nalias r1s5 “slot5; say_team -Follow me !-; rbndslot”
    \nalias r1s6 “slot6; say_team -Taking fire, need assistance !!-; rbndslot”<\/p>\n

    \/\/radio2 and text
    \nalias r2s1 “slot1; say_team -Go, go ,go va spune dAnz0r !-; rbndslot”
    \nalias r2s2 “slot2; say_team -Team fall back-; rbndslot”
    \nalias r2s3 “slot3; say_team -Stick together team-; rbndslot”
    \nalias r2s4 “slot4; say_team -Take position and wait for my go-; rbndslot”
    \nalias r2s5 “slot5; say_team -Storm in the front !-; rbndslot”
    \nalias r2s6 “slot6; say_team -reporting in team-; rbndslot”<\/p>\n

    \/\/radio3 and text
    \nalias r3s1 “slot1; say_team -Affirmative \/ Roger that \/ you’re right !-; rbndslot”
    \nalias r3s2 “slot2; say_team -Enemy spotted-; rbndslot”
    \nalias r3s3 “slot3; say_team -Need backup-; rbndslot”
    \nalias r3s4 “slot4; say_team -Sector clear !-; rbndslot”
    \nalias r3s5 “slot5; say_team -I’m in position !-; rbndslot”
    \nalias r3s6 “slot6; say_team -Report-; rbndslot”
    \nalias r3s7 “slot7; say_team -Get out of here, it’s gonna blow !-; rbndslot”
    \nalias r3s8 “slot8; say_team -Negative-; rbndslot”
    \nalias r3s9 “slot9; say_team -got him !-; rbndslot”<\/p>\n

    \/\/rebind slots
    \nalias rbndslot “bind 1 slot1; bind 2 slot2; bind 3 slot3; bind 4 slot4; bind 5 slot5; bind 6 slot6; rbndslot2”
    \nalias rbndslot2 “bind 7 slot7; bind 8 slot8; bind 9 slot9; bind 0 slot10”<\/p>\n

    \/\/radio and text
    \nalias s_rad1 “radio1; bind 1 r1s1; bind 2 r1s2; bind 3 r1s3; bind 4 r1s4; bind 5 r1s5; bind 6 r1s6; bind 0 r0”
    \nalias s_rad2 “radio2; bind 1 r2s1; bind 2 r2s2; bind 3 r2s3; bind 4 r2s4; bind 5 r2s5; bind 6 r2s6; bind 0 r0”
    \nalias s_rad3 “radio3; bind 1 r3s1; bind 2 r3s2; bind 3 r3s3; bind 4 r3s4; bind 5 r3s5; bind 6 r3s6; s_rad3b”
    \nalias s_rad3b “bind 7 r3s7; bind 8 r3s8; bind 9 r3s9; bind 0 r0”<\/p>\n

    \/\/radio and text Toggle
    \nalias rad “txt_ON”
    \nalias txt_ON “alias rad txt_OFF; bind z s_rad1; bind x s_rad2; bind c s_rad3”
    \nalias txt_OFF “alias rad txt_ON; bind z radio1; bind x radio2; bind c radio3”<\/p>\n

    _____________________________________________________________________<\/p>\n

    \/\/ _________________________________________
    \n\/\/——–( EZ Jump, Duck & Speed Script )———————————————————-
    \n\/\/ \u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6
    \nalias +nc.jump “-speed; alias d.spd; alias +spd; alias dnc.spd; nc.duck; nc.wait; +jump; +duck; wait; -jump; alias d.duck”
    \nalias -nc.jump “j.spd; alias d.spd spd; jnc.spd; alias dnc.spd alias +spd +speed; j.duck; alias d.duck -duck”
    \nalias +nc.duck “-speed; alias j.spd; alias +spd; alias jnc.spd; +duck; alias nc.duck -duck; alias nc.wait wait; alias j.duck”
    \nalias -nc.duck “d.spd; alias j.spd spd; dnc.spd; alias jnc.spd alias +spd +speed; d.duck; alias j.duck -duck”
    \nalias +nc.speed “speed.on”
    \nalias -nc.speed “speed.off”<\/p>\n

    alias speed.on “+spd; alias spd +speed”
    \nalias speed.off “-speed; alias spd”
    \nalias nc.speed.tog “nc.speed.on”
    \nalias nc.speed.on “speed.on; alias +nc.speed speed.off; alias -nc.speed speed.on; d1; echo *** Walk Activated ***; d0; alias nc.speed.tog nc.speed.off”
    \nalias nc.speed.off “speed.off; alias +nc.speed speed.on; alias -nc.speed speed.off; d1; echo *** Walk Deactivated ***; d0; alias nc.speed
    \nalias coltset “#cl_rate 9000;#ex_interp .03”
    \nalias colt-0 “avadd 0 20.42 9.714 2.123;avadd 0 20.062 6.24 1.62”
    \nalias colt-1 “avadd 1 25.13 6.22 2.053
    \nalias colt-2 “avadd 2 12.13 8.92 3.95;avadd 3 18.34 6.31 1.47”
    \nalias coltvec1! “avclear;colt-0;colt-1;colt-2;coltset;recoil 1.55;txt the colt;height_correction 0”
    \nalias coltvec “coltvec1!”<\/p>\n

    alias sigx “avadd 0 20.13 4.43 2.14;;avadd 3 18.34 6.31 1.47avadd 1 24.43.4.43.2.35;avadd 2 13.43 3.43 3.45”
    \nalias sigvec “recoil 1.75;avclear;sigx;txt PFX Sig”<\/p>\n

    alias aug-numbers “avadd 0 22.61 6.86 2.32;avadd 1 27.58 4.89 3.69;avadd 2 12.6 9 4”
    \nalias augsetup “recoil 1.65;txt PFX Aug”
    \nalias augvec “avclear;aug-numbers;augsetup”<\/p>\n

    alias ak-01.5 “avadd 0 17.83 11.143 1.7490”
    \nalias ak-11.5 “avadd 1 25.72 4.12 2.63”
    \nalias ak-21.5 “avadd 2 8.12 12.32 3.56;avadd 3 18.34 6.31 1.47”
    \nalias akvec “avclear;ak-01.5;ak-11.5;ak-21.5;recoil 1.665;#ex_interp .03;txt akizzle time;height_correction 0”<\/p>\n

    alias pistolx “avadd 0 20.2 6.2 1.211;avadd 1 26.3 7.22 3.44;;avadd 3 18.34 6.31 1.47;avadd 2 13.23 6.54 2”
    \nalias pistolxj “avadd 2 12.2 6 3”
    \nalias pistolvec “avclear;pistolx;pistolxj;recoil 0.018;txt PiT-BuLL[X] deagle hand;#say `|(Private Deagle)|`|(New Shit)|`”<\/p>\n

    alias pistolvecs “avclear;avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.21;avadd 2 11.2 6.51 2.89;avadd 3 18.34 6.31 1.47;aswitch1;aswitchr1;#ex_interp 0.03;height_correction 0;recoil 0.018;txt b deagle”<\/p>\n

    alias scoutx “avadd 0 20.2 6.2 1.211;avadd 1 26.3 7.22 3.44;;avadd 3 18.34 6.31 1.47;avadd 2 13.23 6.54 2”
    \nalias scoutxj “avadd 2 12.2 6 3”
    \nalias scoutvec “avclear;scoutx;scoutxj;recoil 0;txt PiT-BuLL[X] Scout eye;`|(Private Scout eye)|`|(New Shit)|`”<\/p>\n

    alias awpx “avadd 0 21.331 7.19 1.91;avadd 1 25.73 6.72 3.01;avadd 2 12.41 6.65 3.8”
    \nalias awpvec “avclear;awpx;recoil 0;txt Private Awp eye”<\/p>\n

    alias smg-numbers “avadd 0 22.78 6.60 2.3;avadd 1 27.4 5 2.555;avadd 2 13.23 6.54 2”
    \nalias smgsetup “recoil 1.45;txt PFX SMG”
    \nalias mp5vec “avclear;smg-numbers;smgsetup”<\/p>\n

    alias para-numbers “avadd 0 21.72 6.52 3.42;avadd 1 27.85 4.19 3.55;avadd 2 13.23 6.54 2”
    \nalias parasetup “recoil 1.78;txt PFX machingun”
    \nalias paravec “avclear;para-numbers;parasetup”<\/p>\n

    alias g3-numbers “avadd 0 21.45 6.425 1.618;avadd 1 23.4 3.9 3.01;avadd 2 13.23 6.54 2”
    \nalias g3setup “recoil 1.3;txt PFX weap”
    \nalias snipervec “avclear;g3-numbers;g3setup”<\/p>\n

    alias knife-numbers “avadd 0 23 7 2;avadd 1 27 4 3;avadd 2 13.23 6.54 2;”
    \nalias knifesetup “recoil 1.98;txt Private claw”
    \nalias knifevec “avclear;knife-numbers;knifesetup”<\/p>\n

    alias xm-numbers “avadd 0 22.419 5.913 2.61;avadd 1 26.74 4.19 3.84;avadd 2 13.23 6.54 2”
    \nalias xmsetup “recoil 1.57;txt PFX XM”
    \nalias shotgunvec “avclear;xm-numbers;xmsetup”<\/p>\n

    alias scoutx “avadd 0 20.2 6.2 1.211;avadd 1 26.3 7.22 3.44;;avadd 3 18.34 6.31 1.47;avadd 2 13.23 6.54 2”
    \nalias scoutxj “avadd 2 12.2 6 3”
    \nalias scoutvec “avclear;scoutx;scoutxj;recoil 0;txt PiT-BuLL[X] Scout eye”
    \n_______________________________________________________________________________________________________________<\/p>\n

    \/\/ __________________
    \n\/\/——–( UnBindall )————————–
    \n\/\/ \u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6<\/p>\n

    bind “TAB” “+showscores”
    \nbind “ENTER” “+attack”
    \nbind “ESCAPE” “cancelselect”
    \nbind “‘” “+moveup”
    \nbind “+” “sizeup”
    \nbind “,” “buyammo1”
    \nbind “.” “buyammo2”
    \nbind “\/” “+movedown”
    \nbind “5” “slot5”
    \nbind “6” “slot6”
    \nbind “7” “slot7”
    \nbind “8” “slot8”
    \nbind “9” “slot9”
    \nbind “0” “slot10”
    \nbind “;” “+mlook”
    \nbind “=” “sizeup”
    \nbind “[” “invprev”
    \nbind “v” “say_team \/me”
    \nbind “]” “invnext”
    \nbind “`” “toggleconsole”
    \nbind “a” “+moveleft”
    \nbind “b” “buy”
    \nbind “c” “radio3”
    \nbind “d” “+moveright”
    \nbind “g” “drop”
    \nbind “e” “+use”
    \nbind “h” “+commandmenu”
    \nbind “i” “showbriefing”
    \nbind “j” “cheer”
    \nbind “k” “+voicerecord”
    \nbind “m” “chooseteam”
    \nbind “n” “nightvision”
    \nbind “o” “buyequip”
    \nbind “r” “+reload”
    \nbind “s” “+back”
    \nbind “t” “impulse 201”
    \nbind “u” “messagemode2”
    \nbind “w” “+forward”
    \nbind “x” “radio2”
    \nbind “y” “messagemode”
    \nbind “z” “radio1”
    \nbind “~” “toggleconsole”
    \nbind “ctrl” “+duck”
    \nbind “UPARROW” “+forward”
    \nbind “DOWNARROW” “+back”
    \nbind “LEFTARROW” “+left”
    \nbind “RIGHTARROW” “+right”
    \nbind “CTRL” “+duck”
    \nbind “SHIFT” “+speed”
    \nbind “MOUSE3” “”
    \nbind “KP_ENTER” “”
    \nbind “F5” “”
    \nbind “F7” “”
    \nbind “F10” “quit prompt”
    \nbind “INS” “+klook”
    \nbind “PGDN” “+lookdown”
    \nbind “PGUP” “+lookup”
    \nbind “mwheelup” “+duck”
    \nbind “mwheeldown” “+duck”
    \nbind “END” “centerview”
    \n“bind mouse1 +headshot”
    \nbind “MOUSE2” “+attack2”
    \nbind “PAUSE” “pause”
    \nvoice_scale “0.300000”
    \nvoice_enable “1”
    \nvoice_forcemicrecord “0.000000”
    \nconsole “1”
    \ncrosshair “1”
    \ngamma “3”
    \nlightgamma “1”
    \ncl_cmdrate 300
    \ncl_updaterate 800
    \ncl_update 500
    \ncl_smooth 0
    \ncl_smoothtime 0.01
    \ncl_rate 27500
    \ncl_cmdbackup 30
    \ncl_norecoil “1”
    \ncl_nospread “1”
    \ncl_lagcomp_errorcheck 1
    \nfps_max 100
    \nrate 180000
    \ncl_interp 0.05
    \ncl_timeout “300”
    \nbrightness “3”
    \ncon_color “255 140 0”
    \nnet_graph “3”
    \nnet_scale “33”
    \nnet_graphpos “1”
    \nsv_voiceenable “1”
    \nsv_aim “1”
    \nhpk_maxsize “0”
    \nviewsize “120”
    \nati_subdiv “2”
    \nati_npatch “1.0”
    \nr_bmodelhighfrac “5”
    \nmp_decals “30.000000”
    \ngl_alphamin “0.25”
    \ngl_clear “0”
    \ngl_cull “1”
    \ngl_d3dflip “0”
    \ngl_flipmatrix “0”
    \ngl_keeptjunctions “0”
    \ngl_lightholes “1”
    \ngl_texturemode “GL_LINEAR_MIPMAP_LINEAR”
    \ngl_affinemodels “1”
    \ngl_max_size “128”
    \ngl_monolights “0”
    \ngl_nobind “0”
    \ngl_nocolors “0”
    \ngl_zmax “9999”
    \ngl_overbright “0.000000”
    \ngl_palette_tex “1”
    \ngl_picmip “1.5”
    \ngl_playermip “0”
    \ngl_reporttjunctions “0”
    \ngl_round_down “1”
    \ngl_wateramp “0”
    \ngl_ztrick “0”
    \ngl_dither “1”
    \ngl_polyoffset “9999”
    \ngl_overbright “0”
    \ngl_monolights “0”
    \ns_rolloff “1.0”
    \ns_doppler “0.0”
    \ns_distance “60”
    \ns_automin_distance “2”
    \ns_automax_distance “30”
    \ns_min_distance “5”
    \ns_max_distance “1000”
    \ns_leafnum “0”
    \ns_refgain “0.4”
    \ns_refdelay “4”
    \ns_polykeep “0”
    \ns_polysize “0”
    \ns_numpolys “200”
    \ns_bloat “2”
    \ns_verbwet “0.25”
    \ns_a3d “0”
    \ns_eax “0.000000”
    \nvolume “0.2”
    \nsuitvolume “0.250000”
    \nhisound “1.000000”
    \nbgmvolume “0.000000”
    \nMP3Volume “0.800000”
    \n_snd_mixahead “0.1”
    \nteam “”
    \ncl_showfps 1
    \nmodel “gordon”
    \nskin “”
    \ntopcolor “30”
    \nbottomcolor “6””
    \ncl_lw “1”
    \ncl_lc “1”
    \ncl_dlmax “128”
    \ncl_himodels “0.000000”
    \ncl_idealpitchscale “0.8”
    \ncl_timeout “300”
    \ncl_cmdbackup “2”
    \ncl_download_ingame “1”
    \ncl_allowdownload “1”
    \ncl_allowupload “1””
    \nlookstrafe “0.000000”
    \nlookspring “0.000000”
    \ncl_forwardspeed “6000”
    \ncl_backspeed “6000”
    \ncl_vsmoothing “0.00000”
    \nm_pitch “0.022”
    \nm_yaw “0.022”
    \nsys_tycrate “150”
    \nm_forward “1”
    \nm_side “0.8”
    \nm_filter “1.000000”
    \nsensitivity “1.8”
    \njoystick “0.000000”
    \nhud_takesshots “0”
    \nfastsprites “0”
    \ncl_corpsestay “0”
    \n_cl_autowepswitch “0”
    \nhud_capturemouse “1”
    \nhud_draw “1”
    \ncl_righthand “1”
    \ncl_minmodels “0”
    \ncl_dynamiccrosshair “0”
    \nhud_fastswitch “1”
    \nhud_centerid “1”
    \nvoice_modenable “1”
    \ncd_fps “0”
    \ncd_sound “0”
    \nhud_classautokill “0”
    \nsetinfo “_vgui_menus” “0”
    \nsetinfo “s” “67108863”
    \nsetinfo “_ah” “0”
    \nsetinfo “_cm_pw” “1”
    \nsetinfo “vgui_menus” “0”
    \nsetinfo “ah” “0”
    \nsetinfo “dm” “0”
    \nsetinfo “ghosts” “0”
    \n+mlook
    \ncl_sidespeed “6000”
    \ncl_yawspeed “600”
    \ncl_crosshair_color “50 250 50”
    \ncl_crosshair_size “small”
    \ncl_crosshair_translucent “1”
    \ncrosshair “5.000000”
    \nzoom_sensitivity_ratio “1.2”
    \nbind “alt” “+toggle”<\/p>\n

    ______________________________________________________________________________________________________________<\/p>\n

    alias +toggle “bind 1 preset1; bind 2 preset2; bind 3 preset3; bind 4 preset4; bind preset5; bind 6 preset6; bind 7 preset7; bind 8 preset8; bind 9 preset9; bind 0 preset10”
    \nalias -toggle “bind 1 slot1; bind 2 slot2; bind 3 slot3; bind 4 slot4; bind 5 slot5; bind 6 slot6; bind 7 slot7; bind 8 slot8; bind 9 slot9; bind 0 slot10”<\/p>\n

    alias preset1 “buy; menuselect 1; menuselect 4; buy; menuselect 7”
    \nalias preset2 “buy; menuselect 4; menuselect 2; buy; menuselect 6”
    \nalias preset3 “buy; menuselect 4; menuselect 3; buy; menuselect 6”
    \nalias preset4 “buy; menuselect 4; menuselect 5; buy; menuselect 6”
    \nalias preset5 “buy; menuselect 4; menuselect 6; buy; menuselect 6”
    \nalias preset6 “buyequip; menuselect 2”
    \nalias preset8 “buyequip; menuselect 3; buyequip; menuselect 3; buyequip; menuselect 4”
    \nalias preset7 “buyequip; menuselect 7”
    \nalias preset9 “buyequip; menuselect 2; buyequip; menuselect 3; buyequip; menuselect 3; buyequip; menuselect 4; buyequip; menuselect 7”<\/p>\n

    ________________________________________________________________________________________________<\/p>\n

    bind “1” “slot1”
    \nbind “2” “slot2”
    \nbind “3” “slot3”
    \nbind “4” “slot4”
    \nbind “q” “lastinv”
    \ndeveloper “1”
    \nbrightmodels=0
    \ncrosshair=0
    \nesp_box=0
    \nesp_boxradius=0
    \nesp_carrier=0
    \nesp_distance=0
    \nesp_ent=0
    \nesp_gaitsequence=0
    \nesp_name=0
    \nesp_plight=0
    \nesp_reload_meter=0
    \nesp_sequence=0
    \nesp_thickness=0
    \nesp_weapon=0
    \nfullbright=0
    \ngl_extra=0
    \nglow=0
    \nhud=0
    \nnosky=1
    \noutlined=0
    \nradar=0
    \nradar_fovdist=0
    \nradar_ovzoom=0
    \nradar_s=0
    \nradar_x=0
    \nradar_y=0
    \nremovals=1
    \nbind “e”<\/p>\n

    alias “+silentdefuse” “+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use;
    \nalias “-silentdefuse” “-use”;
    \nbind “f” “+silentdefuse”;
    \nalias is_reloading “weapon_knife; wait; wait; lastinv”
    \nalias +reload_fake “+reload”
    \nalias -reload_fake ” -reload; is_reloading”
    \nbind “alt” +reload_fake<\/p>\n

    \/\/NOTE! You must have bomb-.-‘
    \n\/\/Just put it to your userconfig.cfg
    \nsetburst ak47 1 10 1 0 0.05 0
    \nsetburst ak47 2 20 0.25 0.35 0.05 0
    \nsetburst ak47 3 50 0.15 0.45 0.05 4
    \nsetburst ak47 4 999 0.07 0.4 0.05 52
    \nsetburst aug 1 30 1 0 0.05 0
    \nsetburst aug 2 60 0.25 0.35 0.05 0
    \nsetburst aug 3 110 0.15 0.45 0.05 4
    \nsetburst aug 4 999 0.05 0.43 0.2 12
    \nsetburst awp 1 3 1 0 0.02 0
    \nsetburst awp 2 5 1 0 0.04 16
    \nsetburst awp 3 999 1 0 0.45 28
    \nsetburst c4 1 999 1 0 0 2
    \nsetburst deagle 1 999 0.01 0.01 0.02 0
    \nsetburst elite 1 15 0.01 0.01 0.02 0
    \nsetburst elite 2 999 0.07 0.15 0.05 0
    \nsetburst fiveseven 1 999 0.01 0.01 0.02 0
    \nsetburst flashbang 1 999 1 0 0 2
    \nsetburst g3sg1 1 3 1 0 0.02 0
    \nsetburst g3sg1 2 5 1 0 0.02 16
    \nsetburst g3sg1 3 120 1 0 0.05 60
    \nsetburst g3sg1 4 999 0.05 0.4 0.05 60
    \nsetburst glock18 1 999 0.01 0.01 0.02 0
    \nsetburst hegrenade 1 999 1 0 0 2
    \nsetburst knife 1 3 1 0 0 0
    \nsetburst knife 2 999 1 0 0.1 2
    \nsetburst m249 1 45 1 0 0.05 0
    \nsetburst m249 2 999 0.05 0.5 0.05 4
    \nsetburst m3 1 999 1 0 0.2 0
    \nsetburst m4a1 1 10 1 0 0.05 0
    \nsetburst m4a1 2 20 0.25 0.35 0.05 0
    \nsetburst m4a1 3 80 0.15 0.45 0.05 0
    \nsetburst m4a1 4 999 0.07 0.4 0.05 4
    \nsetburst mac10 1 40 1 0 0.05 0
    \nsetburst mac10 2 120 0.35 0.25 0.04 0
    \nsetburst mac10 3 999 0.11 0.25 0.05 4
    \nsetburst mp5 1 40 1 0 0.05 0
    \nsetburst mp5 2 120 0.45 0.25 0.05 0
    \nsetburst mp5 3 999 0.11 0.25 0.05 4
    \nsetburst p228 1 999 0.01 0.01 0.02 0
    \nsetburst p90 1 20 1 0 0.05 0
    \nsetburst p90 2 120 0.1 0.25 0.05 0
    \nsetburst p90 3 999 0.11 0.25 0.05 4
    \nsetburst scout 1 3 1 0 0.02 0
    \nsetburst scout 2 5 1 0 0.04 16
    \nsetburst scout 3 999 1 0 0.45 28
    \nsetburst sg550 1 3 1 0 0.02 0
    \nsetburst sg550 2 30 1 0 0.04 16
    \nsetburst sg550 3 999 0.3 0.1 0.05 60
    \nsetburst sg552 1 30 1 0 0.05 0
    \nsetburst sg552 2 60 0.25 0.35 0.05 0
    \nsetburst sg552 3 110 0.15 0.45 0.05 8
    \nsetburst sg552 4 999 0.05 0.43 0.2 12
    \nsetburst smokegrenade 1 999 1 0 0 2
    \nsetburst tmp 1 20 1 0 0 0
    \nsetburst tmp 2 100 0.3 0.3 0.02 0
    \nsetburst tmp 3 999 0.1 0.3 0.05 4
    \nsetburst ump45 1 40 1 0 0.05 0
    \nsetburst ump45 2 120 0.45 0.25 0.05 0
    \nsetburst ump45 3 999 0.11 0.25 0.05 4
    \nsetburst usp 1 999 0.01 0.01 0.02 0
    \nsetburst xm1014 1 999 1 0 0.2 0<\/p>\n

    \/\/ syntax of avadd :
    \n\/\/ first param -> 0=stand, 1=duck
    \n\/\/ second param -> height
    \n\/\/ third param -> forward
    \n\/\/ last param -> right
    \nalias HeadBunnySD “avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5”
    \nalias HeadBunny “avclear;HeadBunnySD;init aim HeadBunny;txt *** Aiming: HEADSHOT DELUXE (bunny771) ***”
    \nalias HeartBunny “avclear;avadd 0 10 5 0;avadd 1 15 0 0;HeadBunnySD;init aim HeartBunny ;txt *** Aiming: aim for HEART (bunny771) ***”
    \nalias StomachBunny “avclear;avadd 0 0 0 0;avadd 1 7 -5 0;HeadBunnySD;init aim StomachBunny;txt *** Aiming: aim for STOMACH (bunny771) ***”
    \nalias TestieBunny “avclear;avadd 0 -7.5 0 0;avadd 1 2 -15 -6;HeadBunnySD;init aim TestieBunny ;txt *** Aiming: aim for TESTIES (bunny771) ***”<\/p>\n

    alias NewAimHead “init aim NewAimHead;avclear; avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5”
    \nNewAimHead<\/p>\n

    \/\/ randomized aiming
    \nalias humaim0 “randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***”
    \nalias humaim1 “randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***”
    \nhumaim0<\/p>\n

    \/\/ smooth aiming
    \nalias smooth0 “smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***”
    \nalias smooth1 “smooth 5; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***”
    \nsmooth0<\/p>\n

    \/\/ xqz2 style
    \nalias +doaim “aim 1;lock 1”
    \nalias -doaim “aim 0;lock 0”<\/p>\n

    \/\/ temporary aim thru wall
    \nalias +thru “aimthru 1”
    \nalias -thru “aimthru 0”<\/p>\n

    \/\/ hlh style
    \nalias +doshoot “aim 1;.wait;.+attack”
    \nalias -doshoot “.-attack; aim 0”<\/p>\n

    \/\/ use this aiming method with a small fov to get around aimbot detection
    \nalias +csgaim “aim 1;later 0.01 .+attack;later 0.01 aim 0”
    \nalias -csgaim “later 0.01 .-attack”<\/p>\n

    alias setnetgraph netgraphon3
    \nalias netgraphon3 “net_graph 3; cl_showfps 0; alias setnetgraph netgraphon2”
    \nalias netgraphon2 “net_graph 2; alias setnetgraph netgraphon1”
    \nalias netgraphon1 “net_graph 1; alias setnetgraph netgraphoff”
    \nalias netgraphoff “net_graph 0; alias setnetgraph netgraphfps”
    \nalias netgraphfps “cl_showfps 1; alias setnetgraph netgraphon3”<\/p>\n

    alias r10000 “rate 10000.007; devon; echo RATE 10000; devoff; alias r_up r10000; alias r_dn r8000”
    \nalias r8000 “rate 8000.007; devon; echo RATE 8000; devoff; alias r_up r10000; alias r_dn r7000”
    \nalias r7000 “rate 7000.007; devon; echo RATE 7000; devoff; alias r_up r8000; alias r_dn r6000”
    \nalias r6000 “rate 6000.007; devon; echo RATE 6000; devoff; alias r_up r7000; alias r_dn r5500”
    \nalias r5500 “rate 5500.007; devon; echo RATE 5500; devoff; alias r_up r6000; alias r_dn r5000”
    \nalias r5000 “rate 5000.007; devon; echo RATE 5000; devoff; alias r_up r5500; alias r_dn r4500”
    \nalias r4500 “rate 4500.007; devon; echo RATE 4500; devoff; alias r_up r5000; alias r_dn r4000”
    \nalias r4000 “rate 4000.007; devon; echo RATE 4000; devoff; alias r_up r4500; alias r_dn r3500”
    \nalias r3500 “rate 3500.007; devon; echo RATE 3500; devoff; alias r_up r4000; alias r_dn r3000”
    \nalias r3000 “rate 3000.007; devon; echo RATE 3000; devoff; alias r_up r3500; alias r_dn r2500”
    \nalias r2500 “rate 2500.007; devon; echo RATE 2500; devoff; alias r_up r3000; alias r_dn r2500”
    \nr5000<\/p>\n

    alias updr55 “cl_updaterate 55; devon; echo -55 pachete; devoff; alias updrup updr55; alias updrdn updr50”
    \nalias updr50 “cl_updaterate 50; devon; echo -50 pachete; devoff; alias updrup updr55; alias updrdn updr45”
    \nalias updr45 “cl_updaterate 45; devon; echo -45 pachete; devoff; alias updrup updr50; alias updrdn updr40”
    \nalias updr40 “cl_updaterate 40; devon; echo -40 pachete; devoff; alias updrup updr45; alias updrdn updr35”
    \nalias updr35 “cl_updaterate 35; devon; echo -35 pachete devoff; alias updrup updr40; alias updrdn updr30”
    \nalias updr30 “cl_updaterate 30; devon; echo -30 pachete; devoff; alias updrup updr35; alias updrdn updr25”
    \nalias updr25 “cl_updaterate 25; devon; echo -25 pachete; devoff; alias updrup updr30; alias updrdn updr20”
    \nalias updr20 “cl_updaterate 20; devon; echo -20 pachete; devoff; alias updrup updr25; alias updrdn updr15”
    \nalias updr15 “cl_updaterate 15; devon; echo -15pachete; devoff; alias updrup updr20; alias updrdn updr15”
    \nupdr30<\/p>\n

    alias cmdr55 “cl_cmdrate 55; devon; echo +55 pachete; devoff; alias cmdrup cmdr55; alias cmdrdn cmdr50”
    \nalias cmdr50 “cl_cmdrate 50; devon; echo +50 pachete; devoff; alias cmdrup cmdr55; alias cmdrdn cmdr45”
    \nalias cmdr45 “cl_cmdrate 45; devon; echo +45 pachete ; devoff; alias cmdrup cmdr50; alias cmdrdn cmdr40”
    \nalias cmdr40 “cl_cmdrate 40; devon; echo +40 pachete; devoff; alias cmdrup cmdr45; alias cmdrdn cmdr35”
    \nalias cmdr35 “cl_cmdrate 35; devon; echo +35 pachete; devoff; alias cmdrup cmdr40; alias cmdrdn cmdr30”
    \nalias cmdr30 “cl_cmdrate 30; devon; echo +30 pachete; devoff; alias cmdrup cmdr35; alias cmdrdn cmdr25”
    \nalias cmdr25 “cl_cmdrate 25; devon; echo +25 pachete; devoff; alias cmdrup cmdr30; alias cmdrdn cmdr20”
    \nalias cmdr20 “cl_cmdrate 20; devon; echo +20 pachete; devoff; alias cmdrup cmdr25; alias cmdrdn cmdr15”
    \nalias cmdr15 “cl_cmdrate 15; devon ; devoff; alias cmdrup cmdr20; alias cmdrdn cmdr15;echo + 15 pachete”
    \ncmdr40
    \n\/\/vecs<\/p>\n

    alias deaglemake “avclear0;avclear1;avclear2;avadd 0 19.8202 6.695 2.515;avadd 1 23.891 6.02 3.35;avadd 2 12.61 7.2 2.841;modelaim 0;avdraw 1;txt make deagle”<\/p>\n

    alias pistol1a “avadd 0 19.2599 6.72 2.652;avadd 1 24.6349 5.91 3.318;avadd 2 12.735 7.21 2.498”
    \nalias deagleaa “avclear0;avclear1;avclear2;pistol1a;height_correction 0;wallsensitivity 0;modelaim 0;avdraw 1”<\/p>\n

    alias coltsta “avadd 0 20.412 7.152 2.398;avadd 0 20.6 6.95 2.501;avadd 1 24.73 4.99 3.39;avadd 2 12.22 6.46 2.55”
    \nalias coltstashot “avclear0;avclear1;avclear2;coltsta;modelaim 0;avdraw 1;height_correction 0;#ex_interp .03;wallsensitivity 0”<\/p>\n

    alias aksta “avadd 0 20.399 7.01 2.602;avadd 0 19.98 7.35 2.472;avadd 1 24.43 5.22 3.29;avadd 2 12.401 6.22 2.695”
    \nalias akstashot “avclear0;avclear1;avclear2;aksta;modelaim 0;avdraw 1;height_correction 0;#ex_interp .03;wallsensitivity 0”<\/p>\n

    alias sigsta “avadd 0 20.651 7.281 2.408;avadd 1 24.83 5.09 3.4;avadd 2 12.332 6.53 2.525”
    \nalias sigstashot “avclear0;avclear1;avclear2;sigsta;modelaim 0;avdraw 1;height_correction 0;#ex_interp .03;wallsensitivity 0”<\/p>\n

    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/<\/p>\n

    \/\/Vec Switch = vec_switch 1
    \nalias deagleaim “avclear0;avclear1;avclear2;avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.21;avadd 2 11.2 6.51 2.89”
    \nalias deaglea “wallsensitivity 0;modelaim 0;avdraw 1;deagleaim”<\/p>\n

    alias pistola “avclear0;avclear1;avclear2;avadd 0 20.029 6.88 2.8;avadd 1 25.12 6.32 3.3;avadd 2 12.92 6.4 2.8;height_correction 0;#ex_interp 0;wallsensitivity 0;modelaim 0;avdraw 1”<\/p>\n

    alias colt-numbers “avadd 0 20.605 7.295 2.598;avadd 0 21 7.15 1.265;avadd 1 25.03 4.99 3.39;avadd 2 12.9851 6.86 2.695”
    \nalias coltsetup “modelaim 0;avdraw 1;height_correction 0;#ex_interp .03;wallsensitivity 0”
    \nalias colta “avclear0;avclear1;avclear2;colt-numbers;coltsetup”<\/p>\n

    alias ak-numbers “avadd 0 20.391 6.9 2.401;avadd 1 24.82 5.02 3.318;avadd 2 12.15 6.959 2.65”
    \nalias aksetup “height_correction 2.2;wallsensitivity 0”
    \nalias aka “avclear0;avclear1;avclear2;modelaim 0;avdraw 1;ak-numbers;aksetup”<\/p>\n

    alias sig-numbers “avadd 0 21.5 7.15 2.582;avadd 1 25.22 5.05 3.32;avadd 2 12.19 7.12 2.62”
    \nalias sigsetup “height_correction 3;#ex_interp .03”
    \nalias siga “avclear0;avclear1;avclear2;modelaim 0;avdraw 1;sig-numbers;sigsetup”<\/p>\n

    \/\/ Aug
    \nalias aug-numbers “avadd 0 21.04 6.56 1.0587;avadd 1 24.869 7.245 3.632;avadd 2 13.02 6.95 2.64”
    \nalias augsetup “height_correction 2;wallsensitivity 0”
    \nalias auga “avclear0;avclear1;avclear2;modelaim 0;avdraw 1;aug-numbers;augsetup”<\/p>\n

    \/\/ Scout
    \nalias scout-numbers “avadd 0 21.04 7.2 1.06;avadd 1 24.81 5.52 2.98 25.15 5.14 3.32;avadd 2 12.84 5.8 2.53”
    \nalias scoutsetup “height_correction 0;wallsensitivity 0;modelaim 0;avdraw 1”
    \nalias scouta “avclear0;avclear1;avclear2;scout-numbers;scoutsetup”<\/p>\n

    \/\/ AWP
    \nalias awp-numbers “avadd 0 21.04 7 2.88;avadd 1 25.3 6 3.3;avadd 2 10 6 2.5”
    \nalias awpsetup “aswitch1;aswitchr1;height_correction 0;wallsensitivity 0;modelaim 0;avdraw 1”
    \nalias awpa “avclear0;avclear1;avclear2;awp-numbers;awpsetup”<\/p>\n

    \/\/ Para
    \nalias para-numbers “avadd 0 21.05 6.82 2.6;avadd 1 25.425 6.192 3.36;avadd 2 10.95 8.133 3.162”
    \nalias parasetup “height_correction 0;wallsensitivity 0;modelaim 0;avdraw 1”
    \nalias paraa “avclear0;avclear1;avclear2;para-numbers;parasetup”<\/p>\n

    \/\/ Knife
    \nalias knife-numbers “avadd 0 22.75 6.3 3;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95”
    \nalias knifesetup “height_correction 0;wallsensitivity 0;modelaim 0;avdraw 1”
    \nalias knifea “avclear0;avclear1;avclear2;knife-numbers;knifesetup”<\/p>\n

    \/\/ Sub
    \nalias sub-numbers “avadd 0 21.25 6.62 2.8726;avadd 1 26.274 5.2 3.31;avadd 2 12.21 7 3.23”
    \nalias subsetup “height_correction 0;wallsensitivity 0;modelaim 0;avdraw 1”
    \nalias smga “avclear0;avclear1;avclear2;sub-numbers;subsetup”<\/p>\n

    \/\/Auto Sniper1 g3sg1
    \nalias as-numbers “avadd 0 21.08 7.4 2.7;avadd 1 25.25 6.5 2.2;avadd 2 12.11 7.4 3”
    \nalias assetup “height_correction 0;recoil 0.32;wallsensitivity 0”
    \nalias asa “avclear0;avclear1;avclear2;modelaim 0;avdraw 1;as-numbers;assetup”<\/p>\n

    \/\/Auto Sniper2 sg550
    \nalias bz-numbers “avadd 0 21.08 7.4 2.7;avadd 1 25.25 6.5 2.2;avadd 2 12.11 7.4 3”
    \nalias bzssetup “height_correction 0;recoil 0.27;wallsensitivity 0”
    \nalias bzb “avclear0;avclear1;avclear2;modelaim 0;avdraw 1;bz-numbers;bzsetup”<\/p>\n

    alias vec_usp “pistola;txt -=)><(=- UsP -=)><(=-” alias vec_glock18 “pistola;aswitch1;aswitchr1;txt -=)><(=- Glock -=)><(=-” alias vec_deagle “deaglea;aswitch1;aswitchr1;txt -=)><(=- DeAgLe -=)><(=-” alias vec_p228 “pistola;aswitch1;aswitchr1;txt -=)><(=- p228 -=)><(=-” alias vec_elite “pistola;aswitch1;aswitchr1;txt -=)><(=- Elite -=)><(=-” alias vec_fiveseven “pistola;aswitch1;aswitchr1;txt -=)><(=- FiveSeven -=)><(=-” alias vec_xm1014 “smga;aswitch1;aswitchr1;txt -=)><(=- Auto Shotty -=)><(=-” alias vec_m3 “smga;aswitch1;aswitchr1;txt -=)><(=- Pump Shotty ] -:-” alias vec_mp5 “smga;aswitch1;aswitchr1;txt -=)><(=- Mp5 -=)><(=-” alias vec_tmp “smga;aswitch1;aswitchr1;txt -=)><(=- TmP -=)><(=-” alias vec_p90 “smga;aswitch1;aswitchr1;txt -=)><(=- p90 -=)><(=-” alias vec_mac10 “smga;aswitch1;aswitchr1;txt -=)><(=- mac10 -=)><(=-” alias vec_ump45 “smga;aswitch1;aswitchr1;txt -=)><(=- ump45 -=)><(=-” alias vec_ak47 “aka;aswitch1;aswitchr1;txt -=)><(=- Ak47 -=)><(=-” alias vec_sg552 “siga;aswitch1;aswitchr1;txt -=)><(=- Sig -=)><(=-” alias vec_m4a1 “colta;aswitch1;aswitchr1;txt -=)><(=- M4a1 -=)><(=-” alias vec_aug “auga;aswitch1;aswitchr1;txt -=)><(=- AuG -=)><(=-” alias vec_m249 “paraa;aswitch1;aswitchr1;txt -=)><(=- PaRa -=)><(=-” alias vec_scout “scouta;aswitch1;aswitchr1;txt -=)><(=- Scout -=)><(=-” alias vec_awp “awpa;aswitch1;aswitchr1;txt -=)><(=- Awp -=)><(=-” alias vec_g3sg1 “asa;aswitch1;aswitchr11;txt -=)><(=- g3 -=)><(=-” alias vec_sg550 “bzb;aswitch1;aswitchr1;txt -=)><(=- sg550-=)><(=-” alias vec_tactical “pistola;aswitch1;aswitchr1;txt -=)><(=- Shield -=)><(=-” alias vec_knife “knifea;aswitch1;aswitchr1” alias vec_flashbang “;” alias vec_hegrenade “;” alias vec_smokegrenade “;” alias vec_c4 “;” alias vec_ “;” \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ \/\/Inverse Switch = inverse_switch 1 alias inv_aug “avclear;avadd 0 20.5 10.43 2.183;avadd 1 21.63 3.867 4.23;avadd 2 9.5 9 -0.7;txt .AUG.” alias inv_p90 “avclear;avadd 0 20.5 10.43 2.183;avadd 1 21.63 3.867 4.23;avadd 2 9.5 9 -0.7;txt .P90.” alias inv_Ump45 “avclear;avadd 0 20.5 10.43 2.183;avadd 1 21.63 3.867 4.23;avadd 2 9.5 9 -0.7;txt .UMP45.” alias inv_famas “avclear;avadd 0 20.5 10.43 2.183;avadd 1 21.63 3.867 4.23;avadd 2 9.5 9 -0.7;txt .FAMAS.” alias inv_p228 “avclear;avadd 0 20.967 10 0.43;avadd 1 25.267 2.1 -1;avadd 2 9.6 -2.1493;txt .P228.” alias inv_fiveseven “avclear;avadd 0 20.967 10 0.43;avadd 1 25.267 2.1 -1;avadd 2 9.1 9.6 -2.1493;txt .FIVE SEVEN.” alias inv_glock18 “avclear;avadd 0 20.967 10 0.43;avadd 1 25.267 2.1 -1;avadd 2 9.1 9.6 -2.1493;txt .GLOCK.” alias inv_usp “avclear;avadd 0 20.967 10 0.43;avadd 1 25.267 2.1 -1;avadd 2 9.1 9.6 -2.1493;txt .USP.” alias inv_deagle “avclear;avadd 0 21.85 10.2 0.35;avadd 1 24.65 2.1 -1.35;avadd 2 10 10 -1.5;deagletxt” alias inv_tmp “avclear;avadd 0 20.967 10 0.43;avadd 1 25.267 2.1 -1;avadd 2 9.1 9.6 -2.1493;txt .TMP.” alias inv_mac10 “avclear;avadd 0 20.3 10 0.43;avadd 1 25.267 2.1 -1;avadd 2 9.7 9.6 -2.149;txt .MAC10.” alias inv_elite “avclear;avadd 0 24.0167 4.63334 1.3167;avadd 1 26.6167 2.6 -0.3167;avadd 2 13.23 6.2 0.567;txt .DUAL ELITES.” alias inv_m4a1 “avclear;avadd 0 20.65 7.18 2.59;avadd 1 25.4 6.13 6.13 3;avadd 2 12.2 6 2.3;M4A1 txt” alias inv_scout “avclear;avadd 0 20.3 8.267 3.023;avadd 1 21.5 3.167 4.967;avadd 2 10.83334 8.083334 3.05;txt “txt .SCOUT.” alias inv_awp “avclear;avadd 0 20.3 8.267 3.023;avadd 1 21.5 3.167 4.967;avadd 2 10.83334 8.083334 3.05;txt .AWP.” alias inv_sg550 “avclear;avadd 0 20.3 8.267 3.023;avadd 1 21.5 3.167 4.967;avadd 2 10.83334 8.083334 3.05;txt .SIG550.” alias inv_g3sg1 “avclear;avadd 0 20.683 7.13 3.01167;avadd 1 23.967 0.933 4.6167;avadd 2 10 9 -0.5;txt .G3SG1.” alias inv_mp5 “avclear;avadd 0 20.683 7.13 3.1167;avadd 1 23.967 0.933 4.6167;avadd 2 10 9 -0.5;txt .MP5.” alias inv_sg552 “avclear;avadd 0 20.683 7.13 3.01167;avadd 1 23.967 0.933 4.6167;avadd 2 10 9 -0.5;txt .SIG552.” alias inv_m3 “avclear;avadd 0 20.5167 6.7 3.6167;avadd 1 25.1 0.8 3;avadd 2 12 4.5 -0.5;txt .M3.” alias inv_xm1014 “avclear;avadd 0 22.183 2.67 1.7833;avadd 1 21.8167 4.167 2.5;avadd 2 11 5 -0.5;txt .XM1014.” alias inv_m249 “avclear;avadd 0 22.183 2.67 1.7833;avadd 1 21.8167 4.167 2.5;avadd 2 11 5 -0.5;txt .M249.” alias inv_hegrenade “avclear;avadd 0 21 5 -0.1;avadd 1 28 -5.5 5.1;avadd 2 14 5.2 1;txt .HE GRENADE.” alias inv_smokegrenade “avclear;avadd 0 21 5 -0.1;avadd 1 28 -5.5 5.1;avadd 2 14 5.2 1;txt .SMOKE GRENADE.” alias inv_flashbang “avclear;avadd 0 21 5 -0.1;avadd 1 28 -5.5 5.1;avadd 2 14 5.2 1;txt .FLASH BANG.” alias inv_knife “avclear;avadd 0 20.6167 11.2 0.8;avadd 1 26.7 2.7 0;avadd 2 13 10.7 2.9;txt .KNIFE.” alias inv_ak47 “avclear;avadd 0 20.65 5.18 2.59;avadd 1 25.4 6.13 6.13 3;avadd 2 12.9 6.28 2.51;txt .AK47.” alias inv_galil “avclear;avadd 0 22.267 3.33 4.033;avadd 1 23.9 1.533 3.5;avadd 2 12 4.5667 0.9833;txt .GALIL.” alias inv_tactical “avclear;avadd 0 21 10.4 2;avadd 1 27 2.2 0.7;avadd 2 14.3 11.4 1;txt .TACTICAL SHIELD.” alias inv_C4 “avclear;avadd 0 22 7.4 -0.7;avadd 1 26 4.6 -1.3;avadd 2 14 5.2 1;txt .C4.” alias inv_ “avclear;avadd 0 20.7 7.0 2.9;avadd 1 24.0 1 4.8;avadd 2 10 9 -0.5;txt .WAITING FOR TARGET.” \/\/CHEAT SWITCHES\/\/ alias alloff1 “trans 0;smoke 0;flash 0;sniper 0;glow 0;soundfilter 0;xtreme_pi 0;alloff2” alias alloff2 “recoil 0;jump 0;duck 0;light 0;lock 0;shoot 0;speed 0;nosky 0;alloff3” alias alloff3 “aim 0;lambert 0;wall 0;aimthru 0;barrel 0;spiked 0;reload_esp 0;alloff4” alias alloff4 “box 0;glextra 0;weapon 0;name 0;aspeed 0;avdraw 0;;rglow 0alloff5” alias alloff5 “distance 0;esp 0;info 0;tglow 0;sglow 0;zoom 90;czoom 1000;alloff6” alias alloff6 “soundisplay 0;bombtimer 0;systime 0;radar 0;cross 0;esp 0;alloff7” alias alloff7 “health_esp 0;tlight 0;weaponshell 0;chase_cam 0;frag 0;txt ][ ALL CHEATS: OFF ][” \/\/ESP SWITCHES\/\/ alias espoff1 “name 0;weapon 0;distance 0;esp 0;tglow 0;glow 0;sglow 0;weaponshell 0;grenadeshell 0;tm_trans 0;shoot_esp 0;espoff2” alias espoff2 “spiked 0;barrel 0;box 0;rglow 0;reload_esp 0;hit_esp 0;frozen_esp 0;tlight 0;health_esp 0;txt ][ ALL ESP: OFF ][” \/\/PISTOL SWITCH\/\/ alias wsec “.slot2” alias nop “;” alias aswitch0 “alias sigswitch nop ;txt ][ AUTO SWITCH: OFF ][;alias aswitch aswitch1;init aswitch aswitch0” alias aswitch1 “alias sigswitch wsec;txt ][ AUTO SWITCH: ON ][;alias aswitch aswitch0;init aswitch aswitch1” aswitch0 \/\/WEAPON STATS\/\/ alias +weaponstats “weaponstats 1” alias -weaponstats “weaponstats 0” \/\/ZOOMING\/\/ alias +dozoom “zoom 30” alias -dozoom “zoom 90” alias +cm1 “czoom 2” \/\/ start zoom in with speed 2 alias -cm1 “czoom 0;alias +cm +cm2;alias -cm -cm2” \/\/ stop zoom alias +cm2 “czoom 1000” \/\/ 1000 resets zoom alias -cm2 “alias +cm +cm1;alias -cm -cm1” alias +cm +cm1 alias -cm -cm1 alias +cf1 “czoom 4” \/\/ start zoom in with speed 2 alias -cf1 “czoom 0;alias +cf +cf2;alias -cf -cf2” \/\/ stop zoom alias +cf2 “czoom 1000” \/\/ 1000 resets zoom alias -cf2 “alias +cf +cf1;alias -cf -cf1” alias +cf +cf1 alias -cf -cf1 \/\/BLOOD\/\/ alias bloodon “.gl_polyoffset -0.001;.max_shells 0;.max_smokepuffs 0;.fastsprites 0;.r_decals 1000;bloodon2” alias bloodon2 “.violence_ablood 1;.violence_agibs 1;.violence_hblood 1;.violence_hgibs 1;.mp_decals 1000;.precache 1” alias blood1 “blood 2;bloodon;init blood blood1” alias blood2 “blood 5;bloodon;init blood blood2” alias blood3 “blood 15;bloodon;init blood blood3” \/\/SAVING & LOADING\/\/ alias save “savecvar cvar.bin;savebinds;init save;txt ][ SETTINGS: SAVED ][” alias load “loadcvar cvar.bin;exec ugc-data\/ugc-bind;exec ugc-data\/ugc-init;txt ][ SETTINGS: LOADED ][” alias msave “mdl_save m_aim.bin” alias mload “mdl_load m_aim.bin” alias xsave “mdl_save x_aim.bin” alias xload “mdl_load x_aim.bin” \/\/MENU CONFIG\/\/ alias sigmenuoff alias menu_0 “menu_off ;alias menu_toggle menu_1” alias menu_1 “menu_select;alias menu_toggle menu_0” alias menu_toggle menu_1 alias sigmenuoff “alias menu_toggle menu_1;save” \/\/NO BOB ALIASES\/\/ #alias cl_bob #alias cl_bobup #alias cl_bobcycle alias nobob1 “#cl_bob 0.01;#cl_bobup 0.5;#cl_bobcycle 0.1” alias nobob0 “#cl_bob 0.0 ;#cl_bobup 0.0;#cl_bobcycle 0.0” nobob1 \/\/CVAR COMMANDS\/\/ #alias ex_interp #alias fps_modem #alias fps_max #alias cl_updaterate #alias cl_cmdrate #alias cl_rate #alias cl_timeout #alias hud_fastswitch #alias r_dynamic #alias chase_active #alias r_fullbright #alias gl_wireframe \/\/AIMBOT CONFIG\/\/ setburst ak47 1 10 1 0 0 0 setburst ak47 2 20 0.25 0.35 0 0 setburst ak47 3 50 0.15 0.45 0 36 setburst ak47 4 999 0.07 0.4 0 52 setburst aug 1 30 1 0 0 0 setburst aug 2 60 0.25 0.35 0 0 setburst aug 3 110 0.15 0.45 0 0 setburst aug 4 999 0.05 0.43 0 12 setburst awp 1 3 1 0 0 0 setburst awp 2 5 1 0 0 16 setburst awp 3 999 1 0 0 60 setburst c4 1 999 1 0 0 2 setburst deagle 1 999 1 0 0 0 setburst elite 1 15 1 0 0 0 setburst elite 2 999 0.07 0.15 0 0 setburst fiveseven 1 999 1 0 0 0 setburst flashbang 1 999 1 0 0 2 setburst g3sg1 1 3 1 0 0 0 setburst g3sg1 2 5 1 0 0 16 setburst g3sg1 3 120 1 0 0 60 setburst g3sg1 4 999 0.05 0.4 0 60 setburst glock18 1 999 0.01 0.01 0 0 setburst hegrenade 1 999 1 0 0 2 setburst knife 1 3 1 0 0 0 setburst knife 2 999 1 0 0 2 setburst m249 1 45 1 0 0 0 setburst m249 2 999 0.05 0.5 0 0 setburst m3 1 999 1 0 0 0 setburst m4a1 1 10 1 0 0 0 setburst m4a1 2 20 0.25 0.35 0 0 setburst m4a1 3 80 0.15 0.45 0 0 setburst m4a1 4 999 0.07 0.4 0 0 setburst mac10 1 40 1 0 0 0 setburst mac10 2 120 0.35 0.25 0 0 setburst mac10 3 999 0.11 0.25 0 0 setburst mp5 1 40 1 0 0 0 setburst mp5 2 120 0.45 0.25 0 0 setburst mp5 3 999 0.11 0.25 0 0 setburst p228 1 999 1 0 0 0 setburst p90 1 20 1 0 0 0 setburst p90 2 120 0.1 0.25 0 0 setburst p90 3 999 0.11 0.25 0 0 setburst scout 1 3 1 0 0 0 setburst scout 2 5 1 0 0 16 setburst scout 3 999 1 0 0 60 setburst sg550 1 3 1 0 0 0 setburst sg550 2 30 1 0 0 16 setburst sg550 3 999 0.3 0.1 0 60 setburst sg552 1 30 1 0 0 0 setburst sg552 2 60 0.25 0.35 0 0 setburst sg552 3 110 0.15 0.45 0 8 setburst sg552 4 999 0.05 0.43 0 12 setburst smokegrenade 1 999 1 0 0 2 setburst tmp 1 20 1 0 0 0 setburst tmp 2 100 0.3 0.3 0 0 setburst tmp 3 999 0.1 0.3 0 0 setburst ump45 1 40 1 0 0 0 setburst ump45 2 120 0.45 0.25 0 0 setburst ump45 3 999 0.11 0.25 0 0 setburst usp 1 999 1 0 0 0 setburst xm1014 1 999 1 0 0 0 \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ alias ugc-ulta “avadd 0 22.010 8.02 3.01;avadd 0 23.201 7.91 4.00;avadd 0 23.210 7.90 2.01;avadd 0 22.021 8.01 5.02” alias ugc-ultb “avadd 0 21.021 8.01 3.02;avadd 0 24.210 8.10 4.11;avadd 0 24.201 8.01 2.10;avadd 0 20.010 8.02 5.01” alias ugc-ultc “avadd 0 20.010 8.02 3.01;avadd 0 25.201 8.21 4.20;avadd 0 25.510 8.10 2.21;avadd 0 21.021 8.01 5.02” alias ugc-ultd “avadd 0 23.021 9.01 3.02;avadd 0 26.210 8.30 4.31;avadd 0 26.501 8.21 2.30;avadd 0 23.010 8.02 5.01” alias ugc-ulte “avadd 1 27.010 4.12 3.11;avadd 1 26.501 4.11 2.10;avadd 1 26.510 4.10 4.11;avadd 1 27.021 4.11 5.12” alias ugc-ultf “avadd 1 28.021 5.11 3.22;avadd 1 25.510 4.20 2.21;avadd 1 25.501 4.21 4.20;avadd 1 28.010 4.22 5.21” alias ugc-ultg “avadd 1 29.010 6.12 3.31;avadd 1 24.501 4.31 2.30;avadd 1 24.510 4.30 4.31;avadd 1 29.021 4.31 5.32” alias ugc-ulth “avadd 0 16 6 0;avadd 0 25 6 0;avadd 0 25 6 6.5;avadd 0 25 6 -6.5;avadd 0 16 6 6.5;avadd 0 16 6 -6.5” alias ugc-ultz “ugc-ulta;ugc-ultb;ugc-ultc;ugc-ultd;ugc-ulte;ugc-ultf;ugc-ultg;ugc-ulth;init aim ugc-ultx” alias ugc-ultx “avclear 0;avclear 1;ugc-ultz;modelaim 0;txt ][ [U]NITED [G]AMING [C]HEATS (ULT!(V)@T3) ][” ugc-ultx \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ alias xlq-scta “avadd 0 22.220001 7.560001 2.620001;avadd 1 26.920001 3.620001 3.520001” alias xlq-sctb “avadd 0 22.210001 7.550001 2.610001;avadd 1 26.910001 3.610001 3.510001” alias xlq-sctx “avclear;xlq-scta;xlq-sctb;recoil 1.2;txt ][ |L|iQuID SCOUT VV)-(0|23 ][” alias xlq-mp5a “avadd 0 22.310001 6.340001 3.980001;avadd 1 26.210001 3.410001 3.500001” alias xlq-mp5b “avadd 0 22.300001 6.330001 2.970001;avadd 1 26.200001 3.400001 2.490001” alias xlq-mp5x “avclear;xlq-mp5a;xlq-mp5b;recoil 1.8;txt ][ |L|iQuID MP5 )V(4$$@C|23 ][” alias xlq-clta “avadd 0 22.420001 6.520001 2.420001;avadd 1 26.820001 3.420001 2.120001” alias xlq-cltb “avadd 0 22.410001 6.510001 2.410001;avadd 1 26.810001 3.410001 2.110001” alias xlq-cltx “avclear;xlq-clta;xlq-cltb;recoil 1.4;txt ][ |L|iQuID COLT SUP3|2$H0T ][” alias xlq-ak4a “avadd 0 23.120001 7.620001 2.320001;avadd 1 27.020001 4.120001 3.120001” alias xlq-ak4b “avadd 0 23.110001 7.610001 2.310001;avadd 1 27.010001 4.110001 3.110001” alias xlq-ak4x “avclear;xlq-ak4a;xlq-ak4b;recoil 1.8;txt ][ |L|iQuID AK47 D][$4$T3|2 ][” alias xlq-siga “avadd 0 22.720001 8.520001 3.220001;avadd 1 26.890001 4.540001 2.820001” alias xlq-sigb “avadd 0 22.710001 8.510001 3.210001;avadd 1 26.880001 4.530001 2.810001” alias xlq-sigx “avclear;xlq-siga;xlq-sigb;recoil 1.5;txt ][ |L|iQuID SIG BL@Z3$)-(0T ][” \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ alias gen-scta “avadd 0 23.1 7.1 4.01;avadd 0 22.5 6.9 3.01” alias gen-sctb “avadd 1 24.0 6.1 1.13;avadd 1 21.7 5.3 1.12” alias gen-sctx “avclear;gen-scta;gen-sctb;recoil 1.99;txt [JAPS]G3NoCiD3 *** SCOUT 0wNaG3 sh0t ***” alias gen-mp5a “avadd 0 23.0 7.0 1.11;avadd 1 24.0 5.2 1.09” alias gen-mp5x “avclear;gen-mp5a;recoil 2.1;txt [JAPS]G3NoCiD3 *** MP5 0wNaG3 sh0t ***” alias gen-clta “avadd 0 22.70 6.0 0;avadd 0 22.8 6.39 0” alias gen-cltb “avadd 0 22.60 6.1 0;avadd 0 22.7 6.60 0” alias gen-cltc “avadd 1 23.75 7.2 0;avadd 1 24.1 6.21 0” alias gen-cltx “avclear;gen-clta;gen-cltb;gen-cltc;recoil 1.7;txt [JAPS]G3NoCiD3 *** COLT 0wNaG3 sh0t ***” alias gen-siga “avadd 0 22.55 6.0 1.1;avadd 0 22.6 6.39 1.0” alias gen-sigb “avadd 0 22.50 6.8 0.7;avadd 0 22.7 6.60 0.5” alias gen-sigc “avadd 1 23.75 7.2 0.4;avadd 1 24.1 6.20 0.2” alias gen-sigx “avclear;gen-siga;gen-sigb;gen-sigc;recoil 1.7;txt [JAPS]G3NoCiD3 *** SIG 0wNaG3 sh0t ***” alias gen-ak4a “avadd 0 22.57 5.4 1.0 22.67 6.0 0.8 22.50 4.7 1” alias gen-ak4b “avadd 1 24.1 6 0.8 23.8 5.4 1 23.7 6.2 0.6” alias gen-ak4x “avclear;gen-ak4a;gen-ak4b;recoil 1.7;txt [JAPS]G3NoCiD3 *** AK 0wNaG3 sh0t ***” \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ alias phr-clta “avadd 0 22.4 6.5 2.4;avadd 1 26.8 3.4 2.1” alias phr-cltx “avclear;phr-clta;recoil 1.4;txt ***]*[ -=2mC=-PHaRCyDE CoLt VeC ]*[***” alias phr-mp5a “avadd 0 22.1 6.2 2.4;avadd 1 25.9 3.4 2.6” alias phr-mp5x “avclear;phr-mp5a;recoil 1.4;txt ***]*[ -=2mC=-PHaRCyDE Mp5 VeC ]*[***” alias phr-siga “avadd 0 22.7 8.5 3.1;avadd 1 26.99 4.54 2.81” alias phr-sigx “avclear;phr-siga;recoil 1.4;txt ***]*[ -=2mC=-PHaRCyDE SiG VeC ]*[***” alias phr-scta “avadd 0 21.7 7.5 2.2;avadd 1 26.84 3.24 4.95” alias phr-sctx “avclear;phr-scta;recoil 1.4;txt ***]*[ -=2mC=-PHaRCyDE sCouT VeC ]*[***” alias phr-ak4a “avadd 0 22.5 5.8 2.7;avadd 1 26.79 3.45 4.1” alias phr-ak4x “avclear;phr-ak4a;recoil 1.4;txt ***]*[ -=2mC=-PHaRCyDE AK VeC ]*[***” \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ alias xat-ak4a “avadd 0 22.63 7.14 3.1 23 6.54 2.5;avadd 1 27.21 4.1 1.9” alias xat-ak4x “avclear;xat-ak4a;recoil 1.8;txt -)(- [JAPS]Ani(V)al*ThUG KaLaShnikOV [AK] -)(-” alias xat-clta “avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5” alias xat-cltb “avadd 0 16 6 0;avadd 0 25 6 0;avadd 0 25 6 6.5;avadd 0 25 6 -6.5;avadd 0 16 6 6.5;avadd 0 16 6 -6.5” alias xat-cltx “avclear;xat-clta;xat-cltb;recoil 1.6;txt -)(- [JAPS]An!(v)al*ThuG StriKly K!|| [COLT] -)(-” alias xat-siga “avadd 0 22.16000 8.30000 3.87000;avadd 1 23.27000 2.10000 2.37000” alias xat-sigb “avadd 0 16 6 0;avadd 0 25 6 0;avadd 0 25 6 6.5;avadd 0 25 6 -6.5;avadd 0 16 6 6.5;avadd 0 16 6 -6.5” alias xat-sigx “avclear;xat-siga;xat-sigb;recoil 1.8;txt -)(- [JAPS]Ani(V)al*ThUG H3llo BrA!n [SIG] -)(-” alias xat-scta “avadd 0 22 8 3;avadd 0 23.2 7.9 4.0;avadd 0 23.2 7.9 2.0;avadd 0 22 8 5” alias xat-sctb “avadd 0 21 8 3;avadd 0 24.2 8.1 4.1;avadd 0 24.2 8.0 2.1;avadd 0 20 8 5” alias xat-sctc “avadd 0 20 8 3;avadd 0 25.2 8.2 4.2;avadd 0 25.5 8.1 2.2;avadd 0 21 8 5” alias xat-sctd “avadd 0 23 9 3;avadd 0 26.2 8.3 4.3;avadd 0 26.5 8.2 2.3;avadd 0 23 8 5” alias xat-scte “avadd 1 27 4.1 3.1;avadd 1 26.5 4.1 2.1;avadd 1 26.5 4.1 4.1;avadd 1 27 4.1 5.1” alias xat-sctf “avadd 1 28 5.1 3.2;avadd 1 25.5 4.2 2.2;avadd 1 25.5 4.2 4.2;avadd 1 28 4.2 5.2” alias xat-sctg “avadd 1 29 6.1 3.3;avadd 1 24.5 4.3 2.3;avadd 1 24.5 4.3 4.3;avadd 1 29 4.3 5.3” alias xat-scth “avadd 0 16 6 0;avadd 0 25 6 0;avadd 0 25 6 6.5;avadd 0 25 6 -6.5;avadd 0 16 6 6.5” alias xat-sctz “xat-scta;xat-sctb;xat-sctc;xat-sctd;xat-scte;xat-sctf;xat-sctg;xat-scth” alias xat-sctx “avclear;xat-sctz;recoil 2.0;txt -)(- [JAPS]An!(v)al*ThuG Sc0p3d! [SCOUT] -)(-” alias xat-mp5a “avadd 0 22.4 4.6 3.7;avadd 1 26.9 3.2 2.6” alias xat-mp5b “avadd 0 24 8 2;avadd 1 27 4 1” alias xat-mp5c “avadd 0 20.29 5.2 1.7;avadd 1 27.31 4.6 3.5” alias xat-mp5x “avclear;xat-mp5a;xat-mp5b;xat-mp5c;recoil 1.8;txt -)(- [JAPS]Ani(V)al*ThUG w0w [MP5] -)(-” \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ alias xbl-clta “avadd 0 22.3 6.34 3.98;avadd 1 26.2 3.4 2.495” alias xbl-cltb “avadd 0 22.3 6.34 2.98;avadd 1 26.2 3.4 3.495” alias xbl-cltx “avclear;xbl-clta;xbl-cltb;recoil 1.7;txt *** X|treme |S|uPeRm@n* |COLT k!nG*| ***” alias xbl-siga “avadd 0 22.6 10.78 2.45;avadd 1 27.2 3 2.98” alias xbl-sigb “avadd 0 22.3 9.344 2.45;avadd 1 26.5 3 2.99” alias xbl-sigc “avadd 0 22.6 10.78 2.45;avadd 1 27.2 3 2.98” alias xbl-sigd “avadd 0 22.3 9.344 2.45;avadd 1 26.5 3 2.99” alias xbl-sigx “avclear;xbl-siga;xbl-sigb;xbl-sigc;xbl-sigd;recoil 1.7;txt *** X|treme |S|uPeRm@n* |SIG k!nG*| ***” alias xbl-ak4a “avadd 0 22.5 6.80 1.9;avadd 1 25 5 3” alias xbl-ak4b “avadd 0 22.9 8.98 3.5;avadd 1 25 3 3” alias xbl-ak4c “avadd 0 22.9 8.98 0.8;avadd 1 25 3 3” alias xbl-ak4x “avclear;xbl-ak4a;xbl-ak4b;xbl-ak4c;recoil 1.7;txt *** X|treme |S|uPeRm@n* |AK k!nG*| ***” alias xbl-mp5a “avadd 0 22.8 6.898 3.29;avadd 1 28.3 4.5 3.38” alias xbl-mp5x “avclear;xbl-mp5a;recoil 2.0;txt *** X|treme |S|uPeRm@n* |MP5 k!nG*| ***” alias xbl-scta “avadd 0 23.2 9 3.4;avadd 1 24.8 2 3” alias xbl-sctx “avclear;xbl-scta;recoil 1.6;txt txt *** X|treme |S|uPeRm@n* |SCOUT k!nG*| ***” \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ alias xst-clta “avadd 0 24.1 8.01 3.61;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5” alias xst-cltb “avadd 1 27.9 6.51 6.61;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd 1 -17 0 -8;avadd 1 -15 -16 5” alias xst-cltx “avclear;xst-clta;xst-cltb;recoil 1.5;txt *** X|treme |X|S734L7H|X| |X|COLT|X| ***” alias xst-siga “avadd 0 23.9 3.9 3.9;avadd 1 27.6 4.20 4.2” alias xst-sigb “avadd 0 23.9 8.1 3.9;avadd 1 27.6 10.1 4.2” alias xst-sigx “avclear;xst-siga;xst-sigb;recoil 1.5;txt *** X|treme |X|S734L7H|X| |X|SIG|X| ***” alias xst-scta “avadd 0 25.8 5.5 1.7;avadd 1 27.9 6.51 3.8” alias xst-sctx “avclear;xst-scta;recoil 1.5;txt *** X|treme |X|S734L7H|X| |X|SCOUT|X| ***” alias xst-mp5a “avadd 0 24.5 6.7 2.0;avadd 1 24.5 6.7 2.0” alias xst-mp5b “avadd 0 24.9 3.0 2.0;avadd 1 24.5 2.9 2.0” alias xst-mp5x “avclear;xst-mp5a;xst-mp5b;recoil 1.5;txt *** X|treme |X|S734L7H|X| |X|MP5|X| ***” alias xst-ak4a “avadd 0 24.59 8.09 4.01” alias xst-ak4b “avadd 1 29.09 9.01 4.01” alias xst-ak4x “avclear;xst-ak4a;xst-ak4b;recoil 1.5;txt *** X|treme |X|S734L7H|X| |X|AK|X| ***” \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ alias xkr-clta “avadd 0 22.75 7.389 0.789;avadd 1 24.15 7.5 0.86” alias xkr-cltb “avadd 0 22.18 8.9 0.6;avadd 1 24.25 4.2 6” alias xkr-cltc “avadd 0 22.2 6.52 0.8;avadd 1 27 9.9 3.5” alias xkr-cltd “avadd 0 23 8.5 1.89;avadd 1 24 6.9 4.6” alias xkr-clte “xkr-clta;xkr-cltb;xkr-cltc;xkr-cltd” alias xkr-cltx “avclear;xkr-clte;recoil 1.5;txt *** X|treme |k|LuckeR (CoLT veC) ***” alias xkr-ak4a “avadd 0 22.65 7.38 1.81;avadd 1 25.75 5.52 2.86” alias xkr-ak4b “avadd 0 22.87 8.96 0.71;avadd 1 25.52 4.82 1.74” alias xkr-ak4x “avclear;xkr-ak4a;xkr-ak4b;recoil 1.7;txt *** X|treme |k|LuckeR (AK veC) ***” alias xkr-siga “avadd 0 21.2 8.888 1.793;avadd 1 25.3 4.23 .37” alias xkr-sigx “avclear;xkr-siga;recoil 1.9;txt *** X|treme |k|LuckeR (SiG veC) ***” alias xkr-scta “avadd 0 23.01 6.3 3.82;avadd 1 29.20 6 6.01” alias xkr-sctx “avclear;xkr-scta;recoil 1.4;txt *** X|treme |k|LuckeR (ScouT veC) ***” alias xkr-mp5a “avadd 0 21.2 5.2 .987;avadd 1 23 2.510 .88” alias xkr-mp5x “avclear;xkr-mp5a;recoil 2.0;txt *** X|treme |k|LuckeR (Mp5 veC) ***” \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ alias xwm-siga “avadd 0 21.92 8.59 2.69;avadd 0 21.96 8.59 2.59;avadd 0 21.85 7.59 2.39;avadd 0 21.82 7.29 2.59” alias xwm-sigb “avadd 0 21.74 8.48 2.38;avadd 0 21.73 8.38 2.38;avadd 0 21.69 6.58 2.58;avadd 0 21.65 7.28 2.18” alias xwm-sigc “avadd 0 21.55 6.77 2.17;avadd 0 21.56 6.67 2.27;avadd 0 21.52 7.77 2.77;avadd 0 21.55 7.47 2.17” alias xwm-sigd “avadd 0 20.23 6.56 1.86;avadd 0 20.27 6.36 2.76;avadd 0 20.35 6.56 2.76;avadd 0 20.38 6.26 2.56” alias xwm-sige “avadd 0 19.94 5.45 2.45;avadd 0 19.93 5.35 2.55;avadd 0 19.95 7.25 2.65;avadd 0 19.92 7.25 2.85” alias xwm-sigf “avadd 0 19.82 8.24 3.34;avadd 0 19.82 8.24 4.24;avadd 0 19.85 8.54 2.54;avadd 0 19.87 8.84 2.84” alias xwm-sigg “avadd 0 19.71 8.13 3.13;avadd 0 19.72 8.23 3.63;avadd 0 19.44 8.43 3.63;avadd 0 19.55 8.53 2.53” alias xwm-sigh “avadd 1 24.52 5.52 2.62;avadd 1 24.65 1.42 2.52;avadd 1 24.73 1.62 2.72;avadd 1 24.83 1.82 3.72” alias xwm-sigi “avadd 1 24.51 4.51 3.11;avadd 1 24.52 6.51 5.11;avadd 1 24.65 6.71 5.21;avadd 1 24.63 6.81 5.31” alias xwm-sigj “xwm-siga;xwm-sigb;xwm-sigc;xwm-sigd;xwm-sige;xwm-sigf;xwm-sigg;xwm-sigh;xwm-sigi” alias xwm-sigx “avclear;xwm-sigj;recoil 1.35;txt _-=** X|treme |W|4|2M0n|k3Y [d0p3W4|2 s1g] **=-_” alias xwm-clta “avadd 0 22.9002 5.9888 1.2331;avadd 1 30.2099 4.1201 3.1510” alias xwm-cltb “avadd 0 23.0099 5.9888 2.4331;avadd 1 29.2098 4.0001 3.3010” alias xwm-cltc “avadd 0 23.1099 6.0011 4.2333;avadd 1 28.2098 3.9801 3.5015” alias xwm-cltd “xwm-clta;xwm-cltb;xwm-cltc” alias xwm-cltx “avclear;xwm-cltd;recoil 1.5;txt _-=** X|treme |W|4|2M0n|k3Y [d0p3W4|2 m4a1] **=-_” alias xwm-scta “avadd 0 22.209 7.56 2.62;avadd 0 21.719 8.45 3.12;avadd 0 23.209 6.21 2.71;avadd 0 22.82 6.23 2.12” alias xwm-sctb “avadd 1 30.21 4.11 3.12;avadd 1 28.31812 6.72211 4.15312;avadd 1 30.0011 4.00221 4.00221;avadd 1 30 4 4” alias xwm-sctx “avclear;xwm-scta;xwm-sctb;recoil 1.5;txt _-=** X|treme |W|4|2M0n|k3Y [d0p3w4|2 sc0u7] **=-_” alias xwm-ak4a “avadd 0 22.9002 5.9888 1.2331;avadd 1 30.2099 4.1201 3.1510” alias xwm-ak4b “avadd 0 23.0099 5.9888 2.4331;avadd 1 29.2098 4.0001 3.3010” alias xwm-ak4c “avadd 0 23.1099 6.0011 4.2333;avadd 1 28.2098 3.9801 3.5015” alias xwm-ak4d “xwm-ak4a;xwm-ak4b;xwm-ak4c” alias xwm-ak4x “avclear;xwm-ak4d;recoil 1.7;txt _-=** X|treme |W|4|2M0n|k3Y [d0p3W4|2 aK47] **=-_” alias xwm-mp5a “avadd 0 22 9.2 2.5” alias xwm-mp5b “avadd 0 21.82 9.31 1.52” alias xwm-mp5c “avadd 1 25.12 6.16 2.33” alias xwm-mp5d “xwm-mp5a;xwm-mp5b;xwm-mp5c” alias xwm-mp5x “avclear;xwm-mp5d;recoil 1.75;txt _-=** X|treme |W|4|2M0n|k3Y [d0p3W4|2 Mp5] **=-_” \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ alias xbh-clta “avadd 0 22.6 2 0;avadd 1 22.5 2.2 -1” alias xbh-cltb “avadd 0 23 1.7 0;avadd 1 23.2 3 -1.2” alias xbh-cltx “avclear;xbh-clta;xbh-cltb;recoil 1.5;txt *** X|treme |D|uStB@g|H34V3N| |CoLt MaStA| ***” alias xbh-siga “avadd 0 22.643 2.12 0.2;avadd 1 22.54 2.22 -1.1” alias xbh-sigb “avadd 0 23.12 1.73 0.1;avadd 1 23.256 3.12 -1.23” alias xbh-sigx “avclear;xbh-siga;xbh-sigb;recoil 1.4;txt *** X|treme |D|uStB@g|H34V3N| |SiG MaStA| ***” alias xbh-ak4a “avadd 0 22.6432 2.121 0.21;avadd 1 22.541 2.223 -1.12” alias xbh-ak4b “avadd 0 23.122 1.734 0.11;avadd 1 23.2561 3.125 -1.234” alias xbh-ak4x “avclear;xbh-ak4a;xbh-ak4b;recoil 1.9;txt *** X|treme |D|uStB@g|H34V3N| |AK MaStA| ***” alias xbh-scta “avadd 0 22.8 6.5 0.34;avadd 1 23 7 0” alias xbh-sctb “avadd 0 23.3 5 -1;avadd 1 22 7.2 -1.2” alias xbh-sctx “avclear;xbh-scta;xbh-sctb;recoil 1.8;txt *** X|treme |D|uStB@g|H34V3N| |ScoUt MaStA| ***” alias xbh-mp5a “avadd 0 22.82 6.53 0.341;avadd 1 23.2 7.1 0.12” alias xbh-mp5b “avadd 0 23.34 5.4 -1.2;avadd 1 22.3 7.22 -1.24” alias xbh-mp5x “avclear;xbh-mp5a;xbh-mp5b;recoil 2.0;txt *** X|treme |D|uStB@g|H34V3N| |Mp5 MaStA| ***” \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ alias nwf-siga “avadd 0 22.765 8.4523 1.654;avadd 1 25.653 9.542 4.76” alias nwf-sigb “avadd 0 21.324 9.7427 3.813;avadd 1 24.124 8.872 5.32” alias nwf-sigx “avclear;nwf-siga;nwf-sigb;recoil 1.3;txt *** [L337-H@X]Night_Wolf [SiG w00t!!] ***” alias nwf-ak4a “avadd 0 21.543 4.564 2.34345;avadd 0 21.345345 8.342 1.654;avadd 0 22.564 6.342 3.6546” alias nwf-ak4b “avadd 1 24.654 3.765 1.75671;avadd 1 24.876412 7.432 -1.54;avadd 1 22.863 5.432 2.6546” alias nwf-ak4x “avclear;nwf-ak4a;nwf-ak4b;recoil 1.7;txt *** [L337-H@X]Night_Wolf [AK w00t!!] ***” alias nwf-mp5a “avadd 0 21.435 3.123 1.342 19.564 9.324 2.3424 22.8732 8.324 4.235” alias nwf-mp5b “avadd 1 23.764 5.342 3.758 26.432 10.32 5.6752 24.5435 -3.65 -1.34” alias nwf-mp5x “avclear;nwf-mp5a;nwf-mp5b;recoil 1.3;txt *** [L337-H@X]Night_Wolf [Mp5 w00t!!] ***” alias nwf-clta “avadd 0 18.6546 4.45354 1.3423;avadd 1 22.5435 4.45645 1.3432” alias nwf-cltb “avadd 0 19.265 5.4563 2.343265;avadd 1 23.8763 5.76234 2.5435” alias nwf-cltc “avadd 0 20.432 6.4534 3.453453;avadd 1 24.4324 6.54354 3.5435” alias nwf-cltd “avadd 0 21.765 7.34543 4.76576;avadd 1 25.5435 7.54354 4.5645” alias nwf-clte “avadd 0 22.543 8.43245 5.32158;avadd 1 26.4324 8.34243 5.3424” alias nwf-cltf “nwf-clta;nwf-cltb;nwf-cltc;nwf-cltd;nwf-clte” alias nwf-cltx “avclear;nwf-cltf;recoil 1.5;txt *** [L337-H@X]Night_Wolf [CoLT w00t!!] ***” alias nwf-scta “avadd 0 20.255 9.1 2.5431;avadd 1 26 6.658 5.24343” alias nwf-sctb “avadd 0 21.03 8.11 3.7659;avadd 1 25 7.343 4.42342” alias nwf-sctc “avadd 0 22.14 7.91 4.7651;avadd 1 24 8.343 3.432354” alias nwf-sctd “avadd 0 23.11 6.5176 5.7651;avadd 1 23 9.3257 2.53465” alias nwf-scte “nwf-scta;nwf-sctb;nwf-sctc;nwf-sctd” alias nwf-sctx “avclear;nwf-scte;recoil 1.2;txt *** [L337-H@X]Night_Wolf [Sc0uT w00t!!] ***” \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ alias xec-ak4a “avadd 0 21.2 7.8 4;avadd 0 21.2 8 3;avadd 0 21.8 8 2” alias xec-ak4b “avadd 1 25.9 4.0 2;avadd 1 25.7 4 4;avadd 1 26.3 4 3” alias xec-ak4x “avclear;xec-ak4a;xec-ak4b;recoil 1.2;txt *** X|treme |E|nclave [$UP3|R AK] ***” alias xec-mp5a “avadd 0 21 6.9 0.8;avadd 1 21.0 1.5 0.9” alias xec-mp5x “avclear;xec-mp5a;recoil 1.8;txt *** X|treme |E|nclave [$UP3|R MP5] ***” alias xec-scta “avadd 0 23 6.5 4.0;avadd 1 29.2 6.0 6.0” alias xec-sctx “avclear;xec-scta;recoil 2.0;txt *** X|treme |E|nclave [$UP3|R SCOUT] ***” alias xec-siga “avadd 0 23.59987 6.9987 2.0187;avadd 0 23.5 8 3;avadd 0 23.0 8 4;avadd 0 23 8 2” alias xec-sigb “avadd 1 24.59987 5.9987 1.0187;avadd 1 25.2 4 3;avadd 1 24.7 4 2;avadd 1 24.7 4” alias xec-sigx “avclear;encsig1;encsig2;recoil 1.7;txt *** X|treme |E|nclave [$UP3|R SIG] ***” alias xec-clta “avadd 0 22.32 5.20 2” alias xec-cltb “avadd 1 23.53 8.92 2” alias xec-cltx “avclear;xec-clta;xec-cltb;recoil 1.6;txt *** X|treme |E|nclave [$UP3|R COLT] ***” \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ alias mcg-ak4a “avadd 0 23.0 7 3;avadd 1 25.2 4.0 4.1” alias mcg-ak4b “avadd 0 23.0 6 2;avadd 1 25.2 3.1 4.0” alias mcg-ak4c “avadd 0 23.1 5 2;avadd 1 25.2 4.0 3.2” alias mcg-ak4d “avadd 0 23.0 4 1;avadd 1 25.6 3.5 4.5” alias mcg-ak4e “avadd 0 23.1 6 2;avadd 1 25.6 4.5 3.5” alias mcg-ak4f “mcg-ak4a;mcg-ak4b;mcg-ak4c;mcg-ak4d;mcg-ak4e” alias mcg-ak4x “avclear;mcg-ak4f;recoil 1.5;txt *** [R-SouljaZ]MacGyver [AK H[]T] ***” alias mcg-scta “avadd 0 23.9 4.6 4.3;avadd 0 24.10 5.31 4.1;avadd 0 24.14 3.01 1.6” alias mcg-sctb “avadd 1 24.3 5.1 2.1;avadd 1 23.13 4.76 3.6;avadd 1 25.10 4.19 2.5” alias mcg-sctx “avclear;mcg-scta;mcg-sctb;recoil 1.7;txt *** [R-SouljaZ]MacGyver [SCOUT H[]T] ***” alias mcg-mp5a “avadd 0 20.1 7 2;avadd 1 19.2 3.0 2.0” alias mcg-mp5b “avadd 0 16.1 6 2;avadd 1 18.2 2.1 3.1” alias mcg-mp5c “avadd 0 17.1 7 2;avadd 1 16.2 3.0 2.0” alias mcg-mp5d “avadd 0 18.1 6 2;avadd 1 17.6 2.5 3.5” alias mcg-mp5e “avadd 0 19.1 7 2;avadd 1 19.6 3.5 2.5” alias mcg-mp5f “mcg-mp5a;mcg-mp5b;mcg-mp5c;mcg-mp5d;mcg-mp5e” alias mcg-mp5x “avclear;mcg-mp5f;recoil 1.5;txt *** [R-SouljaZ]MacGyver [MP5 H[]T] ***” alias mcg-siga “avadd 0 22.1 7.3 4.2;avadd 1 20.1 3.1 2.2” alias mcg-sigx “avclear;mcg-siga;recoil 1.8;txt *** [R-SouljaZ]MacGyver [SIG H[]T] ***” alias mcg-clta “avadd 0 23.3 6.1 2.9;avadd 1 28.1 6.1 3.1” alias mcg-cltx “avclear;mcg-clta;recoil 1.5;txt *** [R-SouljaZ]MacGyver [COLT H[]T] ***” \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ alias xdr-mp5a “avadd 0 20.23 7.331 5;avadd 1 26.2 6.4 5” alias xdr-mp5x “avclear;xdr-mp5a;recoil 1.5;txt |– X|treme |D|r@ma Mp5 –|” alias xdr-scta “avadd 0 22.2 7.1 4;avadd 1 26.4 5 5” alias xdr-sctx “avclear;xdr-scta;recoil 1.7;txt |– X|treme |D|r@ma sC0ut –|” alias xdr-siga “avadd 0 22 9 4;avadd 1 26.1 6.4 5” alias xdr-sigx “avclear;xdr-siga;recoil 1.4;txt |– X|treme |D|r@ma S!g –|” alias xdr-clta “avadd 0 22.5 7 4;avadd 1 25 4.4 5” alias xdr-cltx “avclear;xdr-clta;recoil 1.4;txt |– X|treme |D|r@ma c0Lt –|” alias xdr-ak4a “avadd 0 22.29 8 4;avadd 1 24.5 6 5” alias xdr-ak4x “avclear;xdr-ak4a;recoil 1.6;txt |– X|treme |D|r@ma Ak47 –|” \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ alias yde-clta “avadd 0 23.7 8.2 2.6;avadd 1 25.8 8.2 2.6” alias yde-cltb “avadd 0 21.7 8.2 1.65;avadd 1 24.5 6.2 1.8” alias yde-cltx “avclear;yde-clta;yde-cltb;recoil 1.5;txt ** [FuRy]-y0d3 [c0Lt AiM] **” alias yde-siga “avadd 0 23.38 7.1 4.87;avadd 0 24.92 6.87 2.39” alias yde-sigb “avadd 1 26.3 4.21 5;avadd 1 28.22 2.3 4.1” alias yde-sigx “avclear;yde-siga;yde-sigb;recoil 1.6;txt ** [FuRy]-y0d3 [s][g AiM] **” alias yde-mp5a “avadd 0 22.2990 6.51 4.53;avadd 1 25 6.51 4.53” alias yde-mp5b “avadd 0 22.2990 5.28 4.53;avadd 1 25 5.28 4.53” alias yde-mp5x “avclear;yde-mp5a;yde-mp5b;recoil 2.0;txt ** [FuRy]-y0d3 [mP5 AiM] **” alias yde-ak4a “avadd 0 22.25 6.52 3.1;avadd 1 25.42 5.32 3.1” alias yde-ak4b “avadd 0 21.89 6.26 2.7;avadd 1 26.08 3.56 2.6” alias yde-ak4c “avadd 0 21.60 5.79 2.2;avadd 1 25.73 3.24 2.4” alias yde-ak4d “yde-ak4a;yde-ak4b;yde-ak4c” alias yde-ak4x “avclear;yde-ak4d;recoil 1.4;txt ** [FuRy]-y0d3 [aK47 AiM] **” alias yde-scta “avadd 0 23.5 6.35 3.43;avadd 1 28.65 3.458 5.4” alias yde-sctx “avclear;yde-scta;recoil 2.0;txt ** [FuRy]-y0d3 [sCOUt AiM] **” \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ alias mky-scta “avadd 0 22.80 6.69 3.17;avadd 1 25.01 3.60 3.17” alias mky-sctx “avclear;mky-scta;recoil 1.5;txt -=][ [kC]m0nk3y (sc0ut v3c) ][=-” alias mky-siga “avadd 0 23.40 4.51 3.70;avadd 1 28.20 2.81 3.60” alias mky-sigx “avclear;mky-siga;recoil 1.8;txt -=][ [kC]m0nk3y (sIg v3c) ][=-” alias mky-clta “avadd 0 22.72 6.10 4.31;avadd 1 25.71 5.20 4.71” alias mky-cltx “avclear;mky-clta;recoil 1.5;txt -=][ [kC]m0nk3y (c0lt v3c) ][=-” alias mky-mp5a “avadd 0 22.28 8.31 3.27;avadd 1 23.27 2.10 2.37” alias mky-mp5x “avclear;mky-mp5a;recoil 1.4;txt -=][ [kC]m0nk3y (mP5 v3c) ][=-” alias mky-ak4a “avadd 0 22.64 6.30 4.11;avadd 1 26.91 5.30 4.81” alias mky-ak4x “avclear;mky-ak4a;recoil 2.1;txt -=][ [kC]m0nk3y (ak47 v3c) ][=-” \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ alias rtd-ak4a “avclear;avadd 0 21.76 7.65 2.52;avadd 1 23.68 7.45 2.76” alias rtd-ak4x “avclear;rtd-ak4a;recoil 1.4;txt *** r3t4rD [aK v3c] ***” alias rtd-scta “avadd 0 24.52 6.20 4.51;avadd 1 25.43 5.71 4.22” alias rtd-sctx “avclear;rtd-scta;recoil 1.5;txt *** r3t4rD [sc0ut v3c]” alias rtd-siga “avadd 0 23.64 6.51 2.12;avadd 1 27.42 5.01 3.02” alias rtd-sigx “avclear;rtd-siga;recoil 1.5;txt *** r3t4rD [sIg v3c] ***” alias rtd-clta “avadd 0 23.12 2.65 5.74;avadd 1 21.12 9.33 6.41” alias rtd-cltb “avadd 0 22.92 5.87 5.89;avadd 1 22.01 7.76 1.02” alias rtd-cltc “avadd 0 22.88 6.34 1.23;avadd 1 23.99 5.32 2.55” alias rtd-cltd “rtd-clta;rtd-cltb;rtd-cltc” alias rtd-cltx “avclear;rtd-cltd;recoil 1.4;txt *** r3t4rD [c0Lt v3c] ***” alias rtd-mp5a “avadd 0 20.92 9.89 2.89;avadd 1 24.78 3.23 3.31” alias rtd-mp5x “avclear;rtd-mp5a;recoil 1.7;txt *** r3t4rD [mp5 v3c] ***” \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ alias kch-clta “avadd 0 21.8255 6.8971 3.1231” alias kch-cltb “avadd 1 24.7251 8.4361 4.2413” alias kch-cltx “avclear;kch-clta;kch-cltb;recoil 1.4;txt -][ [kC]Charlie (C0LT SH0T) ][-” alias kch-siga “avadd 0 21.731 7.21 2.9972” alias kch-sigb “avadd 1 24.201 6.71 3.4102” alias kch-sigx “avclear;kch-siga;kch-sigb;recoil 1.5;txt -][ [kC]Charlie (S!G SH0T) ][-” alias kch-mp5a “avadd 0 24.51 5.72 1.39;avadd 1 27.21 3.97 1.30” alias kch-mp5x “avclear;kch-mp5a;recoil 1.4;txt -][ [kC]Charlie (MP5 SH0T) ][-” alias kch-scta “avadd 0 23.82 7.32 3.44;avadd 1 29.31 4.39 5.21” alias kch-sctx “avclear;kch-scta;recoil 1.2;txt -][ [kC]Charlie (SC0UT SH0T) ][-” alias kch-ak4a “avadd 0 22.61 7.57 3.21;avadd 0 25.12 5.61 3.62” alias kch-ak4b “avadd 1 24.70 8.12 3.31;avadd 1 25.70 8.15 3.51” alias kch-ak4x “avclear;kch-ak4a;kch-ak4b;recoil 2.0;txt -][ [kC]Charlie (@K47 SH0T) ][-” \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ alias chr-siga “avadd 0 22.25 6.41 4.57 22.52 7.01 2.73 22.95 10.81 2.32 23.22 9.89 3.21” alias chr-sigb “avadd 0 23.21 6.02 1.89 23.59 5.34 2.79 24.49 6.81 2.68 23.05 7.01 6.01” alias chr-sigc “avadd 1 22.21 3.27 2.19 23.74 12.92 2.39 24.23 13.26 4.27 24.22 7.01 3.01” alias chr-sigd “avadd 1 24.50 4.43 0.67 25.05 3.59 2.13 25.13 5.79 2.01 26.35 6.01 4.13” alias chr-sige “chr-siga;chr-sigb;chr-sigc;chr-sigd” alias chr-sigx “avclear;chr-sige;recoil 1.4;txt -x] cHr0n1K (pR!v473 SIG) [x-” alias chr-scta “avadd 0 24.01 8.34 2.35 22.25 8.13 4.14 24.51 6.72 2.36 24.59 7.98 3.01” alias chr-sctb “avadd 0 23.03 9.11 3.99 22.25 8.52 1.39 21.14 5.91 4.11 22.11 7.11 5.13” alias chr-sctc “avadd 0 24.84 6.902 2.84 25.01 7.01 3.01 25.41 7.55 2.91 26.01 8.01 3.01” alias chr-sctd “avadd 1 23.22 5.57 3.46 24.29 8.33 2.35 25.15 6.51 2.99 25.34 5.01 1.24” alias chr-scte “avadd 1 25.41 6.65 4.43 25.65 6.89 3.01 26.01 7.34 5.34 27.05 5.56 3.21” alias chr-sctf “chr-scta;chr-sctb;chr-sctc;chr-sctd;chr-scte” alias chr-sctx “avclear;chr-sctf;recoil 0.6;txt -x] cHr0n1K (pR!v473 SC0UT) [x-” alias chr-mp5a “avadd 0 20.25 7.60 1.57 19.57 6.55 1.89 20.92 9.89 2.89 21.12 7.64 3.15” alias chr-mp5b “avadd 0 22.45 4.62 3.77 23.04 8.21 2.01 22.59 7.11 1.99 22.99 6.99 4.99” alias chr-mp5c “avadd 1 23.55 13.01 2.73 24.15 9.61 3.15 24.22 4.20 3.22” alias chr-mp5d “avadd 1 24.78 3.23 3.3 24.91 7.81 2.86 25.03 7.64 3.01” alias chr-mp5e “chr-mp5a;chr-mp5b;chr-mp5c;chr-mp5d” alias chr-mp5x “avclear;chr-mp5e;recoil 1.7;txt -x] cHr0n1K (pR!v473 MP5) [x-” alias chr-ak4a “avadd 0 21.76 7.65 2.52 22.13 5.69 -1.85 22.42 7.32 1.86 22.79 7.23 1.79 21.45 8.27 1.65” alias chr-ak4b “avadd 0 22.01 8.01 5.87 23.11 7.65 2.01 23.23 4.33 2.56 23.31 5.37 2.38 23.34 5.44 2.25” alias chr-ak4c “avadd 1 22.67 6.01 4.44 23.35 5.32 2.35 23.42 6.23 3.12 23.68 7.45 2.76 24.32 3.56 2.12” alias chr-ak4d “avadd 1 23.01 5.23 2.99 24.78 5.7 1.78 25.42 7.82 1.55 25.21 4.23 2.32 25.81 8.27 0.55” alias chr-ak4e “chr-ak4a;chr-ak4b;chr-ak4c;chr-ak4d” alias chr-ak4x “avclear;chr-ak4e;recoil 1.4;txt -x] cHr0n1K (pR!v473 AK47) [x-” alias chr-clta “avadd 0 22.9999 7.0001 4.7829 23.0901 6.9007 3.0001 23.3133 6.0101 3.2122 23.4977 8.3425 4.5356” alias chr-cltb “avadd 0 23.7758 7.9536 3.4355 24.0001 7.3445 3.8901 24.4251 6.9812 4.2437 23.6296 7.0001 5.9262” alias chr-cltc “avadd 1 23.7901 7.2311 4.0456 24.3333 6.4341 3.4322 24.9592 8.0001 4.0001” alias chr-cltd “avadd 1 25.4775 5.4326 3.6732 26.9821 6.0144 3.0001 28.0002 8.5241 3.1919” alias chr-clte “chr-clta;chr-cltb;chr-cltc;chr-cltd” alias chr-cltx “avclear;chr-clte;recoil 1.3;txt -x] cHr0n1K (pR!v473 C0LT) [x-” \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ alias mty-clta “avadd 0 22.35 6.35 4.02;avadd 1 25.33 3.42 2.52” alias mty-cltb “avadd 0 22.42 6.37 3.31;avadd 1 26.69 4.34 2.614” alias mty-cltx “avclear;mty-clta;mty-cltb;recoil 1.75;txt ~][ LiQuIDzGuRL |C0LT| ][~” alias mty-siga “avadd 0 22.3101 9.4111 2.66;avadd 1 27.1101 3.16 2.9221” alias mty-sigb “avadd 0 22.6501 9.9901 2.56;avadd 1 26.6 3.12 3.1” alias mty-sigx “avclear;mty-siga;mty-sigb;recoil 1.52;txt ~][ LiQuIDzGuRL |S!G| ][~” alias mty-ak4a “avadd 0 23.1201 2.51301 3.421;avadd 1 24.8901 3.25301 2.621” alias mty-ak4x “avclear;mty-ak4a;recoil 1.45;txt ~][ LiQuIDzGuRL |@K47| ][~” alias mty-scta “avadd 0 23.25 8.85 3.4011;avadd 1 27.1 2.5 3.3” alias mty-sctx “avclear;mty-scta;recoil 1.56;txt ~][ LiQuIDzGuRL |SC0UT| ][~” alias mty-mp5a “avadd 0 23.31 8.45 1.92; avadd 1 27.03 3.41 2.88” alias mty-mp5b “avadd 0 22.52 8.81 4.01; avadd 1 26.53 4.22 3.48” alias mty-mp5x “avclear;mty-mp5a;mty-mp5b;recoil 1.83;txt ~][ LiQuIDzGuRL |MP5| ][~” \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ alias lts-mp5a “avadd 0 22.25 6 2.5;avadd 1 25.65 3.5 2.55” alias lts-mp5x “avclear;lts-mp5a;recoil 1.45;txt -[ -[CSM]-|ostsou| Mp5 ]-” alias lts-scta “avadd 0 21.55 6 1 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 23 4 1.3 4 -2 -5 15 -5 8 -17 0 -8 -15 -16 5” alias lts-sctx “avclear;lts-scta;recoil 2.0;txt -[ -[CSM]-|ostsou| Sc0uT ]-” alias lts-clta “avadd 0 23.1 6 2.5 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 25.4 4 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5” alias lts-cltx “avclear;lts-clta;recoil 1.74;txt -[ -[CSM]-|ostsou| CoLt ]-” alias lts-siga “avadd 0 23.1 6 2.25 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 25.55 4 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5” alias lts-sigx “avclear;lts-siga; recoil 1.8;txt -[ -[CSM]-|ostsou| SiG ]-” alias lts-ak4a “avadd 0 22.5 5 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd 1 25.75 16 .75 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5” alias lts-ak4x “avclear;lts-ak4a;recoil 1.8;txt -[ -[CSM]-|ostsou| Ak 47 ]-” \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ \/\/RANDOMIZED AIMING\/\/ alias humaim0 “randmax 0; init aimr humaim0;alias humaim humaim1; txt ][ RANDOMIZED AIMING: OFF ][” alias humaim1 “randmax 5; init aimr humaim1;alias humaim humaim0; txt ][ RANDOMIZED AIMING: ON ][” humaim0 \/\/SMOOTH AIMING\/\/ alias smooth0 “smooth 0; init aims smooth0;alias smooth_t smooth1; txt ][ SMOOTH AIMING: OFF ][” alias smooth1 “smooth 5; init aims smooth1;alias smooth_t smooth0; txt ][ SMOOTH AIMING: ON ][” smooth0 \/\/XQZ2 STYLE\/\/ alias +doaim “aim 1;lock 1” alias -doaim “aim 0;lock 0” \/\/AIMTHRU STYLE\/\/ alias +thru “aimthru 1” alias -thru “aimthru 0” \/\/HLH STYLE\/\/ alias +doshoot “aim 1;.wait;.+attack” alias -doshoot “.-attack; aim 0” \/\/CSG STYLE\/\/ alias +csgaim “aim 1;later 0.01 .+attack;later 0.01 aim 0” alias -csgaim “later 0.01 .-attack” \/\/Setting the strength The amount of pull down you set with cl_pitchspeed is up to you. I suggest you set it between 1 – 10, after 10 the pull down gets far too strong and just looks at the floor. \/\/ Echo script cdon 1 allow 1 warn 1 norecoil 50.000000 plglow 0 light 0 plname 0 plweapon 0 distance 0 plbox 0 aimvec 0 aimvecparam 2.000000 4000.000000 0.010000 0.000000 wepglow 0 fullbright 0 transent 0 entesp 0 nosmoke 0 noflash 0 wall 0 autospec 0 plhbox 0 plhboxwall 0 plhboxwire 0 scope 60 aimhelp 0 aimhelpcol 100 255 100 255 bot 1 botlock 0 bothbox 10 botbone 7 botteam 0 botfov 100.000000 botpred 0.000000 botpredme 0.000000 fill 1 plglowamt 50 plboxsize 200 plboxwidth 80 wepglowamt 10 transentamt 60 plbone 0 plnametercol 255 0 0 0 plnamectcol 153 204 255 0 plboxtercol 255 30 30 150 plboxctcol 30 30 255 150 plhboxtercol 255 0 0 255 plhboxctcol 0 0 255 255 plbonetercol 255 0 0 255 plbonectcol 0 0 255 255 aimvectercol 255 0 0 255 aimvecctcol 0 0 255 255 wepglowcol 20 100 100 0 plglowtercol 255 0 0 0 plglowctcol 0 0 255 0 lighttercol 255 0 0 100 lightctcol 0 0 255 100 entespcol 153 255 153 0 allowkey 152 consolekey 148 cdon 1 allow 1 warn 1 norecoil 0.000000 plglow 0 light 0 plname 0 plweapon 0 distance 0 plbox 1 aimvec 0 aimvecparam 2.000000 4000.000000 0.010000 0.000000 wepglow 0 fullbright 1 transent 0 entesp 0 nosmoke 0 noflash 1 wall 1 autospec 0 plhbox 0 plhboxwall 0 plhboxwire 0 scope 00 aimhelp 0 aimhelpcol 100 255 100 255 bot 0 botlock 0 bothbox 11 botbone 8 botteam 1 botfov 100.000000 botpred 0.000000 botpredme 0.000000 fill 0 plglowamt 30 plboxsize 40 plboxwidth 50 wepglowamt 10 transentamt 60 plbone 0 plnametercol 255 0 0 0 plnamectcol 153 204 255 0 plboxtercol 255 30 30 150 plboxctcol 30 30 255 150 plhboxtercol 255 0 0 255 plhboxctcol 0 0 255 255 plbonetercol 255 0 0 255 plbonectcol 0 0 255 255 aimvectercol 255 0 0 255 aimvecctcol 0 0 255 255 wepglowcol 20 100 100 0 plglowtercol 255 0 0 0 plglowctcol 0 0 255 0 lighttercol 255 0 0 100 lightctcol 0 0 255 100 entespcol 153 255 153 0 allowkey 78 consolekey 22 allow 1 warn 0 norecoil 0 plglow 0 plname 0 plweapon 0 distance 0 plbox 0 aimvec 0 wepglow 0 fullbright 1 transent 0 entesp 0 nosmoke 0 noflash 0 wall 0 autospec 0 plhbox 0 plhboxwall 0 plhboxwire 0 scope 60 bot 1 botlock 0 bothbox 11 botbone 8 botteam 1 botfov 10.000000 botpred 0.300000 botpredme 0.000000 fill 0 plglowamt 50 plboxsize 200 plboxwidth 80 wepglowamt 10 transentamt 60 plbone 0 plnametercol 0 plnamectcol 0 plboxtercol 0 plboxctcol 0 plhboxtercol 0 plhboxctcol 0 plbonetercol 0 plbonectcol 0 aimvectercol 0 aimvecctcol 0 wepglowcol 0 plglowtercol 0 plglowctcol 0 entespcol 0 allowkey 152 consolekey 148 wall 1 autospec 0 plhbox 1 plhboxwall 1 plhboxwire 1 scope 60 bot 2 botlock 1 bothbox 11 botbone 8 botteam 1 botfov 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 botpred 0.300000 botpredme 0.000000 fill 1 plglowamt 50 plboxsize 5 plboxwidth 5 wepglowamt 10 transentamt 10 plbone 1 plnametercol 255 0 0 0 plnamectcol 153 204 255 0 plboxtercol 255 30 30 150 plboxctcol 30 30 255 150 plhboxtercol 255 0 0 255 plhboxctcol 0 0 255 255 plbonetercol 255 0 0 255 plbonectcol 0 0 255 255 aimvectercol 255 0 0 255 aimvecctcol 0 0 255 255 wepglowcol 20 100 100 0 plglowtercol 255 0 0 0 plglowctcol 0 0 255 0 entespcol 153 255 153 0 allowkey 152 consolekey 148 \/\/|\\ \/| \/\\ ——– |——–| |———| \/\/| \\ \/ | \/ \\ | | | \/\/| \\\/ | \/—-\\ | | | \/\/| | \/ \\ | —| | | \/\/| | \/ \\ | | | | \/\/| |\/ \\ |——— |——–| |———| \/\/——–| | | ——— |———| |———| |\\ \/| \/\/| | | | | | | | | | \\ \/ | \/\/| | | | | | | | | | \\ \/ | \/\/| | | |——-| | | | | | \\\/ | \/\/|——-| |——-| | \\ | | | | | | \/\/ | | | | \\ | | | | | | \/\/ | | | | \\ | | | | | | \/\/|——-| | | | \\ |———| |———| | | V.o3 Pub Vers. \/\/===================================================================== ================== \/\/Vecs = \/\/===================================================================== ================== deagy alias deagy0 “avadd 0 21.81 7.351 2.28” alias deagy1 “avadd 1 26.85 5.36 2.16” alias deagy2 “avadd 2 13.90 7.57 2.73” alias deagy5 “avadd 3 21.2 8.4 1.8” alias deagy3 “recoil 1.67” alias deagy4 “avclear;deagy0;deagy1;deagy2;deagy3;deagy5” alias deagle0 “avadd 0 20.82 7.53 2.04” alias deagle1 “avadd 1 26.1 4.2 2.49” alias deagle2 “avadd 2 15.31 7.52 2.36” alias deagle3 “avadd 3 21.2 8.4 1.8” alias pistolvec “avclear;deagle0;deagle1;deagle2;deagle3;recoil 0.085;height_correction 0” \/\/ Deagle alias pist1 “avadd 0 20.82 7.53 2.04” alias pist2 “avadd 1 26.1 4.2 2.49” alias pist3 “avadd 2 15.31 7.52 2.36” alias pistsetup “recoil 0.015;pred 0” alias deaglevec “avclear;pist1;pist2;pist3;;pistsetup;txt Deagle;height_correction 4” alias pistolvec “deaglevec” \/\/Deagle alias cripset “avadd 0 22.4 5.87 1.09” alias bloods “avadd 1 26.6 5.7 3.2” alias gangsta “avadd 2 9.12 6.12 3.431” alias respect “avadd 3 21 8 3.4” alias setup “avclear;cripset;bloods;gangsta;respect;txt -=[ DEAGLE v.o1 TEST ]|:=-” alias setup2 “#ex_interp 0.03;#cl_cmdrate 15332;wallsensitivity 2;height_correction 0;#cl_updaterate 15332;recoil 0.2” alias deaglevec “setup;setup2” \/\/Deagle alias Sshot1 “avadd 0 18.98 12.54 1;avadd 1 26.89 8.3 3.7;avadd 2 13 12 1;avadd 3 20 9 1” alias SuperShot “avclear;gsaim 1;Sshot1;recoil 0.14;aim 1;lock 1;height_correction 0” \/\/Avclears alias avclear “avclear0;avclear1;avclear2;avclear3” \/\/===================================================================== ================== \/\/Vec-Switch Settings = \/\/===================================================================== ================== alias vec_usp “deaglevec;recoilSw_usp;txt -:- [ UsP ] -:-” alias vec_glock18 “deaglevec;recoilSw_glock18;txt :)X(: Glock :)X(:” alias vec_deagle “deagy4;txt New And Inprooved Deagle” alias vec_p228 “deaglevec;recoilSw_p228;txt :)X(: p228 :)X(:” alias vec_elite “deaglevec;recoilSw_elite;txt :)X(: Elite :)X(:” alias vec_fiveseven “deaglevec;recoilSw_fiveseven;txt :)X(: FiveSeven :)X(:” alias vec_xm1014 “redall;recoilSw_xm1014;txt :)X(: Auto Shotty :)X(:” alias vec_m3 “redall;recoilSw_m3;txt :)X(: Pump Shotty ] -:-” alias vec_mp5 “redall;recoilSw_mp5;txt :)X(: Mp5 :)X(:” alias vec_tmp “redall;recoilSw_tmp;txt :)X(: TmP :)X(:” alias vec_p90 “p90vec;recoilSw_p90;txt [|]p90 oWNAGE[|]” alias vec_mac10 “redall;recoilSw_mac10;txt :)X(: mac10 :)X(:” alias vec_ump45 “redall;recoilSw_ump45;txt :)X(: ump45 :)X(:” alias vec_ak47 “fart;recoilSw_ak47;txt PrivatE Ak Vec” alias vec_sg552 “sig-shit;recoilSw_sg552;txt :)X(: Sig :)X(:” alias vec_m4a1 “coltVEC34;recoilSw_m4a1;txt Getting Owned?” alias vec_FamaS “redall;recoilSw_FamaS;txt FamaS” alias vec_aug “redall;;recoilSw_aug;txt :)X(: AuG :)X(:” alias vec_m249 “redall;recoilSw_m249;txt :)X(: PaRa :)X(:” alias vec_scout “redall;;recoilSw_scout;txt :)X(: Scout headz :)X(:” alias vec_awp “redall;recoilSw_awp;txt :)X(: Awp :)X(:” alias vec_g3sg1 “redall;recoilSw_g3sg1;txt :)X(: g3 :)X(:” alias vec_sg550 “redall;recoilSw_sg550;txt :)X(: sg550:)X(:” alias vec_tactical “redall;recoilSw_tactical;txt :)X(: Shield :)X(:” alias vec_knife “pistolvec2;recoilSw_m4a1;#ex_interp 0.03;height_correction 0;aswitch1;aswitchr1” alias vec_flashbang “redall;txt Nades Flash NAde” alias vec_hegrenade “redall;txt NAdes HE Nades” alias vec_smokegrenade “redall;txt Nades SMoke Nades” alias vec_c4 “redall:txt C4 PLant bitch” alias vec_ “redall;txt Other Gun Negro By HYDro” \/\/===================================================================== ================== \/\/Recoil Changer = \/\/===================================================================== ================== alias recoilSw_usp “recoil 0.27” alias recoilSw_glock18 “recoil 0.25” alias recoilSw_deagle “recoil 0.16” alias recoilSw_p228 “recoil 0.37” alias recoilSw_elite “recoil 0.39” alias recoilSw_fiveseven “recoil 0.42” alias recoilSw_xm1014 “recoil 1.8” alias recoilSw_m3 “recoil 1.83” alias recoilSw_mp5 “recoil 1.6892” alias recoilSw_FamaS “recoil 1.32” alias recoilSw_tmp “recoil 1.66” alias recoilSw_p90 “recoil 1.709” alias recoilSw_mac10 “recoil 1.71” alias recoilSw_ump45 “recoil 1.72” alias recoilSw_ak47 “recoil 1.710201” alias recoilSw_sg552 “recoil 1.739” alias recoilSw_m4a1 “recoil 1.62” alias recoilSw_aug “recoil 1.718” alias recoilSw_scout “recoil 1.7” alias recoilSw_awp “recoil 1.77” alias recoilSw_g3sg1 “recoil 0.018” alias recoilSw_sg550 “recoil 0.027” alias recoilSw_m249 “recoil 1.82” alias recoilSw_knife “recoil 0.282” alias recoilSw_flashbang “recoil 1.282” alias recoilSw_hegrenade “recoil 1.282” alias recoilSw_smokegrenade “recoil 1.282” alias recoilSw_c4 “recoil 0.0” alias recoilSw_tactical “recoil 0.282” alias recoilSw_ “recoil 0.302” \/\/===================================================================== ================== \/\/Echo = \/\/===================================================================== ================== Echo “www.fkn0wned.com” echo “www.endvac.us” echo “For All Joo Noobs GHo To Teh Sites” echo “www.japsclan.org” echo “Dont ask people for Sites Makes u look noobish” echo “Thank you To The Japs And Purple haze” echo “Aim: SP3DKevin So If u need Help just Ask” \/\/===================================================================== ================== \/\/End = \/\/===================================================================== ================== aim_alternate=0 aim_autoaim=0 aim_autoshoot=0 aim_bodyheight=0 aim_bodyradius=1 aim_bodyshape=1 aim_bonespot=7 aim_cloak=0 aim_drawspot=1 aim_forwardadjust=0 aim_fov=5000 aim_hbdraw=1 aim_headradius=5 aim_heightadjust=-0.1 aim_hitbox=11 aim_method=1 aim_mode=1 aim_nospread=1 aim_perfectwall=1 aim_predahead=0.1 aim_predback=0.05 aim_prediction=1 aim_random=0 aim_recoil=1 aim_rightadjust=0 aim_smooth=0 aim_team=0 aim_thru=0 aim_triggerbot=0 aim_triggerbot_adjust=0 aim_visrecoil=1 \/\/ Rapid Fire \/\/ alias +11 “alias _special 22;22” alias -11 “alias _special;-attack” alias 22 “33;wait;special” alias 33 “44” alias 44 “+attack;alias 33 55” alias 55 “-attack;alias 33 44” bind “mouse1” “+11” Acti \/\/Model hack alias minmdls “minon” alias minon “cl_minmodels 1; alias minmdls minoff” alias minoff “cl_minmodels 0; alias minmdls minon” alias mhon “alias m_pitch minmdls; speak on;alias mhtoggle mhoff” alias mhoff “alias m_pitch; cl_minmodels 0; speak of;alias mhtoggle mhon” alias mhtoggle “mhon” Acti \/\/ Deagle alias dgl “rate 95190; cl_cmdrate 200; cl_updaterate 501; cl_cmdbackup 2; ex_interp -99999;later 3” \/\/ Colt alias colt “rate 95150; cl_cmdrate 190; cl_updaterate 491; cl_cmdbackup 2; ex_interp -9999999;later 3” \/\/ Ak alias ak “rate 95165; cl_cmdrate 195; cl_updaterate 496; cl_cmdbackup 2; ex_interp -9999999;later 3” \/\/Burst on V alias BurstFire-V “bind mouse1 Burst-V; bind V Standard-V; developer 1; echo [– BurstFire On –]; developer 0;spk activated” alias Burst-V “+attack; w3; -attack; w3; +attack; w3; -attack; w3; +attack; w3; -attack” alias Standard-V “bind mouse1 +attack; bind N BurstFire-V; developer 1; echo [– BurstFire Off –]; developer 0;spk deactivated” bind F12 “hook” hackhooked 1 alias vac_settings “burstswitch 1;cvars 0; aim 0; shoot 0; nospread 0; recoil 0; alias +speedx; bind mouse1 +doshoot; aimfirstpoint 0; aiminfo 0; aimthru 0; aspeed 0; autoburst 0; autoconfig 1; vac_set2;” alias vac_set2 “autorecoil 0; autowall 0; avdraw 0; esp 0; distance 0; weapon 0;flash 1; smoke 1; fov 3; gsaim 0; soundfilter 0; jump 0; duck 0; vac_set3;” alias vac_set3 “wall 1; name 8; hitboxaim 1; hitbox 11; taction 0; unvacced 1; walltrans 0.2;VacBursts; txt Vac settings Loaded …” alias cheatserver_settings “burstswitch 1;cvars 1; taction 0; aim 1; shoot 2; nospread 2; recoil 1.62; alias +speedx ltfx3x; unbind mouse1; aimfirstpoint 0; aiminfo 0; aimthru 0; aspeed 1; autoburst 0; autoconfig 1; CheatS_set2;” alias CheatS_set2 “autorecoil 1; autowall 0; avdraw 0; esp 1; flash 1; smoke 1; fov 360; gsaim 0; soundfilter 3;sounddisplay 2;soundradar 0;soundmax 16;soundtime 0.8;jump 1; duck 1; CheatS_set3;” alias CheatS_set3 “wall 3; name 0; health_esp 0; distance 0; weapon 1; hitboxaim 1; hitbox 11; unvacced 1; walltrans 0.4;FastBursts; txt Cheat server settings Loaded … DON’T FORGET TO BIND SPEED KEY !!!” alias fullconf “aim 1;shoot 1;con_x 40;con_h 350;con_w 530;con_y 150;autoconfig 0;burstswitch 0;avdraw 1;esp 1;fullconf2;” alias fullconf2 “radar 1;tglow 1;sglow 1;glow 0;info 3;autorecoil 0;fullconf3;” alias fullconf3 “weapon 1;flash 1;jump 1;duck 1;trans 100;name 31;distance 1;smoke 1;radarstuff 0;fullconf4;” alias fullconf4 “wall 1;hud 1;aimthru 0;con_fadespeed 4;pistol 0;fullconf5;” alias fullconf5 “radar_range 3500;taction 0;autoburst 0;menu_x 635;menu_y 147;menu_w 220;glowselect 2;constyle 0;fullconf6;” alias fullconf6 “sdelay 0.0;confont 0;mode 0;spread 0;spreadvar 0;nospread 0;nohud 1;fullconf7” alias fullconf7 “debug 0;alphabmp 1.0;cvars 0;health_esp 1;aimfirstpoint 0;fullconf8” alias fullconf8 “nosky 1;wall 1;conback 1;stats 1;stats_x 80;stats_y 130;fullconf9” alias fullconf9 “cartoonwall 0;cross 3;outlinewall 0;yrecoil 0.0;hitbox_on;drawhitbox 0;shield 1;fullconf10;” alias fullconf10 “newburst 1;nbul 3;bultime 0.15;newfont 0;enemyconfig 0;soundespon;fullconf11” alias fullconf11 “infobox 1;invbox 1;infobox_y 795;infobox_x 15;invbox_y 795;invbox_x 880;xbox 20;ybox 25;time_x 567;time_y 828;” alias alloff “autoconfig 0;autorecoil 0;burstswitch 0;aim 0;shoot 0;avdraw 0;esp 0;tglow 0;sglow 0;glow 0;weapon 0;flash 0;jump 0;duck 0;death 0;alloff2;” alias alloff2 “trans 0;name 0;distance 0;smoke 0;radarstuff 0;wall 0;hud 0;aimthru 0;pistol 0;taction 0;cross 0;lambert 0;alloff3;” alias alloff3 “autoburst 0;nospread 0;cvars 0;health_esp 0;enemyconfig 0;recoil 0.0;infobox 0;invbox 0;soundespoff;radar 0;aiminfo 0;alloff4;” alias alloff4 “nosky 0;stats 0;cartoonwall 0;outlinewall 0;yrecoil 0.0;drawhitbox 0;shield 0;unbind mouse1;nospeed;nohud 0;alloff5” alias alloff5 “spinhack 0;unvacced 0;glextra 0;aspeed 1;speed 1;Nickchanger_OFF;antikick 0;burstswitch 0;” alias siground alias sigstart “” \/\/Executed on very first load alias sigmenuoff “alias menu_toggle menu_1;” alias sigkiller “” \/\/Executed each time you kill someone alias save “saveall Settings.cfg;txt Settings saved.” alias load “exec Settings;txt Settings loaded.” alias nomouse_menu_on “” alias nomouse_menu_off “” alias menu_0 “menu_off;nomouse_menu_off;alias menu_toggle menu_1;save” alias menu_1 “menu_select;nomouse_menu_on;alias menu_toggle menu_0” alias menu_toggle menu_1 #hud_fastswitch 9999 alias aimshoot_on “aim1;shoot 1; alias aimshoot_s aimshoot_off” alias aimshoot_off “aim 0;shoot 0; alias aimshoot_s aimshoot_on” alias aimshoot_s aimshoot_on alias soundespon “soundfilter 3;sounddisplay 2;soundradar 1;soundmax 16;soundtime 0.8; alias soundesp_s soundespoff” alias soundespoff “soundfilter 0; alias soundesp_s soundespon” alias soundesp_s soundespon alias +att2 “#+attack2” alias -att2 “#-attack2” alias +thrushoot “aimthru 1;#+attack” alias -thrushoot “aimthru 0;#-attack” alias +thru “aimthru 1;” alias -thru “aimthru 0;” alias +doaim “aim 1” alias -doaim “aim 0” alias +doshoot “aim 1;#wait;#+attack” alias -doshoot “#-attack; aim 0” alias +csgaim “aim 1;later 0.01 #+attack;later 0.01 aim 0” alias -csgaim “later 0.01 #-attack” alias +doshootnoaim “zh4aim 0;#wait;#+attack” alias -doshootnoaim “#-attack; zh4aim 1” alias +dozoom “zoom 30” alias -dozoom “zoom 90” alias do_zoom “do_zoom1” alias do_zoom1 “zoom 30;cross 2;alias do_zoom do_zoom2” alias do_zoom2 “zoom 90;cross 0;alias do_zoom do_zoom1” alias noZoomMode “” alias ZoomMode “” alias targetaction1 “alias arandomshoots arandomshoot1;arandomshoots;” alias targetaction2 “alias arandomshoots;” alias +cm1 “czoom 2” \/\/ start zoom in with speed 2 alias -cm1 “czoom 0;alias +cm +cm2;alias -cm -cm2” \/\/ stop zoom alias +cm2 “czoom 1000” \/\/ 1000 resets zoom alias -cm2 “alias +cm +cm1;alias -cm -cm1” alias +cm +cm1 alias -cm -cm1 alias +cf1 “czoom 4” \/\/ start zoom in with speed 2 alias -cf1 “czoom 0;alias +cf +cf2;alias -cf -cf2” \/\/ stop zoom alias +cf2 “czoom 1000” \/\/ 1000 resets zoom alias -cf2 “alias +cf +cf1;alias -cf -cf1” alias +cf +cf1 alias -cf -cf1 alias bloodon “#gl_polyoffset -0.001;#precache 1;#max_shells 0;#max_smokepuffs 0;#fastsprites 0;#mp_decals 1000;#r_decals 1000;bloodon2” alias bloodon2 “#violence_ablood 1;#violence_agibs 1;#violence_hblood 1;#violence_hgibs 1” alias blood1 “blood 2;bloodon;init blood blood1” alias blood2 “blood 5;bloodon;init blood blood2” alias blood3 “blood 15;bloodon;init blood blood3” bind ins “console_toggle” \/\/ shows the OGC console bind del “menu_toggle” \/\/ opens the OGC menu. use the arrow keys while it’s open. alias gsaim_on “alias gsaim_s gsaim_off;gsaim 1;txt GSAIM Actived” alias gsaim_off “alias gsaim_s gsaim_on;gsaim 0;txt GSAIM Desactived;” alias gsaim_s gsaim_on alias randomvec1 “hitbox 11;avclear;avadd 0 0 0 0;avadd 1 0 0 0;later 0.5 randomshot2;” alias randomvec2 “hitbox 7;avclear;avadd 0 0 0 0;avadd 1 0 0 0;later 0.5 randomshot3;” alias randomvec3 “hitbox 9;avclear;avadd 0 0 0 0;avadd 1 0 0 0;later 0.5 randomshot4;” alias randomvec4 “hitbox 0;avclear; avadd 0 0 0 0; avadd 1 0 0 0;later 0.5 randomshot5;” alias randomvec5 “hitbox 8;avclear; avadd 0 0 0 0; avadd 1 0 0 0;later 0.5 randomshot1;” alias randomnull “” alias randomshot_on “init rdm randomshot_on;alias randomshot1 randomvec1;alias randomshot2 randomvec2;alias randomshot3 randomvec3;alias randomshot4 randomvec4;alias randomshot5 randomvec5;alias randomshot_s randomshot_off;txt RandomShot Actived;randomvec1;” alias randomshot_off “init rdm randomshot_off;alias randomshot1 randomnull;alias randomshot2 randomnull;alias randomshot3 randomnull;alias randomshot4 randomnull;alias randomshot5 randomnull;alias randomshot_s randomshot_on;txt RandomShot Desactived;” alias randomshot_s randomshot_on alias randomshoot1 “avclear;avadd 0 2.8 0 0;avadd 1 2.8 0 0;alias randomshoots randomshoot2;” alias randomshoot2 “avclear;avadd 0 0 0 0;avadd 1 0 0 0;alias randomshoots randomshoot3;” alias randomshoot3 “avclear;avadd 0 -2 0 0;avadd 1 -2 0 0;alias randomshoots randomshoot4;” alias randomshoot4 “avclear; avadd 0 -5 0 0; avadd 1 -5 0 0;alias randomshoots randomshoot5;” alias randomshoot5 “avclear; avadd 0 -15 0 0; avadd 1 -15 0 0;alias randomshoots randomshoot1;” alias +randomshoot “#+attack;randomshoots” alias -randomshoot “#-attack;” alias randomshoot_on “bind mouse1 +randomshoot; alias randomshoot_s randomshoot_off;alias randomshoots randomshoot1” alias randomshoot_off “unbind mouse1; alias randomshoot_s randomshoot_on;” alias randomshoot_s randomshoot_on alias arandomshoot1 “avclear;avadd 0 2.8 0 0;avadd 1 2.8 0 0;alias arandomshoots arandomshoot2;later 0.2 arandomshoots;” alias arandomshoot2 “avclear;avadd 0 0 0 0;avadd 1 0 0 0;alias arandomshoots arandomshoot3;later 0.1 arandomshoots;” alias arandomshoot3 “avclear;avadd 0 -2 0 0;avadd 1 -2 0 0;alias arandomshoots arandomshoot4;later 0.1 arandomshoots;” alias arandomshoot4 “avclear; avadd 0 -5 0 0; avadd 1 -5 0 0;alias arandomshoots arandomshoot5;later 0.1 arandomshoots;” alias arandomshoot5 “avclear; avadd 0 -20 0 0; avadd 1 -15 0 0;alias arandomshoots arandomshoot1;later 0.1 arandomshoots;” alias arandomshoot_on “alias arandomshoot_s arandomshoot_off;alias arandomshoots arandomshoot1;taction 1;arandomshoots;” alias arandomshoot_off “alias arandomshoots; alias arandomshoot_s arandomshoot_on;taction 0;” alias arandomshoot_s arandomshoot_on alias colorblue “color main 15 50 255 130;color menu_select 0 0 255;colorcoef 0.3;colorcoef2 1.0” alias colorblue2 “color main 41 54 81 220;color menu_select 0 0 255;colorcoef 1.5;colorcoef2 3.0” alias hitbox_on “avclear;gsaim 0;avadd 0 0.0 0.0 0.0;avadd 1 0.0 0.0 0.0;hitboxaim 1;alias hitbox_s hitbox_off” alias hitbox_off “hitboxaim 0;alias hitbox_s hitbox_on” hitbox_on alias FighterM4a1 “hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.5;spreadvar 0;” alias FighterAk “hitbox 11;avclear;avadd 0 3 1 1;avadd 1 2.8 0 0;recoil 1.9;spreadvar 1.1;” alias FighterSig “hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.7;spreadvar 0;” alias FighterAug “hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.6;spreadvar 0;” alias FighterGun “hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2.6 0 0;recoil 0.1;spreadvar 0;” alias FighterScout “hitbox 11;avclear;avadd 0 2 1 0;avadd 1 2.7 0 0;recoil 0.9;spreadvar 0;” alias FighterAwp “hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 0.9;spreadvar 0;” alias FighterShotgun “hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 2.0;spreadvar 0;” alias FighterMp5 “hitbox 11;avclear;avadd 0 3 1 0;avadd 1 3 0 0;recoil 1.3;spreadvar 0;” alias FighterGalil “hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.5;spreadvar 0;” alias FighterFamas “hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.45;spreadvar 0;” alias invFighterM4a1 “avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.4;spreadvar 0;” alias invFighterAk “avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.6;spreadvar 1.1;” alias invFighterSig “avclear;avadd 0 1.7 0 0.0;avadd 1 1.7 0 0.0;recoil 1.5;spreadvar 0;” alias invFighterAug “avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 1.6;spreadvar 0;” alias invFighterGun “avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 0.1;spreadvar 0;” alias invFighterScout “avclear;avadd 0 2.8 0 1.1;avadd 1 2.8 0 1.1;spreadvar 0;” alias invFighterAwp “avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.3;spreadvar 0;” alias invFighterShotgun “avclear;avadd 0 -4 0 0.0;avadd 1 -4 0 0.0;recoil 2.0;spreadvar 0;” alias invFighterMp5 “avclear;avadd 0 5.5 0 0.0;avadd 1 3 0 0.0;recoil 2;spreadvar 0;” alias invFighterGalil “avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.5;spreadvar 0;” alias invFighterFamas “avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.45;spreadvar 0;” alias VacBurst1 “shoot 1;newburst 0;sdelay 0.08;ftime 0.3;rdelay 0.25;dtime 0.3;” alias VacBurst2 “shoot 1;newburst 0;sdelay 0.08;ftime 0.3;rdelay 0.25;dtime 0.3;” alias FastBurst1 “shoot 1;newburst 1;bultime 0.3;nbul 3;” alias FastBurst2 “shoot 1;newburst 1;bultime 0.3;nbul 5;” alias VacBursts “alias FighterBurst1 VacBurst1;alias FighterBurst2 VacBurst2;FighterBurst1” alias FastBursts “alias FighterBurst1 FastBurst1;alias FighterBurst2 FastBurst2;FighterBurst1” FastBursts alias config_usp “FighterGun;aimfirstpoint 0;shield 0;” alias config_glock18 “FighterGun;aimfirstpoint 0;” alias config_deagle “FighterGun;aimfirstpoint 0;shield 0;” alias config_p228 “FighterGun;aimfirstpoint 0;shield 0;” alias config_elite “FighterGun;aimfirstpoint 0;shield 0;” alias config_fiveseven “FighterGun;aimfirstpoint 0;shield 0;” alias config_xm1014 “FighterShotgun;aimfirstpoint 0;shield 0;” alias config_m3 “FighterShotgun;aimfirstpoint 0;shield 0;” alias config_mp5 “FighterMp5;aimfirstpoint 0;shield 0;” alias config_tmp “FighterMp5;aimfirstpoint 0;shield 0;” alias config_p90 “FighterMp5;aimfirstpoint 0shield 0;;” alias config_mac10 “FighterMp5;aimfirstpoint 0;shield 0;” alias config_ump45 “FighterMp5;aimfirstpoint 0;shield 0;” alias config_ak47 “FighterAk;aimfirstpoint 0;shield 0;” alias config_sg552 “FighterSig;aimfirstpoint 0;shield 0;” alias config_m4a1 “FighterM4a1;aimfirstpoint 0;shield 0;” alias config_galil “FighterGalil;aimfirstpoint 0;shield 0;” alias config_famas “FighterFamas;aimfirstpoint 0;shield 0;” alias config_aug “FighterAug;shield 0;” alias config_scout “FighterScout;aimfirstpoint 1;shield 0;” alias config_awp “FighterAwp;aimfirstpoint 1;shield 0;” alias config_g3sg1 “FighterScout;aimfirstpoint 1;shield 0;” alias config_sg550 “FighterScout;aimfirstpoint 1;shield 0;” alias config_m249 “FighterAk;aimfirstpoint 0;shield 0;” alias config_knife “FighterM4a1;aimfirstpoint 0;shield 0;” alias config_tactical “FighterGun;aimfirstpoint 0;shield 1;” alias config_flashbang “shield 0;” alias config_hegrenade “shield 0;” alias config_smokegrenade “shield 0;” alias config_c4 “shield 0;” alias config_usp_gs ” ” alias config_glock18_gs ” ” alias config_deagle_gs ” ” alias config_p228_gs ” ” alias config_elite_gs ” ” alias config_fiveseven_gs ” ” alias config_xm1014_gs ” ” alias config_m3_gs ” ” alias config_mp5_gs ” ” alias config_tmp_gs ” ” alias config_p90_gs ” ” alias config_mac10_gs ” ” alias config_ump45_gs ” ” alias config_ak47_gs ” ” alias config_sg552_gs ” ” alias config_m4a1_gs ” ” alias config_galil_gs ” ” alias config_famas_gs ” ” alias config_aug_gs ” ” alias config_scout_gs ” ” alias config_awp_gs ” ” alias config_g3sg1_gs ” ” alias config_sg550_gs ” ” alias config_m249_gs ” ” alias config_knife_gs ” ” alias config_tactical_gs “” alias config_flashbang_gs ” ” alias config_hegrenade_gs ” ” alias config_smokegrenade_gs ” ” alias config_c4_gs ” ” alias recoil_usp “recoil 1.3;nospread 2” alias recoil_glock18 “recoil 1.3;nospread 2” alias recoil_deagle “recoil 1.3;nospread 2” alias recoil_p228 “recoil 1.3;nospread 2” alias recoil_elite “recoil 1.3;nospread 2” alias recoil_fiveseven “recoil 1.3;nospread 2” alias recoil_xm1014 “recoil 1.3;nospread 2” alias recoil_m3 “recoil 1.3;nospread 2” alias recoil_mp5 “recoil 1.3;nospread 2” alias recoil_tmp “recoil 1.2;nospread 2” alias recoil_p90 “recoil 1.2;nospread 2” alias recoil_mac10 “recoil 1.2;nospread 2” alias recoil_ump45 “recoil 1.2;nospread 2” alias recoil_ak47 “recoil 1.9;nospread 2” alias recoil_sg552 “recoil 1.8;nospread 2” alias recoil_m4a1 “recoil 1.74;nospread 2” alias recoil_galil “recoil 1.2;nospread 2” alias recoil_famas “recoil 1.2;nospread 2” alias recoil_aug “recoil 1.7;nospread 2” alias recoil_scout “recoil 1.2;nospread 2” alias recoil_awp “recoil 1.3;nospread 2” alias recoil_g3sg1 “recoil 1.2;nospread 2” alias recoil_sg550 “recoil 1.2;nospread 2” alias recoil_m249 “recoil 1.7;nospread 2” alias recoil_knife “recoil 1.2;nospread 2” alias recoil_tactical “recoil 1.3;nospread 2″ alias recoil_flashbang ” ” alias recoil_hegrenade ” ” alias recoil_smokegrenade ” ” alias recoil_c4 ” ” alias burst_usp “shoot 2;” alias burst_glock18 “shoot 2;” alias burst_deagle “shoot 2;” alias burst_p228 “shoot 2;” alias burst_elite “shoot 2;” alias burst_fiveseven “shoot 2;” alias burst_xm1014 “shoot 2;” alias burst_m3 “shoot 2;” alias burst_mp5 “FighterBurst2;” alias burst_tmp “FighterBurst2;” alias burst_p90 “FighterBurst2;” alias burst_mac10 “FighterBurst2;” alias burst_ump45 “FighterBurst2;” alias burst_ak47 “FighterBurst1;” alias burst_sg552 “FighterBurst1;” alias burst_m4a1 “FighterBurst1;” alias burst_galil “FighterBurst1;” alias burst_famas “FighterBurst1;” alias burst_aug “FighterBurst1;” alias burst_scout “shoot 2;” alias burst_awp “shoot 2;” alias burst_g3sg1 “shoot 2;” alias burst_sg550 “shoot 2;” alias burst_m249 “shoot 2;” alias burst_knife “shoot 0;” alias burst_tactical “shoot 2;” alias burst_flashbang “shoot 0” alias burst_hegrenade “shoot 0;” alias burst_smokegrenade “shoot 0;” alias burst_c4 “shoot 0;” alias inv_usp “invFighterGun;aimfirstpoint 0” alias inv_glock18 “invFighterGun;aimfirstpoint 0” alias inv_deagle “invFighterGun;aimfirstpoint 0” alias inv_p228 “invFighterGun;aimfirstpoint 0” alias inv_elite “invFighterGun;aimfirstpoint 0” alias inv_fiveseven “invFighterGun;aimfirstpoint 0” alias inv_xm1014 “invFighterShotgun;aimfirstpoint 0” alias inv_m3 “invFighterShotgun;aimfirstpoint 0” alias inv_mp5 “invFighterMp5;aimfirstpoint 0” alias inv_tmp “invFighterMp5;aimfirstpoint 0” alias inv_p90 “invFighterMp5;aimfirstpoint 0” alias inv_mac10 “invFighterMp5;aimfirstpoint 0” alias inv_ump45 “invFighterMp5;aimfirstpoint 0” alias inv_ak47 “invFighterAk;aimfirstpoint 0” alias inv_sg552 “invFighterSig;aimfirstpoint 0” alias inv_m4a1 “invFighterM4a1;aimfirstpoint 1” alias inv_galil “invFighterM4a1;aimfirstpoint 0” alias inv_famas “invFighterM4a1;aimfirstpoint 0” alias inv_aug “invFighterAug;aimfirstpoint 1” alias inv_scout “invFighterScout;aimfirstpoint 1” alias inv_awp “invFighterAwp;aimfirstpoint 1” alias inv_g3sg1 “invFighterScout;aimfirstpoint 1” alias inv_sg550 “invFighterScout;aimfirstpoint 1” alias inv_m249 “invFighterPara;aimfirstpoint 0” alias inv_knife “invFighterMp5;aimfirstpoint 0” alias inv_tactical “invFighterMp5;aimfirstpoint 0″ alias inv_flashbang ” ” alias inv_hegrenade ” ” alias inv_smokegrenade ” ” alias inv_c4 ” ” setburst mp5 1 5 0.4 0.0001 0 0 setburst mp5 2 10 0.38 0.001 0 0 setburst mp5 3 20 0.35 0.01 0 0 setburst mp5 4 30 0.32 0.015 0 0 setburst mp5 5 50 0.25 0.02 0 0 setburst mp5 6 999 0.15 0.04 0 0 setburst ak47 1 10 0.12 0.12 0.000001 1 setburst ak47 2 20 0.12 0.13 0.000001 1 setburst ak47 3 30 0.12 0.14 0.000001 1 setburst ak47 4 50 0.08 0.15 0.000001 0 setburst ak47 5 999 0.06 0.16 0.000001 0 setburst sg552 1 20 0.25 0.06 0.000001 0 setburst sg552 2 50 0.2 0.1 0.000001 0 setburst sg552 3 80 0.18 0.15 0.000001 0 setburst sg552 4 999 0.12 0.2 0.000001 0 setburst m4a1 1 10 0.12 0.12 0.000001 1 setburst m4a1 2 20 0.12 0.13 0.000001 1 setburst m4a1 3 30 0.12 0.14 0.000001 1 setburst m4a1 4 50 0.08 0.15 0.000001 0 setburst m4a1 5 999 0.06 0.16 0.000001 0 setburst aug 1 30 1 0 0 0 setburst aug 2 60 0.25 0.35 0 0 setburst aug 3 110 0.15 0.45 0 0 setburst aug 4 999 0.05 0.43 0 12 setburst awp 1 3 1 0 0 0 setburst awp 2 5 1 0 0 16 setburst awp 3 999 1 0 0 60 setburst c4 1 999 1 0 0 2 setburst deagle 1 999 1 0 0 0 setburst elite 1 15 1 0 0 0 setburst elite 2 999 0.07 0.15 0 0 setburst fiveseven 1 999 1 0 0 0 setburst flashbang 1 999 1 0 0 2 setburst g3sg1 1 3 1 0 0 0 setburst g3sg1 2 5 1 0 0 16 setburst g3sg1 3 120 1 0 0 60 setburst g3sg1 4 999 0.05 0.4 0 60 setburst glock18 1 999 0.01 0.01 0 0 setburst hegrenade 1 999 1 0 0 2 setburst knife 1 3 1 0 0 0 setburst knife 2 999 1 0 0 2 setburst m249 1 45 1 0 0 0 setburst m249 2 999 0.05 0.5 0 0 setburst m3 1 999 1 0 0 0 setburst mac10 1 40 1 0 0 0 setburst mac10 2 120 0.35 0.25 0 0 setburst mac10 3 999 0.01 0.25 0 0 setburst p228 1 999 1 0 0 0 setburst p90 1 5 1 0 0 0 setburst p90 2 10 1 0 0 0 setburst p90 3 120 0.1 0.25 0 0 setburst p90 4 999 0.11 0.25 0 0 setburst scout 1 3 1 0 0 0 setburst scout 2 5 1 0 0 16 setburst scout 3 999 1 0 0 60 setburst sg550 1 3 1 0 0 0 setburst sg550 2 30 1 0 0 16 setburst sg550 3 999 0.3 0.1 0 60 setburst smokegrenade 1 999 1 0 0 2 setburst tmp 1 20 1 0 0 0 setburst tmp 2 100 0.3 0.3 0 0 setburst tmp 3 999 0.1 0.3 0 0 setburst ump45 1 40 1 0 0 0 setburst ump45 2 120 0.45 0.25 0 0 setburst ump45 3 999 0.11 0.25 0 0 setburst usp 1 999 1 0 0 0 setburst xm1014 1 999 1 0 0 0 alias AUG1 “avadd 0 21 10.1 0;” alias AUG2 “avadd 1 22.5 3.75 4.25;” alias AUG3 “avadd 2 20 9.25 5;” alias AUG4 “avadd 3 20.25 9.5 0;” alias AUG5 “avadd 4 26.5 5.25 3.4;” alias AUG6 “avadd 5 9.5 9.5 0.75;” alias gsaimAUG “avclear; AUG1; AUG2; AUG3; AUG4; AUG5; AUG6; txt GSAIM FOR AUG Loaded” alias SIG1 “avadd 0 21 10.1 0;” alias SIG2 “avadd 1 22.5 3.75 4.25;” alias SIG3 “avadd 2 20 9.25 5;” alias SIG4 “avadd 3 20.25 9.5 0;” alias SIG5 “avadd 4 26.5 5.25 3.4;” alias SIG6 “avadd 5 9.5 9.5 0.75;” alias gsaimSIG “avclear; SIG1; SIG2; SIG3; SIG4; SIG5; SIG6; txt GSAIM FOR SIG Loaded” alias DEAG1 “avadd 0 20 10.1 0;” alias DEAG2 “avadd 1 26.5 3 -1;” alias DEAG3 “avadd 2 20 10.5 4;” alias DEAG4 “avadd 3 20.25 9.5 -1.5;” alias DEAG5 “avadd 4 30.25 3.75 -2;” alias DEAG6 “avadd 5 10.75 10.75 0.5;” alias gsaimDEAG “avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded” alias M4A11 “avadd 0 21 10.1 0;” alias M4A12 “avadd 1 23 4 4.5;” alias M4A13 “avadd 2 20 7 6;” alias M4A14 “avadd 3 20.75 6.5 2.1;” alias M4A15 “avadd 4 27 4.25 3.5;” alias M4A16 “avadd 5 11.5 8 2.5;” alias gsaimM4A1 “avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded” alias AK471 “avadd 0 20 10.1 0;” alias AK472 “avadd 1 25.25 1.5 3;” alias AK473 “avadd 2 22.5 7.25 4.25;” alias AK474 “avadd 3 22.5 3 2.25;” alias AK475 “avadd 4 29 1.5 2.25;” alias AK476 “avadd 5 14 4 3;” alias gsaimAK47 “avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded” alias SCOUT1 “avadd 0 20 10.1 0;” alias SCOUT2 “avadd 1 23 4 4.5;” alias SCOUT3 “avadd 2 20 7 6;” alias SCOUT4 “avadd 3 20.75 6.5 2.1;” alias SCOUT5 “avadd 4 27 4.25 3.5;” alias SCOUT6 “avadd 5 11.5 8 2.5;” alias gsaimSCOUT “avclear; SCOUT1; SCOUT2; SCOUT3; SCOUT4; SCOUT5; SCOUT6; txt GSAIM FOR SCOUT Loaded” alias USP1 “avadd 0 21 10.1 0;” alias USP2 “avadd 1 26.5 3 -1;” alias USP3 “avadd 2 20 7 4;” alias USP4 “avadd 3 20.25 9.5 -1.5;” alias USP5 “avadd 4 30.25 3.75 -2;” alias USP6 “avadd 5 10.75 10.75 0.5;” alias gsaimUSP “avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded” alias GLOCK1 “avadd 0 21 10.1 0;” alias GLOCK2 “avadd 1 26.5 3 -1;” alias GLOCK3 “avadd 2 20 7 4;” alias GLOCK4 “avadd 3 20.25 9.5 -1.5;” alias GLOCK5 “avadd 4 30.25 3.75 -2;” alias GLOCK6 “avadd 5 10.75 10.75 0.5;” alias gsaimGLOCK “avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded” alias MP51 “avadd 0 21 10.1 0;” alias MP52 “avadd 1 24 2.25 4.5;” alias MP53 “avadd 2 20 7.5 5.5;” alias MP54 “avadd 3 21 7 1.5;” alias MP55 “avadd 4 29 2.5 3;” alias MP56 “avadd 5 13.5 7.5 2.5;” alias gsaimMP5 “avclear; MP51; MP52; MP53; MP54; MP55; MP56; txt GSAIM FOR MP5navy Loaded” alias G3SG11 “avadd 0 21 10.1 0;” alias G3SG12 “avadd 1 24 2.25 4.5;” alias G3SG13 “avadd 2 20 7.5 5.5;” alias G3SG14 “avadd 3 21 7 1.5;” alias G3SG15 “avadd 4 29 2.5 3;” alias G3SG16 “avadd 5 13.5 7.5 2.5;” alias gsaimG3SG1 “avclear; G3SG11; G3SG12; G3SG13; G3SG14; G3SG15; G3SG16; txt GSAIM FOR G3SG1 Loaded” alias Ult-1 “avclear;nospread 2;avadd 0 2.9 1.33 -0.3; avadd 1 2.1 1.92 0.4; txt Ultimate Vecs Number one ;” alias Ult-2 “avclear;nospread 2;avadd 0 3.2 -0.65 -0.6; avadd 1 2.8 0.76 -0.2; txt Ultimate Vecs Number two ;” alias Ult-3 “avclear;nospread 2;avadd 0 1.66 2.84 0.35; avadd 1 3.1 -0.43 0.21; txt Ultimate Vecs Number three ;” alias Ult-4 “avclear;nospread 2;avadd 0 -0.91 1.12 -0.9; avadd 1 3.61 1.42 0.33; txt Ultimate Vecs Number four ;” alias Ult-5 “avclear;nospread 2;avadd 0 -1.13 -1.62 0.14; avadd 1 -1.66 -0.31 0.6; txt Ultimate Vecs Number five ;” alias Ult-6 “avclear;nospread 2;avadd 0 2.16 0.86 -1.3; avadd 1 3.21 0.73 -1.4; txt Ultimate Vecs Number six ;” alias Gore-o “avadd 0 2.9 0.21 0;avadd 1 2.1 1.92 0;” alias Gore-n “avadd 0 2.9 0.21 1.3;avadd 1 2.1 1.92 -0.4;” alias Gore-e “avadd 0 2.9 0.21 -1.3;avadd 1 2.1 1.92 0.4;” alias Gore-one “avclear;nospread 2;Gore-o;Gore-n;Gore-e; txt ::: GORE VECS Number one ::: ;” alias Gore-t “avadd 0 3.2 -0.65 0;avadd 1 2.8 0.76 0;” alias Gore-w “avadd 0 3.2 -0.65 0.6;avadd 1 2.8 0.76 0.2;” alias Gore-o “avadd 0 3.2 -0.65 -0.6;avadd 1 2.8 0.76 -0.2;” alias Gore-two “avclear;nospread 2;Gore-t;Gore-w;Gore-o; txt ::: GORE VECS Number two ::: ;” alias Gore-th “avadd 0 -0.91 1.12 0;avadd 1 3.61 1.42 0;” alias Gore-r “avadd 0 -0.91 1.12 -0.9;avadd 1 3.61 1.42 -0.33;” alias Gore-ee “avadd 0 -0.91 1.12 0.9;avadd 1 3.61 1.42 0.33;” alias Gore-three “avclear;nospread 2;Gore-th;Gore-r;Gore-ee; txt ::: GORE VECS Number three ::: ;” alias Gore-f “avadd 0 1.66 2.84 0;avadd 1 3.1 -0.43 0;” alias Gore-o “avadd 0 1.66 2.84 -2.35;avadd 1 3.1 -0.43 -1.21;” alias Gore-ur “avadd 0 1.66 2.84 2.35;avadd 1 3.1 -0.43 1.21;” alias Gore-four “avclear;nospread 2;Gore-f;Gore-o;Gore-ur; txt ::: GORE VECS Number four ::: ;” alias hbak0 “avadd 0 2.44 0.75 0.05” alias hbak1 “avadd 1 3.21 0.87 -0.06” alias hbak2 “avadd 2 2.52 1.12 0.60” alias hbak3 “avadd 3 2.64 2.20 0.40” alias hbak4 “avadd 4 2.50 1.10 0.40” alias hbak5 “avadd 5 2.70 1.30 0.40” alias hbakv1 “gsaim 1;avclear;hbak0;hbak1;hbak2;hbak3;hbak4;hbak5;nospread 2;recoil 1.70;txt Lenny and Alucard’s Ak Vec v1” alias multihitbox “gsaim 0;hitbox 11;avclear;avadd 0 3.563 -0.632 .45;avadd 1 2.534 -0.632 2.34;recoil 1.3;txt [FFX Vec Team] Multi Weapon Vec [LTFX 100x DEAGLE, Colt, and Scout]” alias dhb0 “avadd 0 1.64 0.25 -0.05” alias dhb1 “avadd 1 2.01 1.37 0.14” alias dhb2 “avadd 2 1.62 1.32 0.40” alias dhb3 “avadd 3 2.54 1.90 -0.30” alias dhb4 “avadd 4 1.90 1.30 0.00” alias dhb5 “avadd 5 1.90 1.30 0.20” alias dhbv2 “gsaim 1;avclear;dhb0;dhb1;dhb2;dhb3;dhb4;dhb5;nospread 2;recoil 0.05;txt Lenny and scottyboy90’s HB GSaim Deagle Vec v2” \/\/DULOG alias DULOGSD “avadd 0 23.222 7.888 2.888 ; avadd 1 24.333 3.555 1.777” alias DULOGSD1 “avadd 0 23.444 7.888 2.888 ; avadd 1 24.555 3.555 1.777” alias DULOG “avclear;dulogsd;dulogsd1;recoil 1.45;#say ***|-yoyomamaitsaboy VeC L04d3d-|***;#say ***|-get ready to die-|***;txt **| Aiming |**: yoyomamitsaboy” \/\/DULOG alias DULOGSD “avadd 0 21.988 8.488 2.888 ; avadd 1 24.533 1.155 2.777” alias DULOGSD1 “avadd 0 21.999 8.498 2.888 ; avadd 1 24.555 1.155 2.777” alias DULOG “avclear;dulogsd;dulogsd1;recoil 1.45;#say ***|-yoyomamaitsaboy VeC L04d3d-|***;#say ***|-get ready to die-|***;txt **| Aiming |**: yoyomamitsaboy” “*” “Aimvec -> Colt” “ultrakill” \/\/ orginal aimvec -> Ultra Kill
    \n“*” “Aimvec -> AK” “modelaim 0;JAK” \/\/ orginal aimvec -> AK47 Aims\/AK1
    \n“*” “Aimvec -> Aug\/Sig” “modelaim 0;JeSiG” \/\/ orginal aimvec -> Aug\/Sig Aims\/Sig1
    \n“*” “Aimvec -> MP5” “modelaim 0;JereMP5” \/\/ orginal aimvec -> MP5 Aims\/MP54
    \n“*” “Aimvec -> USP” “modelaim 0;JUsP” \/\/ orginal aimvec -> USP1
    \n“*” “Aimvec -> Deagle” “modelaim 0;JDeaGle” \/\/ orginal aimvec -> Deagle1
    \n“*” “Aimvec -> AWP” “modelaim 0;JScouT” \/\/ orginal aimvec -> Scout1
    \n“*” “+ Aimvec -> Universal” {
    \n“*” “Deaths Touch 99,9% HS” “dt” \/\/ 99,9% Head Shots
    \n“*” “[G0dz]-Ieg Ultimae HeaD!!” “madhead”
    \n“*” “iNsAnE HeAds” “inh2”
    \n“*” “[G0dz]-Hero” “hero”
    \n“*” “[G0dz]-Ieg4-OnE EyE” “dave”<\/p>\n

    }
    \n“*” “+ Aim Vectors” { \/\/ aiming vectors for the vector based aimbot
    \n“*” “N*E*R*D-invasion” “N*E*R*D-invasion”
    \n“*” “+ [oC-R]*SH4D0W* Aim Vecs” { \/\/ [oC-R]*SH4D0W* Aim Vecs
    \n“*” ” SH07 1″ “modelaim 0;shadow1x” \/\/ -= [oC-R]*SH4D0W*’s SH07 1 =-
    \n“*” ” SH07 2″ “modelaim 0;shadow2x” \/\/ -= [oC-R]*SH4D0W*’s SH07 2 =-
    \n“*” ” SH07 3″ “modelaim 0;shadow3x” \/\/ -= [oC-R]*SH4D0W*’s SH07 3 =-
    \n“*” ” SH07 4″ “modelaim 0;shadow4x” \/\/ -= [oC-R]*SH4D0W*’s SH07 4 =-
    \n“*” ” SH07 5″ “modelaim 0;shadow5x” \/\/ -= [oC-R]*SH4D0W*’s SH07 5 =-
    \n“*” ” SH07 6″ “modelaim 0;shadow6x” \/\/ -= [oC-R]*SH4D0W*’s SH07 6 =-
    \n“*” ” SH07 7″ “modelaim 0;shadow7x” \/\/ -= [oC-R]*SH4D0W*’s SH07 7 =-
    \n“*” ” SH07 8″ “modelaim 0;shadow8x” \/\/ -= [oC-R]*SH4D0W*’s SH07 8 =-
    \n“*” ” SH07 9″ “modelaim 0;shadow9x” \/\/ -= [oC-R]*SH4D0W*’s SH07 9 =-
    \n“*” “-< Draw Vecs >-” “avdraw 1” \/\/ Draw Aiming Vectors
    \n“*” “-< Draw Off >-” ”<\/p>\n

    }
    \n“*” “+ Target Selection” { \/\/ target priorities
    \n“*” “Enemies Only” “team 0” \/\/ aim at enemies only
    \n“*” “Team-mates Only” “team 2” \/\/ aim at team mates only
    \n“*” “All” “team 1” \/\/ aim at everyone
    \n“*” “Aim Thru Walls” “aimthru change” \/\/ don’t aim at targets behind a wall
    \n“*” ” – By Distance” “mode 0” \/\/ select nearest target
    \n“*” ” – By Fov” “mode 1” \/\/ select the target you point at
    \n“*” ” – By Points” “mode 2” \/\/ select the most threatening target based on a points system
    \n“*” “+ Bot Fov” { \/\/ restricts the aimbot’s field of view
    \n“*” “10 deg” “fov 10” \/\/ only lock at players 10 degrees off your current view
    \n“*” “30 deg” “fov 30” \/\/ only lock at players 30 degrees off your current view
    \n“*” “90 deg” “fov 90” \/\/ only aim at visible players
    \n“*” “180 deg” “fov 180” \/\/ aim at all players that are not behind you
    \n“*” “360 deg” “fov 360” \/\/ allow 180 degree aimbot truns (no fov restrictions)<\/p>\n

    “*” “>Aimbot” { \/\/ Aiming assistance moves your crosshair at targets
    \n“*” “>Activation” { \/\/ How to activate the aimbot and what to do when locked onto a target
    \n“*” “>Mouse1″{ \/\/ Binds using Mouse1 (Left mouse button)
    \n“*” “Aim & Shoot” “bind mouse1 +csgaim;hlh_autoshoot 0;hlh_aimfov 25” \/\/ Aim & Shoot & FOV 25\u00b0
    \n“*” “Shoot & Aim” “bind mouse1 +doshoot” \/\/ Shoot & Aim
    \n“*” “Aim & Release Aim” “bind mouse1 +doaim;hlh_autoshoot 0;hlh_aimbot 0” \/\/ Aim & Release Aim Quickly
    \n“*” “Aim & Autoshoot” “bind mouse1 +autoshoot” \/\/ Aim & Only fire if an enemy is in sight
    \n“*” “Aim through walls” “bind mouse1 +thru;hlh_autowall 0” \/\/ Aim through walls if damage can be inflicted
    \n“*” “Normal Function” “bind mouse1 +attack” \/\/ Primary Fire (No Aimbot)<\/p>\n

    “*” “>AimVecs” { \/\/ Aim using Vectors (made by ack2000)
    \n“*” “Head” “hlh_aimmode 1; hlh_clearvecs; hlh_addvec 0 15 20 5; hlh_addvec 1 15 20 5; hlh_addvec 2 15 20 5; hlh_addvec 3 15 20 5”
    \n“*” “Neck” “hlh_aimmode 1; hlh_clearvecs; hlh_addvec 0 10 12 2; hlh_addvec 1 14 12 4; hlh_addvec 2 10 12 20; hlh_addvec 3 10 12 20”
    \n“*” “Chest” “hlh_aimmode 1; hlh_clearvecs; hlh_addvec 0 10 8 2; hlh_addvec 1 3 8 -1; hlh_addvec 2 10 8 2; hlh_addvec 3 10 8 2”
    \n“*” “Stomach” “hlh_aimmode 1; hlh_clearvecs; hlh_addvec 0 0 0 0; hlh_addvec 1 0 0 0; hlh_addvec 2 0 0 0; hlh_addvec 3 0 0 0”
    \n“*” “Belt” “hlh_aimmode 1; hlh_clearvecs; hlh_addvec 0 0 -8 0; hlh_addvec 1 0 -2 0; hlh_addvec 2 0 -8 0; hlh_addvec 3 0 -8 0”
    \n“*” “Groin” “hlh_aimmode 1; hlh_clearvecs; hlh_addvec 0 0 -10 0; hlh_addvec 1 0 -4 0; hlh_addvec 2 0 -10 0; hlh_addvec 3 0 -10 0”<\/p>\n

    “*” “>Removals” { \/\/ Remove certain ‘features’ from the game
    \n“*” “Hide BlackScreen” “hlh_antipunish” \/\/ Remove the black screen if you killed some teammate at an amx server
    \n“*” “Hide Smoke” “hlh_smoke” \/\/ Remove flash and smoke
    \n“*” “Hide Flash” “hlh_antiflash” \/\/ Show flash and smoke
    \n“*” “Hide SniperScope” “hlh_blackout” \/\/ Remove the sniperblackout
    \n“*” “NoSpread” “hlh_nospread” \/\/ 0 No spread compensation 1 Obvious NoSpread 2 Undetectable Nospread
    \n“*” “No Recoil: Off” “hlh_norecoil 0.0” \/\/ No recoil compensation
    \n“*” “No Recoil: Soft” “hlh_norecoil 0.8” \/\/ Small compensation
    \n“*” “No Recoil: Best” “hlh_norecoil 1.2” \/\/ Good compensation
    \n“*” “No Recoil: Perfect” “hlh_norecoil 2.0” \/\/ Perfect compensation
    \n“*” “No Recoil: Uber” “hlh_norecoil 2.5” \/\/ Good for really heavy weapons<\/p>\n

    usp :<\/p>\n

    stand : 0 23.5 6.01 1.81
    \nduck : 1 27 4 2<\/p>\n

    deagle :<\/p>\n

    stand : 0 21 6.41 2.01
    \nduck : 1 26.5 4 1.5<\/p>\n

    colt :<\/p>\n

    stand : 0 21.75 6.01 2.01
    \nduck : 1 24.5 6 3<\/p>\n

    ak :<\/p>\n

    stand : 0 19.75 8.01 3.01
    \nduck : 1 23.6 6 1.5<\/p>\n

    awp :<\/p>\n

    stand : 0 17 8.01 2.75
    \nduck : 1 22 6 3<\/p>\n

    alias burstfire “bind mouse1 burst3; bind end standard; developer 1; echo Burst Fire Enabled; developer 0”
    \nalias burst3 “+attack; w3; -attack; w3; +attack; w3; -attack; w3; +attack; w3; -attack”
    \nalias standard “bind mouse1 +attack; bind end burstfire; developer 1; echo Burst Fire Disabled; developer 0”
    \nalias w3 “wait; wait; wait”
    \nbind “end” “burstfire”<\/p>\n

    [Aimbot]
    \nActive=1
    \nDeathmatch=0
    \nAimkey=0
    \nAimthrough=0
    \nAutoshoot=1
    \nNoSpread=1
    \nNoRecoil=0
    \nSilent=0
    \nSmooth=0
    \nSmoothtype=1
    \nAimspot=11
    \nPrediction=4
    \nDrawAimspot=1
    \nFOV=0
    \nDrawFOV=0
    \nMinDistance=0
    \nDrawMinDistance=0<\/p>\n

    [ESP]
    \nStyle=1
    \nFar=1<\/p>\n

    [Removal]
    \nRemoveSmoke = 1
    \nRemoveFlash = 1<\/p>\n

    }
    \n“*” “+ Removables” { \/\/ Removeables
    \n“*” “Anti Recoil Off” “recoil 0” \/\/ No recoil adjustment
    \n“*” “Anti Recoil HLH” “recoil 1” \/\/ Original no recoil by deltashark
    \n“*” “Anti Recoil OGC” “recoil 2” \/\/ No recoil by ogc<\/p>\n

    [settings]
    \naimbot=1
    \naimthru=0
    \nautoaim=1
    \nautowall=0
    \navdraw=1
    \nknifeaim=0
    \nshoot=1
    \nteam=0
    \nnorecoil=1
    \njump=1
    \nduck=0
    \npistol=1
    \nnospread=2
    \nflash=1
    \nsmoke=1
    \npred=1
    \npredahead=0.2
    \npredback=1<\/p>\n

    {Aimbot:-<\/p>\n

    Aim – 1 = Aim at enemies
    \nAim Key – 2 = Binded to Mouse3
    \nKill – Will Shoot if aim = 1
    \nKill Key – 3 = Binded to Mouse3<\/p>\n

    {Removals:-<\/p>\n

    No Spread – Compensates for bullet spread, 2 = On when in attack
    \nNo Recoil – Compensates for bullet recoil, 2 = On when in attack
    \nRecoil Value – 0.0 too 2.0 = Change the recoil value
    \nRecoil Switch – 1 = Changes recoil depending on what gun you use
    \nNo Flash – 1 = Removes white screen when flashed
    \nNo Smoke – 1 = Removes smoke clouds<\/p>\n

    [aimp0t]
    \non=1
    \nkey=1
    \nfov=20
    \nsmooth=1.0
    \ntime=15
    \nx=0.0
    \ny=0.0
    \nz=19.0
    \ndraw=0<\/p>\n

    AK- High Recoil and Spread – Aim at the neck
    \n– 3 round burst max<\/p>\n

    Colt- No Recoil and Some Spread
    \n– Controlled spray
    \n– Aim at the chest
    \n– Silenced (Better long range and reduces recoil) Stealthy too : )<\/p>\n

    Awp- Horrible while moving
    \n– ait till your still to shoot
    \n– uickscoping is very good when mastered<\/p>\n

    \/***************Vecs*********************<\/p>\n

    \/\/deagle vec
    \nalias deagle1 “avadd 0 20.74 6.59 2.469;avadd 1 26.971 5.03 2.3348;avadd 2 11.84 6.57 2.01”
    \nalias deaglevec “avclear;deagle1;recoil 0.015;height_correction 0;#ex_interp 0.03;txt [-Deagle-]”<\/p>\n

    \/\/ak vec
    \nalias CripThugak “avadd 0 18.466 6.69 2.393;avadd 1 23.52 5.12 3.307;avadd 2 10.313 6.98 3.217”
    \nalias akvec “avclear;CripThugak;recoil 1.81;height_correction 0;#ex_interp 0.03;txt [-Ak47-]”<\/p>\n

    \/\/colt vec
    \nalias CripThugcolt “avadd 0 19.876 6.781 2.381;avadd 1 22 5.25 3.02;avadd 2 10.81 6.8 3.28”
    \nalias coltvec “avclear;CripThugcolt;recoil 1.81;height_correction 0;#ex_interp 0.03;txt [-Colt-]”<\/p>\n

    alias mipistol “mideagle;recoil .9;txt P i s t o l”<\/p>\n

    alias colt-numbers “avadd 0 20.4 6.71 2.61;avadd 1 25.85 5.25 3.6;avadd 2 12.8 6.845 3.5”
    \nalias coltsetup “recoil 1.7;height_correction 0;#ex_interp .03
    \nalias micolt “avclear0;avclear1;avclear2;colt-numbers;coltsetup;txt C o l t”<\/p>\n

    alias mideagle “micolt;recoil 0.03;txt DGL”<\/p>\n

    alias ak-numbers “avadd 0 19.96 6.89 2.7;avadd 1 24.02 5.12 3.317;avadd 2 11.113 6.98 3.217”
    \nalias aksetup “recoil 1.8;height_correction 0;#ex_interp .03”
    \nalias miak “avclear0;avclear1;avclear2;ak-numbers;aksetup;txt A k 4 7”<\/p>\n

    alias sig-numbers “avadd 0 21.046 6.76 2.56;avadd 1 24.42 5.89 3.32;avadd 2 11.49 7.12 3.39”
    \nalias sigsetup “recoil 1.75;height_correction 4;#ex_interp .01;aswitch1;aswitchr1”
    \nalias misig “avclear0;avclear1;avclear2;sig-numbers;sigsetup;txt S i g”<\/p>\n

    \/\/ Aug
    \nalias aug-numbers “avadd 0 20.295 6.58 2.581;avadd 1 24.869 7.245 3.632;avadd 2 11.42 6.95 2.94”
    \nalias augsetup “height_correction 2;recoil 1.66;aswitch1;aswitchr1”
    \nalias miaug “avclear0;avclear1;avclear2;aug-numbers;augsetup;txt A u g ”<\/p>\n

    \/\/ Scout
    \nalias scout-numbers “avadd 0 20.58 6.7 2.415;avadd 1 24.935 5.25 3.18 24.81 5.9 0.68;avadd 2 11.8247 5.5 3.78”
    \nalias scoutsetup “height_correction 1;recoil 1.72;aswitch1;aswitchr1”
    \nalias miscout “avclear0;avclear1;avclear2;scout-numbers;scoutsetup;txt S c o u t”<\/p>\n

    \/\/ AWP
    \nalias awp-numbers “avadd 0 21.099 5.0 3.0;avadd 1 25.0 5.0 5.0;avadd 1 24.95 6.9 2.82;avadd 2 8 5 3”
    \nalias awpsetup “aswitch1;aswitchr1;height_correction 0;recoil .8”
    \nalias miawp “avclear0;avclear1;avclear2;awp-numbers;awpsetup;txt A w p”<\/p>\n

    \/\/ Para
    \nalias para-numbers “avadd 0 21.572 6.632 2.665 20.984 6.72 1.601;avadd 1 25.425 6.192 3.36 24.768 6.232 2.791;avadd 2 10.95 8.133 3.162”
    \nalias parasetup “height_correction 0;recoil 1.705”
    \nalias mipara “avclear0;avclear1;avclear2;para-numbers;parasetup;txt P a r a”<\/p>\n

    \/\/ Knife
    \nalias knife-numbers “avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95”
    \nalias knifesetup “height_correction 0;recoil 1.5”
    \nalias miknife “avclear0;avclear1;avclear2;avclear3;knife-numbers;knifesetup;txt K n i f e”<\/p>\n

    \/\/V|p3Rz Pr!v4Te ColT 2
    \nalias V!p_colt12_3 “avadd 0 20.1 6.9 2.7;avadd 0 20.1 5.3 2.56”
    \nalias V!p_colt42_3 “avadd 1 27.42 6.86 1.99”
    \nalias V!p_colt2_3 “avclear;recoil 1.50;V!p_colt12_3;V!p_colt42_3;#speak activated;txt United Cheaters Multivec loaded”<\/p>\n

    alias out-low “avadd 0 19 5 3;avadd 0 19 5 -1”
    \nalias out-normal “avadd 0 19 5 4;avadd 0 19 5 -2”
    \nalias out-high “avadd 0 19 5 5;avadd 0 19 5 -3”
    \nalias out-extreme “avadd 0 19 5 6;avadd 0 19 5 -4”
    \nalias out-advanced “avadd 0 19 10 1.5”<\/p>\n

    alias bAll-1 “avadd 0 21 6 1.5”
    \nalias bAll-2 “avadd 0 20 6 4.5”
    \nalias bAll-3 “avadd 0 20 6 -1.5”
    \nalias bAll-4 “avadd 0 20 9 1.5”
    \nalias bAll-5 “avadd 1 25 5 1.7”
    \nalias bAll “avclear0;avclear1;ae 1;bAll-1;bAll-2;bAll-3;bAll-4;bAll-5;recoil 1.6;#speak activated;txt multivec loaded”<\/p>\n

    alias out2 “avadd 0 19.00 5.50 -5.00;avadd 0 19.00 4.50 6.50;avadd 1 23.00 4.10 4.50;avadd 1 23.00 4.10 -3.0;avadd 1 23.00 4.10 -5.0;avadd 1 23.00 4.10 6.5;avadd 1 23.00 4.10 -7.0;avadd 1 23.00 4.10 8.50;avadd 1 23.00 4.10 -7.0;avadd 1 23.00 4.10 11.5;avadd 2 13.512312 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5”<\/p>\n

    \/\/ Sub
    \nalias sub-numbers “avadd 0 21.128 6.58 2.8726;avadd 1 26.274 4.97 3.31;avadd 2 11.51 7.22 3.23”
    \nalias subsetup “height_correction 0;recoil 1.45”
    \nalias smgvec “avclear0;avclear1;avclear2;sub-numbers;subsetup”<\/p>\n

    alias mimp5 “smgvec;txt M p 5”
    \nalias miump “smgvec;txt U m p”
    \nalias mip90 “smgvec;txt P 9 0”<\/p>\n

    \/\/Auto Sniper
    \nalias as-numbers “avadd 0 22.8 7.4 3.1 21.35 6.75 2.88;avadd 1 25.55 5.5 2.2 26.68 5.5 3;avadd 2 12.39 7.44 3.2”
    \nalias assetup “height_correction 0;aswitch1;aswitchr1;recoil .1”
    \nalias asvec “avclear0;avclear1;avclear2;as-numbers;assetup”<\/p>\n

    alias misg550 “asvec;txt S g 5 5 0”
    \nalias mig3sg1 “asvec;txt G 3 s g 1”
    \nalias vec_deagle “mideagle”
    \nalias vec_m4a1 “micolt”
    \nalias vec_ak47 “miak”
    \nalias vec_knife “mimp5”<\/p>\n

    \/\/ M4A1
    \nalias M4A11 “avadd 0 21 10.1 0;”
    \nalias M4A12 “avadd 1 23 4 4.5;”
    \nalias M4A13 “avadd 2 20 7 6;”
    \nalias M4A14 “avadd 3 20.75 6.5 2.1;”
    \nalias M4A15 “avadd 4 27 4.25 3.5;”
    \nalias M4A16 “avadd 5 11.5 8 2.5;”
    \nalias M4A1 “avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt VEC FOR M4A1 Loaded”<\/p>\n

    \/\/ AK47
    \nalias AK471 “avadd 0 20 10.1 0;”
    \nalias AK472 “avadd 1 25.25 1.5 3;”
    \nalias AK473 “avadd 2 22.5 7.25 4.25;”
    \nalias AK474 “avadd 3 22.5 3 2.25;”
    \nalias AK475 “avadd 4 29 1.5 2.25;”
    \nalias AK476 “avadd 5 14 4 3;”
    \nalias AK47 “avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt VEC FOR AK47 Loaded”<\/p>\n

    \/\/Scriptorz<\/p>\n

    alias riflerates “#cl_cmdrate 5700;#cl_updaterate 6400;#rate 27000;#cl_rate 9050”
    \nalias deagrates “#cl_cmdrate 9999;#cl_updaterate 9999;#cl_cmdbackup 999”<\/p>\n

    \/\/Settings
    \naim 1
    \nshoot 1
    \nbAll 1
    \nwall 3<\/p>\n

    \/\/\/\/ M4a1 Norecoil \/\/\/\/ alias +reak2 “cl_pitchspeed 3.6; cl_yawspeed
    \n0.2; +attack; +lookdown; +left” alias -reak2 “cl_pitchspeed 255;
    \ncl_yawspeed 210; -attack; -lookdown; -left” bind mouse1 “+reak2”<\/p>\n

    \/\/\/ Ak Norecoil \/\/\/\/
    \nalias +reak
    \n“cl_pitchspeed 3.9;
    \ncl_yawspeed 0.7;
    \n+attack; +lookdown;
    \n-attack; -lookdown;
    \n+right” alias -reak
    \n“cl_pitchspeed 300;
    \ncl_yawspeed 250;
    \n-attack; -lookdown;
    \n-right” bind mouse1 “+reak”<\/p>\n

    [ Aim vectors
    \naimvec 0<\/p>\n

    [ Wallhack
    \nwall 0<\/p>\n

    [ Hitbox is visible through wall
    \nplhboxwall 0<\/p>\n

    [ Hitbox number to aim to. 11 – head… dunno others.
    \nbothbox 11<\/p>\n

    [ Aimbot 1-aim on hitboxws, 2-on bones, 0 – origin, i am really in doubt it is
    \n[ HLG proof \ud83d\ude42
    \nbot 0<\/p>\n

    [ Aim 1-enemy 2-friend (you dirty teamkiller! \ud83d\ude42 0-everybody
    \nbotteam 1<\/p>\n

    \/\/AimerZ
    \nalias +nxhead2 “-mlook;wait;+attack;wait;+attack”
    \nalias -nxhead2 “+mlook;wait;-attack”
    \nalias +nxmasta “-mlook;wait;+attack;wait;+attack;wait;+attack”
    \nalias -nxmasta “+mlook;wait;-attack”
    \nalias +nxshtpwn “-reload;wait;+attack;wait;+attack”
    \nalias -nxshtpwn “-attack;wait;-attack;+reload;wait;wait;-reload”
    \nalias +setsens “sensitivity 1.7”
    \nalias -setsens “sensitivity 1.7”
    \nalias +nxaim “+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack”
    \nalias -nxaim “-attack”<\/p>\n

    alias _nxhead2 “echo HeadShot2 : Enabled…;bind mouse1 +nxhead2”
    \nalias _nxmasta “echo Master Attack : Enabled…;bind mouse1 +nxmasta”
    \nalias _nxshtpwn “echo Shotgun Attack : Enabled…;bind mouse1 +nxshtpwn”
    \nalias _nxaim “echo Aim Attack : Enabled…;bind mouse1 +nxaim”
    \n\/\/END Of Aimerz
    \n\/\/Respawn Cheat
    \nalias revive “d1;echo Respawning as Random;d9;jointeam 6;jointeam 5;ms5;d1;echo Respawned as Randomized;d9”
    \nalias +revive_t “d1;echo Respawning as Terrorist;d9;jointeam 6;jointeam 1;ms5;d1;echo Respawned as Terorist;d9”
    \nalias +revive_ct “d1;echo Respawning as Counter-Terrorist;d9;jointeam 6;jointeam 2;ms5;d1;echo Respawned as Ct;d9”
    \nalias -revive_t “ms5”
    \nalias -revive_ct “ms5”
    \n\/\/End Of Respawn Cheat<\/p>\n

    \/\/Anti-Recoil script by OkAn<\/p>\n

    alias dev1 “developer 1”
    \nalias dev0 “developer 0”
    \nalias att “+attack”
    \nalias +on “+attack; +lookdown”
    \nalias -on “-attack; -lookdown”
    \nalias em “”
    \nalias antion “bind kp_downarrow antioff; wait; bind mouse1 r0; wait; bind = r0; wait; bind – r0; wait; bind mwheelup r0; wait; bind kp_uparrow r0; dev1; echo Anti-Recoil ENABLED;developer 999999999”
    \nalias antioff “bind mouse1 +attack; wait; bind = em; wait; bind – em; wait; bind mwheelup em; wait; bind mwheeldown em; wait; bind kp_downarrow antion; wait; dev1; echo Anti-Recoil DISABLED;developer 999999999”<\/p>\n

    \/\/setinfo “aim_headshot” “50”
    \n+mlook
    \n+jlook
    \n+alt1
    \nalias +cj “+jump; +duck”
    \nalias -cj “-jump; -duck”
    \nbind “space” “+cj”
    \nalias +defuse “+use; say_team -Cover Me , Defusing c4-”
    \nalias -defuse “-use”<\/p>\n

    aimthroughwalls “1”
    \nspinhack “1”<\/p>\n

    alias reload “load standard.ini”
    \nalias togglepanic “closeconfig; disableall; alias togglepanic reload”
    \nkey DEL togglepanic<\/p>\n

    alias toggleradar enableradar
    \nalias enableradar “set rad_Active 1; alias toggleradar disableradar”
    \nalias disableradar “set rad_Active 0; alias toggleradar enableradar”
    \nkey END toggleradar<\/p>\n

    alias wpnAWP “set aim_Aimspot 9”
    \nalias weapon_changed “set aim_Aimspot 11”<\/p>\n

    alias +aimkey “set aim_Active 1; set aim_Autoshoot 1”
    \nalias -aimkey “set aim_Active 0; set aim_Autoshoot 0”<\/p>\n

    key MOUSE1 +aimkey<\/p>\n

    key INS toggleconfig
    \nkey ENTER naventer
    \nkey BACKSPACE navleave
    \nkey ESC navleave
    \nkey LEFTARROW navleft
    \nkey UPARROW navup
    \nkey RIGHTARROW navright
    \nkey DOWNARROW navdown
    \nkey MWHEELUP navright
    \nkey MWHEELDOWN navleft<\/p>\n

    set esp_Style 0
    \nset esp_Visible 0
    \nset esp_Size 1<\/p>\n

    set wh_DrawPlayer 0
    \nset wh_DrawWeapon 0
    \nset wh_ColorPlayer 0
    \nset wh_ColorWeapon 0
    \nset wh_GlowGrenade 0<\/p>\n

    set rad_Active 0
    \nset rad_Size 125<\/p>\n

    set rem_RemoveSmoke 0
    \nset rem_RemoveFlash 0
    \nset rem_DrawMessage 0<\/p>\n

    set aim_Active 0
    \nset aim_Deathmatch 0
    \nset aim_Aimthrough 0
    \nset aim_HideWpnEvent 0
    \nset aim_Autoshoot 0
    \nset aim_NoSpread 1
    \nset aim_NoRecoil 1
    \nset aim_Silent 1
    \nset aim_Smooth 0
    \nset aim_Smoothtype 1
    \nset aim_Aimspot 11
    \nset aim_Prediction 2
    \nset aim_DrawAimspot 1
    \nset aim_FOAtype 2
    \nset aim_FOA 0
    \nset aim_DrawFOA 0
    \nset aim_MinDistance 0
    \nset aim_DrawMinDistance 0<\/p>\n

    ============================================Norecoil+AIM========================================<\/p>\n

    ak47 1 10 1 0 0.05 0
    \nak47 2 20 0.25 0.35 0.05 0
    \nak47 3 50 0.15 0.45 0.05 4
    \nak47 4 999 0.07 0.4 0.05 52
    \ndeagle 1 999 0.01 0.01 0.02 0
    \nusp 1 999 0.01 0.01 0.02 0<\/p>\n

    alias tpistol “tdeagle;recoil .9”
    \nalias colt-numbers “avadd 0 20.699 6.708 2.587;avadd 1 24.33 5.25 3.22;avadd 2 11.2431 6.8454 3.259;avadd 3 19.27 7.21 .499”
    \nalias coltsetup “recoil 1.57;height_correction 4;#ex_interp .01”
    \nalias tcolt “avclear0;avclear1;avclear2;avclear3;colt-numbers;coltsetup;txt |[ Colt ]|”<\/p>\n

    alias ak-numbers “avadd 0 20.38 6.75 2.58;avadd 1 24.02 5.12 3.317;avadd 2 10.71 6.959 3.25;avadd 3 18.89 7.13 .54”
    \nalias aksetup “recoil 1.8;height_correction 4;#ex_interp .01”
    \nalias tak “avclear0;avclear1;avclear2;avclear3;ak-numbers;aksetup;txt |[ Ak47 ]|”<\/p>\n

    alias sig-numbers “avadd 0 20.46 6.76 2.56;avadd 1 24.42 5.89 3.32;avadd 2 11.49 7.12 3.39;avadd 3 18.89 7.13 .64”
    \nalias sigsetup “recoil 1.67;height_correction 4;#ex_interp .01”
    \nalias tsig “avclear0;avclear1;avclear2;avclear3;sig-numbers;sigsetup;txt |[ Sig ]|”<\/p>\n

    alias aug-numbers “avadd 0 20.295 6.58 2.581;avadd 1 24.869 7.245 3.632;avadd 2 11.42 6.95 2.94;avadd 3 18.1 7.14 .52”
    \nalias augsetup “height_correction 2;recoil 1.66”
    \nalias taug “avclear0;avclear1;avclear2;avclear3;aug-numbers;augsetup;txt |[ Aug ]|”<\/p>\n

    alias scout-numbers “avadd 0 20.958 6.7 2.215;avadd 1 25.35 5.25 3.18 24.81 5.9 0.68;avadd 2 12.8247 5.5 3.78;avadd 3 17.9 6.87 1.205”
    \nalias scoutsetup “height_correction 1;recoil 1.42”
    \nalias tscout “avclear0;avclear1;avclear2;scout-numbers;scoutsetup;txt ( S c o u t )”<\/p>\n

    alias awp-numbers “avadd 0 21.099 5.0 3.0;avadd 1 25.0 5.0 5.0;avadd 1 24.95 6.9 2.82;avadd 2 8 5 3;avadd 3 17.9 6.87 1.205”
    \nalias awpsetup “aswitch1;aswitchr1;height_correction 0;recoil .8”
    \nalias tawp “avclear0;avclear1;avclear2;awp-numbers;awpsetup;txt ( A w p )”<\/p>\n

    alias para-numbers “avadd 0 21.572 6.632 2.665 20.984 6.72 1.601;avadd 1 25.425 6.192 3.36 24.768 6.232 2.791;avadd 2 10.95 8.133 3.162;avadd 3 17.9 6.87 1.205”
    \nalias parasetup “height_correction 0;recoil 1.705”
    \nalias tpara “avclear0;avclear1;avclear2;para-numbers;parasetup;txt ( P a r a )”<\/p>\n

    alias knife-numbers “avadd 0 22.75 6.3 2;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95;avadd 3 17.9 6.87 1.205”
    \nalias knifesetup “height_correction 0;recoil 1.5”
    \nalias tknife “avclear0;avclear1;avclear2;knife-numbers;knifesetup;txt ( K n i f e )”<\/p>\n

    alias sub-numbers “avadd 0 22.128 6.58 2.8726;avadd 1 26.274 4.97 3.31;avadd 2 12.51 7.22 3.23;avadd 3 17.9 6.87 1.205”
    \nalias subsetup “height_correction 0;recoil 1.45”
    \nalias smgvec “avclear0;avclear1;avclear2;sub-numbers;subsetup”<\/p>\n

    alias tmp5 “smgvec;txt ( M p 5 )”
    \nalias tump “smgvec;txt ( U m p )”
    \nalias tp90 “smgvec;txt ( P 9 0 )”<\/p>\n

    alias as-numbers “avadd 0 22.8 7.4 3.1 21.35 6.75 2.88;avadd 1 25.55 5.5 2.2 26.68 5.5 3;avadd 2 12.39 7.44 3.2;avadd 3 17.9 6.87 1.205”
    \nalias assetup “height_correction 0;aswitch1;aswitchr1;recoil .1”
    \nalias asvec “avclear0;avclear1;avclear2;as-numbers;assetup”<\/p>\n

    alias tsg550 “asvec;txt ( S g 5 5 0 )”
    \nalias tg3sg1 “asvec;txt ( G 3 s g 1 )”<\/p>\n

    alias riflerates “#cl_cmdrate 5700;#cl_updaterate 6400;#rate 27000;#cl_rate 9050”
    \nalias deagrates “#cl_cmdrate 9999;#cl_updaterate 9999;#cl_cmdbackup 999”
    \ntcolt<\/p>\n

    alias vec_deagle “tdeagle”
    \nalias vec_m4a1 “tcolt”
    \nalias vec_ak47 “tak”
    \nalias vec_knife “tmp5”<\/p>\n

    ========================================DEAGLE+Hs=============================================<\/p>\n

    alias dnowon1 “avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65”
    \nalias dnowon2 “avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119”
    \nalias dnowon “avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |TNG|-DEAGLE-[NoWoN]”<\/p>\n

    echo “Bloo’s cheat script v2 loaded”
    \necho “type alias in console for a list of the commands included”
    \nsv_cheats 1
    \nalias speedoff host_framerate 0
    \nalias speedon host_framerate 13
    \nbind h speedon
    \nbind j speedoff
    \nalias wallhackon r_drawothermodels 2
    \nalias wallhackoff r_drawothermodels -1
    \nbind – wallhackon
    \nbind = wallhackoff
    \nalias wallhack2on “mat_proxy 2”
    \nalias wallhack2off “mat_proxy 0”
    \nalias slomo-on “host_framerate 350”
    \nalias slomo-off “host_framerate 0”
    \nalias +spinhack “cl_yawspeed 13371337; +left”
    \nalias -spinhack “cl_yawspeed 210; -left”
    \nalias +antiaim “cl_yawspeed 13371337; +right”
    \nalias -antiaim “cl_yawspeed 210; -right”
    \nalias +boxesp “r_drawrenderboxes 1”
    \nalias -boxesp “r_drawrenderboxes 0”
    \nalias ak\/deagle “give weapon_ak47; give weapon_deagle”
    \nalias awp\/deagle “give weapon_awp; give weapon_deagle”
    \nalias cash impulse 101
    \nalias cash2 impulse101
    \nalias panic_key “sv_cheats 0; r_drawothermodels -1; host_framerate 0; r_drawrenderboxes 0; echo “hax r off””
    \nalias hax_on “sv_cheats 1; r_drawothermodels 2; host_framerate 13; r_drawrenderboxes 1; echo hax r on””
    \nalias +rage “host_framerate 25; r_drawothermodels 2; r_drawrenderboxes 1; give weapon_ak47; give weapon_deagle; echo “Bloo’s Rage Mode Successfully Loaded””
    \nalias -rage “host_Framerate 0; r_drawothermodels -1; r_drawrenderboxes 0; echo “Bloo’s Rage Mode Succesfully Removed”
    \nalias +buybot_rifle “buy weapon_ak47;buy weapon_m4a1; buy weapon_deagle”
    \nalias +buybot_sniper “buy weapon_awp; buy weapon_deagle”
    \nalias buybot_off “unbind h; unbind j”
    \nalias buybot_on” bind h +buybot_rifle; bind j +buybot_sniper”<\/p>\n

    \/\/ |TNG|-DEAGLE-[NoWoN]
    \nalias dnowon1 “avadd 0 20.49 6.31 1.47;avadd 1 26.435 6.47 2.38;avadd 2 11.2 6.51 2.65”
    \nalias dnowon2 “avadd 0 21.21 5.2 3.1;avadd 1 25.1 6.53 1.082;avadd 2 12.8 8.1 2.11;avadd 3 19.623 6.654 .9119”
    \nalias dnowon “avclear;dnowon1;dnowon2;recoil 0.0342;height_correction 2;#ex_interp 0.03;txt |TNG|-DEAGLE-[NoWoN]”<\/p>\n

    \/\/ |TNG|-COLT-[NoWoN]
    \nalias cnowon1 “avadd 0 19.92 6.38 2.01”
    \nalias cnowon2 “avadd 0 19.56 6 1.6”
    \nalias cnowon3 “avadd 1 24.39 5.25 2.8”
    \nalias cnowon4 “avadd 2 11.48 6.92 2.3”
    \nalias cnowon “avclear;cnowon1;cnowon2;cnowon3;cnowon4;#ex_interp .01;height_correction 4;recoil 1.6;txt |TNG|-COLT-[NoWoN]”<\/p>\n

    \/\/ |TNG|-SIG-[NoWoN]
    \nalias snowon1 “avadd 0 21.94 6.343 3.154;avadd 1 26.6818 4.78 3.9954;avadd 2 15.41 6.95 3.89”
    \nalias snowon “avclear;snowon1;recoil 1.75;height_correction 0;txt |TNG|-SIG-[NoWoN]”<\/p>\n

    \/\/ |TNG|-AK-[NoWoN]
    \nalias anowon1 “avadd 0 20.26 6.45 2.576”
    \nalias anowon2 “avadd 1 24.39 5.22 3.19”
    \nalias anowon3 “avadd 2 11.33 7.1 3.217”
    \nalias anowon4 “avadd 3 18.39 7.29 .41”
    \nalias anowon “avclear;anowon1;anowon2;anowon3;anowon4;ex_interp 0.03;height_correction 4;recoil 1.63;txt |TNG|-AK-[NoWoN]”<\/p>\n

    \/\/TNG ColT by \u2022by SouLy\u2022
    \nalias tngcolt “avclear;tngset;recoil 1.58;height_correction 4;txt ClaN ColT by SouLy”
    \nalias tngset “tngc;tngc1;tngc2;”
    \nalias tngc “avadd 0 19.62 6.63 2.623;”
    \nalias tngc1 “avadd 1 24.49 5.42 3.31”
    \nalias tngc2 “avadd 2 14.23 5.22 1.63”<\/p>\n

    \/\/TNG SiG by \u2022by SouLy\u2022
    \nalias tngsig “avclear;tngset;recoil 1.69;height_correction 4;txt ClaN SiG by SouLy”
    \nalias tngsetw “tngs;tngs1;tngs2;”
    \nalias tngs “avadd 0 21.067 6.89 2.803;”
    \nalias tngs1 “avadd 1 23.89 5.89 3.32;”
    \nalias tngs2 “avadd 2 13.26 7.10 2.41;”<\/p>\n

    \/\/Stalker Vec tweaked by CheatMx from TNG
    \nalias stalkcolt1 “avadd 0 19.82 7.355 2.657;avadd 0 21.22 7.21 2.665;avadd 0 19.88 7.18 2.66”
    \nalias stalkcolt2 “avadd 1 28.14 7.33 3.56;avadd 1 25.14 9.83 3.56;1 24.28 5.7 2.45”
    \nalias stalkcolt3 “avadd 2 11.2431 6.8454 3.19;avadd 2 15.03 6.22 2.22;avadd 2 14.81 5.62 1.75”
    \nalias stalkcolt4 “avadd 3 19.88 7.18 2.66”
    \nalias Body1 “avadd 1 15 -2 -4;avadd 1 8 -3.5 -2;avadd 1 4 -16 2;avadd 1 5 0 -8;avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7;avadd 1 17 -2 5;avadd 1 17 -2 -5”
    \nalias Body3 “avadd 0 15 -2 -5;avadd 1 8 -3.5 -3;avadd 1 4 -16 3;avadd 1 5 0 -9;avadd 1 -5 -12 12;avadd 1 -5 4 -8;avadd 1 -13 -17 6;avadd 1 -13 0 -8;avadd 1 17 -2 6;avadd 1 17 -2 -6”
    \nalias Body4 “avadd 0 15 -2 -3;avadd 1 8 -3.5 -1;avadd 1 4 -16 1;avadd 1 5 0 -8;avadd 1 -5 -12 10;avadd 1 -5 4 -6;avadd 1 -13 -17 4;avadd 1 -13 0 -6;avadd 1 17 -2 4;avadd 1 17 -2 -4”
    \nalias Body2 “avadd 0 8.59999 -3 1.78;avadd 0 11 12.3 -3;avadd 0 15 1.30001 10;avadd 0 -2 -1.69999 6;avadd 0 -2 -1.69999 -7;avadd 0 -15 5.30001 -5.8;avadd 0 -15 1.30001 7.3;avadd 0 -34 -6.69999 6.3;avadd 0 -34 6.30001 -4”
    \nalias Body5 “avadd 0 8.59999 -3 2.78;avadd 0 11 12.3 -4;avadd 0 15 1.30001 11;avadd 0 -2 -1.69999 7;avadd 0 -2 -2.69999 -8;avadd 0 -15 5.30001 -6.8;avadd 0 -15 1.30001 8.3;avadd 0 -34 -6.69999 7.3;avadd 0 -34 6.30001 -5”
    \nalias Body6 “avadd 0 8.59999 -3 0.78;avadd 0 11 12.3 -2;avadd 0 15 1.30001 9;avadd 0 -2 -1.69999 5;avadd 0 -2 -1.69999 -6;avadd 0 -15 5.30001 -4.8;avadd 0 -15 1.30001 6.3;avadd 0 -34 -6.69999 5.3;avadd 0 -34 6.30001 -3”
    \nalias Body7 “avadd 2 15 -2 -4;avadd 2 8 -3.5 -2;avadd 1 4 -16 2;avadd 3 5 0 -8;avadd 3 -5 -12 11;avadd 4 -5 4 -7;avadd 2 -13 -17 5;avadd 3 -13 0 -7;avadd 3 17 -2 5;avadd 2 17 -2 -5”
    \nalias Body8 “avadd 2 15 -2 -5;avadd 2 8 -3.5 -3;avadd 1 4 -16 3;avadd 3 5 0 -9;avadd 3 -5 -12 12;avadd 4 -5 4 -8;avadd 2 -13 -17 6;avadd 3 -13 0 -8;avadd 3 17 -2 6;avadd 2 17 -2 -6”
    \nalias Body9 “avadd 2 15 -2 -3;avadd 2 8 -3.5 -1;avadd 1 4 -16 1;avadd 3 5 0 -8;avadd 3 -5 -12 10;avadd 4 -5 4 -6;avadd 2 -13 -17 4;avadd 3 -13 0 -6;avadd 3 17 -2 4;avadd 2 17 -2 -4”
    \nalias Body10 “avadd 2 8.59999 -3 1.78;avadd 2 11 12.3 -3;avadd 3 15 1.30001 10;avadd 3 -2 -1.69999 6;avadd 4 -2 -1.69999 -7;avadd 2 -15 5.30001 -5.8;avadd 3 -15 1.30001 7.3;avadd 3 -34 -6.69999 6.3;avadd 2 -34 6.30001 -4”
    \nalias Body11 “avadd 2 8.59999 -3 2.78;avadd 2 11 12.3 -4;avadd 3 15 1.30001 11;avadd 3 -2 -1.69999 7;avadd 4 -2 -2.69999 -8;avadd 2 -15 5.30001 -6.8;avadd 3 -15 1.30001 8.3;avadd 3 -34 -6.69999 7.3;avadd 2 -34 6.30001 -5”
    \nalias Body12 “avadd 2 8.59999 -3 0.78;avadd 2 11 12.3 -2;avadd 3 15 1.30001 9;avadd 3 -2 -1.69999 5;avadd 4 -2 -1.69999 -6;avadd 2 -15 5.30001 -4.8;avadd 3 -15 1.30001 6.3;avadd 3 -34 -6.69999 5.3;avadd 2 -34 6.30001 -3”
    \nalias coltstalker “avclear;stalkcolt1;stalkcolt2;stalkcolt3;stalkcolt4;Body1;Body2;Body3;Body4;Body5;Body6;Body7;Body8;Body9;Body10;Body11;Body12;height_correction 0;#ex_interp 0.03;recoil 1.5;txt [S]talker [C]olt”<\/p>\n

    \/\/ [OoO<>Ooo|-Xtreme M4st4H ShoO7-|ooOOoO]+[]
    \nalias xm “avclear;xm1;xm2;recoil 1.68;duckbox;txt |-Xtreme M4st4H ShoO7-|”
    \nalias xm1 “avadd 0 19.146 4.26 2.52;avadd 0 19.1462 4.22 2.56;avadd 0 20.067 6.89 2.803”
    \nalias xm2 “avadd 1 23.38 5.20 3.20;avadd 1 23.38 5.24 2.6;avadd 1 24.2 6.7 3.4”<\/p>\n

    \/\/ [OoO<>Ooo|-Xtreme Bastard ShoO7-|ooOOoO]+[]
    \nalias xmm “avclear;xmm1;xmm2;recoil 1.68;xc2;txt |-Xtreme Bastard ShoO7-|”
    \nalias xmm1 “avadd 0 19.146 4.26 2.52;avadd 0 19.1462 4.22 2.56;avadd 0 20.067 6.89 2.803”
    \nalias xmm2 “avadd 1 23.38 5.20 3.20;avadd 1 23.38 5.24 2.6;avadd 1 24.2 6.7 3.4”<\/p>\n

    \/\/ |-(T]N[G)-|>Bunny Xtreme Assfuck<|-(T]N[G)-|-By |TNG|-Hunnybunny- alias bxam “avclear;bxam1;bxam2;recoil 1.68;duckbox;txt |>Bunny Xtreme Assfuck<|”
    \nalias bxam1 “avadd 19.146 4.30 2.54;avadd 0 19.1463 4.20 2.57;avadd 0 20.066 6.90 2.805”
    \nalias bxam2 “avadd 1 23.38 5.22 3.20;avadd 1 23.38 5.25 2.7;avadd 1 24.2<\/p>\n

    “*” “.:: Ownage Settings”
    \n{
    \n“*” “Deagle Ownage” “cl_pitchspeed 1.1”
    \n“*” “MP5 Ownage” “cl_pitchspeed 1.4”
    \n“*” “P90 Ownage” “cl_pitchspeed 1.9”
    \n“*” “AK-47 Ownage” “cl_pitchspeed 2.7”
    \n“*” “M4A1 Ownage” “cl_pitchspeed 2.2”
    \n“*” “M249 Ownage” “cl_pitchspeed 1.4”<\/p>\n

    \/\/ automatic burst settings by bunny771
    \n\/\/ usage: setburst
    \n\/\/ flags are:
    \n\/\/ 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
    \n\/\/
    \nsetburst ak47 1 10 1 0 0.05 0
    \nsetburst ak47 2 20 0.25 0.35 0.05 0
    \nsetburst ak47 3 50 0.15 0.45 0.05 4
    \nsetburst ak47 4 999 0.07 0.4 0.05 52
    \nsetburst aug 1 30 1 0 0.05 0
    \nsetburst aug 2 60 0.25 0.35 0.05 0
    \nsetburst aug 3 110 0.15 0.45 0.05 4
    \nsetburst aug 4 999 0.05 0.43 0.2 12
    \nsetburst awp 1 3 1 0 0.02 0
    \nsetburst awp 2 5 1 0 0.04 16
    \nsetburst awp 3 999 1 0 0.45 28
    \nsetburst c4 1 999 1 0 0 2
    \nsetburst deagle 1 999 0.01 0.01 0.02 0
    \nsetburst elite 1 15 0.01 0.01 0.02 0
    \nsetburst elite 2 999 0.07 0.15 0.05 0
    \nsetburst fiveseven 1 999 0.01 0.01 0.02 0
    \nsetburst flashbang 1 999 1 0 0 2
    \nsetburst g3sg1 1 3 1 0 0.02 0
    \nsetburst g3sg1 2 5 1 0 0.02 16
    \nsetburst g3sg1 3 120 1 0 0.05 60
    \nsetburst g3sg1 4 999 0.05 0.4 0.05 60
    \nsetburst glock18 1 999 0.01 0.01 0.02 0
    \nsetburst hegrenade 1 999 1 0 0 2
    \nsetburst knife 1 3 1 0 0 0
    \nsetburst knife 2 999 1 0 0.1 2
    \nsetburst m249 1 45 1 0 0.05 0
    \nsetburst m249 2 999 0.05 0.5 0.05 4
    \nsetburst m3 1 999 1 0 0.2 0
    \nsetburst m4a1 1 10 1 0 0.05 0
    \nsetburst m4a1 2 20 0.25 0.35 0.05 0
    \nsetburst m4a1 3 80 0.15 0.45 0.05 0
    \nsetburst m4a1 4 999 0.07 0.4 0.05 4
    \nsetburst mac10 1 40 1 0 0.05 0
    \nsetburst mac10 2 120 0.35 0.25 0.04 0
    \nsetburst mac10 3 999 0.11 0.25 0.05 4
    \nsetburst mp5 1 40 1 0 0.05 0
    \nsetburst mp5 2 120 0.45 0.25 0.05 0
    \nsetburst mp5 3 999 0.11 0.25 0.05 4
    \nsetburst p228 1 999 0.01 0.01 0.02 0
    \nsetburst p90 1 20 1 0 0.05 0
    \nsetburst p90 2 120 0.1 0.25 0.05 0
    \nsetburst p90 3 999 0.11 0.25 0.05 4
    \nsetburst scout 1 3 1 0 0.02 0
    \nsetburst scout 2 5 1 0 0.04 16
    \nsetburst scout 3 999 1 0 0.45 28
    \nsetburst sg550 1 3 1 0 0.02 0
    \nsetburst sg550 2 30 1 0 0.04 16
    \nsetburst sg550 3 999 0.3 0.1 0.05 60
    \nsetburst sg552 1 30 1 0 0.05 0
    \nsetburst sg552 2 60 0.25 0.35 0.05 0
    \nsetburst sg552 3 110 0.15 0.45 0.05 8
    \nsetburst sg552 4 999 0.05 0.43 0.2 12
    \nsetburst smokegrenade 1 999 1 0 0 2
    \nsetburst tmp 1 20 1 0 0 0
    \nsetburst tmp 2 100 0.3 0.3 0.02 0
    \nsetburst tmp 3 999 0.1 0.3 0.05 4
    \nsetburst ump45 1 40 1 0 0.05 0
    \nsetburst ump45 2 120 0.45 0.25 0.05 0
    \nsetburst ump45 3 999 0.11 0.25 0.05 4
    \nsetburst usp 1 999 0.01 0.01 0.02 0
    \nsetburst xm1014 1 999 1 0 0.2 0<\/p>\n

    \/\/ syntax of avadd :
    \n\/\/ first param -> 0=stand, 1=duck
    \n\/\/ second param -> height
    \n\/\/ third param -> forward
    \n\/\/ last param -> right<\/p>\n

    alias HeadBunnySD “avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5”
    \nalias HeadBunny “avclear;HeadBunnySD;init aim HeadBunny;txt *** Aiming: HEADSHOT DELUXE (bunny771) ***”
    \nalias HeartBunny “avclear;avadd 0 10 5 0;avadd 1 15 0 0;HeadBunnySD;init aim HeartBunny ;txt *** Aiming: aim for HEART (bunny771) ***”
    \nalias StomachBunny “avclear;avadd 0 0 0 0;avadd 1 7 -5 0;HeadBunnySD;init aim StomachBunny;txt *** Aiming: aim for STOMACH (bunny771) ***”
    \nalias TestieBunny “avclear;avadd 0 -7.5 0 0;avadd 1 2 -15 -6;HeadBunnySD;init aim TestieBunny ;txt *** Aiming: aim for TESTIES (bunny771) ***”
    \nalias defaultv “avclear;avadd 0 20 6.5 2.5;avadd 1 25 6.8 2.5;avadd 2 12 6 2.7;avadd 3 20.5 6.7 2.5;#ex_interp 0.03”
    \ndefaultv<\/p>\n

    alias NewAimHead “init aim NewAimHead;avclear; avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5”
    \nNewAimHead<\/p>\n

    \/\/ INVERSE AIM VECS \/\/
    \nalias inv_aug “avclear;avadd 0 19.5 10.2 2.5;avadd 1 22.0 3.0 4.0;avadd 2 19.0 9.5 4.0;avadd 3 18.5 9.0 0.5;avadd 4 25.5 4.0 3.5;avadd 5 9.0 9.5 2.5;augtxt”
    \nalias augtxt “txt [M.A.D.E Inverse] That nigga is using the weapon : : Steyr Aug”<\/p>\n

    alias inv_p90 “avclear;avadd 0 19.5 10.2 2.5;avadd 1 22.0 3.0 4.0;avadd 2 19.0 9.5 4.0;avadd 3 18.5 9.0 0.5;avadd 4 25.5 4.0 3.5;avadd 5 9.0 9.5 2.5;p90txt”
    \nalias p90txt “txt [M.A.D.E Inverse] That nigga is using the weapon : : FN P90”<\/p>\n

    alias inv_ump45 “avclear;avadd 0 19.5 10.2 2.5;avadd 1 22.0 3.0 4.0;avadd 2 19.0 9.5 4.0;avadd 3 18.5 9.0 0.5;avadd 4 25.5 4.0 3.5;avadd 5 9.0 9.5 2.5;ump45txt”
    \nalias ump45txt “txt [M.A.D.E Inverse] That nigga is using the weapon : : H&K UMP45”<\/p>\n

    alias inv_famas “avclear;avadd 0 19.5 10.2 2.5;avadd 1 22.0 3.0 4.0;avadd 2 19.0 9.5 4.0;avadd 3 18.5 9.0 0.5;avadd 4 25.5 4.0 3.5;avadd 5 9.0 9.5 2.5;famastxt”
    \nalias famastxt “txt [M.A.D.E Inverse] That nigga is using the weapon : : Famas”<\/p>\n

    alias inv_p228 “avclear;avadd 0 20.0 10.5 0.0;avadd 1 24.5 2.5 -1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0 -2.5;avadd 5 9.5 10.5 0.5;p228txt”
    \nalias p228txt “txt [M.A.D.E Inverse] That nigga is using the weapon : : SIG P228”<\/p>\n

    alias inv_tmp “avclear;avadd 0 20.0 10.5 0.0;avadd 1 24.5 2.5 -1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0 -2.5;avadd 5 9.5 10.5 0.5;tmptxt”
    \nalias tmptxt “txt [M.A.D.E Inverse] That nigga is using the weapon : : Steyr TMP”<\/p>\n

    alias inv_glock18 “avclear;avadd 0 20.0 10.5 0.0;avadd 1 24.5 2.5 -1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0 -2.5;avadd 5 9.5 10.5 0.5;glock18txt”
    \nalias glock18txt “txt [M.A.D.E Inverse] That nigga is using the weapon : : Glock 18”<\/p>\n

    alias inv_deagle “avclear;avadd 0 20.0 10.5 0.5;avadd 1 24.0 2.5 -1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0 -2.5;avadd 5 9.5 10.5 0.5;deagletxt”
    \nalias deagletxt “txt [M.A.D.E Inverse] That nigga is using the weapon : : Desert Eagle .50 AE”<\/p>\n

    alias inv_mac10 “avclear;avadd 0 20.0 10.5 0.0;avadd 1 24.5 2.5 -1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0 -2.5;avadd 5 9.5 10.5 0.5;mac10txt”
    \nalias mac10txt “txt [M.A.D.E Inverse] That nigga is using the weapon : : Ingram Mac10”<\/p>\n

    alias inv_fiveseven “avclear;avadd 0 20.0 10.5 0.0;avadd 1 24.5 2.5 -1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0 -2.5;avadd 5 9.5 10.5 0.5;fiveseventxt”
    \nalias fiveseventxt “txt [M.A.D.E Inverse] That nigga is using the weapon : : FN FiveSeven”<\/p>\n

    alias inv_usp “avclear;avadd 0 20.0 10.5 0.0;avadd 1 24.5 2.5 -1.5;avadd 2 18.0 10.0 3.5;avadd 3 18.5 9.5 -2.0;avadd 4 28.0 3.0 -2.5;avadd 5 9.5 10.5 0.5;usptxt”
    \nalias usptxt “txt [M.A.D.E Inverse] That nigga is using the weapon : : H&K USP .45”<\/p>\n

    alias inv_elite “avclear;avadd 0 23.0 5.0 1.0;avadd 1 25.0 2.5 -0.0;avadd 2 21.5 5.0 2.0;avadd 3 22.0 4.0 -1;avadd 4 28.5 3.0 -1.5;avadd 5 13.0 5.0 0.5;elitetxt”
    \nalias elitetxt “txt [M.A.D.E Inverse] That nigga is using the weapon : : Dual Beretta 96G”<\/p>\n

    alias inv_m4a1 “avclear;avadd 0 20.5 8.0 4.0;avadd 1 21.5 3.5 4.0;avadd 2 19.5 7.5 6.0;avadd 3 19.5 7.0 2.0;avadd 4 25.5 4.0 3.5;avadd 5 10.5 8.0 4.0;m4a1txt”
    \nalias m4a1txt “txt [M.A.D.E Inverse] That nigga is using the weapon : : Colt M4A1 Carbine”<\/p>\n

    alias inv_scout “avclear;avadd 0 20.5 8.0 4.0;avadd 1 21.5 3.5 4.0;avadd 2 19.5 7.5 6.0;avadd 3 19.5 7.0 2.0;avadd 4 25.5 4.0 3.5;avadd 5 10.5 8.0 4.0;scouttxt”
    \nalias scouttxt “txt [M.A.D.E Inverse] That nigga is using the weapon : : Steyr Scout”<\/p>\n

    alias inv_awp “avclear;avadd 0 20.5 8.0 4.0;avadd 1 21.5 3.5 4.0;avadd 2 19.5 7.5 6.0;avadd 3 19.5 7.0 2.0;avadd 4 25.5 4.0 3.5;avadd 5 10.5 8.0 4.0;awptxt”
    \nalias awptxt “txt [M.A.D.E Inverse] That nigga is using the weapon : : AI Arctic Warfare\/Magnum”<\/p>\n

    alias inv_sg550 “avclear;avadd 0 20.5 8.0 4.0;avadd 1 21.5 3.5 4.0;avadd 2 19.5 7.5 6.0;avadd 3 19.5 7.0 2.0;avadd 4 25.5 4.0 3.5;avadd 5 10.5 8.0 4.0;sg550txt”
    \nalias sg550txt “txt [M.A.D.E Inverse] That nigga is using the weapon : : SIG SG-550 Sniper”<\/p>\n

    alias inv_g3sg1 “avclear;avadd 0 20.5 8.0 3.0;avadd 1 24.0 1.5 3.5;avadd 2 19.0 7.5 5.5;avadd 3 20.0 7.0 1.0;avadd 4 27.5 2.0 3.0;avadd 5 10.0 8.0 3.0;g3sg1txt”
    \nalias g3sg1txt “txt [M.A.D.E Inverse] That nigga is using the weapon : : H&K G3\/SG-1”<\/p>\n

    alias inv_mp5 “avclear;avadd 0 20.5 8.0 3.0;avadd 1 24.0 1.5 3.5;avadd 2 19.0 7.5 5.5;avadd 3 20.0 7.0 1.0;avadd 4 27.5 2.0 3.0;avadd 5 10.0 8.0 3.0;mp5txt”
    \nalias mp5txt “txt [M.A.D.E Inverse] That nigga is using the weapon : : H&K MP5 Navy”<\/p>\n

    alias inv_sg552 “avclear;avadd 0 20.5 8.0 3.0;avadd 1 24.0 1.5 3.5;avadd 2 19.0 7.5 5.5;avadd 3 20.0 7.0 1.0;avadd 4 27.5 2.0 3.0;avadd 5 10.0 8.0 3.0;sg552txt”
    \nalias sg552txt “txt [M.A.D.E Inverse] That nigga is using the weapon : : SIG SG-552 Commando<\/p>\n

    alias inv_m3 “avclear;avadd 0 20.5 7.0 3.5;avadd 1 24.5 0.5 3.0;avadd 2 19.5 6.5 4.5;avadd 3 19.5 5.5 1.5;avadd 4 29.0 1.5 2.0;avadd 5 11.5 6.5 3.0;m3txt”
    \nalias m3txt “txt [M.A.D.E Inverse] That nigga is using the weapon : : Benneli M3 Super90”<\/p>\n

    alias inv_xm1014 “avclear;avadd 0 21.0 2.5 1.5;avadd 1 20.0 4.5 2.5;avadd 2 20.0 4.5 1.0;avadd 3 19.5 1.5 -0.5;avadd 4 24.5 4.5 2.0;avadd 5 11.0 2.0 1.0;xm1014txt”
    \nalias xm1014txt “txt [M.A.D.E Inverse] That nigga is using the weapon : : Benneli XM1014”<\/p>\n

    alias inv_m249 “avclear;avadd 0 21.0 2.5 1.5;avadd 1 20.0 4.5 2.5;avadd 2 20.0 4.5 1.0;avadd 3 19.5 1.5 -0.5;avadd 4 24.5 4.5 2.0;avadd 5 11.0 2.0 1.0;m249txt”
    \nalias m249txt “txt [M.A.D.E Inverse] That nigga is using the weapon : : FN M249 Para”<\/p>\n

    alias inv_hegrenade “avclear;avadd 0 21.5 6.0 0.5;avadd 1 27.0 -7.0 5.0;avadd 2 21.0 5.0 1.0;avadd 3 21.0 4.0 -2.0;avadd 4 30.5 -6.0 3.0;avadd 5 11.5 6.0 0.0;hegrenadetxt”
    \nalias hegrenadetxt “txt [M.A.D.E Inverse] That nigga is using the weapon : : High Explosive Grenade”<\/p>\n

    alias inv_smokegrenade “avclear;avadd 0 21.5 6.0 0.5;avadd 1 27.0 -7.0 5.0;avadd 2 21.0 5.0 1.0;avadd 3 21.0 4.0 -2.0;avadd 4 30.5 -6.0 3.0;avadd 5 11.5 6.0 0.0;smoketxt”
    \nalias smoketxt “txt [M.A.D.E Inverse] That nigga is using the weapon : : Smoke Gas Grenade”<\/p>\n

    alias inv_flashbang “avclear;avadd 0 21.5 6.0 0.5;avadd 1 27.0 -7.0 5.0;avadd 2 21.0 5.0 1.0;avadd 3 21.0 4.0 -2.0;avadd 4 30.5 -6.0 3.0;avadd 5 11.5 6.0 0.0;flashbangtxt”
    \nalias flashbangtxt “txt [M.A.D.E Inverse] That nigga is using the weapon : : Flash Bang Grenade”<\/p>\n

    alias inv_knife “avclear;avadd 0 19.0 11.0 0.0;avadd 1 26.0 1.5 -0.5;avadd 2 17.0 11.5 2.5;avadd 3 18.0 10.0 -1.5;avadd 4 28.5 2.5 -1.5;avadd 5 10.0 11.0 0.5;knifetxt”
    \nalias knifetxt “txt [M.A.D.E Inverse] That nigga is using the weapon : : Bowie Knife”<\/p>\n

    alias inv_ak47 “avclear;avadd 0 22.5 4.0 4.0;avadd 1 25.0 1.5 3.5;avadd 2 21.5 2.5 4.0;avadd 3 21.5 2.5 2.0;avadd 4 28.0 1.5 2.5;avadd 5 11.5 4.0 4.0;ak47txt”
    \nalias ak47txt “txt [M.A.D.E Inverse] That nigga is using the weapon : : AK-47”<\/p>\n

    alias inv_galil “avclear;avadd 0 22.5 4.0 4.0;avadd 1 25.0 1.5 3.5;avadd 2 21.5 2.5 4.0;avadd 3 21.5 2.5 2.0;avadd 4 28.0 1.5 2.5;avadd 5 11.5 4.0 4.0;galiltxt”
    \nalias galiltxt “txt [M.A.D.E Inverse] That nigga is using the weapon : : IMI Galil”<\/p>\n

    alias inv_c4 “avclear;avadd 0 21.0 7.0 -0.5;avadd 1 23.5 5.0 -1.0;avadd 2 19.5 7.0 1.5;avadd 3 20.0 5.0 -2.5;avadd 4 26.5 4.0 -1.5;avadd 5 13.0 6.5 -0.0;c4txt”
    \nalias c4txt “txt [M.A.D.E Inverse] That nigga is using the weapon : : C4 Backpack”<\/p>\n

    alias inv_tactical “avclear;avadd 0 20.5 10.5 1.5;avadd 1 26.5 2.0 0.0;avadd 2 21.5 10.5 6.0;avadd 3 19.0 11.0 0.0;avadd 4 28.5 4.5 -0.0;avadd 5 13.0 9.5 1.5;shieldtxt”
    \nalias shieldtxt “txt [M.A.D.E Inverse] That nigga is using the weapon : : Ballistic Shield IIIA”<\/p>\n

    alias inv_ “avclear;avadd 0 20.7 7.0 2.9;avadd 1 24.0 1 4.8;avadd 2 10 9 -0.5;txt .WAITING FOR TARGET.”<\/p>\n

    \/\/AUTO RECOIL SETTINGS\/\/
    \nalias rec-usp “recoil 0.15”
    \nalias rec-glock18 “recoil 0.15”
    \nalias rec-p228 “recoil 0.11”
    \nalias rec-elite “recoil 0.29”
    \nalias rec-fiveseven “recoil 0.15”
    \nalias rec-deagle “recoil 0.015”
    \nalias rec-xm1014 “recoil 1.8”
    \nalias rec-m3 “recoil 1.8”
    \nalias rec-mp5 “recoil 1.6892”
    \nalias rec-tmp “recoil 1.66”
    \nalias rec-p90 “recoil 1.709”
    \nalias rec-mac10 “recoil 1.71”
    \nalias rec-ump45 “recoil 1.72”
    \nalias rec-ak47 “recoil 1.8”
    \nalias rec-sg552 “recoil 1.6”
    \nalias rec-m4a1 “recoil 1.5”
    \nalias rec-aug “recoil 1.718”
    \nalias rec-m249 “recoil 1.82”
    \nalias rec-scout “recoil 1”
    \nalias rec-awp “recoil 1.07”
    \nalias rec-g3sg1 “recoil 0.018”
    \nalias rec-sg550 “recoil 0.027”
    \nalias rec-knife “recoil 0.0282”
    \nalias rec-flashbang “recoil 1.282”
    \nalias rec-hegrenade “recoil 1.282”
    \nalias rec-smokegrenade “recoil 1.282”
    \nalias rec-c4 “recoil 0.0”
    \nalias rec-tactical “recoil 0.282”
    \nalias rec- “recoil 0.302”<\/p>\n

    alias pistolx “avadd 0 20.2 6.2 1.211;avadd 1 26.3 7.22 3.44;;avadd 3 18.34 6.31 1.47;avadd 2 13.23 6.54 2”
    \nalias pistolxj “avadd 2 12.2 6 3”
    \nalias pistolvec “avclear;pistolx;pistolxj;recoil 0.018”<\/p>\n

    alias coltset “#cl_rate 9000;#ex_interp .03”
    \nalias colt-0 “avadd 0 20.42 9.714 2.123;avadd 0 20.062 6.24 1.62”
    \nalias colt-1 “avadd 1 25.13 6.22 2.053
    \nalias colt-2 “avadd 2 12.13 8.92 3.95;avadd 3 18.34 6.31 1.47”
    \nalias coltvec1! “avclear;colt-0;colt-1;colt-2;coltset;recoil 1.55”
    \nalias coltvec “coltvec1!”<\/p>\n

    alias sigx “avadd 0 20.13 4.43 2.14;;avadd 3 18.34 6.31 1.47avadd 1 24.43.4.43.2.35;avadd 2 13.43 3.43 3.45”
    \nalias sigvec “recoil 1.75;avclear;sigx”<\/p>\n

    alias aug-numbers “avadd 0 22.61 6.86 2.32;avadd 1 27.58 4.89 3.69;avadd 2 12.6 9 4”
    \nalias augsetup “recoil 1.65”
    \nalias augvec “avclear;aug-numbers;augsetup”<\/p>\n

    alias ak-01.5 “avadd 0 17.83 11.143 1.7490”
    \nalias ak-11.5 “avadd 1 25.72 4.12 2.63”
    \nalias ak-21.5 “avadd 2 8.12 12.32 3.56;avadd 3 18.34 6.31 1.47”
    \nalias akvec “avclear;ak-01.5;ak-11.5;ak-21.5;recoil 1.665;#ex_interp .03”<\/p>\n

    alias scoutx “avadd 0 20.2 6.2 1.211;avadd 1 26.3 7.22 3.44;;avadd 3 18.34 6.31 1.47;avadd 2 13.23 6.54 2”
    \nalias scoutxj “avadd 2 12.2 6 3”
    \nalias scoutvec “avclear;scoutx;scoutxj;recoil 0”<\/p>\n

    alias awpx “avadd 0 21.331 7.19 1.91;avadd 1 25.73 6.72 3.01;avadd 2 12.41 6.65 3.8”
    \nalias awpvec “avclear;awpx;recoil 0”<\/p>\n

    alias smg-numbers “avadd 0 22.78 6.60 2.3;avadd 1 27.4 5 2.555;avadd 2 13.23 6.54 2”
    \nalias smgsetup “recoil 1.45”
    \nalias mp5vec “avclear;smg-numbers;smgsetup”<\/p>\n

    alias para-numbers “avadd 0 21.72 6.52 3.42;avadd 1 27.85 4.19 3.55;avadd 2 13.23 6.54 2”
    \nalias parasetup “recoil 1.78”
    \nalias paravec “avclear;para-numbers;parasetup”<\/p>\n

    alias g3-numbers “avadd 0 21.45 6.425 1.618;avadd 1 23.4 3.9 3.01;avadd 2 13.23 6.54 2”
    \nalias g3setup “recoil 1.3”
    \nalias snipervec “avclear;g3-numbers;g3setup”<\/p>\n

    alias knife-numbers “avadd 0 23 7 2;avadd 1 27 4 3;avadd 2 13.23 6.54 2;”
    \nalias knifesetup “recoil 1.98”
    \nalias knifevec “avclear;knife-numbers;knifesetup”<\/p>\n

    alias xm-numbers “avadd 0 22.419 5.913 2.61;avadd 1 26.74 4.19 3.84;avadd 2 13.23 6.54 2”
    \nalias xmsetup “recoil 1.57”
    \nalias shotgunvec “avclear;xm-numbers;xmsetup”<\/p>\n

    \/\/AUTO VECS SETTINGS\/\/
    \nalias vec-pis “pistolvec;txt |[ Pistol ]|”
    \nalias vec-deagle “pistolvec;txt |[ Deagle ]|”
    \nalias vec-xm1014 “shotgunvec;txt |[ Auto Shotty ]|”
    \nalias vec-m3 “shotgunvec;txt |[ Pump Shotty ]|”
    \nalias vec-mp5 “mp5vec;txt |[ Mp5 ]|”
    \nalias vec-tmp “mp5vec;txt |[ Tmp ]|”
    \nalias vec-p90 “mp5vec;txt |[ P90 ]|”
    \nalias vec-mac10 “mp5vec;txt |[ Mac10 ]|”
    \nalias vec-ump45 “mp5vec;txt |[ Ump45 ]|”
    \nalias vec-ak47 “akvec;txt |[ AK47 ]|”
    \nalias vec-sg552 “sigvec;txt |[ SiG ]|”
    \nalias vec-m4a1 “coltvec;txt |[ Colt ]|”
    \nalias vec-aug “augvec;txt |[ AUG ]|”
    \nalias vec-m249 “paravec;txt |[ Para ]|”
    \nalias vec-scout “scoutvec;txt |[ Scout ]|”
    \nalias vec-awp “awpvec;txt |[ Awp ]|”
    \nalias vec-g3sg1 “snipervec;txt |[ G3SG1 ]|”
    \nalias vec-sg550 “snipervec;txt |[ SG550 ]|”
    \nalias vec-knife “knifevec;txt |[ knife ]|”<\/p>\n

    \/\/ xqz2 style
    \nalias +doaim “aim 1;lock 1”
    \nalias -doaim “aim 0;lock 0”<\/p>\n

    \/\/ temporary aim thru wall
    \nalias +thru “aimthru 1”
    \nalias -thru “aimthru 0”<\/p>\n

    \/\/ hlh style
    \nalias +doshoot “aim 1;.wait;.+attack”
    \nalias -doshoot “.-attack; aim 0”<\/p>\n

    \/\/ use this aiming method with a small fov to get around aimbot detection
    \nalias +csgaim “aim 1;later 0.01 .+attack;later 0.01 aim 0”
    \nalias -csgaim “later 0.01 .-attack”<\/p>\n

    “*” “+ REMOVALS” { \/\/ remove certain aspects from the game
    \n“*” “nospread: 1” “nospread 1” \/\/ removes recoil using bullet trajectory (Everytime)
    \n“*” “nospread: 2” “nospread 2” \/\/ removes recoil using bullet trajectory (when shooting)
    \n“*” “nospread: off” “nospread 0”
    \n“*” “norecoil:off” “recoil 0.0” \/\/ dont compensate recoil
    \n“*” “norecoil:soft” “recoil 0.7” \/\/ light recoil compensation
    \n“*” “norecoil:best” “recoil 1.0” \/\/ ideal recoil compensation
    \n“*” “norecoil:max” “recoil 1.4” \/\/ recoil moves your weapon down instead of up
    \n“*” “autorecoil on\/off” “autorecoil change” \/\/ change recoil automatically<\/p>\n

    “*” “+ AIMING VECTORS” { \/\/ aiming vectors for the vector based aimbot
    \n“*” “new-head” “modelaim 0;NewAimHead” \/\/ aim for head
    \n“*” “head” “modelaim 0;HeadBunny” \/\/ aim for head (old setting)
    \n“*” “chest” “modelaim 0;HeartBunny” \/\/ aim for chest
    \n“*” “stomach” “modelaim 0;StomachBunny” \/\/ aim for stomach
    \n“*” “testies” “modelaim 0;TestieBunny” \/\/ aim for testies
    \n“*” “–draw vectors–” “avdraw 1” \/\/ draw aiming vectors
    \n“*” “–drawing off–” “avdraw 0” \/\/ disable aim vector drawing<\/p>\n

    “*” “+ TARGET MODES” { \/\/ target recheck style
    \n“*” “targetmode: 0” “targetmode 0” \/\/ best (GLviewport)
    \n“*” “targetmode: 1” “targetmode 1” \/\/ OGC 8,9,10 style (PreV_CalcRefdef)
    \n“*” “targetmode: 2” “targetmode 2” \/\/ Meta Cheat style, 3rd viewport (HUD_Redraw)<\/p>\n

    “*” “+ AIMBOT” { \/\/ aiming assistance
    \n“*” “+ HITBOX AIM” { \/\/ hitbox aiming
    \n“*” “hitboxaim” “hitboxaim change” \/\/hitbox on, and vecaim off
    \n“*” “drawhitbox on\/off” “drawhitbox change”
    \n“*” “head hitbox setting” “hitboxaim 1;hitbox 11;drawhitbox 1” \/\/ settings for head aim
    \n“*” “hitbox: up 1” “hitbox up 1”
    \n“*” “hitbox down 1” “hitbox down 1”
    \n}
    \n“*” “+ ACTIVATION” { \/\/ bind aiming functions to mouse buttons
    \n“*” “mouse1: csg proof” “bind mouse1 +csgaim; shoot 0;lock 0;fov 25” \/\/ correct aim once before shooting. Use this to get around csguard aimbot detection.
    \n“*” “mouse1: hlh style” “bind mouse1 +doshoot; shoot 0;lock 0;aim 0” \/\/ aim while shooting, as in HLH
    \n“*” ” mouse2: csg proof” “bind mouse2 +csgaim; shoot 0;lock 0;fov 25” \/\/ correct aim once before shooting. Use this to get around csguard aimbot detection.
    \n“*” ” mouse2: xqz2 style” “bind mouse2 +doaim; shoot 0;lock 0;aim 0” \/\/ aim while button is pressed.
    \n“*” ” mouse2: hlh style” “bind mouse2 +doshoot; shoot 0;lock 0” \/\/ aim while shooting, as in HLH
    \n“*” ” mouse2: aimthru” “bind mouse2 +thru; aimthru 0” \/\/ aim through walls while button is pressed
    \n“*” “mouse3: csg proof” “bind mouse3 +csgaim; shoot 0;lock 0;fov 25” \/\/ correct aim once before shooting. Use this to get around csguard aimbot detection.
    \n“*” “mouse3: xqz2 style” “bind mouse3 +doaim; shoot 0;lock 0;aim 0” \/\/ aim while button is pressed.
    \n“*” “mouse3: hlh style” “bind mouse3 +doshoot shoot 0;lock 0” \/\/ aim while shooting, as in HLH
    \n“*” “mouse3: aimthru” “bind mouse3 +thru; aimthru 0” \/\/ aim through walls while button is pressed
    \n“*” “unbind mouse1\/2\/3” “unbind mouse1;unbind mouse2;unbind mouse3” \/\/ remove ogc mouse button binds (restores HL binds)
    \n“*” “- autoshoot -” “aim 1;shoot 1” \/\/ aims and shoots automatically (csg detectable)
    \n“*” “- autoaim -” “aim 1;shoot 0” \/\/ aims automatically (csg detectable)
    \n“*” “- both off -” “shoot 0;aim 0″ \/\/ autoaim and autoshoot off (csg detectable)<\/p>\n

    ; Menu variables
    \nenable_new_aim_method=0
    \nenable_crosshair=1
    \nenable_antizoom=0
    \nenable_remove_flash=1
    \nenable_wallhack=0
    \nenable_aimhack=1
    \nenable_ballhack=1<\/p>\n

    alias (colt_vec,”clearvecs;colt_stand_1;colt_duck_1;;recoil 1.77″)
    \nalias (ak_vec,”clearvecs;ak_stand_1;ak_duck_1;recoil 1.86″)
    \nalias (pistol_vec,”clearvecs;pistol_stand_1;pistol_duck_1;recoil 0.02″)
    \nalias (shotgun_vec,”clearvecs;shotgun_stand;shotgun_duck;recoil 1.57″)
    \nalias (smg_vec,”clearvecs;smg_stand_1;smg_duck_1;recoil 1.49″)
    \nalias (sig_vec,”clearvecs;sig_stand_1;sig_duck_1;recoil 1.65″)
    \nalias (aug_vec,”clearvecs;aug_stand_1;aug_duck_1;recoil 1.65″)
    \nalias (para_vec,”clearvecs;para_stand_1;para_duck_1;recoil 1.88″)
    \nalias (autosnip_vec,”clearvecs;sniper_stand_1;sniper_duck_1;recoil 1.16″)
    \nalias (awp_vec,”clearvecs;sniper_stand_1;sniper_duck_1;recoil 1.12″)
    \nalias (scout_vec,”clearvecs;sniper_stand_1;sniper_duck_1;recoil 1.03”)<\/p>\n

    addvec (colt_stand_1,0,19.53,6.47,2.02)
    \naddvec (colt_stand_2,0,15.91,2.52,8.72)
    \naddvec (colt_stand_3,0,12.81,8.52,-6.28)
    \naddvec (colt_duck_1,1,24.86,5.58,1.75)
    \naddvec (colt_duck_2,1,18.82,-6.55,7.52)
    \naddvec (colt_duck_3,1,15.22,2.45,-8.22)<\/p>\n

    addvec (ak_stand_1,0,19.74,6.68,1.94)
    \naddvec (ak_stand_2,0,15.91,2.52,8.72)
    \naddvec (ak_stand_3,0,12.81,8.52,-6.28)
    \naddvec (ak_duck_1,1,24.79,5.42,1.73)
    \naddvec (ak_duck_2,1,18.82,-6.55,7.52)
    \naddvec (ak_duck_3,1,15.22,2.45,-8.22)<\/p>\n

    addvec (pistol_stand_1,0,19.76,6.52,1.72)
    \naddvec (pistol_stand_2,0,15.91,2.52,8.72)
    \naddvec (pistol_stand_3,0,12.81,8.52,-6.28)
    \naddvec (pistol_duck_1,1,24.82,5.45,1.52)
    \naddvec (pistol_duck_2,1,18.82,-6.55,7.52)
    \naddvec (pistol_duck_3,1,15.22,2.45,-8.22)<\/p>\n

    addvec (shotgun_stand,0,22.419,5.913,2.61)
    \naddvec (shotgun_duck,1,26.74,4.19,3.84)<\/p>\n

    addvec (smg_stand_1,0,19.73,6.61,2.01)
    \naddvec (smg_stand_2,0,15.91,2.52,8.72)
    \naddvec (smg_stand_3,0,12.81,8.52,-6.28)
    \naddvec (smg_duck_1,1,24.52,5.48,1.98)
    \naddvec (smg_duck_2,1,18.82,-6.55,7.52)
    \naddvec (smg_duck_3,1,15.22,2.45,-8.22<\/p>\n

    addvec (sig_stand_1,0,19.76,6.57,2.02)
    \naddvec (sig_stand_2,0,15.91,2.52,8.72)
    \naddvec (sig_stand_3,0,12.81,8.52,-6.28)
    \naddvec (sig_duck_1,1,25.34,5.32,1.82)
    \naddvec (sig_duck_2,1,18.82,-6.55,7.52)
    \naddvec (sig_duck_3,1,15.22,2.45,-8.22)<\/p>\n

    addvec (aug_stand_1,0,19.62,6.46,1.93)
    \naddvec (aug_stand_2,0,15.91,2.52,8.72)
    \naddvec (aug_stand_3,0,12.81,8.52,-6.28)
    \naddvec (aug_duck_1,1,24.87,5.48,2.21)
    \naddvec (aug_duck_2,1,18.82,-6.55,7.52)
    \naddvec (aug_duck_3,1,15.22,2.45,-8.22)<\/p>\n

    addvec (para_stand_1,0,19.76,6.64,1.98)
    \naddvec (para_stand_2,0,15.91,2.52,8.72)
    \naddvec (para_stand_3,0,12.81,8.52,-6.28)
    \naddvec (para_duck_1,1,24.51,5.36,1.82)
    \naddvec (para_duck_2,1,18.82,-6.55,7.52)
    \naddvec (para_duck_3,1,15.22,2.45,-8.22)<\/p>\n

    addvec (sniper_stand_1,0,19.86,6.51,2.12)
    \naddvec (sniper_stand_2,0,15.91,2.52,8.72)
    \naddvec (sniper_stand_3,0,12.81,8.52,-6.28)
    \naddvec (sniper_duck_1,1,24.62,5.28,1.89)
    \naddvec (sniper_duck_2,1,18.82,-6.55,7.52)
    \naddvec (sniper_duck_3,1,15.22,2.45,-8.22)<\/p>\n

    [Aimbot]
    \nActive=1
    \nDeathmatch=0
    \nAimkey=0
    \nAutoshoot=0
    \nNoSpread=1
    \nNoRecoil=0
    \nSilent=0
    \nSmooth=0
    \nAimspot=11
    \nDrawAimspot=1
    \nFOV=0
    \nDrawFOV=0
    \nMinDistance=170
    \nDrawMinDistance=0<\/p>\n

    [ESP]
    \nStyle=1
    \nFar=1<\/p>\n

    [NoFlash]
    \nRemoveFlash = 1
    \nDrawMessage = 1
    \nFlashRemoval = 1<\/p>\n

    \/\/ sXe Disabler 2.8 by NoLoader
    \n\/\/ only nonSteam<\/p>\n

    \/\/ Tecla F11 para activar\/Desactivar el Cheat.
    \n\/\/ 1 = Activate
    \n\/\/ 0 = Desactivate<\/p>\n

    nosmoke 1
    \nnorecoil 1<\/p>\n

    [Aimbot]
    \nNoSpread=11
    \nAutoshoot=0
    \nSmooth=0
    \nAimspot=11
    \nSilent=0
    \nDrawAimspot=1<\/p>\n

    [ESP]
    \nDraw=1
    \nFar=1<\/p>\n

    \/\/————————–\/
    \n\/\/GSAIM VECS \/
    \n\/\/————————\/<\/p>\n

    \/\/ GSAIM FOR AUG
    \nalias AUG1 “avadd 0 21 10.1 0;”
    \nalias AUG2 “avadd 1 22.5 3.75 4.25;”
    \nalias AUG3 “avadd 2 20 9.25 5;”
    \nalias AUG4 “avadd 3 20.25 9.5 0;”
    \nalias AUG5 “avadd 4 26.5 5.25 3.4;”
    \nalias AUG6 “avadd 5 9.5 9.5 0.75;”
    \nalias gsaimAUG “avclear; AUG1; AUG2; AUG3; AUG4; AUG5; AUG6; txt GSAIM FOR AUG Loaded”<\/p>\n

    \/\/ GSAIM FOR SIG
    \nalias SIG1 “avadd 0 21 10.1 0;”
    \nalias SIG2 “avadd 1 22.5 3.75 4.25;”
    \nalias SIG3 “avadd 2 20 9.25 5;”
    \nalias SIG4 “avadd 3 20.25 9.5 0;”
    \nalias SIG5 “avadd 4 26.5 5.25 3.4;”
    \nalias SIG6 “avadd 5 9.5 9.5 0.75;”
    \nalias gsaimSIG “avclear; SIG1; SIG2; SIG3; SIG4; SIG5; SIG6; txt GSAIM FOR SIG Loaded”<\/p>\n

    \/\/ GSAIM FOR DEAGLE
    \nalias DEAG1 “avadd 0 20 10.1 0;”
    \nalias DEAG2 “avadd 1 26.5 3 -1;”
    \nalias DEAG3 “avadd 2 20 10.5 4;”
    \nalias DEAG4 “avadd 3 20.25 9.5 -1.5;”
    \nalias DEAG5 “avadd 4 30.25 3.75 -2;”
    \nalias DEAG6 “avadd 5 10.75 10.75 0.5;”
    \nalias gsaimDEAG “avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded”<\/p>\n

    \/\/ GSAIM FOR M4A1
    \nalias M4A11 “avadd 0 21 10.1 0;”
    \nalias M4A12 “avadd 1 23 4 4.5;”
    \nalias M4A13 “avadd 2 20 7 6;”
    \nalias M4A14 “avadd 3 20.75 6.5 2.1;”
    \nalias M4A15 “avadd 4 27 4.25 3.5;”
    \nalias M4A16 “avadd 5 11.5 8 2.5;”
    \nalias gsaimM4A1 “avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded”<\/p>\n

    \/\/ GSAIM FOR AK47
    \nalias AK471 “avadd 0 20 10.1 0;”
    \nalias AK472 “avadd 1 25.25 1.5 3;”
    \nalias AK473 “avadd 2 22.5 7.25 4.25;”
    \nalias AK474 “avadd 3 22.5 3 2.25;”
    \nalias AK475 “avadd 4 29 1.5 2.25;”
    \nalias AK476 “avadd 5 14 4 3;”
    \nalias gsaimAK47 “avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded”<\/p>\n

    \/\/ GSAIM FOR SCOUT
    \nalias SCOUT1 “avadd 0 20 10.1 0;”
    \nalias SCOUT2 “avadd 1 23 4 4.5;”
    \nalias SCOUT3 “avadd 2 20 7 6;”
    \nalias SCOUT4 “avadd 3 20.75 6.5 2.1;”
    \nalias SCOUT5 “avadd 4 27 4.25 3.5;”
    \nalias SCOUT6 “avadd 5 11.5 8 2.5;”
    \nalias gsaimSCOUT “avclear; SCOUT1; SCOUT2; SCOUT3; SCOUT4; SCOUT5; SCOUT6; txt GSAIM FOR SCOUT Loaded”<\/p>\n

    \/\/ GSAIM FOR USP
    \nalias USP1 “avadd 0 21 10.1 0;”
    \nalias USP2 “avadd 1 26.5 3 -1;”
    \nalias USP3 “avadd 2 20 7 4;”
    \nalias USP4 “avadd 3 20.25 9.5 -1.5;”
    \nalias USP5 “avadd 4 30.25 3.75 -2;”
    \nalias USP6 “avadd 5 10.75 10.75 0.5;”
    \nalias gsaimUSP “avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded”<\/p>\n

    \/\/ GSAIM FOR GLOCK
    \nalias GLOCK1 “avadd 0 21 10.1 0;”
    \nalias GLOCK2 “avadd 1 26.5 3 -1;”
    \nalias GLOCK3 “avadd 2 20 7 4;”
    \nalias GLOCK4 “avadd 3 20.25 9.5 -1.5;”
    \nalias GLOCK5 “avadd 4 30.25 3.75 -2;”
    \nalias GLOCK6 “avadd 5 10.75 10.75 0.5;”
    \nalias gsaimGLOCK “avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded”<\/p>\n

    \/\/ GSAIM FOR MP5
    \nalias MP51 “avadd 0 21 10.1 0;”
    \nalias MP52 “avadd 1 24 2.25 4.5;”
    \nalias MP53 “avadd 2 20 7.5 5.5;”
    \nalias MP54 “avadd 3 21 7 1.5;”
    \nalias MP55 “avadd 4 29 2.5 3;”
    \nalias MP56 “avadd 5 13.5 7.5 2.5;”
    \nalias gsaimMP5 “avclear; MP51; MP52; MP53; MP54; MP55; MP56; txt GSAIM FOR MP5navy Loaded”<\/p>\n

    \/\/ GSAIM FOR G3SG1
    \nalias G3SG11 “avadd 0 21 10.1 0;”
    \nalias G3SG12 “avadd 1 24 2.25 4.5;”
    \nalias G3SG13 “avadd 2 20 7.5 5.5;”
    \nalias G3SG14 “avadd 3 21 7 1.5;”
    \nalias G3SG15 “avadd 4 29 2.5 3;”
    \nalias G3SG16 “avadd 5 13.5 7.5 2.5;”
    \nalias gsaimG3SG1 “avclear; G3SG11; G3SG12; G3SG13; G3SG14; G3SG15; G3SG16; txt GSAIM FOR G3SG1 Loaded”<\/p>\n

    \/\/ Hitbox Vecs \/\/
    \n\/\/______________<\/p>\n

    \/\/ Ultimate Vecs – Made By Jere –
    \nalias Ult-1 “avclear;nospread 2;avadd 0 2.9 1.33 -0.3; avadd 1 2.1 1.92 0.4; txt Ultimate Vecs Number one ;”
    \nalias Ult-2 “avclear;nospread 2;avadd 0 3.2 -0.65 -0.6; avadd 1 2.8 0.76 -0.2; txt Ultimate Vecs Number two ;”
    \nalias Ult-3 “avclear;nospread 2;avadd 0 1.66 2.84 0.35; avadd 1 3.1 -0.43 0.21; txt Ultimate Vecs Number three ;”
    \nalias Ult-4 “avclear;nospread 2;avadd 0 -0.91 1.12 -0.9; avadd 1 3.61 1.42 0.33; txt Ultimate Vecs Number four ;”
    \nalias Ult-5 “avclear;nospread 2;avadd 0 -1.13 -1.62 0.14; avadd 1 -1.66 -0.31 0.6; txt Ultimate Vecs Number five ;”
    \nalias Ult-6 “avclear;nospread 2;avadd 0 2.16 0.86 -1.3; avadd 1 3.21 0.73 -1.4; txt Ultimate Vecs Number six ;”<\/p>\n

    \/\/ Gore Vecs – Made By Jere –
    \nalias Gore-o “avadd 0 2.9 0.21 0;avadd 1 2.1 1.92 0;”
    \nalias Gore-n “avadd 0 2.9 0.21 1.3;avadd 1 2.1 1.92 -0.4;”
    \nalias Gore-e “avadd 0 2.9 0.21 -1.3;avadd 1 2.1 1.92 0.4;”
    \nalias Gore-one “avclear;nospread 2;Gore-o;Gore-n;Gore-e; txt ::: GORE VECS Number one ::: ;”<\/p>\n

    alias Gore-t “avadd 0 3.2 -0.65 0;avadd 1 2.8 0.76 0;”
    \nalias Gore-w “avadd 0 3.2 -0.65 0.6;avadd 1 2.8 0.76 0.2;”
    \nalias Gore-o “avadd 0 3.2 -0.65 -0.6;avadd 1 2.8 0.76 -0.2;”
    \nalias Gore-two “avclear;nospread 2;Gore-t;Gore-w;Gore-o; txt ::: GORE VECS Number two ::: ;”<\/p>\n

    alias Gore-th “avadd 0 -0.91 1.12 0;avadd 1 3.61 1.42 0;”
    \nalias Gore-r “avadd 0 -0.91 1.12 -0.9;avadd 1 3.61 1.42 -0.33;”
    \nalias Gore-ee “avadd 0 -0.91 1.12 0.9;avadd 1 3.61 1.42 0.33;”
    \nalias Gore-three “avclear;nospread 2;Gore-th;Gore-r;Gore-ee; txt ::: GORE VECS Number three ::: ;”<\/p>\n

    alias Gore-f “avadd 0 1.66 2.84 0;avadd 1 3.1 -0.43 0;”
    \nalias Gore-o “avadd 0 1.66 2.84 -2.35;avadd 1 3.1 -0.43 -1.21;”
    \nalias Gore-ur “avadd 0 1.66 2.84 2.35;avadd 1 3.1 -0.43 1.21;”
    \nalias Gore-four “avclear;nospread 2;Gore-f;Gore-o;Gore-ur; txt ::: GORE VECS Number four ::: ;”<\/p>\n

    \/\/ FSP VEC TEAM GSAIM HITBOXES \/\/
    \n\/\/_______________________________<\/p>\n

    \/\/Lenny and Alucard’s AK HB GSaim vec
    \nalias hbak0 “avadd 0 2.44 0.75 0.05”
    \nalias hbak1 “avadd 1 3.21 0.87 -0.06”
    \nalias hbak2 “avadd 2 2.52 1.12 0.60”
    \nalias hbak3 “avadd 3 2.64 2.20 0.40”
    \nalias hbak4 “avadd 4 2.50 1.10 0.40”
    \nalias hbak5 “avadd 5 2.70 1.30 0.40”
    \nalias hbakv1 “gsaim 1;avclear;hbak0;hbak1;hbak2;hbak3;hbak4;hbak5;nospread 2;recoil 1.70;txt Lenny and Alucard’s Ak Vec v1”<\/p>\n

    \/\/Alucard Multibox
    \nalias multihitbox “gsaim 0;hitbox 11;avclear;avadd 0 3.563 -0.632 .45;avadd 1 2.534 -0.632 2.34;recoil 1.3;txt [FSP Vec Team] Multi Weapon Vec [LTFX 100x DEAGLE, Colt, and Scout]”<\/p>\n

    \/\/Lenny & scottyboy90’s Deag. HB GSaim vec
    \nalias dhb0 “avadd 0 1.64 0.25 -0.05”
    \nalias dhb1 “avadd 1 2.01 1.37 0.14”
    \nalias dhb2 “avadd 2 1.62 1.32 0.40”
    \nalias dhb3 “avadd 3 2.54 1.90 -0.30”
    \nalias dhb4 “avadd 4 1.90 1.30 0.00”
    \nalias dhb5 “avadd 5 1.90 1.30 0.20”
    \nalias dhbv2 “gsaim 1;avclear;dhb0;dhb1;dhb2;dhb3;dhb4;dhb5;nospread 2;recoil 0.05;txt Lenny and scottyboy90’s HB GSaim Deagle Vec v2”<\/p>\n

    \/\/======================================================
    \n\/\/Aimbot Scripts
    \n\/\/======================================================<\/p>\n

    alias +kill “#kill”
    \nalias -kill “#+attack”<\/p>\n

    \/\/DOD Style
    \nalias dodshoot+ “ltfxspeed 2”
    \nalias dodshoot- “ltfxspeed 0”<\/p>\n

    \/\/HLH Style
    \nalias doshooton “aim 1;#wait;#+attack”
    \nalias doshootoff “#-attack; aim 0”<\/p>\n

    \/\/HLH3 Duck Style
    \nalias duckshooton “#+duck;aim 1;#wait;#+attack”
    \nalias duckshootoff “#-duck;#-attack; aim 0”<\/p>\n

    \/\/HLH4 Jump Style
    \nalias jumpshooton “#+jump;aim 1;#wait;#+attack”
    \nalias jumpshootoff “#-jump;#-attack; aim 0”<\/p>\n

    \/\/BD Style
    \nalias bdshooton “aim 1;shoot 1;ltfxaspeed 1”
    \nalias bdshootoff “aim 0;shoot 0;ltfxaspeed 0”<\/p>\n

    \/\/XQZ2 Style
    \nalias doaimon “aim 1;#+attack”
    \nalias doaimoff “#-attack;aim 0”<\/p>\n

    \/\/======================================================
    \n\/\/Hitbox Adjustments Example
    \n\/\/======================================================<\/p>\n

    alias headh1 “hadj_f 1.0;hadj_h 1.0;hadj_r 1.0”
    \n\/\/Call this
    \nalias headhitbox “headh1;hitbox 1;avdraw 1;hitboxaim 1”<\/p>\n

    alias +aim “aim 1”
    \nalias -aim “aim 0”
    \nalias “ts” “mytarget 0”
    \nalias “cts” “mytarget 1”
    \nalias “aim_m2” “bind mouse2 +aim”
    \nalias “aim_m3” “bind mouse3 +aim”
    \nalias boxes “box 1; bind mouse3 boxes2”
    \nalias boxes2 “box 0; bind mouse3 boxes”<\/p>\n

    \/\/ ZOOMING
    \nalias +dozoom “zoom 30”
    \nalias -dozoom “zoom 90”<\/p>\n

    \/\/ continuous zoom: medium
    \nalias +cm1 “czoom 2” \/\/ start zoom in with speed 2
    \nalias -cm1 “czoom 0;alias +cm +cm2;alias -cm -cm2” \/\/ stop zoom
    \nalias +cm2 “czoom 1000” \/\/ 1000 resets zoom
    \nalias -cm2 “alias +cm +cm1;alias -cm -cm1”
    \nalias +cm +cm1
    \nalias -cm -cm1<\/p>\n

    \/\/ continuous zoom: fast
    \nalias +cf1 “czoom 4” \/\/ start zoom in with speed 2
    \nalias -cf1 “czoom 0;alias +cf +cf2;alias -cf -cf2” \/\/ stop zoom
    \nalias +cf2 “czoom 1000” \/\/ 1000 resets zoom
    \nalias -cf2 “alias +cf +cf1;alias -cf -cf1″
    \nalias +cf +cf1
    \nalias -cf -cf1<\/p>\n

    \/\/”*” “+ Aimbot” {
    \n\/\/ “1” “Aimbot On\/Off” “aim change”
    \n\/\/ “2” “aim with Mouse2” “aim_m2”
    \n\/\/ “3” “aim with Mouse3” “aim_m3”
    \n\/\/ “4” “aim at Ts” “ts”
    \n\/\/ “5” “aim at CTs” “cts”
    \n\/\/ “6” “xqz or toggle” “mode change”
    \n\/\/ “7” “draw aimvecs” “avdraw change”
    \n\/\/}
    \n\/\/ “*” “Spike Models (+)” “repeat2;spiked up 10 max 2000” \/\/ spiked models: increase spike size
    \n\/\/ “*” “Spike Models Off” “spiked 0” \/\/ disable spikes
    \n\/\/ “*” “Barre; Hack (+)” “repeat2;barrel up 10 max 3000” \/\/ barrel hack: increase barrel size
    \n\/\/ “*” “Barrel Hack Off” “barrel 0” \/\/ barrel hack: disable<\/p>\n

    \/\/ Aim w\/ Shooting
    \nalias +hlhaim “aim_on 1;aim_lock 1;aim_shoot 2”
    \nalias -hlhaim “aim_on 0;aim_lock 0;aim_shoot 0”<\/p>\n

    \/\/ Aim Only Style
    \nalias +onlyaim “aim_on 1;aim_lock 1”
    \nalias -onlyaim “aim_on 0;aim_lock 0”<\/p>\n

    \/\/ Only Shoot when AutoAiming
    \nalias +aimshoot “aim_on 1;aim_lock 1;aim_shoot 1;”
    \nalias -aimshoot “aim_on 0;aim_lock 0;aim_shoot 0;”<\/p>\n

    \/\/ xqz2 style
    \nalias +doaim “aim_on 1”
    \nalias -doaim “aim_on 0”<\/p>\n

    \/\/ temporary aim thru wall
    \nalias +thru “aim_thru 1;aim 1”
    \nalias -thru “aim_thru 0;aim 0”<\/p>\n

    \/\/ hlh style
    \nalias +doshoot “aim_on 1;aim_shoot 2”
    \nalias -doshoot “aim_shoot 0;aim_on 0”<\/p>\n

    \/\/ ltfv v4
    \nalias +ltfxv4 “aim_on 1;aim_shoot 1”
    \nalias +ltfxv4 “aim_on 0;aim_shoot 0”<\/p>\n

    \/\/Christ CS
    \nalias “+christcs” “aim_on 1;aim_lock 1;aim_shoot 2”
    \nalias “-christcs” “aim_on 0;aim_lock 0;aim_shoot 0”<\/p>\n

    alias “+ltfxv4” “aim_on 1;aim_lock 1;aim_shoot 1”
    \nalias “-ltfxv4” “aim_on 0;aim_lock 0;aim_shoot 0”<\/p>\n

    \/\/Christ NS
    \nalias “+christns” “aim_smooth 7;aim_on 1;aim_lock 1”
    \nalias “-christns” “aim_smooth 0;aim_on 0;aim_lock 0”<\/p>\n

    \/\/ ____________________________________________________________________________________<\/p>\n

    \/\/ :[ aNaRcHy Aimbot stuff ]:<\/p>\n

    alias +thru “aimthru 1”
    \nalias -thru “aimthru 0”
    \nbind “pgdn” “aspeed 0;speed 0”
    \nalias aim1 “shoot 0;alias auto2_t shoot1;txt Autoshoot Off”
    \nalias shoot1 “shoot 1;alias auto2_t aim1;txt Autoshoot On”
    \nshoot1
    \nfov 9000<\/p>\n

    \/\/ ____________________________________________________________________________________<\/p>\n

    \/\/ :[ aNaRcHy vecs ]:<\/p>\n

    \/\/colt vec
    \nalias colt-numbers “avadd 0 21.192 9.205 2.958;avadd 1 27.55 4.78 3.69”
    \nalias coltvec “avclear;colt-numbers;recoil 1.6;txt [COLT] Vec Loaded!”<\/p>\n

    \/\/ Sc0ut3rZ X aug
    \nalias np1a “avadd 0 22.673 6.8 2.952;avadd 1 27.041 6.2 3.8831”
    \nalias np2a “nospread 1;recoil 1.5”
    \nalias augvec “avclear;np1c;np2c;txt aNaRcHy Aug”<\/p>\n

    \/\/ sig
    \nalias s1 “avadd 22.500 6.7 2.535;avadd 1 27.3 4 5.02”
    \nalias s2 “avadd 22.470 6.7 2.535;avadd 1 26.9 4 5.02”
    \nalias s3 “avadd 22.401 6.7 2.535;avadd 1 26.5 4 5.02”
    \nalias s4 “avadd 0 22.401 6.1 2.7;avadd 1 26.3 4 5.02”
    \nalias sigvec “avclear;s1;s2;s3;s4;nospread 1;recoil 1.739”<\/p>\n

    \/\/ scout
    \nalias scout-numbers2 “avadd 0 23.16 6 3.816;avadd 1 29.89 5 3.391”
    \nalias scoutsetup2 “recoil 1.742;riflespeed;aim 1;shoot 1;scob”
    \nalias scoutvec1 “avclear;targetmode 18;scout-numbers;mode 1;scoutsetup;autowall 1;txt [-]$couT[-]”<\/p>\n

    \/\/Sc0ut3rZ X Scout
    \nalias scout-numbers “avadd 0 22.24 6.8 3.64;avadd 1 27.78 5.1 4.34”
    \nalias scoutsetup “recoil 1.2;aim 1;shoot1”
    \nalias scoutvec “avclear;scout-numbers;mode 1;scoutsetup;autowall 1;txt [X]3LiTe|>uN|< [X] [-]$couT[-]”<\/p>\n

    \/\/ Sc0ut3rZ X Deagle
    \nalias np1d “avadd 0 23.11 6.8 3.563;avadd 1 29.54 5.1 3.45”
    \nalias np2d “nospread 1;recoil 1.2”
    \nalias deaglevec “avclear;np1d;np2d;txt aNaRcHy Deagle”<\/p>\n

    \/\/Sc0ut3rZ X Mp5
    \nalias np1m “avadd 0 22.24 6.8 3.64;avadd 1 27.78 5.1 4.34”
    \nalias np2m “nospread 1;recoil 1.2”
    \nalias mp5vec “avclear;np1m;np2m;txt aNaRcHy Mp5”<\/p>\n

    \/\/ ak
    \nalias ak-numbers “avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94”
    \nalias aksetup “recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1”
    \nalias akvec “avclear;ak-numbers;aksetup”<\/p>\n

    \/\/ Sc0ut3rz X Para
    \nalias np1p “avadd 0 22.79 6.8 2.95;avadd 1 29.53 6.2 3.87”
    \nalias np2p “nospread 1;recoil 1.7”
    \nalias paravec “avclear;np1p;np2p;txt aNaRcHy Para”<\/p>\n

    \/\/ Sc0ut3rz X Knife
    \nalias np1k “avadd 0 22.953 6.8 3.27;avadd 1 27.23 6.2 4.13”
    \nalias np2k “nospread 1;recoil 2”
    \nalias knifevec “avclear;np1k;np2k;txt aNaRcHy Knife”<\/p>\n

    \/\/ Sc0ut3rz X pistol
    \nalias np1pi “avadd 0 22.953 6.8 3.27;avadd 1 27.23 6.2 4.13”
    \nalias np2pi “nospread 1;recoil 2”
    \nalias pistolvec “avclear;np1k;np2k;txt aNaRcHy Pistol”<\/p>\n

    \/\/INC’s -[COLT]-3.0
    \nalias inc “avadd 0 22.43 5.42 1.34;avadd 1 26.42 6.4 3.8”
    \nalias incx “avclear;inc;recoil 1.71;#say INC’s -[COLT]-VeR 3.0”<\/p>\n

    \/\/F3AR-M3H AK
    \nalias ak1 “avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6”
    \nalias ak2 “avlcear;ak1;recoil 2.3123;#say \\\\ OwNaG3 AK V3C \/\/ By: TurkiyeCs | zafer_terry ”<\/p>\n

    \/\/ -!- pistol -!-
    \nalias pistol1 “avadd 0 23.68 7.12 2.1;avadd 0 23.66 7.12 2.1;avadd 1 29.33 3.99 5.01”
    \nalias pistol2 “avclear;pistol1;recoil 1.6;#say ]:[ Deagle PwN ]:[ By: TurkiyeCs | zafer_terry ”<\/p>\n

    \/\/INC’s -[SiG]- 3.0
    \nalias incs “avadd 0 23.42 7.52 3.35;avadd 1 26.43 6.49 3.60”
    \nalias incxs “avclear;incs;recoil 1.62;#say INC’s -[SiG]- VeR 3.0”<\/p>\n

    \/\/INC’s -[COLT]-3.8
    \nalias incc “avadd 0 23.43 7.62 3.36;avadd 1 26.42 6.53 3.66”
    \nalias incxx “avclear;incc;recoil 1.53;#say INC’s -[COLT]- VeR 3.8”<\/p>\n

    \/\/aNaRcHy Colt
    \nalias colt1 “avadd 0 25.65 7.6 5;avadd 1 27.8 5.4 7”
    \nalias colt2 “avclear;colt1;recoil 1.7;#say ]:[ aNaRcHy T3ST Colt ]:[ By: TurkiyeCs | zafer_terry |LOADED|”<\/p>\n

    \/\/1-shot-fucking owning sig
    \nalias siga “avadd 0 21.3 6.8 3.78”
    \nalias sigb “avadd 1 28.3 2.8 3.78”
    \nalias sig “avclear;siga;sigb;recoil 1.7;txt loaded;#say ]:[ S|G LOADED ]:[”<\/p>\n

    \/\/ 1-2 AK
    \nalias ak-numbers “avadd 0 20.98 6.32 3.12;avadd 1 26.25 2.52 3.96”
    \nalias aksetup “recoil 1.85;riflespeed;akb;akbinds”
    \nalias akvec2 “avclear;ak-numbers;aksetup;#say <<< 1-2 SHOT Ak By: zafer_terry>>>”<\/p>\n

    \/\/Mp5
    \nalias mp5-1 “avclear;avadd 0 21.129 6.2 2.89 23.629 5.8 2.98 22.629 5.8 2.89;avadd 1 23.629 5.8 2.89 26.629 5.8 2.98 25.629 5.8 2.89;recoil 1.457;txt ***| PURE OWNAGE |***;#say ]:[ aNaRcHy | F3AR-M3H’s H3ADSHOT MP5 |Loaded| ]:[”<\/p>\n

    \/\/1 Shot Deagle
    \nalias own1 “avadd 0 23.4 6.44 4.3;avadd 1 26.78 5.6 3”
    \nalias own2 “avclear;own1;recoil 2.3;txt 1-Shot Deagle;#say \\\\ 1 $hot Deagle \/\/ By: TurkiyeCs | zafer_terry |Loaded|”<\/p>\n

    \/\/1Shot Loaded
    \nalias h00ch1 “avadd 0 21.36 5.63 2.34;avadd 1 24.15 3.23 2.53”
    \nalias h00ch2 “avadd 0 21.64 6.29 2.23;avadd 1 25.23 3.72 2.92”
    \nalias h00ch3 “avadd 0 22.61 6.49 2.43;avadd 1 25.28 3.98 3.01”
    \nalias h00ch4 “avadd 1 23.54 7.35 3.25;avadd 1 26.11 4.44 4.44”
    \nalias h00chi3 “avclear;h00ch1;h00ch2;h00ch3;h00ch4;recoil 1.5;txt *** One Shot Sig\/Colt\/AK ***”<\/p>\n

    \/\/Sc0ut3rZ X Pistol
    \nalias SK1 “avadd 0 21.914 6.901 4.12;avadd 1 27.87 4.865 3.909”
    \nalias SK2 “recoil 2.1;nospread 1;autowall 1”
    \nalias pistolvec “avclear;SK1;SK2;txt HMMMMMM”<\/p>\n

    \/\/INC’s -[SiG]- 3.8
    \nalias incss “avadd 0 23.47 7.52 3.38;avadd 1 26.63 6.69 3.68”
    \nalias incxss “avclear;incss;recoil 1.62;#say -[SiG]- VeR 3.8”<\/p>\n

    \/\/INC colt
    \nalias inccc “avadd 0 23.63 7.62 3.38;avadd 1 26.44 6.73 3.66”
    \nalias incxxx “avclear;inccc;recoil 1.53;#say -[COLT]- VeR 3.9”<\/p>\n

    \/\/INC’s -[SiG]- 3.9
    \nalias incsss “avadd 0 23.49 7.59 3.39;avadd 1 26.63 7.09 3.70”
    \nalias incxsss “avclear;incsss;recoil 1.62;#say -[SiG]- VeR 3.9”<\/p>\n

    \/\/INC’s -[COLT]-4.0
    \nalias incc4 “avadd 0 23.43 7.42 3.34;avadd 1 26.40 6.43 3.66”
    \nalias incxc4 “avclear;incc4;recoil 1.53;#say -[COLT]-VeR 4.0”<\/p>\n

    \/\/INC’s -[SiG]- 4.0
    \nalias inc4 “avadd 0 23.42 7.52 3.35;avadd 1 26.63 7.09 3.70”
    \nalias incxs4 “avclear;inc4;recoil 1.62;#say -[SiG]- VeR 4.0”<\/p>\n

    \/\/INC’s -[AK]- 3.0
    \nalias incak “avadd 0 22.98 6.32 3.12;avadd 1 26.25 2.52 3.96”
    \nalias incakk “avclear;incak;recoil 1.83;#say -[AK]- VeR 3.0”<\/p>\n

    \/\/INC’s -[AK]- 3.1
    \nalias incakk “avadd 0 23.28 7.32 3.14;avadd 1 26.65 6.52 3.56”
    \nalias incakkk “avclear;incakk;recoil 1.83;#say -[AK]- VeR 3.1”<\/p>\n

    \/\/INC’s -[SiG]- 4.1
    \nalias inc44 “avadd 0 23.51 7.62 3.45;avadd 1 26.73 7.19 3.60”
    \nalias incxss4 “avclear;inc44;recoil 1.62;#say -[SiG]- VeR 4.1”<\/p>\n

    \/\/INC’s -[COLT]-4.1
    \nalias iincc4 “avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56”
    \nalias incxxc4 “avclear;iincc4;recoil 1.53;#say -[COLT]-VeR 4.1”<\/p>\n

    \/\/INC’s -[COLT]-6.1
    \nalias cleo “avadd 0 22.83 6.95 3.60;avadd 1 26.53 5.73 3.56”
    \nalias cleos “avclear;cleo;recoil 1.53;#say -[COLT]-VeR 6.1”<\/p>\n

    \/\/INC’s -[MuLti-VeC]-6.1
    \nalias Light “avadd 0 21.339 7.137 2.681; avadd 1 25.424 5.424 4.424”
    \nalias Holy “avadd 0 22.284 7.487 2.681; avadd 1 26.883 6.832 4.424”
    \nalias Liminality “avclear 0;avdraw 0;Light;Holy;autowall 1;recoil 1.6;#say -[MuLti-VeC]-6.1”<\/p>\n

    \/\/INC’s -[MuLti-VeC]-6.1 er
    \nalias rage “avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56”
    \nalias inkaol “avadd 0 22.84 6.90 3.60;avadd 1 26.27 5.55 3.69”
    \nalias aimrage “avclear 0;avdraw 0;rage;inkaol;recoil 1.7;#say -[MuLti-VeC]-6.1 Ver AoL MaKEs InC RaGE”<\/p>\n

    \/\/ ____________________________________________________________________________________<\/p>\n

    \/\/ :[ aNaRcHy settings ]:<\/p>\n

    \/\/ aimbot settings
    \naim 1
    \nshoot 1
    \nautowall 1
    \nfov 9000
    \nmode 1
    \naimthru 0
    \nlock 0
    \navdraw 1
    \nheight_correction 0
    \nmethod 3
    \nvec_switch 1
    \nnospread 1<\/p>\n

    \/\/ wallhack settings
    \ncolor terror 255 40 40 255
    \ncolor counter 40 80 255 255
    \ncolor special 155 155 155 255
    \ncolor target 102 204 51 255
    \ncolor text 50 100 255 255
    \ncolor color sound 68 68 255 255
    \ncolor bombtimer 255 40 40 255
    \ncolor esp 255 255 0 255
    \ncolor back 0 0 0 128
    \ncolor radar1 80 50 30 110
    \ncolor radar2 x x x -4
    \nmenu_x 180
    \nmenu_y 70
    \nmenu_w 200
    \nradar 1
    \nradar_x 64
    \nradar_y 95
    \nradar_size 60
    \ncon_x 275
    \ncon_y 275
    \ncon_w 800
    \ncon_h 250
    \ncon_slidespeed 8
    \nconfont 1
    \nwall 3
    \ntrans 100
    \nnosky 1
    \nchase_cam 0
    \ncross 8<\/p>\n

    \/\/ speed settings
    \naspeed 2.3
    \nnspeed 0
    \npistol 1
    \njump 1
    \nduck 1
    \nspeedon 2500
    \nspeedoff 0<\/p>\n

    \/\/ esp settings
    \nsoundtol 200
    \nsoundtime 1.5
    \nsoundmax 32
    \nsoundfilter 2
    \nsounddisplay 2
    \nsoundradar 1
    \ncolorstep 1
    \ntglow 0
    \nsglow 0
    \nesp_trans 1
    \nesp_offs -0.3
    \nteam_trans 0
    \ntglow 1
    \nsglow 1
    \nweapon 1
    \nname 99
    \nfrzn_esp 1
    \nesp 1
    \nhud 1
    \nreload 1<\/p>\n

    \/\/ info settings
    \ninfo 3
    \nbombtimer 1<\/p>\n

    \/\/ removal settings
    \nsmoke 1
    \nflash 1<\/p>\n

    \/\/ misc + cs settings
    \nfakelag -999999999999999999999<\/p>\n

    vswitch-on<\/p>\n

    \/\/ ____________________________________________________________________________________<\/p>\n

    \/\/ ____________________________________________________________________________________<\/p>\n

    \/\/ ____________________________________________________________________________________<\/p>\n

    \/\/ ____________________________________________________________________________________<\/p>\n

    \/\/ ____________________________________________________________________________________<\/p>\n

    \/\/ ____________________________________________________________________________________<\/p>\n

    \/\/ ____________________________________________________________________________________<\/p>\n

    \/\/ ____________________________________________________________________________________<\/p>\n

    \/\/ ____________________________________________________________________________________<\/p>\n

    \/\/ ____________________________________________________________________________________<\/p>\n

    \/\/ ____________________________________________________________________________________<\/p>\n

    \/\/ ____________________________________________________________________________________<\/p>\n

    \/\/ ____________________________________________________________________________________<\/p>\n

    alias +hs2 “sv_clienttrace 999999999”
    \nalias -hs2 “sv_clienttrace 1.9999999”
    \nbind F10 “bind mouse1 +hs2”<\/p>\n

    \/\/CS Aiming
    \nalias CSavheadf “avclear; CSavSheadFc; avSchest; aimSrest; CSavheadf2”
    \nalias CSavheadf2 “TFavDheadFc; avDchest; aimDrest; txt *** Aiming: CS Medium Head”
    \nalias CSavhead “avclear; CSavSheadbc; avSchest; aimSrest; CSavhead2”
    \nalias CSavhead2 “CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS Low Head”
    \nalias CSavheadb “avclear; CSavSheadc; avSchest; aimSrest; CSavheadb2”
    \nalias CSavheadb2 “CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS High Head”
    \n\/\/Absolution F -medium
    \nalias CSavDheadFc “avadd 1 19 4 4” \/\/crouching Absolution F Center
    \nalias CSavSheadFc “avadd 0 21 8 4” \/\/standing AbsolutionF Center
    \n\/\/Absolution B -high
    \nalias CSavDheadc “avadd 1 19 4 4” \/\/crouching AbsolutionB Center
    \nalias CSavSheadc “avadd 0 23 8 4” \/\/standing AbsolutionB Center
    \n\/\/Absolution A -low
    \nalias CSavDheadbc “avadd 1 19 4 4” \/\/crouching Absolution Center
    \nalias CSavSheadbc “avadd 0 19 8 4” \/\/standing Absolution Center
    \n\/\/new aiming (zer0)
    \nalias zbaddass “avadd 0 20 9 4”
    \nalias zbaddass2 “avadd 1 17 2 4”
    \nalias zbadass3 “avadd 0 22 5 4;avadd 0 13.5 6 -6; avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5”
    \nalias zero1 “avadd 0 20 6 2;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5”
    \nalias zbadass4 “avadd 1 26 3 3;avadd 1 13 -2 -5;avadd 1 11 -5 8;avadd 1 -21 0 -8;avadd 1 -19 -16 5”
    \nalias zbaddass5 “avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd
    \nalias zbaddpair1 “zbaddass;zbaddass2;zbadass3;zero1;zbadass4;zbaddass5”
    \nalias zbadassdone “zbaddpair1; txt z_Bad-Ass Aiming Loaded”
    \nalias zeroheadSD “avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5”
    \nalias zeroHead “avclear;zeroheadSD;init 0 zeroHead; #cl_bob 0; #cl_bobup 0;txt *^*zer0s Secret-Aiming (you^will^own)*^*”
    \n\/\/4c1ds
    \nalias 4c1dh34daim1 “avadd 0 20.7 8.01 3.6; avadd 1 22.4 6.01 3.6”
    \nalias 4c1dh34daim2 “avadd 0 20.7 8.3 0.8; avadd 1 22.5 6.2 0.8”
    \nalias 4c1d1337aim “avclear;4c1dh34daim1;4c1dh34daim2; #cl_bob 0; #cl_bobup; txt –| 1337 Aim |–”
    \n\/\/[JAPS]~Stoner4Life~
    \nalias omfg “avclear 0; avclear 1; avadd 0 25 6 3;avadd 0 25 6 -3;avadd 0 25 6 2;avadd 0 25 6 -2;avadd 0 25 6 1;avadd 0 25 6 -1;avadd 0 25 6 0;avadd 0 25 6 4;avadd 0 25 6 -4;avadd 0 21 6 7.5;avadd 0 21 6 -7.5;avadd 0 22 6 7.5;avadd 0 22 6 -7.5”
    \nalias omfg1 “avadd 0 24 6 0;avadd 0 24 6 1;avadd 0 24 6 -1;avadd 0 24 6 2;avadd 0 24 6 -2;avadd 0 24 6 3;avadd 0 24 6 -3;avadd 0 24 6 4;avadd 0 24 6 -4;avadd 0 24 6 5;avadd 0 24 6 -5;avadd 0 24 6 6;avadd 0 24 6 -6;avadd 0 24.5 6 0”
    \nalias omfg2 “avadd 0 24.5 6 -6.5;avadd 0 24.5 6 6.5;avadd 0 24.5 6 -5.5;avadd 0 24.5 6 5.5;avadd 0 24.5 6 -4.5;avadd 0 24.5 6 4.5;avadd 0 24.5 6 3.5;avadd 0 24.5 6 -3.5;avadd 0 24.5 6 2.5;avadd 0 24.5 6 -2.5;avadd 0 24.5 6 1.5;avadd 0 24.5 6 -1.5”
    \nalias omfg3 “avadd 0 23 6 0;avadd 0 23 6 1;avadd 0 23 6 -1;avadd 0 23 6 2;avadd 0 23 6 -2;avadd 0 23 6 3;avadd 0 23 6 -3;avadd 0 23 6 4;avadd 0 23 6 -4;avadd 0 23 6 5;avadd 0 23 6 -5;avadd 0 23 6 6;avadd 0 23 6 -6;avadd 0 23.5 6 0”
    \nalias omfg4 “avadd 0 23.5 6 6.5;avadd 0 23.5 6 -6.5;avadd 0 23.5 6 5.5;avadd 0 23.5 6 -5.5;avadd 0 23.5 6 4.5;avadd 0 23.5 6 -4.5;avadd 0 23.5 6 3.5;avadd 0 23.5 6 -3.5;avadd 0 23.5 6 2.5;avadd 0 23.5 6 -2.5;avadd 0 23.5 6 1.5;avadd 0 23.5 6 -1.5”
    \nalias omfg5 “avadd 0 22 6 0;avadd 0 22 6 1;avadd 0 22 6 -1;avadd 0 22 6 2;avadd 0 22 6 -2;avadd 0 22 6 3;avadd 0 22 6 -3;avadd 0 22 6 4;avadd 0 22 6 -4;avadd 0 22 6 5;avadd 0 22 6 -5;avadd 0 22 6 6;avadd 0 22 6 -6;avadd 0 21.5 6 8;avadd 0 21.5 6 -8”
    \nalias omfg6 “avadd 0 22.5 6 6.5;avadd 0 22.5 6 -6.5;avadd 0 22.5 6 5.5;avadd 0 22.5 6 -5.5;avadd 0 22.5 6 4.5;avadd 0 22.5 6 -4.5;avadd 0 22.5 6 3.5;avadd 0 22.5 6 -3.5;avadd 0 22.5 6 2.5;avadd 0 22.5 6 -2.5;avadd 0 22.5 6 1.5;avadd 0 22.5 6 -1.5”
    \nalias omfg7 “avadd 0 21 6 0;avadd 0 21 6 1;avadd 0 21 6 -1;avadd 0 21 6 2;avadd 0 21 6 -2;avadd 0 21 6 3;avadd 0 21 6 -3;avadd 0 21 6 4;avadd 0 21 6 -4;avadd 0 21 6 5;avadd 0 21 6 -5;avadd 0 21 6 6;avadd 0 21 6 -6;avadd 0 21.5 6 0;avadd 0 22.5 6 0”
    \nalias omfg8 “avadd 0 21.5 6 6.5;avadd 0 21.5 6 -6.5;avadd 0 21.5 6 5.5;avadd 0 21.5 6 -5.5;avadd 0 21.5 6 4.5;avadd 0 21.5 6 -4.5;avadd 0 21.5 6 3.5;avadd 0 21.5 6 -3.5;avadd 0 21.5 6 2.5;avadd 0 21.5 6 -2.5;avadd 0 21.5 6 1.5;avadd 0 21.5 6 -1.5”
    \nalias omfg9 “avadd 0 20 6 0;avadd 0 20 6 1;avadd 0 20 6 -1;avadd 0 20 6 2;avadd 0 20 6 -2;avadd 0 20 6 3;avadd 0 20 6 -3;avadd 0 20 6 4;avadd 0 20 6 -4;avadd 0 20 6 5;avadd 0 20 6 -5;avadd 0 20 6 6;avadd 0 20 6 -6;avadd 0 20.5 6 0”
    \nalias omfg0 “avadd 0 20.5 6 6.5;avadd 0 20.5 6 -6.5;avadd 0 20.5 6 5.5;avadd 0 20.5 6 -5.5;avadd 0 20.5 6 4.5;avadd 0 20.5 6 -4.5;avadd 0 20.5 6 3.5;avadd 0 20.5 6 -3.5;avadd 0 20.5 6 2.5;avadd 0 20.5 6 -2.5;avadd 0 20.5 6 1.5;avadd 0 20.5 6 -1.5”
    \nalias omfga “avadd 0 19 6 0;avadd 0 19 6 1;avadd 0 19 6 -1;avadd 0 19 6 2;avadd 0 19 6 -2;avadd 0 19 6 3;avadd 0 19 6 -3;avadd 0 19 6 4;avadd 0 19 6 -4;avadd 0 19 6 5;avadd 0 19 6 -5;avadd 0 19 6 6;avadd 0 19 6 -6;avadd 0 19.5 6 0”
    \nalias omfgb “avadd 0 19.5 6 6.5;avadd 0 19.5 6 -6.5;avadd 0 19.5 6 5.5;avadd 0 19.5 6 -5.5;avadd 0 19.5 6 4.5;avadd 0 19.5 6 -4.5;avadd 0 19.5 6 3.5;avadd 0 19.5 6 -3.5;avadd 0 19.5 6 2.5;avadd 0 19.5 6 -2.5;avadd 0 19.5 6 1.5;avadd 0 19.5 6 -1.5”
    \nalias omfgc “avadd 0 18 6 0;avadd 0 18 6 1;avadd 0 18 6 -1;avadd 0 18 6 2;avadd 0 18 6 -2;avadd 0 18 6 3;avadd 0 18 6 -3;avadd 0 18 6 4;avadd 0 18 6 -4;avadd 0 18 6 5;avadd 0 18 6 -5;avadd 0 18 6 6;avadd 0 18 6 -6;avadd 0 18.5 6 0”
    \nalias omfgd “avadd 0 18.5 6 6.5;avadd 0 18.5 6 -6.5;avadd 0 18.5 6 5.5;avadd 0 18.5 6 -5.5;avadd 0 18.5 6 4.5;avadd 0 18.5 6 -4.5;avadd 0 18.5 6 3.5;avadd 0 18.5 6 -3.5;avadd 0 18.5 6 2.5;avadd 0 18.5 6 -2.5;avadd 0 18.5 6 1.5;avadd 0 18.5 6 -1.5”
    \nalias omfgD “avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd 1 -17 0 -8;avadd 1 -15 -16 5;avadd 1 19.3 4;avadd 1 -20 -6 6;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd 1 -17 3 -8;avadd 1 -15 -16 5;avadd 1 23 6 0;avadd 1 22 6 0″
    \nalias omfghead ” omfg; omfg1; omfg2; omfg3; omfg4; omfg5; omfg6; omfg7; omfg8; omfg9; omfg0; omfga; omfgb; omfgc; omfgd; omfgD; recoil 2.0; #cl_bob 0; #cl_bobup 0; txt [JAPS]~Stoner4Life Head”
    \n\/\/*********************************************
    \n\/\/****{UNI-Joolz-Aiming}****{Test-6 By UNI}****
    \n\/\/*********************************************
    \nalias UNI-T6aSD “avadd 0 22.5 7 2 19.5 5.6 -3.6 16.5 -3 3.7 14.5 6 -6 9.7 -3 0 -30 -6 6;avadd 1 23 4 -2 20 4.6 3 18 -3 -3 15.4 6 4 -12 0 -6 -10 -16 6”
    \nalias UNI-T6bSD “avadd 0 20.9 5 2 18.7 8.2 -4 16.5 3 6 10.5 -2.6 -4 20 6 2 17.9 5 6;avadd 1 22 6.01 3.5 17.7 -3 -3 16.3 3 -5 10.5 0 8 -15 -16 -4 -32 6 2”
    \nalias UNI-T6cSD “avadd 0 20.5 8 2.5 17.5 4 -3 15.4 -2 3.2 13 -4 0 -9.8 2 -2 -30 6 3;avadd 1 23 4 -2 17 2 3 15 -2 -3.4 8.9 0 3 -7 -6 -4 -25 6 4.5”
    \nalias UNI-T6dSD “avadd 0 21.4 8 3 18.6 5 -4 16.4 6 3.5 12.3 2 -2.4 8.9 0 3.7 -27 8 -3;avadd 1 22 5 2 17 4 -3 15 -3 3 10 -6 -4 5 -3 1 -30 6 -3”
    \nalias UNI-T6eSD “avadd 0 23 6 2 18.5 8 -3 17 11 2.5 14.7 4 -5 -6 -3 4 -28 -6 -2.8;avadd 1 22 5 3 17.9 6 -1 14.9 7 3.5 -16 -3 -6 -31 -6 5.4 -31 7 -3.3”
    \nalias UNI-T6fS “avclear;recoil 2.0;avadd 0 22 5 2 18 5 -2 15 8 3;recoil 2.2;avadd 0 10 9 -3.9 -20 -3 6 -32 -6 -3”
    \nalias UNI-T6fD “avclear;recoil 2.0;avadd 0 23 7 3 16.8 3 -5 15.5 5 6;recoil 2.2;avadd 1 12 -3 -4 -6 4 3 -30 -4 -4”
    \nalias UNI-T6a “avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR1;UNI-T6aSD;init 0 UNI-T6a;txt ***Initialized Aiming to: ***Test-6a***{Lv1}***”
    \nalias UNI-T6b “avclear;better_pi 1;recoil 1.9;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR2;UNI-T6bSD;init 0 UNI-T6b;txt ***Initialized Aiming to: ***Test-6b***{Lv2}***”
    \nalias UNI-T6c “avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR3;UNI-T6cSD;init 0 UNI-T6c;txt ***Initialized Aiming to: ***Test-6c***{Lv3}***”
    \nalias UNI-T6d “avclear;better_pi 1;recoil 1.9;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR4;UNI-T6dSD;init 0 UNI-T6d;txt ***Initialized Aiming to: ***Test-6d***{Lv4}***”
    \nalias UNI-T6e “avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR5;UNI-T6eSD;init 0 UNI-T6e;txt ***Initialized Aiming to: ***Test-6e***{Lv5}***”
    \nalias UNI-T6f “better_pi 1;recoil 1.5;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNI-T6fS;UNI-T6fD;init 0 UNI-T6f;txt ***Initialized Aiming to: ***Test-6f***{Lv6}***”
    \nalias UNIT5BUR1 “sdelay 0.04;rdelay 0.0;dtime 0.10;ftime 0.2”
    \nalias UNIT5BUR2 “sdelay 0.05;rdelay 0.01;dtime 0.17;ftime 0.2”
    \nalias UNIT5BUR3 “sdelay 0.04;rdelay 0.005;dtime 0.14;ftime 0.25”
    \nalias UNIT5BUR4 “sdelay 0.02;rdelay 0.031;dtime 0.10;ftime 0.3”
    \nalias UNIT5BUR5 “sdelay 0.04;rdelay 0.005;dtime 0.14;ftime 0.25”
    \nalias UNIT5BUR6 “sdelay 0.05;rdelay 0.042;dtime 0.24;ftime 0.27”
    \nalias UNIT5SET “autoburst 0;burstflags 0”
    \nalias UNIT5RESET “autoburst 0;sdelay 0.03;rdelay 0.0;dtime 0.0;ftime 1.0;burstflags 0”
    \n\/\/ **********************
    \n\/\/ This sets up rotation \ud83d\ude42
    \n\/\/ You can add up to 20 entries here!
    \nrot_addalias 1 UNI-T6a
    \nrot_addalias 2 UNI-T6b
    \nrot_addalias 3 UNI-T6c
    \nrot_addalias 4 UNI-T6d
    \nrot_addalias 5 UNI-T6e
    \nrot_reset<\/p>\n

    \/\/ -= Ripped from Fr0sTBy7e X =-
    \nalias rifle-a “avadd 0 21.17 7.43 3.52;avadd 1 26.21 4.26 3.00”
    \nalias rifle-b “avadd 2 13.53 8.56 2.41;avadd 1 26.21 4.26 4.00”
    \nalias riflesetup “recoil 1.72;txt |[ R|fLe ]|”
    \nalias riflevec “avclear;rifle-a;rifle-b;riflesetup”<\/p>\n

    alias smg-a “avadd 0 21.85 6.23 2.82;avadd 1 27.64 4.83 3.00”
    \nalias smg-b “avadd 2 14.53 5.56 2.41;avadd 1 27.64 4.83 4.00”
    \nalias smgsetup “recoil 1.55;txt |[ S.m.G ]|”
    \nalias smgvec “avclear;smg-a;smg-b;smgsetup”<\/p>\n

    alias sniper-a “avadd 0 23.06 3.43 3.22;avadd 1 29.82 3.86 4.00”
    \nalias sniper-b “avadd 2 15.53 8.56 2.41;avadd 1 29.82 3.86 4.00”
    \nalias snipersetup “recoil 1.35;txt |[ Sn|pEr ]|”
    \nalias snipervec “avclear;sniper-a;sniper-b;snipersetup”<\/p>\n

    alias pistol-a “avadd 0 22.47 6.73 2.16;avadd 1 26.72 6.26 4.00”
    \nalias pistol-b “avadd 2 16.53 8.56 2.41;avadd 1 26.72 6.26 4.00”
    \nalias pistolsetup “recoil 0.03;txt |[ P|sToL ]|”
    \nalias pistolvec “avclear;pistol-a;pistol-b;pistolsetup”
    \n\/\/<\/p>\n

    \/\/ Sig -= Ripped from Fr0sTBy7e X =-
    \nalias sig-a “avadd 0 20.698 5.87 3.29”
    \nalias sig-b “avadd 1 26.74 4.56 4.21”
    \nalias sigsetup “recoil 1.65;txt |[ SiG ]|”
    \nalias sigvec “avclear;sig-a;sig-b;sigsetup”<\/p>\n

    \/\/ Colt -= Ripped from Fr0sTBy7e X =-
    \nalias colt-a “avadd 0 20.76 6.89 4.02”
    \nalias colt-b “avadd 1 25.7 4.56 4.5”
    \nalias coltsetup “recoil 1.65;txt |[ CoLt ]|”
    \nalias coltvec “avclear;colt-a;colt-b;coltsetup”<\/p>\n

    \/\/ Aug -= Ripped from Fr0sTBy7e X =-
    \nalias aug-a “avadd 0 21.12 5.85 3.29”
    \nalias aug-b “avadd 1 25.77 4.32 4.49”
    \nalias augsetup “recoil 1.55;txt |[ Aug ]|”
    \nalias augvec “avclear;aug-a;aug-b;augsetup”<\/p>\n

    \/\/ Ak47 -= Ripped from Fr0sTBy7e X =-
    \nalias ak47-a “avadd 0 19.9 7.321 3.295”
    \nalias ak47-b “avadd 1 26.54 3.21 4.78”
    \nalias aksetup “recoil 1.85;txt |[ Ak-47 ]|”
    \nalias akvec “avclear;ak47-a;ak47-b;aksetup”<\/p>\n

    \/\/ Para -= Ripped from Fr0sTBy7e X =-
    \nalias para-a “avadd 0 18.72 6.52 3.42”
    \nalias para-b “avadd 1 24.85 4.19 3.65”
    \nalias parasetup “recoil 1.55;txt |[ ParA ]|”
    \nalias paravec “avclear;para-a;para-b;parasetup”<\/p>\n

    \/\/ Scout -= Ripped from Fr0sTBy7e X =-
    \nalias scout-a “avadd 0 22.72 6.542 2.31”
    \nalias scout-b “avadd 1 29.91 4.678 4.46”
    \nalias scoutsetup “recoil 1.75;txt |[ Sc0uT ]|”
    \nalias scoutvec “avclear;scout-a;scout-b;scoutsetup”<\/p>\n

    \/\/ Pistol -= Ripped from Fr0sTBy7e X =-
    \nalias pistol2-a “avadd 0 21.50 7.61 3.916”
    \nalias pistol2-b “avadd 1 26.17 8.143 4.3”
    \nalias pistol2setup “recoil 1.95;txt |[ PiStoL ]|”
    \nalias pistolvec2 “avclear;pistol2-a;pistol2-b;pistol2setup”<\/p>\n

    \/\/AUTO VECS SETTINGS\/\/
    \nalias vec-pis “jumpaim 1;pistolvec”
    \nalias vec-deagle “jumpaim 1;pistolvec”
    \nalias vec-xm1014 “jumpaim 0;avclear;avadd 0 18 5 0;avadd 1 23 5 0;recoil 2.5;txt |[ m3 ]|”
    \nalias vec-m3 “jumpaim 0;avclear;avadd 0 19 6 1;avadd 1 24 6 1;recoil 2;txt |[ Xm1014 ]|”
    \nalias vec-mp5 “jumpaim 1;smgvec”
    \nalias vec-tmp “jumpaim 1;smgvec”
    \nalias vec-p90 “jumpaim 1;smgvec”
    \nalias vec-mac10 “jumpaim 1;smgvec”
    \nalias vec-ump45 “jumpaim 1;smgvec”
    \nalias vec-ak47 “jumpaim 0;akvec”
    \nalias vec-sg552 “jumpaim 0;sigvec”
    \nalias vec-m4a1 “jumpaim 1;riflevec”
    \nalias vec-aug “jumpaim 0;augvec”
    \nalias vec-scout “jumpaim 1;snipervec”
    \nalias vec-sg550 “jumpaim 0;avclear;avadd 0 22.3523 7.27 3.23432;avadd 1 26.54399 5.27 3.3432;recoil .22;txt |[ sG550 ]|”
    \nalias vec-g3sg1 “jumpaim 0;avclear;avadd 0 22.3523 7.27 3.23432;avadd 1 26.54399 5.27 3.3432;recoil .15;txt |[ g3sG1 ]|”
    \nalias vec-awp “jumpaim 1;snipervec”
    \nalias vec-m249 “jumpaim 0;paravec”
    \nalias vec-knife “jumpaim 0;knifevec”<\/p>\n

    lias LastvecSt “;avadd 0 21.17 7.43 3.52;”
    \nalias LastvecDu “;avadd 1 26.21 4.26 3;avadd 1 26.21 4.26 4;”
    \nalias LastvecJu “;avadd 2 13.53 8.56 2.41;”
    \nalias LastvecOp “jumpaim 1;recoil 1.72;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 23 6 4;”
    \nalias LastvecDu “;avadd 1 26 6 4;”
    \nalias LastvecJu “;”
    \nalias LastvecOp “jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.8 4.8 1.4;”
    \nalias LastvecDu “;avadd 1 28.9 4.7 3.7;”
    \nalias LastvecJu “;avadd 2 12.1 6.8 3.8;”
    \nalias LastvecOp “jumpaim 0;recoil 1.54;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 19.9 7.321 3.295;”
    \nalias LastvecDu “;avadd 1 26.54 3.21 4.78;”
    \nalias LastvecJu “;”
    \nalias LastvecOp “jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.47 6.73 2.16;”
    \nalias LastvecDu “;avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;”
    \nalias LastvecJu “;avadd 2 16.53 8.56 2.41;”
    \nalias LastvecOp “jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 23 6 4;”
    \nalias LastvecDu “;avadd 1 26 6 4;”
    \nalias LastvecJu “;”
    \nalias LastvecOp “jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.47 6.73 2.16;”
    \nalias LastvecDu “;avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;”
    \nalias LastvecJu “;avadd 2 16.53 8.56 2.41;”
    \nalias LastvecOp “jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.47 6.73 2.16;”
    \nalias LastvecDu “;avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;”
    \nalias LastvecJu “;avadd 2 16.53 8.56 2.41;”
    \nalias LastvecOp “jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.47 6.73 2.16;”
    \nalias LastvecDu “;avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;”
    \nalias LastvecJu “;avadd 2 16.53 8.56 2.41;”
    \nalias LastvecOp “jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 23 6 4;”
    \nalias LastvecDu “;avadd 1 26 6 4;”
    \nalias LastvecJu “;”
    \nalias LastvecOp “jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.8 4.8 1.4;”
    \nalias LastvecDu “;avadd 1 28.9 4.7 3.7;”
    \nalias LastvecJu “;avadd 2 12.1 6.8 3.8;”
    \nalias LastvecOp “jumpaim 0;recoil 1.54;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 23 6 4;”
    \nalias LastvecDu “;avadd 1 26 6 4;”
    \nalias LastvecJu “;”
    \nalias LastvecOp “jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 20.698 5.87 3.29;”
    \nalias LastvecDu “;avadd 1 26.74 4.56 4.21;”
    \nalias LastvecJu “;”
    \nalias LastvecOp “jumpaim 0;recoil 1.65;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 23 6 4;”
    \nalias LastvecDu “;avadd 1 26 6 4;”
    \nalias LastvecJu “;”
    \nalias LastvecOp “jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 23 6 4;”
    \nalias LastvecDu “;avadd 1 26 6 4;”
    \nalias LastvecJu “;”
    \nalias LastvecOp “jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.47 6.73 2.16;”
    \nalias LastvecDu “;avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;”
    \nalias LastvecJu “;avadd 2 16.53 8.56 2.41;”
    \nalias LastvecOp “jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.8 4.8 1.4;”
    \nalias LastvecDu “;avadd 1 28.9 4.7 3.7;”
    \nalias LastvecJu “;avadd 2 12.1 6.8 3.8;”
    \nalias LastvecOp “jumpaim 0;recoil 1.54;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 21.85 6.23 2.82;”
    \nalias LastvecDu “;avadd 1 27.64 4.83 3;avadd 1 27.64 4.83 4;”
    \nalias LastvecJu “;avadd 2 14.53 5.56 2.41;”
    \nalias LastvecOp “jumpaim 1;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 21.17 7.43 3.52;”
    \nalias LastvecDu “;avadd 1 26.21 4.26 3;avadd 1 26.21 4.26 4;”
    \nalias LastvecJu “;avadd 2 13.53 8.56 2.41;”
    \nalias LastvecOp “jumpaim 1;recoil 1.72;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 21.17 7.43 3.52;”
    \nalias LastvecDu “;avadd 1 26.21 4.26 3;avadd 1 26.21 4.26 4;”
    \nalias LastvecJu “;avadd 2 13.53 8.56 2.41;”
    \nalias LastvecOp “jumpaim 1;recoil 1.72;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.8 4.8 1.4;”
    \nalias LastvecDu “;avadd 1 28.9 4.7 3.7;”
    \nalias LastvecJu “;avadd 2 12.1 6.8 3.8;”
    \nalias LastvecOp “jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.8 4.8 1.4;”
    \nalias LastvecDu “;avadd 1 28.9 4.7 3.7;”
    \nalias LastvecJu “;avadd 2 12.1 6.8 3.8;”
    \nalias LastvecOp “jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.47 6.73 2.16;”
    \nalias LastvecDu “;avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;”
    \nalias LastvecJu “;avadd 2 16.53 8.56 2.41;”
    \nalias LastvecOp “jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.47 6.73 2.16;”
    \nalias LastvecDu “;avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;”
    \nalias LastvecJu “;avadd 2 16.53 8.56 2.41;”
    \nalias LastvecOp “jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 21.17 7.43 3.52;”
    \nalias LastvecDu “;avadd 1 26.21 4.26 3;avadd 1 26.21 4.26 4;”
    \nalias LastvecJu “;avadd 2 13.53 8.56 2.41;”
    \nalias LastvecOp “jumpaim 1;recoil 1.72;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.8 4.8 1.4;”
    \nalias LastvecDu “;avadd 1 28.9 4.7 3.7;”
    \nalias LastvecJu “;avadd 2 12.1 6.8 3.8;”
    \nalias LastvecOp “jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 21.85 6.23 2.82;”
    \nalias LastvecDu “;avadd 1 27.64 4.83 3;avadd 1 27.64 4.83 4;”
    \nalias LastvecJu “;avadd 2 14.53 5.56 2.41;”
    \nalias LastvecOp “jumpaim 1;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.8 4.8 1.4;”
    \nalias LastvecDu “;avadd 1 28.9 4.7 3.7;”
    \nalias LastvecJu “;avadd 2 12.1 6.8 3.8;”
    \nalias LastvecOp “jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 23.06 3.43 3.22;”
    \nalias LastvecDu “;avadd 1 29.82 3.86 4;avadd 1 29.82 3.86 4;”
    \nalias LastvecJu “;avadd 2 15.53 8.56 2.41;”
    \nalias LastvecOp “jumpaim 1;recoil 1.35;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.8 4.8 1.4;”
    \nalias LastvecDu “;avadd 1 28.9 4.7 3.7;”
    \nalias LastvecJu “;avadd 2 12.1 6.8 3.8;”
    \nalias LastvecOp “jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 23 6 4;”
    \nalias LastvecDu “;avadd 1 26 6 4;”
    \nalias LastvecJu “;”
    \nalias LastvecOp “jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.8 4.8 1.4;”
    \nalias LastvecDu “;avadd 1 28.9 4.7 3.7;”
    \nalias LastvecJu “;avadd 2 12.1 6.8 3.8;”
    \nalias LastvecOp “jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 23 6 4;”
    \nalias LastvecDu “;avadd 1 26 6 4;”
    \nalias LastvecJu “;”
    \nalias LastvecOp “jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.8 4.8 1.4;”
    \nalias LastvecDu “;avadd 1 28.9 4.7 3.7;”
    \nalias LastvecJu “;avadd 2 12.1 6.8 3.8;”
    \nalias LastvecOp “jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.47 6.73 2.16;”
    \nalias LastvecDu “;avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;”
    \nalias LastvecJu “;avadd 2 16.53 8.56 2.41;”
    \nalias LastvecOp “jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.47 6.73 2.16;”
    \nalias LastvecDu “;avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;”
    \nalias LastvecJu “;avadd 2 16.53 8.56 2.41;”
    \nalias LastvecOp “jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 19.9 7.321 3.295;”
    \nalias LastvecDu “;avadd 1 26.54 3.21 4.78;”
    \nalias LastvecJu “;”
    \nalias LastvecOp “jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 23 6 4;”
    \nalias LastvecDu “;avadd 1 26 6 4;”
    \nalias LastvecJu “;”
    \nalias LastvecOp “jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 21.85 6.23 2.82;”
    \nalias LastvecDu “;avadd 1 27.64 4.83 3;avadd 1 27.64 4.83 4;”
    \nalias LastvecJu “;avadd 2 14.53 5.56 2.41;”
    \nalias LastvecOp “jumpaim 1;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 21.85 6.23 2.82;”
    \nalias LastvecDu “;avadd 1 27.64 4.83 3;avadd 1 27.64 4.83 4;”
    \nalias LastvecJu “;avadd 2 14.53 5.56 2.41;”
    \nalias LastvecOp “jumpaim 1;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 23 6 4;”
    \nalias LastvecDu “;avadd 1 26 6 4;”
    \nalias LastvecJu “;”
    \nalias LastvecOp “jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 20.698 5.87 3.29;”
    \nalias LastvecDu “;avadd 1 26.74 4.56 4.21;”
    \nalias LastvecJu “;”
    \nalias LastvecOp “jumpaim 0;recoil 1.65;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.47 6.73 2.16;”
    \nalias LastvecDu “;avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;”
    \nalias LastvecJu “;avadd 2 16.53 8.56 2.41;”
    \nalias LastvecOp “jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 23 6 4;”
    \nalias LastvecDu “;avadd 1 26 6 4;”
    \nalias LastvecJu “;”
    \nalias LastvecOp “jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 23 6 4;”
    \nalias LastvecDu “;avadd 1 26 6 4;”
    \nalias LastvecJu “;”
    \nalias LastvecOp “jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.8 4.8 1.4;”
    \nalias LastvecDu “;avadd 1 28.9 4.7 3.7;”
    \nalias LastvecJu “;avadd 2 12.1 6.8 3.8;”
    \nalias LastvecOp “jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 23 6 4;”
    \nalias LastvecDu “;avadd 1 26 6 4;”
    \nalias LastvecJu “;”
    \nalias LastvecOp “jumpaim 0;recoil 1.85;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.8 4.8 1.4;”
    \nalias LastvecDu “;avadd 1 28.9 4.7 3.7;”
    \nalias LastvecJu “;avadd 2 12.1 6.8 3.8;”
    \nalias LastvecOp “jumpaim 0;recoil 1.55;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.47 6.73 2.16;”
    \nalias LastvecDu “;avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;”
    \nalias LastvecJu “;avadd 2 16.53 8.56 2.41;”
    \nalias LastvecOp “jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 21.17 7.43 3.52;”
    \nalias LastvecDu “;avadd 1 26.21 4.26 3;avadd 1 26.21 4.26 4;”
    \nalias LastvecJu “;avadd 2 13.53 8.56 2.41;”
    \nalias LastvecOp “jumpaim 1;recoil 1.72;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 2;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.47 6.73 2.16;”
    \nalias LastvecDu “;avadd 1 26.72 6.26 4;avadd 1 26.72 6.26 4;”
    \nalias LastvecJu “;avadd 2 16.53 8.56 2.41;”
    \nalias LastvecOp “jumpaim 1;recoil 0.03;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 3;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.8 4.8 1.4;”
    \nalias LastvecDu “;avadd 1 28.9 4.7 3.7;”
    \nalias LastvecJu “;avadd 2 12.1 6.8 3.8;”
    \nalias LastvecOp “jumpaim 0;recoil 1.54;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 3;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.8 4.8 1.4;”
    \nalias LastvecDu “;avadd 1 28.9 4.7 3.7;”
    \nalias LastvecJu “;avadd 2 12.1 6.8 3.8;”
    \nalias LastvecOp “jumpaim 0;recoil 1.54;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 0;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias LastvecSt “;avadd 0 22.8 4.8 1.4;”
    \nalias LastvecDu “;avadd 1 28.9 4.7 3.7;”
    \nalias LastvecJu “;avadd 2 12.1 6.8 3.8;”
    \nalias LastvecOp “jumpaim 0;recoil 1.54;aspeed 2.75;height_correction 0;shake_bonus 0;targetmode 0;nospread 1;short_pi 1;”
    \nalias LastvecEx “avclear;LastvecSt;LastvecDu;LastvecJu;LastvecOp;txt LastvecLoaded.”<\/p>\n

    alias +aimattack “sv_clienttrace 99999999999999999999999;+attack”
    \nalias -aimattack “sv_clienttrace 1;-attack”
    \nalias autoaim “bind MOUSE1 +aimattack;devon; Auto-aim enabled;devoff;bind p normaim”
    \nalias normaim “bind MOUSE1 +attack;devon; Auto-aim disabled;devoff;bind c autoaim”
    \nbind “=” “AutoAim Opened”<\/p>\n

    \/\/AimerZ
    \nalias +nxhead2 “-mlook;wait;+attack;wait;+attack”
    \nalias -nxhead2 “+mlook;wait;-attack”
    \nalias +nxmasta “-mlook;wait;+attack;wait;+attack;wait;+attack”
    \nalias -nxmasta “+mlook;wait;-attack”
    \nalias +nxshtpwn “-reload;wait;+attack;wait;+attack”
    \nalias -nxshtpwn “-attack;wait;-attack;+reload;wait;wait;-reload”
    \nalias +setsens “sensitivity 1.7”
    \nalias -setsens “sensitivity 1.7”
    \nalias +nxaim “+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack”
    \nalias -nxaim “-attack”<\/p>\n

    \/\/Aim Vectors<\/p>\n

    \/\/Intelligence Bolzen Multivec
    \nalias mv1 “avadd 0 20.9 4.9 .9; avadd 1 25.7 5 .9”
    \nalias mv2 “avadd 0 22.3 5 1.5; avadd 1 26.2 5 1.5”
    \nalias mv3 “avadd 0 20.9 4.9 2.7; avadd 1 25.7 5 2.7”
    \nalias mv4 “avadd 0 22.3 5 3.1; avadd 1 26.2 5 3.1”
    \nalias mv5 “avadd 0 21.9 6 2; avadd 1 27 6 2”
    \nalias inv_n-a “avclear;mv1;mv2;mv3;mv4;mv5;recoil 0.5;txt .: Intelligence Bolzen: Multivec :.”<\/p>\n

    \/\/Scout\/Awp
    \nalias mv6 “avadd 0 20.0021 8.432 1.3243”
    \nalias mv7 “avadd 1 23.9943 10.212 1.3332”
    \nalias mv8 “avadd 2 23.2221 5.3244 1.2334”
    \nalias mv “avclear;recoil 0.5;mv6;mv7;mv8;txt .: Intelligence Bolzen: Scout AWP :.”<\/p>\n

    \/\/ GSAIM FOR DEAGLE
    \nalias DEAG1 “avadd 0 20 10.1 0;”
    \nalias DEAG2 “avadd 1 26.5 3 -1;”
    \nalias DEAG3 “avadd 2 20 10.5 4;”
    \nalias DEAG4 “avadd 3 20.25 9.5 -1.5;”
    \nalias DEAG5 “avadd 4 30.25 3.75 -2;”
    \nalias DEAG6 “avadd 5 10.75 10.75 0.5;”
    \nalias gsaimDEAG “avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded”<\/p>\n

    \/\/ GSAIM FOR M4A1
    \nalias M4A11 “avadd 0 21 10.1 0;”
    \nalias M4A12 “avadd 1 23 4 4.5;”
    \nalias M4A13 “avadd 2 20 7 6;”
    \nalias M4A14 “avadd 3 20.75 6.5 2.1;”
    \nalias M4A15 “avadd 4 27 4.25 3.5;”
    \nalias M4A16 “avadd 5 11.5 8 2.5;”
    \nalias gsaimM4A1 “avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded”<\/p>\n

    \/\/ GSAIM FOR AK47
    \nalias AK471 “avadd 0 20 10.1 0;”
    \nalias AK472 “avadd 1 25.25 1.5 3;”
    \nalias AK473 “avadd 2 22.5 7.25 4.25;”
    \nalias AK474 “avadd 3 22.5 3 2.25;”
    \nalias AK475 “avadd 4 29 1.5 2.25;”
    \nalias AK476 “avadd 5 14 4 3;”
    \nalias gsaimAK47 “avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded”<\/p>\n

    \/\/ GSAIM FOR USP
    \nalias USP1 “avadd 0 21 10.1 0;”
    \nalias USP2 “avadd 1 26.5 3 -1;”
    \nalias USP3 “avadd 2 20 7 4;”
    \nalias USP4 “avadd 3 20.25 9.5 -1.5;”
    \nalias USP5 “avadd 4 30.25 3.75 -2;”
    \nalias USP6 “avadd 5 10.75 10.75 0.5;”
    \nalias gsaimUSP “avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded”<\/p>\n

    \/\/ GSAIM FOR GLOCK
    \nalias GLOCK1 “avadd 0 21 10.1 0;”
    \nalias GLOCK2 “avadd 1 26.5 3 -1;”
    \nalias GLOCK3 “avadd 2 20 7 4;”
    \nalias GLOCK4 “avadd 3 20.25 9.5 -1.5;”
    \nalias GLOCK5 “avadd 4 30.25 3.75 -2;”
    \nalias GLOCK6 “avadd 5 10.75 10.75 0.5;”
    \nalias gsaimGLOCK “avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded”<\/p>\n

    \/\/ GSAIM FOR MP5
    \nalias MP51 “avadd 0 21 10.1 0;”
    \nalias MP52 “avadd 1 24 2.25 4.5;”
    \nalias MP53 “avadd 2 20 7.5 5.5;”
    \nalias MP54 “avadd 3 21 7 1.5;”
    \nalias MP55 “avadd 4 29 2.5 3;”
    \nalias MP56 “avadd 5 13.5 7.5 2.5;”
    \nalias gsaimMP5 “avclear; MP51; MP52; MP53; MP54; MP55; MP56; txt GSAIM FOR MP5navy Loaded”<\/p>\n

    \/\/Hitbox on\/off
    \nalias hitbox_on “avclear;gsaim 0;avadd 0 0.0 0.0 0.0;avadd 1 0.0 0.0 0.0;hitboxaim 1;alias hitbox_s hitbox_off”
    \nalias hitbox_off “hitboxaim 0;alias hitbox_s hitbox_on”
    \nhitbox_on<\/p>\n

    \/\/Hitbox Head
    \nalias FuriousM4a1 “hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.5;spreadvar 0;”
    \nalias FuriousAk “hitbox 11;avclear;avadd 0 3 1 1;avadd 1 2.8 0 0;recoil 1.9;spreadvar 1.1;”
    \nalias FuriousSig “hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.7;spreadvar 0;”
    \nalias FuriousAug “hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.6;spreadvar 0;”
    \nalias FuriousGun “hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2.6 0 0;recoil 0.1;spreadvar 0;”
    \nalias FuriousScout “hitbox 11;avclear;avadd 0 2 1 0;avadd 1 2.7 0 0;recoil 0.9;spreadvar 0;”
    \nalias FuriousAwp “hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 0.9;spreadvar 0;”
    \nalias FuriousShotgun “hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 2.0;spreadvar 0;”
    \nalias FuriousMp5 “hitbox 11;avclear;avadd 0 3 1 0;avadd 1 3 0 0;recoil 1.3;spreadvar 0;”
    \nalias FuriousGalil “hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.5;spreadvar 0;”
    \nalias FuriousFamas “hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.45;spreadvar 0;”<\/p>\n

    \/\/Hitbox Head (reverse aiming)
    \nalias invFuriousM4a1 “avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.4;spreadvar 0;”
    \nalias invFuriousAk “avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.6;spreadvar 1.1;”
    \nalias invFuriousSig “avclear;avadd 0 1.7 0 0.0;avadd 1 1.7 0 0.0;recoil 1.5;spreadvar 0;”
    \nalias invFuriousAug “avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 1.6;spreadvar 0;”
    \nalias invFuriousGun “avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 0.1;spreadvar 0;”
    \nalias invFuriousScout “avclear;avadd 0 2.8 0 1.1;avadd 1 2.8 0 1.1;spreadvar 0;”
    \nalias invFuriousAwp “avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.3;spreadvar 0;”
    \nalias invFuriousShotgun “avclear;avadd 0 -4 0 0.0;avadd 1 -4 0 0.0;recoil 2.0;spreadvar 0;”
    \nalias invFuriousMp5 “avclear;avadd 0 5.5 0 0.0;avadd 1 3 0 0.0;recoil 2;spreadvar 0;”
    \nalias invFuriousGalil “avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.5;spreadvar 0;”
    \nalias invFuriousFamas “avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.45;spreadvar 0;”<\/p>\n

    setburst ak47 1 10 1 0 0.05 0
    \nsetburst ak47 2 20 0.25 0.35 0.05 0
    \nsetburst ak47 3 50 0.15 0.45 0.05 4
    \nsetburst ak47 4 999 0.07 0.4 0.05 52
    \nsetburst aug 1 30 1 0 0.05 0
    \nsetburst aug 2 60 0.25 0.35 0.05 0
    \nsetburst aug 3 110 0.15 0.45 0.05 4
    \nsetburst aug 4 999 0.05 0.43 0.2 12
    \nsetburst awp 1 3 1 0 0.02 0
    \nsetburst awp 2 5 1 0 0.04 16
    \nsetburst awp 3 999 1 0 0.45 28
    \nsetburst c4 1 999 1 0 0 2
    \nsetburst deagle 1 999 0.01 0.01 0.02 0
    \nsetburst elite 1 15 0.01 0.01 0.02 0
    \nsetburst elite 2 999 0.07 0.15 0.05 0
    \nsetburst fiveseven 1 999 0.01 0.01 0.02 0
    \nsetburst flashbang 1 999 1 0 0 2
    \nsetburst g3sg1 1 3 1 0 0.02 0
    \nsetburst g3sg1 2 5 1 0 0.02 16
    \nsetburst g3sg1 3 120 1 0 0.05 60
    \nsetburst g3sg1 4 999 0.05 0.4 0.05 60
    \nsetburst glock18 1 999 0.01 0.01 0.02 0
    \nsetburst hegrenade 1 999 1 0 0 2
    \nsetburst knife 1 3 1 0 0 0
    \nsetburst knife 2 999 1 0 0.1 2
    \nsetburst m249 1 45 1 0 0.05 0
    \nsetburst m249 2 999 0.05 0.5 0.05 4
    \nsetburst m3 1 999 1 0 0.2 0
    \nsetburst m4a1 1 10 1 0 0.05 0
    \nsetburst m4a1 2 20 0.25 0.35 0.05 0
    \nsetburst m4a1 3 80 0.15 0.45 0.05 0
    \nsetburst m4a1 4 999 0.07 0.4 0.05 4
    \nsetburst mac10 1 40 1 0 0.05 0
    \nsetburst mac10 2 120 0.35 0.25 0.04 0
    \nsetburst mac10 3 999 0.11 0.25 0.05 4
    \nsetburst mp5 1 40 1 0 0.05 0
    \nsetburst mp5 2 120 0.45 0.25 0.05 0
    \nsetburst mp5 3 919 0.11 0.25 0.05 4
    \nsetburst p228 1 999 0.01 0.01 0.02 0
    \nsetburst p90 1 20 1 0 0.05 0
    \nsetburst p90 2 120 0.1 0.25 0.05 0
    \nsetburst p90 3 999 0.11 0.25 0.05 4
    \nsetburst scout 1 3 1 0 0.02 0
    \nsetburst scout 2 5 1 0 0.04 16
    \nsetburst scout 3 999 1 0 0.45 28
    \nsetburst sg550 1 3 1 0 0.02 0
    \nsetburst sg550 2 30 1 0 0.04 16
    \nsetburst sg550 3 999 0.3 0.1 0.05 60
    \nsetburst sg552 1 30 1 0 0.05 0
    \nsetburst sg552 2 60 0.25 0.35 0.05 0
    \nsetburst sg552 3 110 0.15 0.45 0.05 8
    \nsetburst sg552 4 999 0.05 0.43 0.2 12
    \nsetburst smokegrenade 1 999 1 0 0 2
    \nsetburst tmp 1 20 1 0 0 0
    \nsetburst tmp 2 100 0.3 0.3 0.02 0
    \nsetburst tmp 3 999 0.1 0.3 0.05 4
    \nsetburst ump45 1 40 1 0 0.05 0
    \nsetburst ump45 2 120 0.45 0.25 0.05 0
    \nsetburst ump45 3 999 0.11 0.25 0.05 4
    \nsetburst usp 1 999 0.01 0.01 0.02 0
    \nsetburst xm1014 1 999 1 0 0.2 0<\/p>\n

    \/\/ randomized aiming
    \nalias humaim0 “randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***”
    \nalias humaim1 “randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***”
    \nhumaim0<\/p>\n

    \/\/ smooth aiming
    \nalias smooth0 “smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***”
    \nalias smooth1 “smooth 5; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***”
    \nsmooth0<\/p>\n

    \/\/ xqz2 style
    \nalias +doaim “aim 1”
    \nalias -doaim “aim 0”<\/p>\n

    \/\/ temporary aim thru wall
    \nalias +thru “aimthru 1”
    \nalias -thru “aimthru 0”<\/p>\n

    \/\/ hlh style
    \nalias +doshoot “aim 1;#wait;#+attack”
    \nalias -doshoot “#-attack; aim 0”<\/p>\n

    \/\/ CSG STYLE\/\/
    \nalias +csgaim “aim 1;#+attack;aim 0”
    \nalias -csgaim “#wait;#-attack”<\/p>\n

    alias HeadBunnySD “avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5”
    \nalias HeadBunny “avclear;HeadBunnySD;init 0 HeadBunny;txt *** Aiming: HEADSHOT DELUXE (bunny771) ***”
    \nalias HeartBunny “avclear;avadd 0 10 5 0;avadd 1 15 0 0;HeadBunnySD;init 0 HeartBunny ;txt *** Aiming: aim for HEART (bunny771) ***”
    \nalias StomachBunny “avclear;avadd 0 0 0 0;avadd 1 7 -5 0;HeadBunnySD;init 0 StomachBunny;txt *** Aiming: aim for STOMACH (bunny771) ***”
    \nalias TestieBunny “avclear;avadd 0 -7.5 0 0;avadd 1 2 -15 -6;HeadBunnySD;init 0 TestieBunny ;txt *** Aiming: aim for TESTIES (bunny771) ***”
    \nalias Head1 “avclear;avadd 0 15 5 0;avadd 1 15.3 1 0;HeadBunnySD;init 0 Head1 txt *** Headaim ***”
    \nalias Headaim “avclear;avadd 0 16 6 0;avadd 1 17 3 0;HeadBunnySD;init 0 Headaim ;txt *** Head ***”
    \nalias 100Stomach “avclear;avadd 0 2 2 0;avadd 1 10 -3 0;HeadbunnySD;init 0 100Stomach ;txt *** 100% Aim ***”
    \nalias Head2 “avclear;avadd 0 19.7 5.8 3 0;avadd 1 20 4.1 0;HeadbunnySD;init 0 Head2 ;txt *** Head2 ***”
    \nalias HitemUp “avclear;avadd 0 19.8 5.8 2;avadd 1 15.9 5 0;HeadBunnySD;init 0 HitemUp ;txt *** HitemUp***”
    \nalias wild “avclear;avadd 0 4 4 0;avadd 1 13 -5 0;HeadbunnySD;init 0 wild ;txt *** Wild ***
    \nalias HitmansAim “avclear;avadd 0 20 6.1 0;avadd 1 17.6 4 0;HeadbunnySD;init 0 HitmansAim ;txt *** HitmansAim ***”
    \nalias random “avclear;avadd 0 19.0 4.4 0;avadd 1 14.1 0;HeadbunnySD;init 0 random ;txt *** This is MADASS ***”
    \nalias C4mSD “avadd 0 20 6.2 2 avadd 13.7 5.9 -6 15.1 6 6 11.1 -3 0 -32 -7 5 -32 5.1 -4.4; avadd 1 19.9 3 2 18 -2 -5 13 -4.8 8.2 -17 0 -8 -15 -16 5”
    \nalias C4mHEAD1 “avadd;C4mSD;init 0 C4mHEAD1;txt *** Aiming: C4m HEAD1 ***
    \nalias C4mHEAD2 “avclear;avadd 0 20 6.2 2;avadd 1 17 5.6 2;C4mSD;init 0 C4mHEAD2 ;txt ***Aiming: C4mHEAD2 ***
    \nalias C4mCHEST “avclear;avadd 0 18 6.2 2;avadd 1 16 5.6 2;C4mSD;init 0 C4mCHEST ;txt ***Aiming: C4mCHEST ***
    \nalias newHead “avclear;avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5 txt *** Aiming: new Head (bunny771) ***”
    \n\/\/ randomized aiming
    \nalias humaim0 “randmax 0; init 3 humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***”
    \nalias humaim1 “randmax 5; init 3 humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***”
    \nhumaim0
    \n\/\/ smooth aiming
    \nalias smooth0 “smooth 0; init 6 smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***”
    \nalias smooth1 “smooth 5; init 6 smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***”<\/p>\n

    alias +thru “aimthru 1”
    \nalias -thru “aimthru 0”
    \nbind “pgdn” “aspeed 0;speed 0”
    \nalias aim1 “shoot 0;alias auto2_t shoot1;txt Autoshoot Off”
    \nalias shoot1 “shoot 1;alias auto2_t aim1;txt Autoshoot On”
    \nshoot1
    \nfov 9000
    \n\/\/colt vec
    \nalias colt-numbers “avadd 0 21.192 9.205 2.958;avadd 1 27.55 4.78 3.69”
    \nalias coltvec “avclear;colt-numbers;recoil 1.6;txt [COLT] Vec Loaded!”<\/p>\n

    \/\/ Sc0ut3rZ X aug
    \nalias np1a “avadd 0 22.673 6.8 2.952;avadd 1 27.041 6.2 3.8831”
    \nalias np2a “nospread 1;recoil 1.5”
    \nalias augvec “avclear;np1c;np2c;txt aNaRcHy Aug”
    \n\/\/ sig
    \nalias s1 “avadd 22.500 6.7 2.535;avadd 1 27.3 4 5.02”
    \nalias s2 “avadd 22.470 6.7 2.535;avadd 1 26.9 4 5.02”
    \nalias s3 “avadd 22.401 6.7 2.535;avadd 1 26.5 4 5.02”
    \nalias s4 “avadd 0 22.401 6.1 2.7;avadd 1 26.3 4 5.02”
    \nalias sigvec “avclear;s1;s2;s3;s4;nospread 1;recoil 1.739”<\/p>\n

    \/\/ scout
    \nalias scout-numbers2 “avadd 0 23.16 6 3.816;avadd 1 29.89 5 3.391”
    \nalias scoutsetup2 “recoil 1.742;riflespeed;aim 1;shoot 1;scob”
    \nalias scoutvec1 “avclear;targetmode 18;scout-numbers;mode 1;scoutsetup;autowall 1;txt [-]$couT[-]”
    \n\/\/Sc0ut3rZ X Scout
    \nalias scout-numbers “avadd 0 22.24 6.8 3.64;avadd 1 27.78 5.1 4.34”
    \nalias scoutsetup “recoil 1.2;aim 1;shoot1”
    \nalias scoutvec “avclear;scout-numbers;mode 1;scoutsetup;autowall 1;txt [X]3LiTe|>uN|< [X] [-]$couT[-]”
    \n\/\/ Sc0ut3rZ X Deagle
    \nalias np1d “avadd 0 23.11 6.8 3.563;avadd 1 29.54 5.1 3.45”
    \nalias np2d “nospread 1;recoil 1.2”
    \nalias deaglevec “avclear;np1d;np2d;txt aNaRcHy Deagle”
    \n\/\/Sc0ut3rZ X Mp5
    \nalias np1m “avadd 0 22.24 6.8 3.64;avadd 1 27.78 5.1 4.34”
    \nalias np2m “nospread 1;recoil 1.2”
    \nalias mp5vec “avclear;np1m;np2m;txt aNaRcHy Mp5”
    \n\/\/ ak
    \nalias ak-numbers “avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94”
    \nalias aksetup “recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1”
    \nalias akvec “avclear;ak-numbers;aksetup”
    \n\/\/ Sc0ut3rz X Para
    \nalias np1p “avadd 0 22.79 6.8 2.95;avadd 1 29.53 6.2 3.87”
    \nalias np2p “nospread 1;recoil 1.7”
    \nalias paravec “avclear;np1p;np2p;txt aNaRcHy Para”
    \n\/\/ Sc0ut3rz X Knife
    \nalias np1k “avadd 0 22.953 6.8 3.27;avadd 1 27.23 6.2 4.13”
    \nalias np2k “nospread 1;recoil 2”
    \nalias knifevec “avclear;np1k;np2k;txt aNaRcHy Knife”
    \n\/\/ Sc0ut3rz X pistol
    \nalias np1pi “avadd 0 22.953 6.8 3.27;avadd 1 27.23 6.2 4.13”
    \nalias np2pi “nospread 1;recoil 2”
    \nalias pistolvec “avclear;np1k;np2k;txt aNaRcHy Pistol”
    \n\/\/INC’s -[COLT]-3.0
    \nalias inc “avadd 0 22.43 5.42 1.34;avadd 1 26.42 6.4 3.8”
    \nalias incx “avclear;inc;recoil 1.71;#say INC’s -[COLT]-VeR 3.0”
    \n\/\/F3AR-M3H AK
    \nalias ak1 “avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6”
    \nalias ak2 “avlcear;ak1;recoil 2.3123;#say \\\\ OwNaG3 AK V3C \/\/ By: TurkiyeCs | tarantula ”
    \n\/\/ -!- pistol -!-
    \nalias pistol1 “avadd 0 23.68 7.12 2.1;avadd 0 23.66 7.12 2.1;avadd 1 29.33 3.99 5.01”
    \nalias pistol2 “avclear;pistol1;recoil 1.6;#say ]:[ Deagle PwN ]:[ By: TurkiyeCs | tarantula ”
    \n\/\/INC’s -[SiG]- 3.0
    \nalias incs “avadd 0 23.42 7.52 3.35;avadd 1 26.43 6.49 3.60”
    \nalias incxs “avclear;incs;recoil 1.62;#say INC’s -[SiG]- VeR 3.0”
    \n\/\/INC’s -[COLT]-3.8
    \nalias incc “avadd 0 23.43 7.62 3.36;avadd 1 26.42 6.53 3.66”
    \nalias incxx “avclear;incc;recoil 1.53;#say INC’s -[COLT]- VeR 3.8”
    \n\/\/aNaRcHy Colt
    \nalias colt1 “avadd 0 25.65 7.6 5;avadd 1 27.8 5.4 7”
    \nalias colt2 “avclear;colt1;recoil 1.7;#say ]:[ aNaRcHy T3ST Colt ]:[ By: TurkiyeCs | tarantula |LOADED|”
    \n\/\/1-shot-fucking owning sig
    \nalias siga “avadd 0 21.3 6.8 3.78”
    \nalias sigb “avadd 1 28.3 2.8 3.78”
    \nalias sig “avclear;siga;sigb;recoil 1.7;txt loaded;#say ]:[ S|G LOADED ]:[”
    \n\/\/ 1-2 AK
    \nalias ak-numbers “avadd 0 20.98 6.32 3.12;avadd 1 26.25 2.52 3.96”
    \nalias aksetup “recoil 1.85;riflespeed;akb;akbinds”
    \nalias akvec2 “avclear;ak-numbers;aksetup;#say <<< 1-2 SHOT Ak By: tarantula>>>”
    \n\/\/Mp5
    \nalias mp5-1 “avclear;avadd 0 21.129 6.2 2.89 23.629 5.8 2.98 22.629 5.8 2.89;avadd 1 23.629 5.8 2.89 26.629 5.8 2.98 25.629 5.8 2.89;recoil 1.457;txt ***| PURE OWNAGE |***;#say ]:[ aNaRcHy | F3AR-M3H’s H3ADSHOT MP5 |Loaded| ]:[”
    \n\/\/1 Shot Deagle
    \nalias own1 “avadd 0 23.4 6.44 4.3;avadd 1 26.78 5.6 3”
    \nalias own2 “avclear;own1;recoil 2.3;txt 1-Shot Deagle;#say \\\\ 1 $hot Deagle \/\/ By: TurkiyeCs | tarantula |Loaded|”
    \n\/\/1Shot Loaded
    \nalias h00ch1 “avadd 0 21.36 5.63 2.34;avadd 1 24.15 3.23 2.53”
    \nalias h00ch2 “avadd 0 21.64 6.29 2.23;avadd 1 25.23 3.72 2.92”
    \nalias h00ch3 “avadd 0 22.61 6.49 2.43;avadd 1 25.28 3.98 3.01”
    \nalias h00ch4 “avadd 1 23.54 7.35 3.25;avadd 1 26.11 4.44 4.44”
    \nalias h00chi3 “avclear;h00ch1;h00ch2;h00ch3;h00ch4;recoil 1.5;txt *** One Shot Sig\/Colt\/AK ***”
    \n\/\/Sc0ut3rZ X Pistol
    \nalias SK1 “avadd 0 21.914 6.901 4.12;avadd 1 27.87 4.865 3.909”
    \nalias SK2 “recoil 2.1;nospread 1;autowall 1”
    \nalias pistolvec “avclear;SK1;SK2;txt HMMMMMM”<\/p>\n

    \/\/INC’s -[SiG]- 3.8
    \nalias incss “avadd 0 23.47 7.52 3.38;avadd 1 26.63 6.69 3.68”
    \nalias incxss “avclear;incss;recoil 1.62;#say -[SiG]- VeR 3.8”
    \n\/\/INC colt
    \nalias inccc “avadd 0 23.63 7.62 3.38;avadd 1 26.44 6.73 3.66”
    \nalias incxxx “avclear;inccc;recoil 1.53;#say -[COLT]- VeR 3.9”
    \n\/\/INC’s -[SiG]- 3.9
    \nalias incsss “avadd 0 23.49 7.59 3.39;avadd 1 26.63 7.09 3.70”
    \nalias incxsss “avclear;incsss;recoil 1.62;#say -[SiG]- VeR 3.9”
    \n\/\/INC’s -[COLT]-4.0
    \nalias incc4 “avadd 0 23.43 7.42 3.34;avadd 1 26.40 6.43 3.66”
    \nalias incxc4 “avclear;incc4;recoil 1.53;#say -[COLT]-VeR 4.0”
    \n\/\/INC’s -[SiG]- 4.0
    \nalias inc4 “avadd 0 23.42 7.52 3.35;avadd 1 26.63 7.09 3.70”
    \nalias incxs4 “avclear;inc4;recoil 1.62;#say -[SiG]- VeR 4.0”
    \n\/\/INC’s -[AK]- 3.0
    \nalias incak “avadd 0 22.98 6.32 3.12;avadd 1 26.25 2.52 3.96”
    \nalias incakk “avclear;incak;recoil 1.83;#say -[AK]- VeR 3.0”
    \n\/\/INC’s -[AK]- 3.1
    \nalias incakk “avadd 0 23.28 7.32 3.14;avadd 1 26.65 6.52 3.56”
    \nalias incakkk “avclear;incakk;recoil 1.83;#say -[AK]- VeR 3.1”
    \n\/\/INC’s -[SiG]- 4.1
    \nalias inc44 “avadd 0 23.51 7.62 3.45;avadd 1 26.73 7.19 3.60”
    \nalias incxss4 “avclear;inc44;recoil 1.62;#say -[SiG]- VeR 4.1”
    \n\/\/INC’s -[COLT]-4.1
    \nalias iincc4 “avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56”
    \nalias incxxc4 “avclear;iincc4;recoil 1.53;#say -[COLT]-VeR 4.1”
    \n\/\/INC’s -[COLT]-6.1
    \nalias cleo “avadd 0 22.83 6.95 3.60;avadd 1 26.53 5.73 3.56”
    \nalias cleos “avclear;cleo;recoil 1.53;#say -[COLT]-VeR 6.1”
    \n\/\/INC’s -[MuLti-VeC]-6.1
    \nalias Light “avadd 0 21.339 7.137 2.681; avadd 1 25.424 5.424 4.424”
    \nalias Holy “avadd 0 22.284 7.487 2.681; avadd 1 26.883 6.832 4.424”
    \nalias Liminality “avclear 0;avdraw 0;Light;Holy;autowall 1;recoil 1.6;#say -[MuLti-VeC]-6.1”<\/p>\n

    alias rage “avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56”
    \nalias inkaol “avadd 0 22.84 6.90 3.60;avadd 1 26.27 5.55 3.69”
    \nalias aimrage “avclear 0;avdraw 0;rage;inkaol;recoil 1.7;#say -[MuLti-VeC]-6.1 Ver AoL MaKEs InC RaGE”<\/p>\n

    \/\/ __________________________________________________ __________________________________
    \n\/\/ :[ aNaRcHy settings ]:
    \n\/\/ aimbot settings
    \naim 1
    \nshoot 1
    \nautowall 1
    \nfov 9000
    \nmode 1
    \naimthru 0
    \nlock 0
    \navdraw 1
    \nheight_correction 0
    \nmethod 3
    \nvec_switch 1
    \nnospread 1<\/p>\n

    \/\/ __________________________________________________ __________________________________<\/p>\n

    cl_crosshairscale 1700
    \ncl_crosshairusealpha 1
    \ncl_crosshairalpha 10000
    \nhs_mode 1
    \n\/\/hs_body 1 2 3 4 5 6 7
    \nhs_body 2 3 4 5<\/p>\n

    cdon 1
    \nallow 0
    \nwarn 1
    \nnorecoil 2.000000
    \nplglow 0
    \nlight 0
    \nplname 1
    \nplweapon 1
    \ndistance 0
    \nplbox 1
    \naimvec 2
    \naimvecparam 2.000000 4000.000000 0.010000 0.000000
    \nwepglow 1
    \nfullbright 0
    \ntransent 0
    \nentesp 1
    \nnosmoke 0
    \nnoflash 1
    \nwall 1
    \nautospec 1
    \nplhbox 0
    \nplhboxwall 1
    \nplhboxwire 1
    \nscope 60
    \naimhelp 3
    \naimhelpcol 100 255 100 255
    \nbot 1
    \nbotlock 0
    \nbothbox 11
    \nbotbone 8
    \nbotteam 1
    \nbotfov 100.000000
    \nbotpred 0.000000
    \nbotpredme 0.000000
    \nfill 1
    \nplglowamt 50
    \nplboxsize 200
    \nplboxwidth 80
    \nwepglowamt 10
    \ntransentamt 60
    \nplbone 0
    \nplnametercol 255 0 0 0
    \nplnamectcol 153 204 255 0
    \nplboxtercol 255 30 30 150
    \nplboxctcol 30 30 255 150
    \nplhboxtercol 255 0 0 255
    \nplhboxctcol 0 0 255 255
    \nplbonetercol 255 0 0 255
    \nplbonectcol 0 0 255 255
    \naimvectercol 255 0 0 255
    \naimvecctcol 0 0 255 255
    \nwepglowcol 20 100 100 0
    \nplglowtercol 255 0 0 0
    \nplglowctcol 0 0 255 0
    \nlighttercol 255 0 0 100
    \nlightctcol 0 0 255 100
    \nentespcol 153 255 153 0
    \nallowkey 152
    \nconsolekey 148<\/p>\n

    __________________________________________________ _______
    \nsetburst mp5 1 5 0.4 0.0001 0 0
    \nsetburst mp5 2 10 0.38 0.001 0 0
    \nsetburst mp5 3 20 0.35 0.01 0 0
    \nsetburst mp5 4 30 0.32 0.015 0 0
    \nsetburst mp5 5 50 0.25 0.02 0 0
    \nsetburst mp5 6 999 0.15 0.04 0 0
    \nsetburst ak47 1 10 0.12 0.12 0.000001 1
    \nsetburst ak47 2 20 0.12 0.13 0.000001 1
    \nsetburst ak47 3 30 0.12 0.14 0.000001 1
    \nsetburst ak47 4 50 0.08 0.15 0.000001 0
    \nsetburst ak47 5 999 0.06 0.16 0.000001 0
    \nsetburst sg552 1 20 0.25 0.06 0.000001 0
    \nsetburst sg552 2 50 0.2 0.1 0.000001 0
    \nsetburst sg552 3 80 0.18 0.15 0.000001 0
    \nsetburst sg552 4 999 0.12 0.2 0.000001 0
    \nsetburst m4a1 1 10 0.12 0.12 0.000001 1
    \nsetburst m4a1 2 20 0.12 0.13 0.000001 1
    \nsetburst m4a1 3 30 0.12 0.14 0.000001 1
    \nsetburst m4a1 4 50 0.08 0.15 0.000001 0
    \nsetburst m4a1 5 999 0.06 0.16 0.000001 0
    \nsetburst aug 1 30 1 0 0 0
    \nsetburst aug 2 60 0.25 0.35 0 0
    \nsetburst aug 3 110 0.15 0.45 0 0
    \nsetburst aug 4 999 0.05 0.43 0 12
    \nsetburst awp 1 3 1 0 0 0
    \nsetburst awp 2 5 1 0 0 16
    \nsetburst awp 3 999 1 0 0 60
    \nsetburst c4 1 999 1 0 0 2
    \nsetburst deagle 1 999 1 0 0 0
    \nsetburst elite 1 15 1 0 0 0
    \nsetburst elite 2 999 0.07 0.15 0 0
    \nsetburst fiveseven 1 999 1 0 0 0
    \nsetburst flashbang 1 999 1 0 0 2
    \nsetburst g3sg1 1 3 1 0 0 0
    \nsetburst g3sg1 2 5 1 0 0 16
    \nsetburst g3sg1 3 120 1 0 0 60
    \nsetburst g3sg1 4 999 0.05 0.4 0 60
    \nsetburst glock18 1 999 0.01 0.01 0 0
    \nsetburst hegrenade 1 999 1 0 0 2
    \nsetburst knife 1 3 1 0 0 0
    \nsetburst knife 2 999 1 0 0 2
    \nsetburst m249 1 45 1 0 0 0
    \nsetburst m249 2 999 0.05 0.5 0 0
    \nsetburst m3 1 999 1 0 0 0
    \nsetburst mac10 1 40 1 0 0 0
    \nsetburst mac10 2 120 0.35 0.25 0 0
    \nsetburst mac10 3 999 0.01 0.25 0 0
    \nsetburst p228 1 999 1 0 0 0
    \nsetburst p90 1 5 1 0 0 0
    \nsetburst p90 2 10 1 0 0 0
    \nsetburst p90 3 120 0.1 0.25 0 0
    \nsetburst p90 4 999 0.11 0.25 0 0
    \nsetburst scout 1 3 1 0 0 0
    \nsetburst scout 2 5 1 0 0 16
    \nsetburst scout 3 999 1 0 0 60
    \nsetburst sg550 1 3 1 0 0 0
    \nsetburst sg550 2 30 1 0 0 16
    \nsetburst sg550 3 999 0.3 0.1 0 60
    \nsetburst smokegrenade 1 999 1 0 0 2
    \nsetburst tmp 1 20 1 0 0 0
    \nsetburst tmp 2 100 0.3 0.3 0 0
    \nsetburst tmp 3 999 0.1 0.3 0 0
    \nsetburst ump45 1 40 1 0 0 0
    \nsetburst ump45 2 120 0.45 0.25 0 0
    \nsetburst ump45 3 999 0.11 0.25 0 0
    \nsetburst usp 1 999 1 0 0 0
    \nsetburst xm1014 1 999 1 0 0 0<\/p>\n

    \/\/ automatic burst settings by bunny771
    \n\/\/ usage: setburst
    \n\/\/ flags are:
    \n\/\/ 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
    \n\/\/
    \nsetburst ak47 1 10 1 0 0.05 0
    \nsetburst ak47 2 20 0.25 0.35 0.05 0
    \nsetburst ak47 3 50 0.15 0.45 0.05 36
    \nsetburst ak47 4 999 0.07 0.4 0.05 52
    \nsetburst aug 1 30 1 0 0.05 0
    \nsetburst aug 2 60 0.25 0.35 0.05 0
    \nsetburst aug 3 110 0.15 0.45 0.05 0
    \nsetburst aug 4 999 0.05 0.43 0.2 12
    \nsetburst awp 1 3 1 0 0.02 0
    \nsetburst awp 2 5 1 0 0.02 16
    \nsetburst awp 3 999 1 0 0.2 60
    \nsetburst c4 1 999 1 0 0 2
    \nsetburst deagle 1 999 1 0 0.02 0
    \nsetburst elite 1 15 1 0 0.02 0
    \nsetburst elite 2 999 0.07 0.15 0.05 0
    \nsetburst fiveseven 1 999 1 0 0.02 0
    \nsetburst flashbang 1 999 1 0 0 2
    \nsetburst g3sg1 1 3 1 0 0.02 0
    \nsetburst g3sg1 2 5 1 0 0.02 16
    \nsetburst g3sg1 3 120 1 0 0.05 60
    \nsetburst g3sg1 4 999 0.05 0.4 0.05 60
    \nsetburst glock18 1 999 0.01 0.01 0.02 0
    \nsetburst hegrenade 1 999 1 0 0 2
    \nsetburst knife 1 3 1 0 0 0
    \nsetburst knife 2 999 1 0 0.1 2
    \nsetburst m249 1 45 1 0 0.05 0
    \nsetburst m249 2 999 0.05 0.5 0.05 0
    \nsetburst m3 1 999 1 0 0.2 0
    \nsetburst m4a1 1 10 1 0 0.05 0
    \nsetburst m4a1 2 20 0.25 0.35 0.05 0
    \nsetburst m4a1 3 80 0.15 0.45 0.05 0
    \nsetburst m4a1 4 999 0.07 0.4 0.05 0
    \nsetburst mac10 1 40 1 0 0.05 0
    \nsetburst mac10 2 120 0.35 0.25 0.04 0
    \nsetburst mac10 3 999 0.11 0.25 0.05 0
    \nsetburst mp5 1 40 1 0 0.05 0
    \nsetburst mp5 2 120 0.45 0.25 0.05 0
    \nsetburst mp5 3 999 0.11 0.25 0.05 0
    \nsetburst p228 1 999 1 0 0.02 0
    \nsetburst p90 1 20 1 0 0.05 0
    \nsetburst p90 2 120 0.1 0.25 0.05 0
    \nsetburst p90 3 999 0.11 0.25 0.05 0
    \nsetburst scout 1 3 1 0 0.02 0
    \nsetburst scout 2 5 1 0 0.02 16
    \nsetburst scout 3 999 1 0 0.05 60
    \nsetburst sg550 1 3 1 0 0.02 0
    \nsetburst sg550 2 30 1 0 0.04 16
    \nsetburst sg550 3 999 0.3 0.1 0.05 60
    \nsetburst sg552 1 30 1 0 0.05 0
    \nsetburst sg552 2 60 0.25 0.35 0.05 0
    \nsetburst sg552 3 110 0.15 0.45 0.05 8
    \nsetburst sg552 4 999 0.05 0.43 0.2 12
    \nsetburst smokegrenade 1 999 1 0 0 2
    \nsetburst tmp 1 20 1 0 0 0
    \nsetburst tmp 2 100 0.3 0.3 0.02 0
    \nsetburst tmp 3 999 0.1 0.3 0.05 0
    \nsetburst ump45 1 40 1 0 0.05 0
    \nsetburst ump45 2 120 0.45 0.25 0.05 0
    \nsetburst ump45 3 999 0.11 0.25 0.05 0
    \nsetburst usp 1 999 1 0 0.02 0
    \nsetburst xm1014 1 999 1 0 0.2 0
    \nalias SIR3 “avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5”
    \nalias SIRAimSupreme “avclear 0;avclear 1;SIR3; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- Supreme;”
    \n\/\/ Tylers Aim Vector 4
    \nalias lostsoulaimvec4 “avadd 0 19.5 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5”
    \nalias lostsoulaim4 “avclear;avadd 0 19.35 7.1 2;avadd 1 17.05 1.95 3.95;lostsoulaimvec4;init 0 lostsoulaim4;txt *** Aim 4: NH-|ostsou| ***”
    \n\/\/2-Shot-Burst-Fire-Head
    \n\/\/SIR-Aim 2-Shot
    \nalias SIR5 “avadd 0 21 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5”
    \nalias SIR6 “avadd 0 19 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 15 -2 -5 15 -5 8 -17 0 -8 -15 -16 5”
    \nalias SIRAimTS “avclear 0;avclear 1;SIR5;SIR6; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- 2-Shot;”
    \n\/\/sargent: head
    \nalias SargentHead1 “avadd 0 21 7 2 ;avadd 1 23 7 3”
    \nalias SargentHead “avclear;SargentHead1;init 0 HeadBunny;txt sargent: head;”
    \n\/\/SIR-smoke
    \nalias SIR9 “avadd 0 23 6 2.7 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 2 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5”
    \nalias SIRsmoke “avclear 0;avclear 1;SIR9; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- smoke;”
    \n\/\/gift: shot
    \nalias GiftShot “avclear 0; avclear 1; avadd 0 20.15 7.5 1.45; avadd 1 23.5 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: shot”
    \n\/\/gift: money
    \nalias GiftMoney “avclear 0; avadd 1; avadd 0 21.85 6.5 1.40; avadd 1 24 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: money”
    \n\/\/gift: whore
    \nalias GiftWhore “avclear 0; avclear 1; avadd 0 21.95 6.5 2.8; avadd 1 18 3 4; #cl_bob 0; #cl_bobup 0; txt gift: whore”
    \n\/\/silentscope
    \nalias silent “avclear 0; avadd 0 23 7 -6; avadd 1 27 0 6; #cl_bob 0; #cl_bobup 0; txt silentx”
    \n\/\/ syntax of avadd :
    \n\/\/ first param -> 0=stand, 1=duck
    \n\/\/ second param -> height
    \n\/\/ third param -> forward
    \n\/\/ last param -> right
    \nalias HeadBunnySD “avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5”
    \nalias HeadBunny “avclear;HeadBunnySD;init 0 HeadBunny;txt *** Aiming: HEADSHOT DELUXE (bunny771) ***”
    \nalias HeartBunny “avclear;avadd 0 10 5 0;avadd 1 15 0 0;HeadBunnySD;init 0 HeartBunny ;txt *** Aiming: aim for HEART (bunny771) ***”
    \nalias StomachBunny “avclear;avadd 0 0 0 0;avadd 1 7 -5 0;HeadBunnySD;init 0 StomachBunny;txt *** Aiming: aim for STOMACH (bunny771) ***”
    \nalias TestieBunny “avclear;avadd 0 -7.5 0 0;avadd 1 2 -15 -6;HeadBunnySD;init 0 TestieBunny ;txt *** Aiming: aim for TESTIES (bunny771) ***”
    \nalias Head1 “avclear;avadd 0 15 5 0;avadd 1 15.3 1 0;HeadBunnySD;init 0 Head1 txt *** Headaim ***”
    \nalias Headaim “avclear;avadd 0 16 6 0;avadd 1 17 3 0;HeadBunnySD;init 0 Headaim ;txt *** Head ***”
    \nalias 100Stomach “avclear;avadd 0 2 2 0;avadd 1 10 -3 0;HeadbunnySD;init 0 100Stomach ;txt *** 100% Aim ***”
    \nalias Head2 “avclear;avadd 0 19.7 5.8 3 0;avadd 1 20 4.1 0;HeadbunnySD;init 0 Head2 ;txt *** Head2 ***”
    \nalias HitemUp “avclear;avadd 0 19.8 5.8 2;avadd 1 15.9 5 0;HeadBunnySD;init 0 HitemUp ;txt *** HitemUp***”
    \nalias wild “avclear;avadd 0 4 4 0;avadd 1 13 -5 0;HeadbunnySD;init 0 wild ;txt *** Wild ***
    \nalias HitmansAim “avclear;avadd 0 20 6.1 0;avadd 1 17.6 4 0;HeadbunnySD;init 0 HitmansAim ;txt *** HitmansAim ***”
    \nalias random “avclear;avadd 0 19.0 4.4 0;avadd 1 14.1 0;HeadbunnySD;init 0 random ;txt *** This is MADASS ***”
    \nalias C4mSD “avadd 0 20 6.2 2 avadd 13.7 5.9 -6 15.1 6 6 11.1 -3 0 -32 -7 5 -32 5.1 -4.4; avadd 1 19.9 3 2 18 -2 -5 13 -4.8 8.2 -17 0 -8 -15 -16 5”
    \nalias C4mHEAD1 “avadd;C4mSD;init 0 C4mHEAD1;txt *** Aiming: C4m HEAD1 ***
    \nalias C4mHEAD2 “avclear;avadd 0 20 6.2 2;avadd 1 17 5.6 2;C4mSD;init 0 C4mHEAD2 ;txt ***Aiming: C4mHEAD2 ***
    \nalias C4mCHEST “avclear;avadd 0 18 6.2 2;avadd 1 16 5.6 2;C4mSD;init 0 C4mCHEST ;txt ***Aiming: C4mCHEST ***
    \nalias newHead “avclear;avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5 txt *** Aiming: new Head (bunny771) ***”
    \n\/\/ randomized aiming
    \nalias humaim0 “randmax 0; init 3 humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***”
    \nalias humaim1 “randmax 5; init 3 humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***”
    \nhumaim0
    \n\/\/ smooth aiming
    \nalias smooth0 “smooth 0; init 6 smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***”
    \nalias smooth1 “smooth 5; init 6 smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***”
    \nsmooth0
    \n\/\/ color
    \nalias color_ogc “color terror 255 40 40 255 counter 40 80 255 255 special 155 155 155 255 target 102 204 51 255 text 50 100 255 255 hud 255 160 0 0;color_ogc2”
    \nalias color_ogc2 “hud 0;color sound 68 68 255 255 bombtimer 255 40 40 255 systime 255 255 255 255 esp 255 255 0 255 back 0 0 0 128 radar1 80 50 30 110 radar2 10 10 10 55”
    \nalias color_new “color terror 255 255 0 255 counter 50 80 255 255 special 200 200 200 255 target 255 80 80 255 text 200 120 50 255 sound 200 99 99 255;color_new2”
    \nalias color_new2 “hud 1;color bombtimer 200 120 50 255 systime 100 100 255 255 esp 70 80 70 255 back 0 0 20 128 radar1 30 50 150 150 radar2 10 10 50 100 hud 130 130 255 0”
    \nalias color_1 “color_ogc;alias color_t color_2;init 2 color_1;init save;txt Color Scheme: OGC”
    \nalias color_2 “color_new;alias color_t color_1;init 2 color_2;init save;txt Color Scheme: OGC-new”
    \ncolor_1
    \n\/\/ xqz2 style
    \nalias +doaim “aim 1”
    \nalias -doaim “aim 0”
    \n\/\/ temporary aim thru wall
    \nalias +thru “aimthru 1”
    \nalias -thru “aimthru 0”
    \n\/\/ hlh style
    \nalias +doshoot “aim 1;#wait;#+attack”
    \nalias -doshoot “#-attack; aim 0”
    \n\/\/ Ping Aiming
    \n\/\/ By Ender
    \nalias 0991 “avclear 0;avclear 1;avadd 0 18 10 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6”
    \nalias 0992 “avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4”
    \nalias 0993 “avadd 1 21.3 3 0;avadd 1 15 -5 -4;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8”
    \nalias 0994 “avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7”
    \nalias 099 “0991;0992;0993;0994; recoil 1.7; pred 0; txt *** Initialized Aiming to: HEAD Ping 0-149 ***”
    \nalias 1001 “avclear 0;avclear 1;avadd 0 17.92 10 0;avadd 0 9.8 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6”
    \nalias 1002 “avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4”
    \nalias 1003 “avadd 1 19 3 0;avadd 1 16.8 -4 -2;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8”
    \nalias 1004 “avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7”
    \nalias 100 “1001;1002;1003;1004; recoil 2.2; pred 1; predmax 1; txt *** Initialized Aiming to: HEAD Ping 150-249 ***”
    \nalias 2001 “avclear 0;avclear 1;avadd 0 17.71 9.89 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6”
    \nalias 2002 “avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4”
    \nalias 2003 “avadd 1 19.8 3 0;avadd 1 16.4 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8”
    \nalias 2004 “avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7”
    \nalias 200 “2001;2002;2003;2004; recoil 2.6; pred 1; predmax 5; txt *** Initialized Aiming to: HEAD Ping 250-349 ***”
    \nalias 3001 “avclear 0;avclear 1;avadd 0 17.02 10.09 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6”
    \nalias 3002 “avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4”
    \nalias 3003 “avadd 1 19.7 -5 -4;avadd 1 15.8 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8”
    \nalias 3004 “avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7”
    \nalias 300 “3001;3002;3003;3004; recoil 3.1; pred 1; predmax 8; txt *** Initialized Aiming to: HEAD Ping 350-400+ ***”
    \n\/\/CS Aiming
    \nalias CSavheadf “avclear; CSavSheadFc; avSchest; aimSrest; CSavheadf2”
    \nalias CSavheadf2 “TFavDheadFc; avDchest; aimDrest; txt *** Aiming: CS Medium Head”
    \nalias CSavhead “avclear; CSavSheadbc; avSchest; aimSrest; CSavhead2”
    \nalias CSavhead2 “CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS Low Head”
    \nalias CSavheadb “avclear; CSavSheadc; avSchest; aimSrest; CSavheadb2”
    \nalias CSavheadb2 “CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS High Head”
    \n\/\/Absolution F -medium
    \nalias CSavDheadFc “avadd 1 19 4 4” \/\/crouching Absolution F Center
    \nalias CSavSheadFc “avadd 0 21 8 4” \/\/standing AbsolutionF Center
    \n\/\/Absolution B -high
    \nalias CSavDheadc “avadd 1 19 4 4” \/\/crouching AbsolutionB Center
    \nalias CSavSheadc “avadd 0 23 8 4” \/\/standing AbsolutionB Center
    \n\/\/Absolution A -low
    \nalias CSavDheadbc “avadd 1 19 4 4” \/\/crouching Absolution Center
    \nalias CSavSheadbc “avadd 0 19 8 4” \/\/standing Absolution Center
    \n\/\/new aiming (zer0)
    \nalias zbaddass “avadd 0 20 9 4”
    \nalias zbaddass2 “avadd 1 17 2 4”
    \nalias zbadass3 “avadd 0 22 5 4;avadd 0 13.5 6 -6; avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5”
    \nalias zero1 “avadd 0 20 6 2;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5”
    \nalias zbadass4 “avadd 1 26 3 3;avadd 1 13 -2 -5;avadd 1 11 -5 8;avadd 1 -21 0 -8;avadd 1 -19 -16 5”
    \nalias zbaddass5 “avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd
    \nalias zbaddpair1 “zbaddass;zbaddass2;zbadass3;zero1;zbadass4;zbaddass5”
    \nalias zbadassdone “zbaddpair1; txt z_Bad-Ass Aiming Loaded”
    \nalias zeroheadSD “avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5”
    \nalias zeroHead “avclear;zeroheadSD;init 0 zeroHead; #cl_bob 0; #cl_bobup 0;txt *^*zer0s Secret-Aiming (you^will^own)*^*”
    \n\/\/4c1ds
    \nalias 4c1dh34daim1 “avadd 0 20.7 8.01 3.6; avadd 1 22.4 6.01 3.6”
    \nalias 4c1dh34daim2 “avadd 0 20.7 8.3 0.8; avadd 1 22.5 6.2 0.8”
    \nalias 4c1d1337aim “avclear;4c1dh34daim1;4c1dh34daim2; #cl_bob 0; #cl_bobup; txt –| 1337 Aim |–”
    \n\/\/[JAPS]~Stoner4Life~
    \nalias omfg “avclear 0; avclear 1; avadd 0 25 6 3;avadd 0 25 6 -3;avadd 0 25 6 2;avadd 0 25 6 -2;avadd 0 25 6 1;avadd 0 25 6 -1;avadd 0 25 6 0;avadd 0 25 6 4;avadd 0 25 6 -4;avadd 0 21 6 7.5;avadd 0 21 6 -7.5;avadd 0 22 6 7.5;avadd 0 22 6 -7.5”
    \nalias omfg1 “avadd 0 24 6 0;avadd 0 24 6 1;avadd 0 24 6 -1;avadd 0 24 6 2;avadd 0 24 6 -2;avadd 0 24 6 3;avadd 0 24 6 -3;avadd 0 24 6 4;avadd 0 24 6 -4;avadd 0 24 6 5;avadd 0 24 6 -5;avadd 0 24 6 6;avadd 0 24 6 -6;avadd 0 24.5 6 0”
    \nalias omfg2 “avadd 0 24.5 6 -6.5;avadd 0 24.5 6 6.5;avadd 0 24.5 6 -5.5;avadd 0 24.5 6 5.5;avadd 0 24.5 6 -4.5;avadd 0 24.5 6 4.5;avadd 0 24.5 6 3.5;avadd 0 24.5 6 -3.5;avadd 0 24.5 6 2.5;avadd 0 24.5 6 -2.5;avadd 0 24.5 6 1.5;avadd 0 24.5 6 -1.5”
    \nalias omfg3 “avadd 0 23 6 0;avadd 0 23 6 1;avadd 0 23 6 -1;avadd 0 23 6 2;avadd 0 23 6 -2;avadd 0 23 6 3;avadd 0 23 6 -3;avadd 0 23 6 4;avadd 0 23 6 -4;avadd 0 23 6 5;avadd 0 23 6 -5;avadd 0 23 6 6;avadd 0 23 6 -6;avadd 0 23.5 6 0”
    \nalias omfg4 “avadd 0 23.5 6 6.5;avadd 0 23.5 6 -6.5;avadd 0 23.5 6 5.5;avadd 0 23.5 6 -5.5;avadd 0 23.5 6 4.5;avadd 0 23.5 6 -4.5;avadd 0 23.5 6 3.5;avadd 0 23.5 6 -3.5;avadd 0 23.5 6 2.5;avadd 0 23.5 6 -2.5;avadd 0 23.5 6 1.5;avadd 0 23.5 6 -1.5”
    \nalias omfg5 “avadd 0 22 6 0;avadd 0 22 6 1;avadd 0 22 6 -1;avadd 0 22 6 2;avadd 0 22 6 -2;avadd 0 22 6 3;avadd 0 22 6 -3;avadd 0 22 6 4;avadd 0 22 6 -4;avadd 0 22 6 5;avadd 0 22 6 -5;avadd 0 22 6 6;avadd 0 22 6 -6;avadd 0 21.5 6 8;avadd 0 21.5 6 -8”
    \nalias omfg6 “avadd 0 22.5 6 6.5;avadd 0 22.5 6 -6.5;avadd 0 22.5 6 5.5;avadd 0 22.5 6 -5.5;avadd 0 22.5 6 4.5;avadd 0 22.5 6 -4.5;avadd 0 22.5 6 3.5;avadd 0 22.5 6 -3.5;avadd 0 22.5 6 2.5;avadd 0 22.5 6 -2.5;avadd 0 22.5 6 1.5;avadd 0 22.5 6 -1.5”
    \nalias omfg7 “avadd 0 21 6 0;avadd 0 21 6 1;avadd 0 21 6 -1;avadd 0 21 6 2;avadd 0 21 6 -2;avadd 0 21 6 3;avadd 0 21 6 -3;avadd 0 21 6 4;avadd 0 21 6 -4;avadd 0 21 6 5;avadd 0 21 6 -5;avadd 0 21 6 6;avadd 0 21 6 -6;avadd 0 21.5 6 0;avadd 0 22.5 6 0”
    \nalias omfg8 “avadd 0 21.5 6 6.5;avadd 0 21.5 6 -6.5;avadd 0 21.5 6 5.5;avadd 0 21.5 6 -5.5;avadd 0 21.5 6 4.5;avadd 0 21.5 6 -4.5;avadd 0 21.5 6 3.5;avadd 0 21.5 6 -3.5;avadd 0 21.5 6 2.5;avadd 0 21.5 6 -2.5;avadd 0 21.5 6 1.5;avadd 0 21.5 6 -1.5”
    \nalias omfg9 “avadd 0 20 6 0;avadd 0 20 6 1;avadd 0 20 6 -1;avadd 0 20 6 2;avadd 0 20 6 -2;avadd 0 20 6 3;avadd 0 20 6 -3;avadd 0 20 6 4;avadd 0 20 6 -4;avadd 0 20 6 5;avadd 0 20 6 -5;avadd 0 20 6 6;avadd 0 20 6 -6;avadd 0 20.5 6 0”
    \nalias omfg0 “avadd 0 20.5 6 6.5;avadd 0 20.5 6 -6.5;avadd 0 20.5 6 5.5;avadd 0 20.5 6 -5.5;avadd 0 20.5 6 4.5;avadd 0 20.5 6 -4.5;avadd 0 20.5 6 3.5;avadd 0 20.5 6 -3.5;avadd 0 20.5 6 2.5;avadd 0 20.5 6 -2.5;avadd 0 20.5 6 1.5;avadd 0 20.5 6 -1.5”
    \nalias omfga “avadd 0 19 6 0;avadd 0 19 6 1;avadd 0 19 6 -1;avadd 0 19 6 2;avadd 0 19 6 -2;avadd 0 19 6 3;avadd 0 19 6 -3;avadd 0 19 6 4;avadd 0 19 6 -4;avadd 0 19 6 5;avadd 0 19 6 -5;avadd 0 19 6 6;avadd 0 19 6 -6;avadd 0 19.5 6 0”
    \nalias omfgb “avadd 0 19.5 6 6.5;avadd 0 19.5 6 -6.5;avadd 0 19.5 6 5.5;avadd 0 19.5 6 -5.5;avadd 0 19.5 6 4.5;avadd 0 19.5 6 -4.5;avadd 0 19.5 6 3.5;avadd 0 19.5 6 -3.5;avadd 0 19.5 6 2.5;avadd 0 19.5 6 -2.5;avadd 0 19.5 6 1.5;avadd 0 19.5 6 -1.5”
    \nalias omfgc “avadd 0 18 6 0;avadd 0 18 6 1;avadd 0 18 6 -1;avadd 0 18 6 2;avadd 0 18 6 -2;avadd 0 18 6 3;avadd 0 18 6 -3;avadd 0 18 6 4;avadd 0 18 6 -4;avadd 0 18 6 5;avadd 0 18 6 -5;avadd 0 18 6 6;avadd 0 18 6 -6;avadd 0 18.5 6 0”
    \nalias omfgd “avadd 0 18.5 6 6.5;avadd 0 18.5 6 -6.5;avadd 0 18.5 6 5.5;avadd 0 18.5 6 -5.5;avadd 0 18.5 6 4.5;avadd 0 18.5 6 -4.5;avadd 0 18.5 6 3.5;avadd 0 18.5 6 -3.5;avadd 0 18.5 6 2.5;avadd 0 18.5 6 -2.5;avadd 0 18.5 6 1.5;avadd 0 18.5 6 -1.5”
    \nalias omfgD “avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd 1 -17 0 -8;avadd 1 -15 -16 5;avadd 1 19.3 4;avadd 1 -20 -6 6;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd 1 -17 3 -8;avadd 1 -15 -16 5;avadd 1 23 6 0;avadd 1 22 6 0″
    \nalias omfghead ” omfg; omfg1; omfg2; omfg3; omfg4; omfg5; omfg6; omfg7; omfg8; omfg9; omfg0; omfga; omfgb; omfgc; omfgd; omfgD; recoil 2.0; #cl_bob 0; #cl_bobup 0; txt [JAPS]~Stoner4Life Head”
    \n\/\/*********************************************
    \n\/\/****{UNI-Joolz-Aiming}****{Test-6 By UNI}****
    \n\/\/*********************************************
    \nalias UNI-T6aSD “avadd 0 22.5 7 2 19.5 5.6 -3.6 16.5 -3 3.7 14.5 6 -6 9.7 -3 0 -30 -6 6;avadd 1 23 4 -2 20 4.6 3 18 -3 -3 15.4 6 4 -12 0 -6 -10 -16 6”
    \nalias UNI-T6bSD “avadd 0 20.9 5 2 18.7 8.2 -4 16.5 3 6 10.5 -2.6 -4 20 6 2 17.9 5 6;avadd 1 22 6.01 3.5 17.7 -3 -3 16.3 3 -5 10.5 0 8 -15 -16 -4 -32 6 2”
    \nalias UNI-T6cSD “avadd 0 20.5 8 2.5 17.5 4 -3 15.4 -2 3.2 13 -4 0 -9.8 2 -2 -30 6 3;avadd 1 23 4 -2 17 2 3 15 -2 -3.4 8.9 0 3 -7 -6 -4 -25 6 4.5”
    \nalias UNI-T6dSD “avadd 0 21.4 8 3 18.6 5 -4 16.4 6 3.5 12.3 2 -2.4 8.9 0 3.7 -27 8 -3;avadd 1 22 5 2 17 4 -3 15 -3 3 10 -6 -4 5 -3 1 -30 6 -3”
    \nalias UNI-T6eSD “avadd 0 23 6 2 18.5 8 -3 17 11 2.5 14.7 4 -5 -6 -3 4 -28 -6 -2.8;avadd 1 22 5 3 17.9 6 -1 14.9 7 3.5 -16 -3 -6 -31 -6 5.4 -31 7 -3.3”
    \nalias UNI-T6fS “avclear;recoil 2.0;avadd 0 22 5 2 18 5 -2 15 8 3;recoil 2.2;avadd 0 10 9 -3.9 -20 -3 6 -32 -6 -3”
    \nalias UNI-T6fD “avclear;recoil 2.0;avadd 0 23 7 3 16.8 3 -5 15.5 5 6;recoil 2.2;avadd 1 12 -3 -4 -6 4 3 -30 -4 -4”
    \nalias UNI-T6a “avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR1;UNI-T6aSD;init 0 UNI-T6a;txt ***Initialized Aiming to: ***Test-6a***{Lv1}***”
    \nalias UNI-T6b “avclear;better_pi 1;recoil 1.9;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR2;UNI-T6bSD;init 0 UNI-T6b;txt ***Initialized Aiming to: ***Test-6b***{Lv2}***”
    \nalias UNI-T6c “avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR3;UNI-T6cSD;init 0 UNI-T6c;txt ***Initialized Aiming to: ***Test-6c***{Lv3}***”
    \nalias UNI-T6d “avclear;better_pi 1;recoil 1.9;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR4;UNI-T6dSD;init 0 UNI-T6d;txt ***Initialized Aiming to: ***Test-6d***{Lv4}***”
    \nalias UNI-T6e “avclear;better_pi 1;recoil 2.0;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNIT5RESET;UNIT5BUR5;UNI-T6eSD;init 0 UNI-T6e;txt ***Initialized Aiming to: ***Test-6e***{Lv5}***”
    \nalias UNI-T6f “better_pi 1;recoil 1.5;#cl_bob 0; #cl_bobup 0;UNIT5SET;UNI-T6fS;UNI-T6fD;init 0 UNI-T6f;txt ***Initialized Aiming to: ***Test-6f***{Lv6}***”
    \nalias UNIT5BUR1 “sdelay 0.04;rdelay 0.0;dtime 0.10;ftime 0.2”
    \nalias UNIT5BUR2 “sdelay 0.05;rdelay 0.01;dtime 0.17;ftime 0.2”
    \nalias UNIT5BUR3 “sdelay 0.04;rdelay 0.005;dtime 0.14;ftime 0.25”
    \nalias UNIT5BUR4 “sdelay 0.02;rdelay 0.031;dtime 0.10;ftime 0.3”
    \nalias UNIT5BUR5 “sdelay 0.04;rdelay 0.005;dtime 0.14;ftime 0.25”
    \nalias UNIT5BUR6 “sdelay 0.05;rdelay 0.042;dtime 0.24;ftime 0.27”
    \nalias UNIT5SET “autoburst 0;burstflags 0”
    \nalias UNIT5RESET “autoburst 0;sdelay 0.03;rdelay 0.0;dtime 0.0;ftime 1.0;burstflags 0”
    \n\/\/ **********************
    \n\/\/ This sets up rotation \ud83d\ude42
    \n\/\/ You can add up to 20 entries here!
    \nrot_addalias 1 UNI-T6a
    \nrot_addalias 2 UNI-T6b
    \nrot_addalias 3 UNI-T6c
    \nrot_addalias 4 UNI-T6d
    \nrot_addalias 5 UNI-T6e
    \nrot_reset<\/p>\n

    -StaRtinq|a1m-<\/p>\n

    \/Aiming Aliases
    \nalias +$nonup “+lookdown;$w;+lookdown;$w;+lookup;$w;+lookdown”
    \nalias -$nonup “-lookdown;$w;-lookdown;$w;-lookup;$w;-lookdown”
    \nalias +$spread “-mlook;$w;$nospread”
    \nalias -$spread “+mlook;$w;$nospread”
    \nalias +$koraim “+attack;+attack;+attack;-attack;+attack”
    \nalias -$koraim “-attack”
    \nalias +$nxshotsil “+$koraim;impulse 100”
    \nalias -$nxshotsil “-$koraim;impulse 100”
    \nalias +$nxhead “+$setsens;wait;+speed;wait;+moveup;wait;+$nxaim”
    \nalias -$nxhead “-$setsens;wait;-speed;wait;-moveup;wait;-$nxaim”
    \nalias +$nxhead2 “-mlook;wait;+attack;wait;+attack”
    \nalias -$nxhead2 “+mlook;wait;-attack”
    \nalias +$nxmasta “-mlook;wait;+attack;wait;+attack;wait;+attack”
    \nalias -$nxmasta “+mlook;wait;-attack”
    \nalias +$nxshtpwn “-reload;wait;+attack;wait;+attack”
    \nalias -$nxshtpwn “-attack;wait;-attack;+reload;wait;wait;-reload”
    \nalias +$setsens “sensitivity 1.0”
    \nalias -$setsens “sensitivity 5.0”
    \nalias +$nxaim “+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack”
    \nalias -$nxaim “-attack”
    \nalias $naimac “$naim;bind del $naimkapa;$d1;echo Continius Firing Enabled;$d0”
    \nalias $naimkapa “$anaim;bind del $naimac;$d1;echo Continius Firing Disabled;$d0”
    \nalias $naim +attack
    \nalias $anaim -attack
    \nalias $bnaimac “$bnaim;bind end $bnaimkapa;$d1;echo Continius Special Attack Enabled;$d0”
    \nalias $bnaimkapa “$abnaim;bind end $bnaimac;$d1;echo Continius Special Attack Disabled;$d0”
    \nalias $bnaim +attack2
    \nalias $abnaim -attack2
    \nalias $aimon “bind mouse1 +$koraim ;bind ins $aimoff”
    \nalias $aimoff “bind mouse1 +attack ;bind ins $aimon”<\/p>\n

    \/\/Aiming Aliases
    \nalias nonup “+lookdown;w;+lookdown;w;+lookup;w;+lookdown”
    \nalias -nonup “-lookdown;w;-lookdown;w;-lookup;w;-lookdown”
    \nalias +spread “-mlook;w;nospread”
    \nalias -spread “+mlook;w;nospread”
    \nalias +koraim “+attack;+attack;+attack;-attack;+attack”
    \nalias -koraim “-attack”
    \nalias +nxshotsil “+koraim;impulse 100”
    \nalias -nxshotsil “-koraim;impulse 100”
    \nalias +nxhead “+setsens;wait;+speed;wait;+moveup;wait;+nxaim”
    \nalias -nxhead “-setsens;wait;-speed;wait;-moveup;wait;-nxaim”
    \nalias +nxhead2 “-mlook;wait;+attack;wait;+attack”
    \nalias -nxhead2 “+mlook;wait;-attack”
    \nalias +nxmasta “-mlook;wait;+attack;wait;+attack;wait;+attack”
    \nalias -nxmasta “+mlook;wait;-attack”
    \nalias +nxshtpwn “-reload;wait;+attack;wait;+attack”
    \nalias -nxshtpwn “-attack;wait;-attack;+reload;wait;wait;-reload”
    \nalias +setsens “sensitivity 1.5”
    \nalias -setsens “sensitivity 1.5”
    \nalias +nxaim “+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack”
    \nalias -nxaim “-attack”
    \nalias naimac “naim;bind del naimkapa;d1;echo Continius Firing Enabled;d0”
    \nalias naimkapa “anaim;bind del naimac;d1;echo Continius Firing Disabled;d0”
    \nalias naim +attack
    \nalias anaim -attack
    \nalias bnaimac “bnaim;bind end bnaimkapa;d1;echo Continius Special Attack Enabled;d0”
    \nalias bnaimkapa “abnaim;bind end bnaimac;d1;echo Continius Special Attack Disabled;d0”
    \nalias bnaim +attack2
    \nalias abnaim -attack2
    \nalias aimon “bind mouse1 +koraim ;bind ins aimoff”
    \nalias aimoff “bind mouse1 +attack ;bind ins aimon”
    \n\/\/End Of Aiming Aliases<\/p>\n

    \/\/Awp Aliases
    \nalias nospread “m_pitch 0;m_forward 0;m_side 0”
    \nalias norecoil_5 “cl_pitchspeed 10”
    \nalias norecoil_4 “cl_pitchspeed 7”
    \nalias norecoil_3 “cl_pitchspeed 5”
    \nalias norecoil_2 “cl_pitchspeed 3”
    \nalias norecoil_1 “cl_pitchspeed 1”
    \nalias norecoil_0 “cl_pitchspeed 999999”
    \nalias +nxspnr “+spread;w;+attack;w;+nonup”
    \nalias -nxspnr “-spread;w;-attack;w;-nonup”
    \nalias +banr “+attack;wait;+lookdown”
    \nalias -banr “-attack;wait;-lookdown;wait”
    \nalias +konr “+koraim;wait;+lookdown”
    \nalias -konr “-koraim;wait;-lookdown;wait”
    \nalias +shtpwnr “+nxshtpwn;wait;+lookdown”
    \nalias -shtpwnr “-nxshtpwn;wait;-lookdown;wait”
    \nalias +nxnr “+nxaim;wait;+lookdown”
    \nalias -nxnr “-nxaim;wait;-lookdown;wait”
    \nalias +nxhnr “+nxhead;wait;+lookdown”
    \nalias -nxhnr “-nxhead;wait;-lookdown;wait”
    \nalias +nxsnr “+nxhead2;wait;+lookdown”
    \nalias -nxsnr “-nxhead2;wait;-lookdown;wait”
    \nalias +nxmaster “+nxmasta;wait;+lookdown;+lookdown;+lookup”
    \nalias -nxmaster “-nxmasta;wait;-lookdown;-lookdown;-lookup;wait”<\/p>\n

    \/\/ =============================================================
    \n\/\/ other configs
    \n\/\/ =============================================================
    \nexec settings.cfg \/\/ load saved settings (binds,cvars,colors,init stuff)
    \nexec vecs.cfg \/\/ loads aim vectors
    \nexec scripts.cfg \/\/ loads speed settings
    \nexec inverse.cfg \/\/ loads inverse vec<\/p>\n

    \/\/Inverse Vectors<\/p>\n

    gsaim 1<\/p>\n

    alias initiate “avclear;avadd 0 20 6 2;avadd 1 20 3 2”
    \ninitiate<\/p>\n

    alias c1 “avclear;avadd 0 22 11 2.5;avadd 1 24.2 3.7 4.4”
    \nalias inv_aug “c1;txt Target is using the {AUG} [CoCa CoLa]”
    \nalias inv_p90 “c1;txt Target is using the {P90} [CoCa CoLa]”
    \nalias inv_ump45 “c1;txt Target is using the {UMP} [CoCa CoLa]”
    \nalias inv_famas “c1;txt Target is using the {FAMAS} [CoCa CoLa]”<\/p>\n

    alias c2 “avclear;avadd 0 22 10.5 0.3;avadd 1 27.5 3 -1”
    \nalias inv_p228 “c2;txt Target is using the {P228} [CoCa CoLa]”
    \nalias inv_mac10 “c2;txt Target is using the {MAC 10} [CoCa CoLa]”
    \nalias inv_fiveseven “c2;txt Target is using the {FIVE SEVEN} [CoCa CoLa]”
    \nalias inv_usp “c2;txt Target is using the {USP} [CoCa CoLa]”
    \nalias inv_glock18 “c2;txt Target is using the {GLOCK} [CoCa CoLa]”
    \nalias inv_tmp “c2;txt Target is using the {TMP} [CoCa CoLa]”
    \nalias inv_deagle “c2;txt Target is using the {DEAGLE} [CoCa CoLa]”<\/p>\n

    alias c3 “avclear;avadd 0 25 5.5 0.8;avadd 1 28 2 -0.2”
    \nalias inv_elite “c3;txt Target is using the {ELITES} [CoCa CoLa]”<\/p>\n

    alias c4 “avclear;avadd 0 23 8.5 4;avadd 1 25 4 4.5”
    \nalias inv_m4a1 “c4;txt Target is using the {M4A1} [CoCa CoLa]”
    \nalias inv_scout “c4;txt Target is using the {SCOUT} [CoCa CoLa]”
    \nalias inv_awp “c4;txt Target is using {TeH LaMz0r AwP} [CoCa CoLa]”
    \nalias inv_sg550 “c4;txt Target is using the {SG550} [CoCa CoLa]”<\/p>\n

    alias c5 “avclear;avadd 0 23 8 3.5;avadd 1 27 2 4.5”
    \nalias inv_g3sg1 “c5;txt Target is using the {G3SG1} [CoCa CoLa]”
    \nalias inv_mp5 “c5;txt Target is using {tEh Mp5} [CoCa CoLa]”
    \nalias inv_sg552 “c5;txt Target is using the {SG552} [CoCa CoLa]”<\/p>\n

    alias c6 “avclear;avadd 0 22.5 7 3;avadd 1 27 1 3.5”
    \nalias inv_m3 “c6;txt Target is using the {M3} [CoCa CoLa]”<\/p>\n

    alias c7 “gsaim 1;avclear;avadd 0 23.5 3 1.7;avadd 1 24 5 2.6”
    \nalias inv_xm1014 “c7;txt Target is using the {XM1014} [CoCa CoLa]”
    \nalias inv_m249 “c7;txt Target is using the {PARA} [CoCa CoLa]”<\/p>\n

    alias c8 “avclear;avadd 0 24 5 -0.5;avadd 1 30 -7 4.7”
    \nalias inv_hegrenade “c8;txt Target is using the {H_NADE} [CoCa CoLa]”
    \nalias inv_flashbang “c8;txt Target is using the {F_NADE} [CoCa CoLa]”
    \nalias inv_smokegrenade “c8;txt Target is using the {S_NADE} [CoCa CoLa]”<\/p>\n

    alias c9 “avclear;avadd 0 21.5 11.5 -0.5;avadd 1 28.5 2 -0.5”
    \nalias inv_knife “c9;txt Target is using the {KNIFE} [CoCa CoLa]”<\/p>\n

    alias c10 “avclear;avadd 0 24.2 4.5 4.2;avadd 1 27 2 4.5”
    \nalias inv_ak47 “c10;txt Target is using the {AK47} [CoCa CoLa]”
    \nalias inv_galil “c10;txt Target is using the {GALIL} [CoCa CoLa]”<\/p>\n

    alias c11 “avclear;avadd 0 23.5 8 -1;avadd 1 26.5 4.7 -1”
    \nalias inv_c4 “c11;txt Target is holding {C4} [CoCa CoLa]”<\/p>\n

    alias c12 “avclear;avadd 0 22 11.5 0.1;avadd 1 28 2.5 -1.5”
    \nalias inv_tactical “c12;txt Target is using the {SHIEL<\/p>\n

    \/\/AK Settings<\/p>\n

    avclear<\/p>\n

    inv_n-a<\/p>\n

    txt .: Intelligence Bolzen: Ak47 Loaded :.
    \n#say .: Intelligence Bolzen: Ak47 Loaded :.<\/p>\n

    \/\/AWP Settings<\/p>\n

    avclear<\/p>\n

    mv<\/p>\n

    txt .: Intelligence Bolzen: AWP Loaded :.
    \n#say .: Intelligence Bolzen: AWP Loaded :.<\/p>\n

    \/\/Deagle Settings<\/p>\n

    inv_n-a<\/p>\n

    recoil 0.5<\/p>\n

    txt .: Intelligence Bolzen: Deagle Loaded :.
    \n#say .: Intelligence Bolzen: Deagle Loaded :.<\/p>\n

    \/\/Colt Settings<\/p>\n

    avclear<\/p>\n

    inv_n-a<\/p>\n

    txt .: Intelligence Bolzen: Colt Loaded :.
    \n#say .: Intelligence Bolzen: colt Loaded :.<\/p>\n

    \/\/Mp5 Settings<\/p>\n

    inv_n-a<\/p>\n

    txt .: Intelligence Bolzen: Mp5 Loaded :.
    \n#say .: Intelligence Bolzen: Mp5 Loaded :.<\/p>\n

    \/\/scout Settings<\/p>\n

    avclear<\/p>\n

    mv<\/p>\n

    txt .: Intelligence Bolzen: Scout Loaded :.
    \n#say .: Intelligence Bolzen: Scout Loaded :.<\/p>\n

    [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
    \n[][][] [][][]
    \n[][] [H]ustle [H]hook v1.o [][]
    \n[] By $cript For blg MEMBERs ONLY []
    \n[] []<\/p>\n

    alias pistol1 “avadd 0 20.382 6.656 2.426;avadd 1 24.359 6.17 3.2585;avadd 2 11.63 7.14 3.05”
    \nalias deagle “avclear0;avclear1;avclear2;pistol1;recoil 0.018;height_correction 0”<\/p>\n

    alias pistolvec “avclear0;avclear1;avclear2;avadd 0 20.029 6.88 2.8;avadd 1 25.12 6.32 3.3;avadd 2 12.92 6.4 2.8;height_correction 0;#ex_interp 0;recoil .25”<\/p>\n

    alias colt-numbers “avadd 0 20.69 7.38 1.098 21.01 7.08 .92;avadd 1 24.93 5.05 3.02;avadd 2 13.0231 6.8454 2.2”
    \nalias coltsetup “recoil 1.6;height_correction 2.4;#ex_interp .03”
    \nalias colt “avclear0;avclear1;avclear2;colt-numbers;coltsetup”<\/p>\n

    alias colt-numbers “avadd 0 20.9 6.678 2.387;avadd 1 24.8 5.5 2.8;avadd 2 13.5 6.8 2.12”
    \nalias coltsetup “recoil 1.55;height_correction 2.4;#ex_interp .03”
    \nalias colt “avclear0;avclear1;avclear2;colt-numbers;coltsetup”<\/p>\n

    alias ak-numbers “avadd 0 20.4 6.89 2.5;avadd 1 25.12 5.12 2.6;avadd 2 13.6 6.98 2.7”
    \nalias aksetup “recoil 1.72;height_correction 2.5”
    \nalias ak “avclear0;avclear1;avclear2;ak-numbers;aksetup”<\/p>\n

    alias sig-numbers “avadd 0 21.04 7.15 1.082;avadd 1 25.22 5.05 3.32;avadd 2 12.19 7.12 2.62”
    \nalias sigsetup “recoil 1.72;height_correction 2.7;#ex_interp .03”
    \nalias sig “avclear0;avclear1;avclear2;sig-numbers;sigsetup”<\/p>\n

    \/\/ Aug
    \nalias aug-numbers “avadd 0 21.04 6.56 1.0587;avadd 1 24.869 7.245 3.632;avadd 2 13.02 6.95 2.64”
    \nalias augsetup “height_correction 2;recoil 1.69”
    \nalias aug “avclear0;avclear1;avclear2;aug-numbers;augsetup”<\/p>\n

    \/\/ Scout
    \nalias scout-numbers “avadd 0 21.04 7.2 1.06;avadd 1 24.81 5.52 2.98 25.15 5.14 3.32;avadd 2 12.84 5.8 2.53”
    \nalias scoutsetup “height_correction 0;recoil 1.702”
    \nalias scout “avclear0;avclear1;avclear2;scout-numbers;scoutsetup”<\/p>\n

    \/\/ AWP
    \nalias awp-numbers “avadd 0 21.04 7 2.88;avadd 1 25.3 6 3.3;avadd 2 10 6 2.5”
    \nalias awpsetup “aswitch1;aswitchr1;height_correction 0;recoil 1.08”
    \nalias awp “avclear0;avclear1;avclear2;awp-numbers;awpsetup”<\/p>\n

    \/\/ Para
    \nalias para-numbers “avadd 0 21.05 6.82 2.6;avadd 1 25.425 6.192 3.36;avadd 2 10.95 8.133 3.162”
    \nalias parasetup “height_correction 0;recoil 1.705”
    \nalias para “avclear0;avclear1;avclear2;para-numbers;parasetup”<\/p>\n

    \/\/ Knife
    \nalias knife-numbers “avadd 0 22.75 6.3 3;avadd 1 27.5 5.45 3.45;avadd 2 11.52 7.04 3.95”
    \nalias knifesetup “height_correction 0;recoil 1.5”
    \nalias knife “avclear0;avclear1;avclear2;knife-numbers;knifesetup”<\/p>\n

    \/\/ Sub
    \nalias sub-numbers “avadd 0 21.328 6.58 2.8726;avadd 1 26.274 4.97 3.31;avadd 2 12.51 7.22 3.23”
    \nalias subsetup “height_correction 0;recoil 1.45”
    \nalias smg “avclear0;avclear1;avclear2;sub-numbers;subsetup”<\/p>\n

    \/\/Auto Sniper
    \nalias as-numbers “avadd 0 21.08 7.4 2.71;avadd 1 25.55 5.5 2.2;avadd 2 12.39 7.44 3.2”
    \nalias assetup “height_correction 0;aswitch1;aswitchr1;recoil .1”
    \nalias asvec “avclear0;avclear1;avclear2;as-numbers;assetup”<\/p>\n

    \/\/$$$$$$$$$$$$$$$$$$$$$$$$Vec_switch$$$$$$$$$$$$$$$$$$$$$$$$<\/p>\n

    \/\/AK
    \nalias a0 “avadd 0 20.43 6.64 2.445”
    \nalias a1 “avadd 1 25.35 6.76 3.67”
    \nalias a2 “avadd 2 11.98 3.42 3.56”
    \nalias asetup “avclear;a0;a1;a2”
    \nalias vec_ak47 “asetup;recoil 1.67;txt Bens Ak47 Vec”<\/p>\n

    \/\/ Killjoy COLT
    \nalias vec20 “avadd 0 22.3 7.3 2.63”
    \nalias vec21 “avadd 1 24.9 4 2.5”
    \nalias vec22 “avadd 2 14.5 7.6 2.64”
    \nalias vec_m4a1 “avadd 3 26.3 6.6 3.19;recoil 1.617;txt Kj COLT”<\/p>\n

    \/\/Troy and Raged Deagle
    \nalias vec_deagle “vec_m4a1;recoil 1.7;height_correction 1.3;txt Deagle by Tr0y and Raged”<\/p>\n

    pistolvec;txt $$.Usp”<\/p>\n

    alias vec_glock18 “pistolvec;aswitch1;aswitchr1;txt $$.Glock”<\/p>\n

    alias vec_p228 “pistolvec;aswitch1;aswitchr1;txt $$.p228”<\/p>\n

    alias vec_elite “pistolvec;aswitch1;aswitchr1;txt $$.Elite”<\/p>\n

    alias vec_fiveseven “pistolvec;aswitch1;aswitchr1;txt $$.5-seven”<\/p>\n

    alias vec_xm1014 “smgvec;aswitch1;aswitchr1;txt $$.Auto shotty”<\/p>\n

    alias vec_m3 “smgvec;aswitch1;aswitchr1;txt $$.Pump Shotty”<\/p>\n

    alias vec_mp5 “smgvec;aswitch1;aswitchr1;txt $$.Mp5”<\/p>\n

    alias vec_tmp “smgvec;aswitch1;aswitchr1;txt $$.tmp”<\/p>\n

    alias vec_p90 “smgvec;aswitch1;aswitchr1;txt $$.P90”<\/p>\n

    alias vec_mac10 “smgvec;aswitch1;aswitchr1;txt $$.mac10”<\/p>\n

    alias vec_ump45 “smgvec;aswitch1;aswitchr1;txt $$.ump45”<\/p>\n

    alias vec_sg552 “sig;aswitch1;aswitchr1;txt $$.sig”<\/p>\n

    alias vec_aug “aug;aswitch1;aswitchr1;txt $$.AUG”<\/p>\n

    alias vec_m249 “para;aswitch1;aswitchr1;txt $$.Para”<\/p>\n

    alias vec_scout “scout;aswitch1;aswitchr1;txt $$.Scout”<\/p>\n

    alias vec_awp “awp;aswitch1;aswitchr1;txt $$.AWP”<\/p>\n

    alias vec_g3sg1 “asvec;aswitch1;aswitchr11;txt $$.G3”<\/p>\n

    alias vec_sg550 “asvec;aswitch1;aswitchr1;txt $$.sg550”<\/p>\n

    alias vec_tactical “pistolvec;aswitch1;aswitchr1;txt $.Shield”<\/p>\n

    alias vec_knife “knife;aswitch1;aswitchr1”<\/p>\n

    alias vec_flashbang “;”<\/p>\n

    alias vec_hegrenade “;”<\/p>\n

    alias vec_smokegrenade “;”<\/p>\n

    alias vec_c4 “;”<\/p>\n

    alias vec_ “;”<\/p>\n

    \/\/Settings
    \nlogin 1015
    \npred 0
    \npredback 1.0
    \npredmax 1.0
    \npredtime 0.20
    \npredahead 0.20
    \nvpreahead 0.16
    \npi 3.14159 \/\/pi 3.14
    \naim 1
    \nshoot 0
    \nwall 3
    \nnospread 1
    \nautowall 1
    \nnosky 1
    \nsoundmax 8
    \nconfont 1
    \nchase_cam 0
    \njump 1
    \nmefrozen 0.6
    \nfspeed 0.4
    \nlock 0
    \nsaystats 0
    \nglow 0
    \ntargetmode 4<\/p>\n

    \/\/Das Script setzt am Ende fps_max auf 100
    \n\/\/Wer zB nur fps_max 72 will sollte das im Script \u00e4ndern
    \n\/\/ =============================================================
    \n\/\/ AUTOSHOOT CONFIG
    \n\/\/ =============================================================
    \n\/\/ automatic burst settings
    \n\/\/ usage: setburst
    \n\/\/ flags are: 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
    \nsetburst ak47 1 10 1 0 0.05 0
    \nsetburst ak47 2 20 0.25 0.35 0.05 0
    \nsetburst ak47 3 50 0.15 0.45 0.05 0
    \nsetburst ak47 4 999 0.07 0.4 0.05 52
    \nsetburst aug 1 30 1 0 0.05 0
    \nsetburst aug 2 60 0.25 0.35 0.05 0
    \nsetburst aug 3 110 0.15 0.45 0.05 0
    \nsetburst aug 4 999 0.05 0.43 0.2 8
    \nsetburst awp 1 3 1 0 0.02 0
    \nsetburst awp 2 5 1 0 0.04 16
    \nsetburst awp 3 999 1 0 0.45 28
    \nsetburst c4 1 999 1 0 0 2
    \nsetburst deagle 1 999 0.01 0.01 0.02 0
    \nsetburst elite 1 15 0.01 0.01 0.02 0
    \nsetburst elite 2 999 0.07 0.15 0.05 0
    \nsetburst fiveseven 1 999 0.01 0.01 0.02 0
    \nsetburst flashbang 1 999 1 0 0 2
    \nsetburst g3sg1 1 3 1 0 0.02 0
    \nsetburst g3sg1 2 5 1 0 0.02 16
    \nsetburst g3sg1 3 120 1 0 0.05 60
    \nsetburst g3sg1 4 999 0.05 0.4 0.05 60
    \nsetburst glock18 1 999 0.01 0.01 0.02 0
    \nsetburst hegrenade 1 999 1 0 0 2
    \nsetburst knife 1 3 1 0 0 0
    \nsetburst knife 2 999 1 0 0.1 2
    \nsetburst m249 1 45 1 0 0.05 0
    \nsetburst m249 2 999 0.05 0.5 0.05 0
    \nsetburst m3 1 999 1 0 0.2 0
    \nsetburst m4a1 1 10 1 0 0.05 0
    \nsetburst m4a1 2 20 0.25 0.35 0.05 0
    \nsetburst m4a1 3 80 0.15 0.45 0.05 0
    \nsetburst m4a1 4 999 0.07 0.4 0.05 0
    \nsetburst mac10 1 40 1 0 0.05 0
    \nsetburst mac10 2 120 0.35 0.25 0.04 0
    \nsetburst mac10 3 999 0.11 0.25 0.05 0
    \nsetburst mp5 1 40 1 0 0.05 0
    \nsetburst mp5 2 120 0.45 0.25 0.05 0
    \nsetburst mp5 3 999 0.11 0.25 0.05 0
    \nsetburst p228 1 999 0.01 0.01 0.02 0
    \nsetburst p90 1 20 1 0 0.05 0
    \nsetburst p90 2 120 0.1 0.25 0.05 0
    \nsetburst p90 3 999 0.11 0.25 0.05 0
    \nsetburst scout 1 3 1 0 0.02 0
    \nsetburst scout 2 5 1 0 0.04 16
    \nsetburst scout 3 999 1 0 0.45 28
    \nsetburst sg550 1 3 1 0 0.02 0
    \nsetburst sg550 2 30 1 0 0.04 16
    \nsetburst sg550 3 999 0.3 0.1 0.05 60
    \nsetburst sg552 1 30 1 0 0.05 0
    \nsetburst sg552 2 60 0.25 0.35 0.05 0
    \nsetburst sg552 3 110 0.15 0.45 0.05 8
    \nsetburst sg552 4 999 0.05 0.43 0.2 8
    \nsetburst smokegrenade 1 999 1 0 0 2
    \nsetburst tmp 1 20 1 0 0 0
    \nsetburst tmp 2 100 0.3 0.3 0.02 0
    \nsetburst tmp 3 999 0.1 0.3 0.05 0
    \nsetburst ump45 1 40 1 0 0.05 0
    \nsetburst ump45 2 120 0.45 0.25 0.05 0
    \nsetburst ump45 3 999 0.11 0.25 0.05 0
    \nsetburst usp 1 999 0.01 0.01 0.02 0
    \nsetburst xm1014 1 999 1 0 0.2 0<\/p>\n

    \/\/ =============================================================
    \n\/\/ AIMBOT
    \n\/\/ =============================================================
    \n\/\/ syntax of avadd :
    \n\/\/ first param -> 0=stand, 1=duck
    \n\/\/ second param -> height
    \n\/\/ third param -> forward
    \n\/\/ last param -> right<\/p>\n

    alias mdl0 “modelaim 1;mdl first 0;init aim mdl0”
    \nalias mdl1 “modelaim 1;mdl first 1;init aim mdl1”
    \nalias mdl2 “modelaim 1;mdl first 2;init aim mdl2”<\/p>\n

    \/\/ randomized aiming
    \nalias humaim0 “randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***”
    \nalias humaim1 “randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***”
    \nhumaim0<\/p>\n

    \/\/ smooth aiming
    \nalias smooth0 “smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***”
    \nalias smooth1 “smooth 4; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***”
    \nsmooth0<\/p>\n

    \/\/ xqz2 style
    \nalias +doaim “aim 1”
    \nalias -doaim “aim 0”<\/p>\n

    \/\/ temporary aim thru wall
    \nalias +thru “aimthru 1”
    \nalias -thru “aimthru 0”<\/p>\n

    \/\/ hlh style
    \nalias +doshoot “aim 1;#wait;#+attack”
    \nalias -doshoot “#-attack; aim 0”<\/p>\n

    \/\/ CSG STYLE\/\/
    \nalias +csgaim “aim 1;#+attack;aim 0”
    \nalias -csgaim “#wait;#-attack”<\/p>\n

    mdl clear_models<\/p>\n

    \/\/Aim Vectors<\/p>\n

    \/\/Intelligence Bolzen Multivec
    \nalias mv1 “avadd 0 20.9 4.9 .9; avadd 1 25.7 5 .9”
    \nalias mv2 “avadd 0 22.3 5 1.5; avadd 1 26.2 5 1.5”
    \nalias mv3 “avadd 0 20.9 4.9 2.7; avadd 1 25.7 5 2.7”
    \nalias mv4 “avadd 0 22.3 5 3.1; avadd 1 26.2 5 3.1”
    \nalias mv5 “avadd 0 21.9 6 2; avadd 1 27 6 2”
    \nalias inv_n-a “avclear;mv1;mv2;mv3;mv4;mv5;recoil 0.5;txt .: Intelligence Bolzen: Multivec :.”<\/p>\n

    \/\/Scout\/Awp
    \nalias mv6 “avadd 0 20.0021 8.432 1.3243”
    \nalias mv7 “avadd 1 23.9943 10.212 1.3332”
    \nalias mv8 “avadd 2 23.2221 5.3244 1.2334”
    \nalias mv “avclear;recoil 0.5;mv6;mv7;mv8;txt .: Intelligence Bolzen: Scout AWP :.”<\/p>\n

    \/Intelligence Bolzen Multivec v2
    \nalias omg1 “avadd 0 21.3 8.359 2.4;avadd 1 24.799 6.339 1.856;avadd 2 11.099 8.599 2.3”
    \nalias omg “avclear;omg1;recoil 0.7; .: Intelligence Bolzen: Multivec v2 :.”<\/p>\n

    \/\/ Default
    \nalias HeartBunny “avclear;avadd 0 10 5 0;avadd 1 15 0 0;HeadBunnySD;init 0 HeartBunny ;txt *** Aiming: aim for HEART (bunny771) ***”
    \nalias StomachBunny “avclear;avadd 0 0 0 0;avadd 1 7 -5 0;HeadBunnySD;init 0 StomachBunny;txt *** Aiming: aim for STOMACH (bunny771) ***”<\/p>\n

    \/\/ tack_time>
    \n\/\/ flags are:
    \n\/\/ 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
    \nk47 1 10 1 0 0.05 0
    \nak47 2 20 0.25 0.35 0.05 0
    \nak47 3 50 0.15 0.45 0.05 4
    \nak47 4 999 0.07 0.4 0.05 52
    \naug 1 30 1 0 0.05 0
    \naug 2 60 0.25 0.35 0.05 0
    \naug 3 110 0.15 0.45 0.05 4
    \naug 4 999 0.05 0.43 0.2 12
    \nawp 1 3 1 0 0.02 0
    \nawp 2 5 1 0 0.04 16
    \nawp 3 999 1 0 0.45 28
    \nc4 1 999 1 0 0 2
    \ndeagle 1 999 0.01 0.01 0.02 0
    \nelite 1 15 0.01 0.01 0.02 0
    \nelite 2 999 0.07 0.15 0.05 0
    \nfiveseven 1 999 0.01 0.01 0.02 0
    \nflashbang 1 999 1 0 0 2
    \ng3sg1 1 3 1 0 0.02 0
    \ng3sg1 2 5 1 0 0.02 16
    \ng3sg1 3 120 1 0 0.05 60
    \ng3sg1 4 999 0.05 0.4 0.05 60
    \nglock18 1 999 0.01 0.01 0.02 0
    \nhegrenade 1 999 1 0 0 2
    \nknife 1 3 1 0 0 0
    \nknife 2 999 1 0 0.1 2
    \nm249 1 45 1 0 0.05 0
    \nm249 2 999 0.05 0.5 0.05 4
    \nm3 1 999 1 0 0.2 0
    \nm4a1 1 10 1 0 0.05 0
    \nm4a1 2 20 0.25 0.35 0.05 0
    \nm4a1 3 80 0.15 0.45 0.05 0
    \nm4a1 4 999 0.07 0.4 0.05 4
    \nmac10 1 40 1 0 0.05 0
    \nmac10 2 120 0.35 0.25 0.04 0
    \nmac10 3 999 0.11 0.25 0.05 4
    \nmp5 1 40 1 0 0.05 0
    \nmp5 2 120 0.45 0.25 0.05 0
    \nmp5 3 999 0.11 0.25 0.05 4
    \np228 1 999 0.01 0.01 0.02 0
    \np90 1 20 1 0 0.05 0
    \np90 2 120 0.1 0.25 0.05 0
    \np90 3 999 0.11 0.25 0.05 4
    \nscout 1 3 1 0 0.02 0
    \nscout 2 5 1 0 0.04 16
    \nscout 3 999 1 0 0.45 28
    \nsg550 1 3 1 0 0.02 0
    \nsg550 2 30 1 0 0.04 16
    \nsg550 3 999 0.3 0.1 0.05 60
    \nsg552 1 30 1 0 0.05 0
    \nsg552 2 60 0.25 0.35 0.05 0
    \nsg552 3 110 0.15 0.45 0.05 8
    \nsg552 4 999 0.05 0.43 0.2 12
    \nsmokegrenade 1 999 1 0 0 2
    \ntmp 1 20 1 0 0 0
    \ntmp 2 100 0.3 0.3 0.02 0
    \ntmp 3 999 0.1 0.3 0.05 4
    \nump45 1 40 1 0 0.05 0
    \nump45 2 120 0.45 0.25 0.05 0
    \nump45 3 999 0.11 0.25 0.05 4
    \nusp 1 999 0.01 0.01 0.02 0
    \nxm1014 1 999 1 0 0.2 0
    \n\/\/ syntax of avadd :
    \n\/\/ first param -> 0=stand, 1=duck
    \n\/\/ second param -> height
    \n\/\/ third param -> forward
    \n\/\/ last param -> right
    \n\/\/ randomized aiming
    \n\/\/ randomized aiming
    \nalias humaim0 “randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***”
    \nalias humaim1 “randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***”
    \nhumaim0
    \n\/\/ smooth aiming
    \nalias smooth0 “smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***”
    \nalias smooth1 “smooth 5; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***”
    \nsmooth0
    \n\/\/ xqz2 style
    \nalias +doaim “aim 1”
    \n\/\/ temporary aim thru wall
    \nalias +thru “aimthru 1”
    \nalias -thru “aimthru 0”
    \n\/\/ hlh style
    \nalias +doshoot “aim 1;#wait;#+attack”
    \nalias -doshoot “#-attack; aim 1”
    \n\/\/ CSG STYLE\/\/
    \n“alias +csgaim “aim 1;#+attack;aim 1”
    \nalias -csgaim “#wait;#-attack”
    \nbind “space” +jump
    \nbind “mause3” +voicerecord<\/p>\n

    \/\/ syntax of avadd :
    \n\/\/ first param -> 0=stand, 1=duck
    \n\/\/ second param -> height
    \n\/\/ third param -> forward
    \n\/\/ last param -> right
    \nalias HeadBunnySD “avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5”
    \nalias HeadBunny “avclear;HeadBunnySD;init aim HeadBunny;txt *** Aiming: HEADSHOT DELUXE (bunny771) ***”
    \nalias HeartBunny “avclear;avadd 0 10 5 0;avadd 1 15 0 0;HeadBunnySD;init aim HeartBunny ;txt *** Aiming: aim for HEART (bunny771) ***”
    \nalias StomachBunny “avclear;avadd 0 0 0 0;avadd 1 7 -5 0;HeadBunnySD;init aim StomachBunny;txt *** Aiming: aim for STOMACH (bunny771) ***”
    \nalias TestieBunny “avclear;avadd 0 -7.5 0 0;avadd 1 2 -15 -6;HeadBunnySD;init aim TestieBunny ;txt *** Aiming: aim for TESTIES (bunny771) ***”
    \nalias NewAimHead “init aim NewAimHead;avclear; avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5”
    \nNewAimHead<\/p>\n

    mdl clear_models<\/p>\n

    mdl new GSG9\\gsg9.mdl
    \nmdl add_spot 5 6 3
    \nmdl add_spot 5 0 0
    \nmdl add_spot 3 0 0
    \nmdl add_spot 20 0 0
    \nmdl add_spot 9 0 0
    \nmdl add_spot 44 45 0.5
    \nmdl add_spot 50 51 0.5<\/p>\n

    mdl new SAS\\sas.mdl
    \nmdl add_spot 5 6 3
    \nmdl add_spot 5 0 0
    \nmdl add_spot 3 0 0
    \nmdl add_spot 20 0 0
    \nmdl add_spot 9 0 0
    \nmdl add_spot 44 45 0.5
    \nmdl add_spot 50 51 0.5<\/p>\n

    mdl new arctic\\arctic.mdl
    \nmdl add_spot 5 6 3
    \nmdl add_spot 5 0 0
    \nmdl add_spot 3 0 0
    \nmdl add_spot 20 0 0
    \nmdl add_spot 9 0 0
    \nmdl add_spot 44 45 0.5
    \nmdl add_spot 50 51 0.5<\/p>\n

    mdl new gign\\gign.mdl
    \nmdl add_spot 5 6 3
    \nmdl add_spot 5 0 0
    \nmdl add_spot 3 0 0
    \nmdl add_spot 20 0 0
    \nmdl add_spot 9 0 0
    \nmdl add_spot 44 45 0.5
    \nmdl add_spot 50 51 0.5<\/p>\n

    mdl new guerilla\\guerilla.mdl
    \nmdl add_spot 5 6 3
    \nmdl add_spot 5 0 0
    \nmdl add_spot 3 0 0
    \nmdl add_spot 20 0 0
    \nmdl add_spot 9 0 0
    \nmdl add_spot 44 45 0.5
    \nmdl add_spot 50 51 0.5<\/p>\n

    mdl new leet\\leet.mdl
    \nmdl add_spot 5 6 3
    \nmdl add_spot 5 0 0
    \nmdl add_spot 3 0 0
    \nmdl add_spot 20 0 0
    \nmdl add_spot 9 0 0
    \nmdl add_spot 44 45 0.5
    \nmdl add_spot 50 51 0.5<\/p>\n

    mdl new terror\\terror.mdl
    \nmdl add_spot 5 6 3
    \nmdl add_spot 5 0 0
    \nmdl add_spot 3 0 0
    \nmdl add_spot 19 0 0
    \nmdl add_spot 9 0 0
    \nmdl add_spot 42 43 0.5
    \nmdl add_spot 48 49 0.5<\/p>\n

    mdl new urban\\urban.mdl
    \nmdl add_spot 5 6 3
    \nmdl add_spot 5 0 0
    \nmdl add_spot 3 0 0
    \nmdl add_spot 20 0 0
    \nmdl add_spot 9 0 0
    \nmdl add_spot 44 45 0.5
    \nmdl add_spot 50 51 0.5<\/p>\n

    mdl ov 1 2 2.6
    \n\/\/ -= Ripped from Fr0sTBy7e X =-
    \nalias rifle-a “avadd 0 21.17 7.43 3.52;avadd 1 26.21 4.26 3.00”
    \nalias rifle-b “avadd 2 13.53 8.56 2.41;avadd 1 26.21 4.26 4.00”
    \nalias riflesetup “recoil 1.72;txt |[ R|fLe ]|”
    \nalias riflevec “avclear;rifle-a;rifle-b;riflesetup”<\/p>\n

    alias smg-a “avadd 0 21.85 6.23 2.82;avadd 1 27.64 4.83 3.00”
    \nalias smg-b “avadd 2 14.53 5.56 2.41;avadd 1 27.64 4.83 4.00”
    \nalias smgsetup “recoil 1.55;txt |[ S.m.G ]|”
    \nalias smgvec “avclear;smg-a;smg-b;smgsetup”<\/p>\n

    alias sniper-a “avadd 0 23.06 3.43 3.22;avadd 1 29.82 3.86 4.00”
    \nalias sniper-b “avadd 2 15.53 8.56 2.41;avadd 1 29.82 3.86 4.00”
    \nalias snipersetup “recoil 1.35;txt |[ Sn|pEr ]|”
    \nalias snipervec “avclear;sniper-a;sniper-b;snipersetup”<\/p>\n

    alias pistol-a “avadd 0 22.47 6.73 2.16;avadd 1 26.72 6.26 4.00”
    \nalias pistol-b “avadd 2 16.53 8.56 2.41;avadd 1 26.72 6.26 4.00”
    \nalias pistolsetup “recoil 0.03;txt |[ P|sToL ]|”
    \nalias pistolvec “avclear;pistol-a;pistol-b;pistolsetup”
    \n\/\/<\/p>\n

    \/\/ Sig -= Ripped from Fr0sTBy7e X =-
    \nalias sig-a “avadd 0 20.698 5.87 3.29”
    \nalias sig-b “avadd 1 26.74 4.56 4.21”
    \nalias sigsetup “recoil 1.65;txt |[ SiG ]|”
    \nalias sigvec “avclear;sig-a;sig-b;sigsetup”<\/p>\n

    \/\/ Colt -= Ripped from Fr0sTBy7e X =-
    \nalias colt-a “avadd 0 20.76 6.89 4.02”
    \nalias colt-b “avadd 1 25.7 4.56 4.5”
    \nalias coltsetup “recoil 1.65;txt |[ CoLt ]|”
    \nalias coltvec “avclear;colt-a;colt-b;coltsetup”<\/p>\n

    \/\/ Aug -= Ripped from Fr0sTBy7e X =-
    \nalias aug-a “avadd 0 21.12 5.85 3.29”
    \nalias aug-b “avadd 1 25.77 4.32 4.49”
    \nalias augsetup “recoil 1.55;txt |[ Aug ]|”
    \nalias augvec “avclear;aug-a;aug-b;augsetup”<\/p>\n

    \/\/ Ak47 -= Ripped from Fr0sTBy7e X =-
    \nalias ak47-a “avadd 0 19.9 7.321 3.295”
    \nalias ak47-b “avadd 1 26.54 3.21 4.78”
    \nalias aksetup “recoil 1.85;txt |[ Ak-47 ]|”
    \nalias akvec “avclear;ak47-a;ak47-b;aksetup”<\/p>\n

    \/\/ Para -= Ripped from Fr0sTBy7e X =-
    \nalias para-a “avadd 0 18.72 6.52 3.42”
    \nalias para-b “avadd 1 24.85 4.19 3.65”
    \nalias parasetup “recoil 1.55;txt |[ ParA ]|”
    \nalias paravec “avclear;para-a;para-b;parasetup”<\/p>\n

    \/\/ Scout -= Ripped from Fr0sTBy7e X =-
    \nalias scout-a “avadd 0 22.72 6.542 2.31”
    \nalias scout-b “avadd 1 29.91 4.678 4.46”
    \nalias scoutsetup “recoil 1.75;txt |[ Sc0uT ]|”
    \nalias scoutvec “avclear;scout-a;scout-b;scoutsetup”<\/p>\n

    \/\/ Pistol -= Ripped from Fr0sTBy7e X =-
    \nalias pistol2-a “avadd 0 21.50 7.61 3.916”
    \nalias pistol2-b “avadd 1 26.17 8.143 4.3”
    \nalias pistol2setup “recoil 1.95;txt |[ PiStoL ]|”
    \nalias pistolvec2 “avclear;pistol2-a;pistol2-b;pistol2setup”<\/p>\n

    \/\/Aiming Aliases
    \nalias +@nonup “+lookdown;@w;+lookdown;@w;+lookup;@w;+lookdown”
    \nalias -@nonup “-lookdown;@w;-lookdown;@w;-lookup;@w;-lookdown”
    \nalias +@spread “-mlook;@w;@nospread”
    \nalias -@spread “+mlook;@w;@nospread”
    \nalias +@koraim “+attack;+attack;+attack;-attack;+attack”
    \nalias -@koraim “-attack”
    \nalias +@nxshotsil “+@koraim;impulse 100”
    \nalias -@nxshotsil “-@koraim;impulse 100”
    \nalias +@nxhead “+@setsens;wait;+speed;wait;+moveup;wait;+@nxaim”
    \nalias -@nxhead “-@setsens;wait;-speed;wait;-moveup;wait;-@nxaim”
    \nalias +@nxhead2 “-mlook;wait;+attack;wait;+attack”
    \nalias -@nxhead2 “+mlook;wait;-attack”
    \nalias +@nxmasta “-mlook;wait;+attack;wait;+attack;wait;+attack”
    \nalias -@nxmasta “+mlook;wait;-attack”
    \nalias +@nxshtpwn “-reload;wait;+attack;wait;+attack”
    \nalias -@nxshtpwn “-attack;wait;-attack;+reload;wait;wait;-reload”
    \nalias +@setsens “sensitivity 1.5”
    \nalias -@setsens “sensitivity 1.5”
    \nalias +@nxaim “+attack;wait;+attack;wait;+attack;wait;-attack;wait;+attack;wait;-attack;wait;+attack”
    \nalias -@nxaim “-attack”
    \nalias @naimac “@naim;bind del @naimkapa;@d1;echo [NukedX] Continius Firing Enabled;@d0”
    \nalias @naimkapa “@anaim;bind del @naimac;@d1;echo [NukedX] Continius Firing Disabled;@d0”
    \nalias @naim +attack
    \nalias @anaim -attack
    \nalias @bnaimac “@bnaim;bind end @bnaimkapa;@d1;echo [NukedX] Continius Special Attack Enabled;@d0”
    \nalias @bnaimkapa “@abnaim;bind end @bnaimac;@d1;echo [NukedX] Continius Special Attack Disabled;@d0”
    \nalias @bnaim +attack2
    \nalias @abnaim -attack2
    \nalias @aimon “bind mouse1 +@koraim ;bind ins @aimoff”
    \nalias @aimoff “bind mouse1 +attack ;bind ins @aimon”
    \n\/\/End Of Aiming Aliases<\/p>\n

    \/\/Throwing Armor (Thnx to Diablos for an idea and OGC Staff)
    \nalias $thraskev “buyequip;wait;kill;wait;$ms1”
    \nalias $thraskevhelm “buyequip;wait;kill;wait;$ms2”
    \nalias $thrashed “$thraskev;$d1;echo Throwed Armor Only Kevlar Get it When New Game Starts;$d0”
    \nalias $thrashed2 “$thraskevhelm;$d1;echo Throwed Armor Only Helm-Kevlar Get it When New Game Starts;$d0”
    \n\/\/End Of Throwing Armoralias $nxwall_1 “gl_polyoffset 2800;$d1;echo Simple and Decal WallHacks Enabled.;echo Now You Can See Bloods,Sprays,Shells through walls;$d0;alias $nxwall $nxwall_0”
    \nalias $nxwall_0 “gl_polyoffset 0.1;$d1;echo Simple and Decal WallHacks Disabled.;$d0;alias $nxwall $nxwall_1”
    \nalias $nxwall “$nxwall_1”
    \nalias $devcom_1 “$devbug_on;bind kp_plus $devcom_0;$d1;echo Overview Bug is Enabled Now You Can See Attacks and Enemies within your range;echo You Can Turn Off It By Pressing Kp-Plus(+);$d0”
    \nalias $devcom_0 “$devbug_off;bind kp_plus $devcom_1;$d1;echo Overview Bug is Disabled You Can Turn On It By Pressing Kp-Plus(+);$d0”
    \nalias $devbug_on “dev_overview 1”
    \nalias $devbug_off “dev_overview 0”<\/p>\n

    \/\/ tack_time>
    \n\/\/ flags are:
    \n\/\/ 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
    \nak47 1 10 1 0 0.05 0
    \nak47 2 20 0.25 0.35 0.05 0
    \nak47 3 50 0.15 0.45 0.05 4
    \nak47 4 999 0.07 0.4 0.05 52
    \naug 1 30 1 0 0.05 0
    \naug 2 60 0.25 0.35 0.05 0
    \naug 3 110 0.15 0.45 0.05 4
    \naug 4 999 0.05 0.43 0.2 12
    \nawp 1 3 1 0 0.02 0
    \nawp 2 5 1 0 0.04 16
    \nawp 3 999 1 0 0.45 28
    \nc4 1 999 1 0 0 2
    \ndeagle 1 999 0.01 0.01 0.02 0
    \nelite 1 15 0.01 0.01 0.02 0
    \nelite 2 999 0.07 0.15 0.05 0
    \nfiveseven 1 999 0.01 0.01 0.02 0
    \nflashbang 1 999 1 0 0 2
    \ng3sg1 1 3 1 0 0.02 0
    \ng3sg1 2 5 1 0 0.02 16
    \ng3sg1 3 120 1 0 0.05 60
    \ng3sg1 4 999 0.05 0.4 0.05 60
    \nglock18 1 999 0.01 0.01 0.02 0
    \nhegrenade 1 999 1 0 0 2
    \nknife 1 3 1 0 0 0
    \nknife 2 999 1 0 0.1 2
    \nm249 1 45 1 0 0.05 0
    \nm249 2 999 0.05 0.5 0.05 4
    \nm3 1 999 1 0 0.2 0
    \nm4a1 1 10 1 0 0.05 0
    \nm4a1 2 20 0.25 0.35 0.05 0
    \nm4a1 3 80 0.15 0.45 0.05 0
    \nm4a1 4 999 0.07 0.4 0.05 4
    \nmac10 1 40 1 0 0.05 0
    \nmac10 2 120 0.35 0.25 0.04 0
    \nmac10 3 999 0.11 0.25 0.05 4
    \nmp5 1 40 1 0 0.05 0
    \nmp5 2 120 0.45 0.25 0.05 0
    \nmp5 3 999 0.11 0.25 0.05 4
    \np228 1 999 0.01 0.01 0.02 0
    \np90 1 20 1 0 0.05 0
    \np90 2 120 0.1 0.25 0.05 0
    \np90 3 999 0.11 0.25 0.05 4
    \nscout 1 3 1 0 0.02 0
    \nscout 2 5 1 0 0.04 16
    \nscout 3 999 1 0 0.45 28
    \nsg550 1 3 1 0 0.02 0
    \nsg550 2 30 1 0 0.04 16
    \nsg550 3 999 0.3 0.1 0.05 60
    \nsg552 1 30 1 0 0.05 0
    \nsg552 2 60 0.25 0.35 0.05 0
    \nsg552 3 110 0.15 0.45 0.05 8
    \nsg552 4 999 0.05 0.43 0.2 12
    \nsmokegrenade 1 999 1 0 0 2
    \ntmp 1 20 1 0 0 0
    \ntmp 2 100 0.3 0.3 0.02 0
    \ntmp 3 999 0.1 0.3 0.05 4
    \nump45 1 40 1 0 0.05 0
    \nump45 2 120 0.45 0.25 0.05 0
    \nump45 3 999 0.11 0.25 0.05 4
    \nusp 1 999 0.01 0.01 0.02 0
    \nxm1014 1 999 1 0 0.2 0
    \n\/\/ syntax of avadd :
    \n\/\/ first param -> 0=stand, 1=duck
    \n\/\/ second param -> height
    \n\/\/ third param -> forward
    \n\/\/ last param -> right
    \n\/\/ randomized aiming
    \nalias humaim0 “randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***”
    \nalias humaim1 “randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***”
    \nhumaim0
    \n\/\/ smooth aiming
    \nalias smooth0 “smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***”
    \nalias smooth1 “smooth 5; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***”
    \nsmooth0
    \n\/\/ xqz2 style
    \nalias +doaim “aim 1”
    \nalias -doaim “aim 0”
    \n\/\/ temporary aim thru wall
    \nalias +thru “aimthru 1”
    \nalias -thru “aimthru 0”
    \n\/\/ hlh style
    \nalias +doshoot “aim 1;#wait;#+attack”
    \nalias -doshoot “#-attack; aim 1”
    \n\/\/ CSG STYLE\/\/
    \n“alias +csgaim “aim 1;#+attack;aim 1”
    \nalias -csgaim “#wait;#-atta<\/p>\n

    \/\/Awp Aliases
    \n\/\/No-Recoiler
    \nalias @turnrec “@norecoil_0;bind mouse1 +@koraim;@d1;echo [NukedX] NoRecoil Status: Disabled;echo [NukedX] NoRecoil Attacking Mode: Korbom Shooter (Default);@d0”
    \n\/\/Levels
    \nalias @nospread “m_pitch 0;m_forward 0;m_side 0”
    \nalias @norecoil_5 “cl_pitchspeed 10;alias @norecoil_ echo [NukedX] @norecoil_ is : 5”
    \nalias @norecoil_4 “cl_pitchspeed 7;alias @norecoil_ echo [NukedX] @norecoil_ is : 4”
    \nalias @norecoil_3 “cl_pitchspeed 5;alias @norecoil_ echo [NukedX] @norecoil_ is : 3”
    \nalias @norecoil_2 “cl_pitchspeed 3;alias @norecoil_ echo [NukedX] @norecoil_ is : 2”
    \nalias @norecoil_1 “cl_pitchspeed 1;alias @norecoil_ echo [NukedX] @norecoil_ is : 1”
    \nalias @norecoil_0 “cl_pitchspeed 999999;alias @norecoil_ echo [NukedX] @norecoil_ is : 0”
    \n\/\/ No Spread + No Recoil
    \nalias +@nxspnr “+@spread;@w;+attack;@w;+@nonup”
    \nalias -@nxspnr “-@spread;@w;-attack;@w;-@nonup”
    \n\/\/Basic Attack
    \nalias +@banr “+attack;wait;+lookdown”
    \nalias -@banr “-attack;wait;-lookdown;wait”
    \n\/\/With Korbom Shooter
    \nalias +@konr “+@koraim;wait;+lookdown”
    \nalias -@konr “-@koraim;wait;-lookdown;wait”
    \n\/\/With Shotgun Pwnage
    \nalias +@shtpwnr “+@nxshtpwn;wait;+lookdown”
    \nalias -@shtpwnr “-@nxshtpwn;wait;-lookdown;wait”
    \n\/\/With NukedX Aimers
    \n\/\/Safe Aimer
    \nalias +@nxnr “+@nxaim;wait;+lookdown”
    \nalias -@nxnr “-@nxaim;wait;-lookdown;wait”
    \n\/\/Head Aimer
    \nalias +@nxhnr “+@nxhead;wait;+lookdown”
    \nalias -@nxhnr “-@nxhead;wait;-lookdown;wait”
    \n\/\/NukedX Header2
    \nalias +@nxsnr “+@nxhead2;wait;+lookdown”
    \nalias -@nxsnr “-@nxhead2;wait;-lookdown;wait”
    \n\/\/NukedX New Master Recoil
    \nalias +@nxmaster “+@nxmasta;wait;+lookdown;+lookdown;+lookup”
    \nalias -@nxmaster “-@nxmasta;wait;-lookdown;-lookdown;-lookup;wait”
    \n\/\/Silent Shot
    \nalias +@ssnr “+@nxshotsil;wait;+lookdown”
    \nalias -@ssnr “-@nxshotsil;wait;-lookdown;wait”
    \n\/\/End Of No-Recoil<\/p>\n

    \/\/Glow models
    \nalias @glowtog “@glow_1”
    \nalias @glow_1 “brightness 50;gamma 150;alias @glowtog @glow_0;@d1;echo [NukedX] Glow Models: Enabled;@d0;alias @glow_ echo [NukedX] @glow_ is : 1”
    \nalias @glow_0 “brightness 9999999;gamma 9999999;alias @glowtog @glow_1,@d1;echo [NukedX] Glow Models: Disabled;@d0;alias @glow_ echo [NukedX] @glow_ is : 0”<\/p>\n

    vswitch-on
    \n\/\/ ____________________________________________________________________________________<\/p>\n

    cl_crosshairscale 1700
    \ncl_crosshairusealpha 1
    \ncl_crosshairalpha 10000<\/p>\n

    hs_mode 1
    \n\/\/hs_body 1 2 3 4 5 6 7
    \nhs_body 2 3 4 5<\/p>\n

    cdon 1
    \nallow 0
    \nwarn 1
    \nnorecoil 2.000000
    \nplglow 0
    \nlight 0
    \nplname 1
    \nplweapon 1
    \ndistance 0
    \nplbox 1
    \naimvec 2
    \naimvecparam 2.000000 4000.000000 0.010000 0.000000
    \nwepglow 1
    \nfullbright 0
    \ntransent 0
    \nentesp 1
    \nnosmoke 0
    \nnoflash 1
    \nwall 1
    \nautospec 1
    \nplhbox 0
    \nplhboxwall 1
    \nplhboxwire 1
    \nscope 60
    \naimhelp 3
    \naimhelpcol 100 255 100 255
    \nbot 1
    \nbotlock 0
    \nbothbox 11
    \nbotbone 8
    \nbotteam 1
    \nbotfov 100.000000
    \nbotpred 0.000000
    \nbotpredme 0.000000
    \nfill 1
    \nplglowamt 50
    \nplboxsize 200
    \nplboxwidth 80
    \nwepglowamt 10
    \ntransentamt 60
    \nplbone 0
    \nplnametercol 255 0 0 0
    \nplnamectcol 153 204 255 0
    \nplboxtercol 255 30 30 150
    \nplboxctcol 30 30 255 150
    \nplhboxtercol 255 0 0 255
    \nplhboxctcol 0 0 255 255
    \nplbonetercol 255 0 0 255
    \nplbonectcol 0 0 255 255
    \naimvectercol 255 0 0 255
    \naimvecctcol 0 0 255 255
    \nwepglowcol 20 100 100 0
    \nplglowtercol 255 0 0 0
    \nplglowctcol 0 0 255 0
    \nlighttercol 255 0 0 100
    \nlightctcol 0 0 255 100
    \nentespcol 153 255 153 0
    \nallowkey 152
    \nconsolekey 148<\/p>\n

    _________________________________________________________<\/p>\n

    setburst mp5 1 5 0.4 0.0001 0 0
    \nsetburst mp5 2 10 0.38 0.001 0 0
    \nsetburst mp5 3 20 0.35 0.01 0 0
    \nsetburst mp5 4 30 0.32 0.015 0 0
    \nsetburst mp5 5 50 0.25 0.02 0 0
    \nsetburst mp5 6 999 0.15 0.04 0 0
    \nsetburst ak47 1 10 0.12 0.12 0.000001 1
    \nsetburst ak47 2 20 0.12 0.13 0.000001 1
    \nsetburst ak47 3 30 0.12 0.14 0.000001 1
    \nsetburst ak47 4 50 0.08 0.15 0.000001 0
    \nsetburst ak47 5 999 0.06 0.16 0.000001 0
    \nsetburst sg552 1 20 0.25 0.06 0.000001 0
    \nsetburst sg552 2 50 0.2 0.1 0.000001 0
    \nsetburst sg552 3 80 0.18 0.15 0.000001 0
    \nsetburst sg552 4 999 0.12 0.2 0.000001 0
    \nsetburst m4a1 1 10 0.12 0.12 0.000001 1
    \nsetburst m4a1 2 20 0.12 0.13 0.000001 1
    \nsetburst m4a1 3 30 0.12 0.14 0.000001 1
    \nsetburst m4a1 4 50 0.08 0.15 0.000001 0
    \nsetburst m4a1 5 999 0.06 0.16 0.000001 0
    \nsetburst aug 1 30 1 0 0 0
    \nsetburst aug 2 60 0.25 0.35 0 0
    \nsetburst aug 3 110 0.15 0.45 0 0
    \nsetburst aug 4 999 0.05 0.43 0 12
    \nsetburst awp 1 3 1 0 0 0
    \nsetburst awp 2 5 1 0 0 16
    \nsetburst awp 3 999 1 0 0 60
    \nsetburst c4 1 999 1 0 0 2
    \nsetburst deagle 1 999 1 0 0 0
    \nsetburst elite 1 15 1 0 0 0
    \nsetburst elite 2 999 0.07 0.15 0 0
    \nsetburst fiveseven 1 999 1 0 0 0
    \nsetburst flashbang 1 999 1 0 0 2
    \nsetburst g3sg1 1 3 1 0 0 0
    \nsetburst g3sg1 2 5 1 0 0 16
    \nsetburst g3sg1 3 120 1 0 0 60
    \nsetburst g3sg1 4 999 0.05 0.4 0 60
    \nsetburst glock18 1 999 0.01 0.01 0 0
    \nsetburst hegrenade 1 999 1 0 0 2
    \nsetburst knife 1 3 1 0 0 0
    \nsetburst knife 2 999 1 0 0 2
    \nsetburst m249 1 45 1 0 0 0
    \nsetburst m249 2 999 0.05 0.5 0 0
    \nsetburst m3 1 999 1 0 0 0
    \nsetburst mac10 1 40 1 0 0 0
    \nsetburst mac10 2 120 0.35 0.25 0 0
    \nsetburst mac10 3 999 0.01 0.25 0 0
    \nsetburst p228 1 999 1 0 0 0
    \nsetburst p90 1 5 1 0 0 0
    \nsetburst p90 2 10 1 0 0 0
    \nsetburst p90 3 120 0.1 0.25 0 0
    \nsetburst p90 4 999 0.11 0.25 0 0
    \nsetburst scout 1 3 1 0 0 0
    \nsetburst scout 2 5 1 0 0 16
    \nsetburst scout 3 999 1 0 0 60
    \nsetburst sg550 1 3 1 0 0 0
    \nsetburst sg550 2 30 1 0 0 16
    \nsetburst sg550 3 999 0.3 0.1 0 60
    \nsetburst smokegrenade 1 999 1 0 0 2
    \nsetburst tmp 1 20 1 0 0 0
    \nsetburst tmp 2 100 0.3 0.3 0 0
    \nsetburst tmp 3 999 0.1 0.3 0 0
    \nsetburst ump45 1 40 1 0 0 0
    \nsetburst ump45 2 120 0.45 0.25 0 0
    \nsetburst ump45 3 999 0.11 0.25 0 0
    \nsetburst usp 1 999 1 0 0 0
    \nsetburst xm1014 1 999 1 0 0 0<\/p>\n

    \/\/ :[ aNaRcHy Aimbot stuff ]:<\/p>\n

    alias +thru “aimthru 1”
    \nalias -thru “aimthru 0”
    \nbind “pgdn” “aspeed 0;speed 0”
    \nalias aim1 “shoot 0;alias auto2_t shoot1;txt Autoshoot Off”
    \nalias shoot1 “shoot 1;alias auto2_t aim1;txt Autoshoot On”
    \nshoot1
    \nfov 9000<\/p>\n

    \/\/ ____________________________________________________________________________________<\/p>\n

    \/\/ :[ aNaRcHy vecs ]:<\/p>\n

    \/\/colt vec
    \nalias colt-numbers “avadd 0 21.192 9.205 2.958;avadd 1 27.55 4.78 3.69”
    \nalias coltvec “avclear;colt-numbers;recoil 1.6;txt [COLT] Vec Loaded!”<\/p>\n

    \/\/ Sc0ut3rZ X aug
    \nalias np1a “avadd 0 22.673 6.8 2.952;avadd 1 27.041 6.2 3.8831”
    \nalias np2a “nospread 1;recoil 1.5”
    \nalias augvec “avclear;np1c;np2c;txt aNaRcHy Aug”<\/p>\n

    \/\/ sig
    \nalias s1 “avadd 22.500 6.7 2.535;avadd 1 27.3 4 5.02”
    \nalias s2 “avadd 22.470 6.7 2.535;avadd 1 26.9 4 5.02”
    \nalias s3 “avadd 22.401 6.7 2.535;avadd 1 26.5 4 5.02”
    \nalias s4 “avadd 0 22.401 6.1 2.7;avadd 1 26.3 4 5.02”
    \nalias sigvec “avclear;s1;s2;s3;s4;nospread 1;recoil 1.739”<\/p>\n

    \/\/ scout
    \nalias scout-numbers2 “avadd 0 23.16 6 3.816;avadd 1 29.89 5 3.391”
    \nalias scoutsetup2 “recoil 1.742;riflespeed;aim 1;shoot 1;scob”
    \nalias scoutvec1 “avclear;targetmode 18;scout-numbers;mode 1;scoutsetup;autowall 1;txt [-]$couT[-]”<\/p>\n

    \/\/Sc0ut3rZ X Scout
    \nalias scout-numbers “avadd 0 22.24 6.8 3.64;avadd 1 27.78 5.1 4.34”
    \nalias scoutsetup “recoil 1.2;aim 1;shoot1”
    \nalias scoutvec “avclear;scout-numbers;mode 1;scoutsetup;autowall 1;txt [X]3LiTe|>uN|< [X] [-]$couT[-]”<\/p>\n

    \/\/ Sc0ut3rZ X Deagle
    \nalias np1d “avadd 0 23.11 6.8 3.563;avadd 1 29.54 5.1 3.45”
    \nalias np2d “nospread 1;recoil 1.2”
    \nalias deaglevec “avclear;np1d;np2d;txt aNaRcHy Deagle”<\/p>\n

    \/\/Sc0ut3rZ X Mp5
    \nalias np1m “avadd 0 22.24 6.8 3.64;avadd 1 27.78 5.1 4.34”
    \nalias np2m “nospread 1;recoil 1.2”
    \nalias mp5vec “avclear;np1m;np2m;txt aNaRcHy Mp5”<\/p>\n

    \/\/ ak
    \nalias ak-numbers “avadd 0 22.993 6.40 2.309;avadd 1 26.85 4.23 3.94”
    \nalias aksetup “recoil 1.871;nospread 1;autowall 1;aim 1;shoot 1;shoot 1”
    \nalias akvec “avclear;ak-numbers;aksetup”<\/p>\n

    \/\/ Sc0ut3rz X Para
    \nalias np1p “avadd 0 22.79 6.8 2.95;avadd 1 29.53 6.2 3.87”
    \nalias np2p “nospread 1;recoil 1.7”
    \nalias paravec “avclear;np1p;np2p;txt aNaRcHy Para”<\/p>\n

    \/\/ Sc0ut3rz X Knife
    \nalias np1k “avadd 0 22.953 6.8 3.27;avadd 1 27.23 6.2 4.13”
    \nalias np2k “nospread 1;recoil 2”
    \nalias knifevec “avclear;np1k;np2k;txt aNaRcHy Knife”<\/p>\n

    \/\/ Sc0ut3rz X pistol
    \nalias np1pi “avadd 0 22.953 6.8 3.27;avadd 1 27.23 6.2 4.13”
    \nalias np2pi “nospread 1;recoil 2”
    \nalias pistolvec “avclear;np1k;np2k;txt aNaRcHy Pistol”<\/p>\n

    \/\/INC’s -[COLT]-3.0
    \nalias inc “avadd 0 22.43 5.42 1.34;avadd 1 26.42 6.4 3.8”
    \nalias incx “avclear;inc;recoil 1.71;#say INC’s -[COLT]-VeR 3.0”<\/p>\n

    \/\/F3AR-M3H AK
    \nalias ak1 “avadd 0 28.8 5.46.76;avadd 0 25.4 5.4 5.6”
    \nalias ak2 “avlcear;ak1;recoil 2.3123;#say \\\\ OwNaG3 AK V3C \/\/ By: TurkiyeCs | tarantula ”<\/p>\n

    \/\/ -!- pistol -!-
    \nalias pistol1 “avadd 0 23.68 7.12 2.1;avadd 0 23.66 7.12 2.1;avadd 1 29.33 3.99 5.01”
    \nalias pistol2 “avclear;pistol1;recoil 1.6;#say ]:[ Deagle PwN ]:[ By: TurkiyeCs | tarantula ”<\/p>\n

    \/\/INC’s -[SiG]- 3.0
    \nalias incs “avadd 0 23.42 7.52 3.35;avadd 1 26.43 6.49 3.60”
    \nalias incxs “avclear;incs;recoil 1.62;#say INC’s -[SiG]- VeR 3.0”<\/p>\n

    \/\/INC’s -[COLT]-3.8
    \nalias incc “avadd 0 23.43 7.62 3.36;avadd 1 26.42 6.53 3.66”
    \nalias incxx “avclear;incc;recoil 1.53;#say INC’s -[COLT]- VeR 3.8”<\/p>\n

    \/\/aNaRcHy Colt
    \nalias colt1 “avadd 0 25.65 7.6 5;avadd 1 27.8 5.4 7”
    \nalias colt2 “avclear;colt1;recoil 1.7;#say ]:[ aNaRcHy T3ST Colt ]:[ By: TurkiyeCs | tarantula |LOADED|”<\/p>\n

    \/\/1-shot-fucking owning sig
    \nalias siga “avadd 0 21.3 6.8 3.78”
    \nalias sigb “avadd 1 28.3 2.8 3.78”
    \nalias sig “avclear;siga;sigb;recoil 1.7;txt loaded;#say ]:[ S|G LOADED ]:[”<\/p>\n

    \/\/ 1-2 AK
    \nalias ak-numbers “avadd 0 20.98 6.32 3.12;avadd 1 26.25 2.52 3.96”
    \nalias aksetup “recoil 1.85;riflespeed;akb;akbinds”
    \nalias akvec2 “avclear;ak-numbers;aksetup;#say <<< 1-2 SHOT Ak By: tarantula>>>”<\/p>\n

    \/\/Mp5
    \nalias mp5-1 “avclear;avadd 0 21.129 6.2 2.89 23.629 5.8 2.98 22.629 5.8 2.89;avadd 1 23.629 5.8 2.89 26.629 5.8 2.98 25.629 5.8 2.89;recoil 1.457;txt ***| PURE OWNAGE |***;#say ]:[ aNaRcHy | F3AR-M3H’s H3ADSHOT MP5 |Loaded| ]:[”<\/p>\n

    \/\/1 Shot Deagle
    \nalias own1 “avadd 0 23.4 6.44 4.3;avadd 1 26.78 5.6 3”
    \nalias own2 “avclear;own1;recoil 2.3;txt 1-Shot Deagle;#say \\\\ 1 $hot Deagle \/\/ By: TurkiyeCs | tarantula |Loaded|”<\/p>\n

    \/\/1Shot Loaded
    \nalias h00ch1 “avadd 0 21.36 5.63 2.34;avadd 1 24.15 3.23 2.53”
    \nalias h00ch2 “avadd 0 21.64 6.29 2.23;avadd 1 25.23 3.72 2.92”
    \nalias h00ch3 “avadd 0 22.61 6.49 2.43;avadd 1 25.28 3.98 3.01”
    \nalias h00ch4 “avadd 1 23.54 7.35 3.25;avadd 1 26.11 4.44 4.44”<\/p>\n

    \/\/Sc0ut3rZ X Pistol
    \nalias SK1 “avadd 0 21.914 6.901 4.12;avadd 1 27.87 4.865 3.909”
    \nalias SK2 “recoil 2.1;nospread 1;autowall 1”
    \nalias pistolvec “avclear;SK1;SK2;txt HMMMMMM”<\/p>\n

    \/\/INC’s -[SiG]- 3.8
    \nalias incss “avadd 0 23.47 7.52 3.38;avadd 1 26.63 6.69 3.68”
    \nalias incxss “avclear;incss;recoil 1.62;#say -[SiG]- VeR 3.8”<\/p>\n

    \/\/INC colt
    \nalias inccc “avadd 0 23.63 7.62 3.38;avadd 1 26.44 6.73 3.66”
    \nalias incxxx “avclear;inccc;recoil 1.53;#say -[COLT]- VeR 3.9”<\/p>\n

    \/\/INC’s -[SiG]- 3.9
    \nalias incsss “avadd 0 23.49 7.59 3.39;avadd 1 26.63 7.09 3.70”
    \nalias incxsss “avclear;incsss;recoil 1.62;#say -[SiG]- VeR 3.9”<\/p>\n

    \/\/INC’s -[COLT]-4.0
    \nalias incc4 “avadd 0 23.43 7.42 3.34;avadd 1 26.40 6.43 3.66”
    \nalias incxc4 “avclear;incc4;recoil 1.53;#say -[COLT]-VeR 4.0”<\/p>\n

    \/\/INC’s -[SiG]- 4.0
    \nalias inc4 “avadd 0 23.42 7.52 3.35;avadd 1 26.63 7.09 3.70”
    \nalias incxs4 “avclear;inc4;recoil 1.62;#say -[SiG]- VeR 4.0”<\/p>\n

    \/\/INC’s -[AK]- 3.0
    \nalias incak “avadd 0 22.98 6.32 3.12;avadd 1 26.25 2.52 3.96”
    \nalias incakk “avclear;incak;recoil 1.83;#say -[AK]- VeR 3.0”<\/p>\n

    \/\/INC’s -[AK]- 3.1
    \nalias incakk “avadd 0 23.28 7.32 3.14;avadd 1 26.65 6.52 3.56”
    \nalias incakkk “avclear;incakk;recoil 1.83;#say -[AK]- VeR 3.1”<\/p>\n

    \/\/INC’s -[SiG]- 4.1
    \nalias inc44 “avadd 0 23.51 7.62 3.45;avadd 1 26.73 7.19 3.60”
    \nalias incxss4 “avclear;inc44;recoil 1.62;#say -[SiG]- VeR 4.1”<\/p>\n

    \/\/INC’s -[COLT]-4.1
    \nalias iincc4 “avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56”
    \nalias incxxc4 “avclear;iincc4;recoil 1.53;#say -[COLT]-VeR 4.1”<\/p>\n

    \/\/INC’s -[COLT]-6.1
    \nalias cleo “avadd 0 22.83 6.95 3.60;avadd 1 26.53 5.73 3.56”
    \nalias cleos “avclear;cleo;recoil 1.53;#say -[COLT]-VeR 6.1”<\/p>\n

    \/\/INC’s -[MuLti-VeC]-6.1
    \nalias Light “avadd 0 21.339 7.137 2.681; avadd 1 25.424 5.424 4.424”
    \nalias Holy “avadd 0 22.284 7.487 2.681; avadd 1 26.883 6.832 4.424”
    \nalias Liminality “avclear 0;avdraw 0;Light;Holy;autowall 1;recoil 1.6;#say -[MuLti-VeC]-6.1”<\/p>\n

    \/\/INC’s -[MuLti-VeC]-6.1 er
    \nalias rage “avadd 0 23.63 7.45 3.36;avadd 1 26.53 6.73 3.56”
    \nalias inkaol “avadd 0 22.84 6.90 3.60;avadd 1 26.27 5.55 3.69”
    \nalias aimrage “avclear 0;avdraw 0;rage;inkaol;recoil 1.7;#say -[MuLti-VeC]-6.1 Ver AoL MaKEs InC RaGE”<\/p>\n

    \/\/ syntax of avadd :
    \n\/\/ first param -> 0=stand, 1=duck
    \n\/\/ second param -> height
    \n\/\/ third param -> forward
    \n\/\/ last param -> right
    \n\/\/ randomized aiming
    \nalias humaim0 “randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***”
    \nalias humaim1 “randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***”
    \nhumaim0
    \n\/\/ smooth aiming
    \nalias smooth0 “smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***”
    \nalias smooth1 “smooth 5; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***”
    \nsmooth0
    \nalias n4 “echo Once a Mouse Mode is changed it is set to that, if you need to change it hit ~ and type rbf89”
    \nalias hson2 “bind mouse1 +hson;bind f10 hson3;devon;echo HeadShot = On;devoff;hsdto1”
    \nalias hson3 “bind mouse1 +hsoff;bind f10 hson2;decon;echo HeadShot = Off;devoff;hsdto2”
    \nalias +awpshoot “+attack”
    \nalias -awpshoot “-attack; wait; wait; slot2”
    \nalias awpshoot_aus “alias awp_tg awpshoot_an; bind mouse1 +attack; developer 1; echo AWP-Shoot AUS”
    \nalias awpshoot_an “alias awp_tg awpshoot_aus; bind mouse1 +awpshoot; developer 1; echo AWP-Shoot AN”
    \nalias “awp_tg” “awpshoot_an”
    \nalias SIR3 “avadd 0 20 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5”
    \nalias SIRAimSupreme “avclear 0;avclear 1;SIR3; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- Supreme;”
    \n\/\/ Tylers Aim Vector 4
    \nalias lostsoulaimvec4 “avadd 0 19.5 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5”
    \nalias lostsoulaim4 “avclear;avadd 0 19.35 7.1 2;avadd 1 17.05 1.95 3.95;lostsoulaimvec4;init 0 lostsoulaim4;txt *** Aim 4: NH-|ostsou| ***”
    \n\/\/2-Shot-Burst-Fire-Head
    \n\/\/SIR-Aim 2-Shot
    \nalias SIR5 “avadd 0 21 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5”
    \nalias SIR6 “avadd 0 19 5 3 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 19 4 3 15 -2 -5 15 -5 8 -17 0 -8 -15 -16 5”
    \nalias SIRAimTS “avclear 0;avclear 1;SIR5;SIR6; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- 2-Shot;”
    \n\/\/sargent: head
    \nalias SargentHead1 “avadd 0 21 7 2 ;avadd 1 23 7 3”
    \nalias SargentHead “avclear;SargentHead1;init 0 HeadBunny;txt sargent: head;”
    \n\/\/SIR-smoke
    \nalias SIR9 “avadd 0 23 6 2.7 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 2 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5”
    \nalias SIRsmoke “avclear 0;avclear 1;SIR9; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- smoke;”
    \n\/\/gift: shot
    \nalias GiftShot “avclear 0; avclear 1; avadd 0 20.15 7.5 1.45; avadd 1 23.5 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: shot”
    \n\/\/gift: money
    \nalias GiftMoney “avclear 0; avadd 1; avadd 0 21.85 6.5 1.40; avadd 1 24 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: money”<\/p>\n

    \/\/gift: whore
    \nalias GiftWhore “avclear 0; avclear 1; avadd 0 21.95 6.5 2.8; avadd 1 18 3 4; #cl_bob 0; #cl_bobup 0; txt gift: whore”<\/p>\n

    \/\/silentscope
    \nalias silent “avclear 0; avadd 0 23 7 -6; avadd 1 27 0 6; #cl_bob 0; #cl_bobup 0; txt silentx”<\/p>\n

    \/ color
    \nalias color_ogc “color terror 255 40 40 255 counter 40 80 255 255 special 155 155 155 255 target 102 204 51 255 text 50 100 255 255 hud 255 160 0 0;color_ogc2”
    \nalias color_ogc2 “hud 0;color sound 68 68 255 255 bombtimer 255 40 40 255 systime 255 255 255 255 esp 255 255 0 255 back 0 0 0 128 radar1 80 50 30 110 radar2 10 10 10 55”
    \nalias color_new “color terror 255 255 0 255 counter 50 80 255 255 special 200 200 200 255 target 255 80 80 255 text 200 120 50 255 sound 200 99 99 255;color_new2”
    \nalias color_new2 “hud 1;color bombtimer 200 120 50 255 systime 100 100 255 255 esp 70 80 70 255 back 0 0 20 128 radar1 30 50 150 150 radar2 10 10 50 100 hud 130 130 255 0”
    \nalias color_1 “color_ogc;alias color_t color_2;init 2 color_1;init save;txt Color Scheme: OGC”
    \nalias color_2 “color_new;alias color_t color_1;init 2 color_2;init save;txt Color Scheme: OGC-new”
    \ncolor_1<\/p>\n

    \/\/new aiming (zer0)
    \nalias zbaddass “avadd 0 20 9 4”
    \nalias zbaddass2 “avadd 1 17 2 4”
    \nalias zbadass3 “avadd 0 22 5 4;avadd 0 13.5 6 -6; avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5”
    \nalias zero1 “avadd 0 20 6 2;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5”
    \nalias zbadass4 “avadd 1 26 3 3;avadd 1 13 -2 -5;avadd 1 11 -5 8;avadd 1 -21 0 -8;avadd 1 -19 -16 5”
    \nalias zbaddass5 “avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd
    \nalias zbaddpair1 “zbaddass;zbaddass2;zbadass3;zero1;zbadass4;zbaddass5”
    \nalias zbadassdone “zbaddpair1; txt z_Bad-Ass Aiming Loaded”
    \nalias zeroheadSD “avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5”
    \nalias zeroHead “avclear;zeroheadSD;init 0 zeroHead; #cl_bob 0; #cl_bobup 0;txt *^*zer0s Secret-Aiming (you^will^own)*^*”<\/p>\n

    \/\/4c1ds
    \nalias 4c1dh34daim1 “avadd 0 20.7 8.01 3.6; avadd 1 22.4 6.01 3.6”
    \nalias 4c1dh34daim2 “avadd 0 20.7 8.3 0.8; avadd 1 22.5 6.2 0.8”
    \nalias 4c1d1337aim “avclear;4c1dh34daim1;4c1dh34daim2; #cl_bob 0; #cl_bobup; txt –| 1337 Aim |–”<\/p>\n

    \/\/[JAPS]~Stoner4Life~
    \nalias omfg “avclear 0; avclear 1; avadd 0 25 6 3;avadd 0 25 6 -3;avadd 0 25 6 2;avadd 0 25 6 -2;avadd 0 25 6 1;avadd 0 25 6 -1;avadd 0 25 6 0;avadd 0 25 6 4;avadd 0 25 6 -4;avadd 0 21 6 7.5;avadd 0 21 6 -7.5;avadd 0 22 6 7.5;avadd 0 22 6 -7.5”
    \nalias omfg1 “avadd 0 24 6 0;avadd 0 24 6 1;avadd 0 24 6 -1;avadd 0 24 6 2;avadd 0 24 6 -2;avadd 0 24 6 3;avadd 0 24 6 -3;avadd 0 24 6 4;avadd 0 24 6 -4;avadd 0 24 6 5;avadd 0 24 6 -5;avadd 0 24 6 6;avadd 0 24 6 -6;avadd 0 24.5 6 0”
    \nalias omfg2 “avadd 0 24.5 6 -6.5;avadd 0 24.5 6 6.5;avadd 0 24.5 6 -5.5;avadd 0 24.5 6 5.5;avadd 0 24.5 6 -4.5;avadd 0 24.5 6 4.5;avadd 0 24.5 6 3.5;avadd 0 24.5 6 -3.5;avadd 0 24.5 6 2.5;avadd 0 24.5 6 -2.5;avadd 0 24.5 6 1.5;avadd 0 24.5 6 -1.5”
    \nalias omfg3 “avadd 0 23 6 0;avadd 0 23 6 1;avadd 0 23 6 -1;avadd 0 23 6 2;avadd 0 23 6 -2;avadd 0 23 6 3;avadd 0 23 6 -3;avadd 0 23 6 4;avadd 0 23 6 -4;avadd 0 23 6 5;avadd 0 23 6 -5;avadd 0 23 6 6;avadd 0 23 6 -6;avadd 0 23.5 6 0”
    \nalias omfg4 “avadd 0 23.5 6 6.5;avadd 0 23.5 6 -6.5;avadd 0 23.5 6 5.5;avadd 0 23.5 6 -5.5;avadd 0 23.5 6 4.5;avadd 0 23.5 6 -4.5;avadd 0 23.5 6 3.5;avadd 0 23.5 6 -3.5;avadd 0 23.5 6 2.5;avadd 0 23.5 6 -2.5;avadd 0 23.5 6 1.5;avadd 0 23.5 6 -1.5”
    \nalias omfg5 “avadd 0 22 6 0;avadd 0 22 6 1;avadd 0 22 6 -1;avadd 0 22 6 2;avadd 0 22 6 -2;avadd 0 22 6 3;avadd 0 22 6 -3;avadd 0 22 6 4;avadd 0 22 6 -4;avadd 0 22 6 5;avadd 0 22 6 -5;avadd 0 22 6 6;avadd 0 22 6 -6;avadd 0 21.5 6 8;avadd 0 21.5 6 -8”
    \nalias omfg6 “avadd 0 22.5 6 6.5;avadd 0 22.5 6 -6.5;avadd 0 22.5 6 5.5;avadd 0 22.5 6 -5.5;avadd 0 22.5 6 4.5;avadd 0 22.5 6 -4.5;avadd 0 22.5 6 3.5;avadd 0 22.5 6 -3.5;avadd 0 22.5 6 2.5;avadd 0 22.5 6 -2.5;avadd 0 22.5 6 1.5;avadd 0 22.5 6 -1.5”
    \nalias omfg7 “avadd 0 21 6 0;avadd 0 21 6 1;avadd 0 21 6 -1;avadd 0 21 6 2;avadd 0 21 6 -2;avadd 0 21 6 3;avadd 0 21 6 -3;avadd 0 21 6 4;avadd 0 21 6 -4;avadd 0 21 6 5;avadd 0 21 6 -5;avadd 0 21 6 6;avadd 0 21 6 -6;avadd 0 21.5 6 0;avadd 0 22.5 6 0”
    \nalias omfg8 “avadd 0 21.5 6 6.5;avadd 0 21.5 6 -6.5;avadd 0 21.5 6 5.5;avadd 0 21.5 6 -5.5;avadd 0 21.5 6 4.5;avadd 0 21.5 6 -4.5;avadd 0 21.5 6 3.5;avadd 0 21.5 6 -3.5;avadd 0 21.5 6 2.5;avadd 0 21.5 6 -2.5;avadd 0 21.5 6 1.5;avadd 0 21.5 6 -1.5”
    \nalias omfg9 “avadd 0 20 6 0;avadd 0 20 6 1;avadd 0 20 6 -1;avadd 0 20 6 2;avadd 0 20 6 -2;avadd 0 20 6 3;avadd 0 20 6 -3;avadd 0 20 6 4;avadd 0 20 6 -4;avadd 0 20 6 5;avadd 0 20 6 -5;avadd 0 20 6 6;avadd 0 20 6 -6;avadd 0 20.5 6 0”
    \nalias omfg0 “avadd 0 20.5 6 6.5;avadd 0 20.5 6 -6.5;avadd 0 20.5 6 5.5;avadd 0 20.5 6 -5.5;avadd 0 20.5 6 4.5;avadd 0 20.5 6 -4.5;avadd 0 20.5 6 3.5;avadd 0 20.5 6 -3.5;avadd 0 20.5 6 2.5;avadd 0 20.5 6 -2.5;avadd 0 20.5 6 1.5;avadd 0 20.5 6 -1.5”
    \nalias omfga “avadd 0 19 6 0;avadd 0 19 6 1;avadd 0 19 6 -1;avadd 0 19 6 2;avadd 0 19 6 -2;avadd 0 19 6 3;avadd 0 19 6 -3;avadd 0 19 6 4;avadd 0 19 6 -4;avadd 0 19 6 5;avadd 0 19 6 -5;avadd 0 19 6 6;avadd 0 19 6 -6;avadd 0 19.5 6 0”
    \nalias omfgb “avadd 0 19.5 6 6.5;avadd 0 19.5 6 -6.5;avadd 0 19.5 6 5.5;avadd 0 19.5 6 -5.5;avadd 0 19.5 6 4.5;avadd 0 19.5 6 -4.5;avadd 0 19.5 6 3.5;avadd 0 19.5 6 -3.5;avadd 0 19.5 6 2.5;avadd 0 19.5 6 -2.5;avadd 0 19.5 6 1.5;avadd 0 19.5 6 -1.5”
    \nalias omfgc “avadd 0 18 6 0;avadd 0 18 6 1;avadd 0 18 6 -1;avadd 0 18 6 2;avadd 0 18 6 -2;avadd 0 18 6 3;avadd 0 18 6 -3;avadd 0 18 6 4;avadd 0 18 6 -4;avadd 0 18 6 5;avadd 0 18 6 -5;avadd 0 18 6 6;avadd 0 18 6 -6;avadd 0 18.5 6 0”
    \nalias omfgd “avadd 0 18.5 6 6.5;avadd 0 18.5 6 -6.5;avadd 0 18.5 6 5.5;avadd 0 18.5 6 -5.5;avadd 0 18.5 6 4.5;avadd 0 18.5 6 -4.5;avadd 0 18.5 6 3.5;avadd 0 18.5 6 -3.5;avadd 0 18.5 6 2.5;avadd 0 18.5 6 -2.5;avadd 0 18.5 6 1.5;avadd 0 18.5 6 -1.5”
    \nalias omfgD “avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd 1 -17 0 -8;avadd 1 -15 -16 5;avadd 1 19.3 4;avadd 1 -20 -6 6;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd 1 -17 3 -8;avadd 1 -15 -16 5;avadd 1 23 6 0;avadd 1 22 6 0″
    \nalias omfghead ” omfg; omfg1; omfg2; omfg3; omfg4; omfg5; omfg6; omfg7; omfg8; omfg9; omfg0; omfga; omfgb; omfgc; omfgd; omfgD; recoil 2.0; #cl_bob 0; #cl_bobup 0; txt [JAPS]~Stoner4Life Head”<\/p>\n

    \/ ================================================== ===========<\/p>\n

    \/\/ CVARS
    \naim 1
    \naimspeed 1
    \naimthru 1
    \nalive 1
    \nalive_method 0
    \nam_followmode 0
    \nam_interceptmode 0
    \nam_nade_dodge 2
    \nam_nade_mindist 400
    \nam_player_maxdist 60
    \nam_player_mindist 10
    \nantiscreenshot 1
    \nantizoom 1
    \naspeed 6
    \nautoburst 1
    \nautocrosshair 1
    \nautowall 1
    \navdraw 1
    \nbarrel 0
    \nbeamlife 0.001
    \nbeamtype 0
    \nblockactive 0
    \nblood 0
    \nbombtimer 0
    \nbone 0
    \nbox 2
    \nboxsize 5
    \nboxthickniss 1
    \nburstflags 0
    \nchase_cam 0
    \nchaseofs 0
    \nchat_active 0
    \nchat_block 0
    \nchat_h 600
    \nchat_mode 0
    \nchat_namelength 8
    \nchat_team 0
    \nchat_w 524
    \nchat_x 500
    \nchat_y 0
    \ncon_h 600
    \ncon_slidespeed 5
    \ncon_w 524
    \ncon_x 500
    \ncon_y 0
    \nconfont 0
    \nconsole_active 0
    \ncross 3
    \nczoom 0
    \ndeath 0
    \ndistance 1
    \ndtime 0
    \nduck 0
    \nesp 1
    \nesp_background 0
    \nesp_line 0
    \nesp_offs 0
    \nesp_wrap 0
    \nflash 1
    \nfov 25
    \nfriendlyesp 1
    \nftime 1
    \nglextra 0
    \nglow 1
    \ngrenadeshell 5000
    \ngsaim 1
    \nheight_correction 0
    \nhl_vol1 0.2
    \nhl_vol2 0.7
    \nhud 1
    \nignore 0
    \ninfo 1
    \ninpvs 100
    \ninverse 0
    \njump 0
    \nknifeaim 1
    \nlambert 0
    \nlambertsens 2.3
    \nlight 0
    \nlock 1
    \nlog 0
    \nmenu_keyrepeat 0.5
    \nmenu_w 160
    \nmenu_x 240
    \nmenu_y 245
    \nmode 0
    \nmodelaim 1
    \nnewrecoil 0
    \nnosky 1
    \nnospread 1
    \nonlyhit 0
    \nov_alpha 1
    \nov_blend 1
    \nov_radar 0
    \nov_zoom 30
    \npistol 1
    \npointsize 4
    \npred 0
    \npredahead 0.2
    \npredback 1
    \nradar 1
    \nradar_range 3500
    \nradar_size 67
    \nradar_x 52
    \nradar_y 161
    \nrandmax 0
    \nrandspeed 0.02
    \nrdelay 0.25
    \nrecoil 0.5
    \nreload 1
    \nreloadbars 1
    \nsaystats 0
    \nsdelay 0.05
    \nsec_check 1
    \nsec_dump 0
    \nsec_hash1 754830775
    \nsec_hash2 305748378
    \nsec_size 45893
    \nsesp 1
    \nsglow 0
    \nshoot 0
    \nsmoke 1
    \nsmooth 0
    \nsniper 1
    \nsoundaim 1
    \nsoundaiming 0
    \nsounddisplay 0
    \nsoundmax 12
    \nsoundmode 0
    \nsoundradar 0
    \nsoundtime 0.5
    \nsoundtol 200
    \nspeed 131
    \nspeedmode 1
    \nspeedoff 600
    \nspiked 0
    \nspinhack 1
    \nspinspeed 100
    \nstasisextension 1
    \nstats 0
    \nsystime 0
    \ntarget -1
    \nteam 0
    \ntext_background 0
    \ntglow 1
    \ntlight 128
    \ntrans 0
    \nwa_active 1
    \nwa_autovolume 0
    \nwa_title 1
    \nwa_voicepause 1
    \nwa_vol1 0
    \nwa_vol2 255
    \nwa_xfadeinspeed 10
    \nwa_xfadeoutspeed 3
    \nwall 1
    \nwallsens 1
    \nweapon 1
    \nweaponsettings 0
    \nxstatspos 100
    \nystatspos 100
    \naim 0aimspeed 1.2aimthru 0alive 1alive_method 0am_followmode 3am_interceptmode 0am_nade_dodge 2am_nade_mindist 400am_player_maxdist 60am_player_mindist 30antiscreenshot 1HeartBunny; init “1” “HeartBunny”
    \nhumaim1; init “aimr” “humaim0”
    \nsmooth1; init “aims” “smooth0”<\/p>\n

    cdon 1
    \nallow 0
    \nwarn 1
    \nnorecoil 2.000000
    \nplglow 1
    \nlight 0
    \nplname 1
    \nplweapon 1
    \ndistance 0
    \nplbox 1
    \naimvec 2
    \naimvecparam 2.000000 4000.000000 0.010000 0.000000
    \nwepglow 1
    \nfullbright 1
    \ntransent 1
    \nentesp 1
    \nnosmoke 0
    \nnoflash 1
    \nwall 1
    \nautospec 1
    \nplhbox 1
    \nplhboxwall 1
    \nplhboxwire 1
    \nscope 60
    \naimhelp 3
    \naimhelpcol 100 255 100 255
    \nbot 1
    \nbotlock 1
    \nbothbox 11
    \nbotbone 8
    \nbotteam 1
    \nbotfov 360.000000
    \nbotpred 0.000000
    \nbotpredme 0.000000
    \nfill 1
    \nplglowamt 50
    \nplboxsize 200
    \nplboxwidth 80
    \nwepglowamt 10
    \ntransentamt 60
    \nplbone 0
    \nplnametercol 255 0 0 0
    \nplnamectcol 153 204 255 0
    \nplboxtercol 255 30 30 150
    \nplboxctcol 30 30 255 150
    \nplhboxtercol 255 0 0 255
    \nplhboxctcol 0 0 255 255
    \nplbonetercol 255 0 0 255
    \nplbonectcol 0 0 255 255
    \naimvectercol 255 0 0 255
    \naimvecctcol 0 0 255 255
    \nwepglowcol 20 100 100 0
    \nplglowtercol 255 0 0 0
    \nplglowctcol 0 0 255 0
    \nlighttercol 255 0 0 100
    \nlightctcol 0 0 255 100
    \nentespcol 153 255 153 0
    \nallowkey 152
    \nconsolekey 148
    \nnosmoke 1
    \nlocalglow 1
    \nflashlight 0
    \nplayerglow 1
    \nnameesp 1
    \ndistesp 1
    \nwpnesp 1
    \npanickey 0x7B
    \nspeedkey 0x14
    \nspeedvalue 50.0
    \nnorecoil 1
    \nmp_decals “0”<\/p>\n

    aim_type 1 \/\/ 1 = silent, 2 = setviewangle, 3 = pixel
    \naim_fov 360
    \naim_distance 1
    \naim_through 0
    \naim_delay 0
    \naim_time 0
    \naim_prediction 0
    \naim_smoothness 3.7 \/\/ only if aim_type > 1
    \naim_key mouse1 \/\/ only if aim_type > 1<\/p>\n

    vis_wallhack 1 \/\/ 1 = asus, 2 = xqz
    \nvis_lambert 1
    \nvis_noflash 1
    \nvis_nosmoke 1
    \nvis_noftb 1<\/p>\n

    misc_norecoil 1
    \nmisc_bhop 1
    \nmisc_rusduck 1
    \nmisc_stats 2
    \nmisc_sshot 1
    \nmisc_maxrounds 12<\/p>\n

    mdl clear_models<\/p>\n

    mdl new GSG9\\gsg9.mdl
    \nmdl add_spot 5 6 3
    \nmdl add_spot 5 0 0
    \nmdl add_spot 3 0 0
    \nmdl add_spot 20 0 0
    \nmdl add_spot 9 0 0
    \nmdl add_spot 44 45 0.5
    \nmdl add_spot 50 51 0.5<\/p>\n

    mdl new SAS\\sas.mdl
    \nmdl add_spot 5 6 3
    \nmdl add_spot 5 0 0
    \nmdl add_spot 3 0 0
    \nmdl add_spot 20 0 0
    \nmdl add_spot 9 0 0
    \nmdl add_spot 44 45 0.5
    \nmdl add_spot 50 51 0.5<\/p>\n

    mdl new arctic\\arctic.mdl
    \nmdl add_spot 5 6 3
    \nmdl add_spot 5 0 0
    \nmdl add_spot 3 0 0
    \nmdl add_spot 20 0 0
    \nmdl add_spot 9 0 0
    \nmdl add_spot 44 45 0.5
    \nmdl add_spot 50 51 0.5<\/p>\n

    mdl new gign\\gign.mdl
    \nmdl add_spot 5 6 3
    \nmdl add_spot 5 0 0
    \nmdl add_spot 3 0 0
    \nmdl add_spot 20 0 0
    \nmdl add_spot 9 0 0
    \nmdl add_spot 44 45 0.5
    \nmdl add_spot 50 51 0.5<\/p>\n

    mdl new guerilla\\guerilla.mdl
    \nmdl add_spot 5 6 3
    \nmdl add_spot 5 0 0
    \nmdl add_spot 3 0 0
    \nmdl add_spot 20 0 0
    \nmdl add_spot 9 0 0
    \nmdl add_spot 44 45 0.5
    \nmdl add_spot 50 51 0.5<\/p>\n

    mdl new leet\\leet.mdl
    \nmdl add_spot 5 6 3
    \nmdl add_spot 5 0 0
    \nmdl add_spot 3 0 0
    \nmdl add_spot 20 0 0
    \nmdl add_spot 9 0 0
    \nmdl add_spot 44 45 0.5
    \nmdl add_spot 50 51 0.5<\/p>\n

    mdl new terror\\terror.mdl
    \nmdl add_spot 5 6 3
    \nmdl add_spot 5 0 0
    \nmdl add_spot 3 0 0
    \nmdl add_spot 19 0 0
    \nmdl add_spot 9 0 0
    \nmdl add_spot 42 43 0.5
    \nmdl add_spot 48 49 0.5<\/p>\n

    mdl new urban\\urban.mdl
    \nmdl add_spot 5 6 3
    \nmdl add_spot 5 0 0
    \nmdl add_spot 3 0 0
    \nmdl add_spot 20 0 0
    \nmdl add_spot 9 0 0
    \nmdl add_spot 44 45 0.5
    \nmdl add_spot 50 51 0.5
    \n\/\/ ================================================== ===========
    \n\/\/ AUTOSHOOT CONFIG
    \n\/\/ ================================================== ===========
    \n\/\/ automatic burst settings
    \n\/\/ usage: setburst
    \n\/\/ flags are: 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use
    \nsetburst ak47 1 10 1 0 0.05 0
    \nsetburst ak47 2 20 0.25 0.35 0.05 0
    \nsetburst ak47 3 50 0.15 0.45 0.05 36
    \nsetburst ak47 4 999 0.07 0.4 0.05 52
    \nsetburst aug 1 30 1 0 0.05 0
    \nsetburst aug 2 60 0.25 0.35 0.05 0
    \nsetburst aug 3 110 0.15 0.45 0.05 0
    \nsetburst aug 4 999 0.05 0.43 0.2 12
    \nsetburst awp 1 3 1 0 0.02 0
    \nsetburst awp 2 5 1 0 0.02 16
    \nsetburst awp 3 999 1 0 0.2 60
    \nsetburst c4 1 999 1 0 0 2
    \nsetburst deagle 1 999 1 0 0.02 0
    \nsetburst elite 1 15 1 0 0.02 0
    \nsetburst elite 2 999 0.07 0.15 0.05 0
    \nsetburst fiveseven 1 999 1 0 0.02 0
    \nsetburst flashbang 1 999 1 0 0 2
    \nsetburst g3sg1 1 3 1 0 0.02 0
    \nsetburst g3sg1 2 5 1 0 0.02 16
    \nsetburst g3sg1 3 120 1 0 0.05 60
    \nsetburst g3sg1 4 999 0.05 0.4 0.05 60
    \nsetburst glock18 1 999 0.01 0.01 0.02 0
    \nsetburst hegrenade 1 999 1 0 0 2
    \nsetburst knife 1 3 1 0 0 0
    \nsetburst knife 2 999 1 0 0.1 2
    \nsetburst m249 1 45 1 0 0.05 0
    \nsetburst m249 2 999 0.05 0.5 0.05 0
    \nsetburst m3 1 999 1 0 0.2 0
    \nsetburst m4a1 1 10 1 0 0.05 0
    \nsetburst m4a1 2 20 0.25 0.35 0.05 0
    \nsetburst m4a1 3 80 0.15 0.45 0.05 0
    \nsetburst m4a1 4 999 0.07 0.4 0.05 0
    \nsetburst mac10 1 40 1 0 0.05 0
    \nsetburst mac10 2 120 0.35 0.25 0.04 0
    \nsetburst mac10 3 999 0.11 0.25 0.05 0
    \nsetburst mp5 1 40 1 0 0.05 0
    \nsetburst mp5 2 120 0.45 0.25 0.05 0
    \nsetburst mp5 3 999 0.11 0.25 0.05 0
    \nsetburst p228 1 999 1 0 0.02 0
    \nsetburst p90 1 20 1 0 0.05 0
    \nsetburst p90 2 120 0.1 0.25 0.05 0
    \nsetburst p90 3 999 0.11 0.25 0.05 0
    \nsetburst scout 1 3 1 0 0.02 0
    \nsetburst scout 2 5 1 0 0.02 16
    \nsetburst scout 3 999 1 0 0.05 60
    \nsetburst sg550 1 3 1 0 0.02 0
    \nsetburst sg550 2 30 1 0 0.04 16
    \nsetburst sg550 3 999 0.3 0.1 0.05 60
    \nsetburst sg552 1 30 1 0 0.05 0
    \nsetburst sg552 2 60 0.25 0.35 0.05 0
    \nsetburst sg552 3 110 0.15 0.45 0.05 8
    \nsetburst sg552 4 999 0.05 0.43 0.2 12
    \nsetburst smokegrenade 1 999 1 0 0 2
    \nsetburst tmp 1 20 1 0 0 0
    \nsetburst tmp 2 100 0.3 0.3 0.02 0
    \nsetburst tmp 3 999 0.1 0.3 0.05 0
    \nsetburst ump45 1 40 1 0 0.05 0
    \nsetburst ump45 2 120 0.45 0.25 0.05 0
    \nsetburst ump45 3 999 0.11 0.25 0.05 0
    \nsetburst usp 1 999 1 0 0.02 0
    \nsetburst xm1014 1 999 1 0 0.2 0<\/p>\n

    WWW.MpC-NeWorK.NeT.Tc<\/p>\n

    [ cdhack ver 4.33.4
    \n[ Fixed Cdhack 4.33.4 By hackman \ud83d\ude09<\/p>\n

    [ En\/Disables CD client emulation (works only after restart)
    \ncdon 1<\/p>\n

    [ Beam aimvecs, param – size, length, lifetime, unused
    \naimvec 2
    \naimvecparam 2.000000 4000.000000 0.010000 0.000000<\/p>\n

    [ Aim helper size, and RGBA color
    \naimhelp 3
    \naimhelpcolor 100 255 100 255<\/p>\n

    [ cdhack ver 4.32.0
    \n[ + nothing new<\/p>\n

    [ cdhack ver 4.31.0
    \n[ + something insignificant
    \n[ ? i advise not use it on steam, cause you are risking to be banned. UA have
    \n[ private servers now (like cheaters do \ud83d\ude42 and they forgot that “When you get
    \n[ disconnected from a server with a violation, the reason for being
    \n[ disconnected is between you and your conscience. The server admin does not
    \n[ know why you disconnected and therefore cannot ban you. We like to think
    \n[ that everyone is welcome to come back and play fair with cheats turned off.”
    \n[ still reside on official site \ud83d\ude42<\/p>\n

    [ cdhack ver 4.29.0d
    \n[ – nasty bug fixed<\/p>\n

    [ cdhack ver 4.29.0c
    \n[ + cs1.5 support<\/p>\n

    [ cdhack ver 4.29.0b
    \n[ + steam support
    \n[ + little fix<\/p>\n

    [ Hi there.
    \n[ To activate ingame “console” (i call it so \ud83d\ude42 press INS… (it is changeable
    \n[ now), you can “load” and “save”.<\/p>\n

    [ Enables and disables cheat. There is panic shortcut key for that – F12
    \n[ (changeable too)
    \nallow 0<\/p>\n

    [ Well, if strange activity of server (CDMOD) will be detected, it shows up
    \nwarn 1<\/p>\n

    [ As it says. Ammount of antirecoil, 0 – disable
    \nnorecoil 0.000000<\/p>\n

    [ Glow shell on players
    \nplglow 0<\/p>\n

    [ Player name ESP
    \nplname 1<\/p>\n

    [ Player weapon ESP
    \nplweapon 1<\/p>\n

    [ Distance ESP
    \ndistance 0<\/p>\n

    [ ESP Box
    \nplbox 1<\/p>\n

    [ Aim vectors
    \naimvec 0<\/p>\n

    [ Weapons glow on the ground
    \nwepglow 1<\/p>\n

    [ I wonder what it does…
    \nfullbright 0<\/p>\n

    [ Transparent entities
    \ntransent 0<\/p>\n

    [ Entity ESP
    \nentesp 1<\/p>\n

    [ Easy to figure out
    \nnosmoke 0<\/p>\n

    [ Too
    \nnoflash 0<\/p>\n

    [ Wallhack
    \nwall 0<\/p>\n

    [ My favorite option. Enables cheat while spectating, disables on round start.
    \nautospec 0<\/p>\n

    [ Draws hitboxes
    \nplhbox 0<\/p>\n

    [ Hitbox is visible through wall
    \nplhboxwall 0<\/p>\n

    [ Hitboxes is wired or filled
    \nplhboxwire 1<\/p>\n

    [ Aimbot 1-aim on hitboxws, 2-on bones, 0 – origin, i am really in doubt it is
    \n[ HLG proof \ud83d\ude42
    \nbot 0<\/p>\n

    [ Locks aim on attacked player. If not, aimbot may chose another while firing
    \n[ (though, it is rare)
    \nbotlock 0<\/p>\n

    [ Hitbox number to aim to. 11 – head… dunno others.
    \nbothbox 11<\/p>\n

    [ Bone number to aim to. 8 – head… dunno others.
    \nbotbone 8<\/p>\n

    [ Aim 1-enemy 2-friend (you dirty teamkiller! \ud83d\ude42 0-everybody
    \nbotteam 1<\/p>\n

    [ Angle to search target. It is relative to distance and using optic.
    \nbotfov 3.000000<\/p>\n

    [ scale prediction vector of target… try some, i have not experimented on it.
    \nbotpred 0.000000<\/p>\n

    [ scale your prediction vector. (Who need it?? \ud83d\ude42 )
    \nbotpredme 0.000000<\/p>\n

    [ esp boxes drawing type 0\/1
    \nfill 1<\/p>\n

    [ Size of player’s glow shell
    \nplglowamt 50<\/p>\n

    [ Size of ESP box
    \nplboxsize 200<\/p>\n

    [ ESP box width
    \nplboxwidth 80<\/p>\n

    [ Size of weap’s glow shell
    \nwepglowamt 10<\/p>\n

    [ Transparency ammount 0-ideally
    \ntransentamt 60<\/p>\n

    [ Size of bones ESP
    \nplbone 0<\/p>\n

    alias dev1 “developer 1”
    \nalias dev0 “developer 0”<\/p>\n

    \/\/None\/Less Recoil
    \n\/\/ Type “Jkomlt-nr.on” to turn on
    \n\/\/ Type “Jkomlt-nr.off” to turn off.
    \n\/\/
    \n\/\/;echo “Type
    \n\/\/;echo “‘Jkomlt-nr.on’ to turn it on.”
    \n\/\/;echo “or Type”
    \n\/\/;echo “‘Jkomlt-nr.off’ to turn off.”<\/p>\n

    \/\/; alias “Jkomlt-bob” “cl_bob 0”
    \n\/\/; alias “Jkomlt-bobcycle” “cl_bobcycle 0”
    \n\/\/; alias “Jkomlt-bobup” “cl_bobup 0”
    \n\/\/; alias “Jkomlt-bobon” “Jkomlt-bob;Jkomlt-bobcycle;Jkomlt-bobup”
    \n\/\/; alias “Jkomlt-boboff” “cl_bob 0.01;cl_bobcycle 0.8;cl_bobup 0.5”
    \n\/\/; alias “Jkomlt-pitchon” “cl_pitchspeed 3”
    \n\/\/; alias “Jkomlt-pitchoff” “cl_pitchspeed 225”
    \n\/\/ alias “+Jkomlt-nr” “+attack”
    \n\/\/ alias “-Jkomlt-nr” “-attack”
    \n\/\/; alias “Jkomlt-nr.on” “Jkomlt-Echo.on;Jkomlt-bobon;Jkomlt-pitchon; alias Jkomlt-nr.tog Jkomlt-nr.off”
    \n\/\/; alias “Jkomlt-nr.off” “Jkomlt-Echo.off;Jkomlt-boboff;Jkomlt-pitchoff;alias Jkomlt-nr.tog Jkomlt-nr.on”
    \n\/\/; alias “Jkomlt-nr.tog” “Jkomlt-nr.on”
    \n\/\/; alias “Jkomlt-Echo.on” “motd_write Lower Recoil On!;dev1;motd;dev0”
    \n\/\/; alias “Jkomlt-Echo.off” “motd_write Lower Recoil Off!;dev1;motd;dev0”<\/p>\n

    bind “;” “Jkomlt-nr.tog”
    \necho “bind ‘;’ ‘Jkomlt-nr.tog’ | lower recoil – no lookdown”
    \n\/\/None\/Less Recoil<\/p>\n

    ati_subdiv 0
    \nati_npatch 0
    \ns_eax 0
    \ns_a3d 0
    \nrate 25000
    \ncl_updaterate “101”
    \ncl_cmdrate “101”
    \nex_interp “0.01”
    \n\/\/CPL Gui Scripts<\/p>\n

    \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    \n\/\/ 100 fps version
    \n\/\/ best for steep slopes and flat:
    \n\/\/ (only works going up slopes!)
    \n\/\/
    \n\/\/; alias +[xJ2]silent_flat_up “alias _special [xJ2]force_flat_up;[xJ2]force_flat_up”
    \n\/\/; alias -[xJ2]silent_flat_up “alias _special;-duck;alias [xJ2]cycle_flat_up [xJ2]loop_flat_up0”
    \n\/\/; alias [xJ2]force_flat_up “[xJ2]cycle_flat_up;wait;special”
    \n\/\/; alias [xJ2]cycle_flat_up “[xJ2]loop_flat_up0”
    \n\/\/; alias [xJ2]loop_flat_up0 “+duck;alias [xJ2]cycle_flat_up [xJ2]loop_flat_up1”
    \n\/\/; alias [xJ2]loop_flat_up1 “-duck;alias [xJ2]cycle_flat_up [xJ2]loop_flat_up2”
    \n\/\/; alias [xJ2]loop_flat_up2 “+duck;alias [xJ2]cycle_flat_up [xJ2]loop_flat_up3”
    \n\/\/; alias [xJ2]loop_flat_up3 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up4”
    \n\/\/; alias [xJ2]loop_flat_up4 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up5”
    \n\/\/; alias [xJ2]loop_flat_up5 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up6”
    \n\/\/; alias [xJ2]loop_flat_up6 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up7”
    \n\/\/; alias [xJ2]loop_flat_up7 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up8”
    \n\/\/; alias [xJ2]loop_flat_up8 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up9”
    \n\/\/; alias [xJ2]loop_flat_up9 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up10”
    \n\/\/; alias [xJ2]loop_flat_up10 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up11”
    \n\/\/; alias [xJ2]loop_flat_up11 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up12”
    \n\/\/; alias [xJ2]loop_flat_up12 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up13”
    \n\/\/; alias [xJ2]loop_flat_up13 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up14”
    \n\/\/; alias [xJ2]loop_flat_up14 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up15”
    \n\/\/; alias [xJ2]loop_flat_up15 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up16”
    \n\/\/; alias [xJ2]loop_flat_up16 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up17”
    \n\/\/; alias [xJ2]loop_flat_up17 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up18”
    \n\/\/; alias [xJ2]loop_flat_up18 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up19”
    \n\/\/; alias [xJ2]loop_flat_up19 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up20”
    \n\/\/; alias [xJ2]loop_flat_up20 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up21”
    \n\/\/; alias [xJ2]loop_flat_up21 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up22”
    \n\/\/; alias [xJ2]loop_flat_up22 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up23”
    \n\/\/; alias [xJ2]loop_flat_up23 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up24”
    \n\/\/; alias [xJ2]loop_flat_up24 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up25”
    \n\/\/; alias [xJ2]loop_flat_up25 “-duck;alias [xJ2]cycle_flat_up [xJ2]loop_flat_up26”
    \n\/\/; alias [xJ2]loop_flat_up26 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up27”
    \n\/\/; alias [xJ2]loop_flat_up27 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up28”
    \n\/\/; alias [xJ2]loop_flat_up28 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up29”
    \n\/\/; alias [xJ2]loop_flat_up29 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up30”
    \n\/\/; alias [xJ2]loop_flat_up30 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up31”
    \n\/\/; alias [xJ2]loop_flat_up31 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up32”
    \n\/\/; alias [xJ2]loop_flat_up32 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up33”
    \n\/\/; alias [xJ2]loop_flat_up33 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up34”
    \n\/\/; alias [xJ2]loop_flat_up34 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up35”
    \n\/\/; alias [xJ2]loop_flat_up35 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up36”
    \n\/\/; alias [xJ2]loop_flat_up36 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up37”
    \n\/\/; alias [xJ2]loop_flat_up37 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up38”
    \n\/\/; alias [xJ2]loop_flat_up38 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up39”
    \n\/\/; alias [xJ2]loop_flat_up39 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up40”
    \n\/\/; alias [xJ2]loop_flat_up40 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up41”
    \n\/\/; alias [xJ2]loop_flat_up41 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up42”
    \n\/\/; alias [xJ2]loop_flat_up42 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up43”
    \n\/\/; alias [xJ2]loop_flat_up43 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up44”
    \n\/\/; alias [xJ2]loop_flat_up44 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up45”
    \n\/\/; alias [xJ2]loop_flat_up45 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up46”
    \n\/\/; alias [xJ2]loop_flat_up46 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up47”
    \n\/\/; alias [xJ2]loop_flat_up47 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up48”
    \n\/\/; alias [xJ2]loop_flat_up48 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up49”
    \n\/\/; alias [xJ2]loop_flat_up49 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up50”
    \n\/\/; alias [xJ2]loop_flat_up50 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up51”
    \n\/\/; alias [xJ2]loop_flat_up51 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up52”
    \n\/\/; alias [xJ2]loop_flat_up52 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up53”
    \n\/\/; alias [xJ2]loop_flat_up53 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up54”
    \n\/\/; alias [xJ2]loop_flat_up54 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up55”
    \n\/\/; alias [xJ2]loop_flat_up55 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up56”
    \n\/\/; alias [xJ2]loop_flat_up56 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up57”
    \n\/\/; alias [xJ2]loop_flat_up57 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up58”
    \n\/\/; alias [xJ2]loop_flat_up58 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up59”
    \n\/\/; alias [xJ2]loop_flat_up59 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up60”
    \n\/\/; alias [xJ2]loop_flat_up60 “alias [xJ2]cycle_flat_up [xJ2]loop_flat_up0”
    \n\/\/
    \n\/\/ best for flat:
    \n\/\/ (makes noise on slopes up or down)
    \n\/\/
    \n\/\/
    \n\/\/; alias +[xJ2]silent_flat “alias _special [xJ2]force_flat;[xJ2]force_flat”
    \n\/\/; alias -[xJ2]silent_flat “alias _special;-duck;alias [xJ2]cycle_flat [xJ2]loop_flat0”
    \n\/\/; alias [xJ2]force_flat “[xJ2]cycle_flat;wait;special”
    \n\/\/; alias [xJ2]cycle_flat “[xJ2]loop_flat0”
    \n\/\/; alias [xJ2]loop_flat0 “+duck;alias [xJ2]cycle_flat [xJ2]loop_flat1”
    \n\/\/; alias [xJ2]loop_flat1 “-duck;alias [xJ2]cycle_flat [xJ2]loop_flat2”
    \n\/\/; alias [xJ2]loop_flat2 “+duck;alias [xJ2]cycle_flat [xJ2]loop_flat3”
    \n\/\/; alias [xJ2]loop_flat3 “alias [xJ2]cycle_flat [xJ2]loop_flat4”
    \n\/\/; alias [xJ2]loop_flat4 “alias [xJ2]cycle_flat [xJ2]loop_flat5”
    \n\/\/; alias [xJ2]loop_flat5 “alias [xJ2]cycle_flat [xJ2]loop_flat6”
    \n\/\/; alias [xJ2]loop_flat6 “alias [xJ2]cycle_flat [xJ2]loop_flat7”
    \n\/\/; alias [xJ2]loop_flat7 “alias [xJ2]cycle_flat [xJ2]loop_flat8”
    \n\/\/; alias [xJ2]loop_flat8 “alias [xJ2]cycle_flat [xJ2]loop_flat9”
    \n\/\/; alias [xJ2]loop_flat9 “alias [xJ2]cycle_flat [xJ2]loop_flat10”
    \n\/\/; alias [xJ2]loop_flat10 “alias [xJ2]cycle_flat [xJ2]loop_flat11”
    \n\/\/; alias [xJ2]loop_flat11 “alias [xJ2]cycle_flat [xJ2]loop_flat12”
    \n\/\/; alias [xJ2]loop_flat12 “alias [xJ2]cycle_flat [xJ2]loop_flat13”
    \n\/\/; alias [xJ2]loop_flat13 “alias [xJ2]cycle_flat [xJ2]loop_flat14”
    \n\/\/; alias [xJ2]loop_flat14 “alias [xJ2]cycle_flat [xJ2]loop_flat15”
    \n\/\/; alias [xJ2]loop_flat15 “alias [xJ2]cycle_flat [xJ2]loop_flat16”
    \n\/\/; alias [xJ2]loop_flat16 “alias [xJ2]cycle_flat [xJ2]loop_flat17”
    \n\/\/; alias [xJ2]loop_flat17 “alias [xJ2]cycle_flat [xJ2]loop_flat18”
    \n\/\/; alias [xJ2]loop_flat18 “alias [xJ2]cycle_flat [xJ2]loop_flat19”
    \n\/\/; alias [xJ2]loop_flat19 “alias [xJ2]cycle_flat [xJ2]loop_flat20”
    \n\/\/; alias [xJ2]loop_flat20 “alias [xJ2]cycle_flat [xJ2]loop_flat21”
    \n\/\/; alias [xJ2]loop_flat21 “alias [xJ2]cycle_flat [xJ2]loop_flat22”
    \n\/\/; alias [xJ2]loop_flat22 “alias [xJ2]cycle_flat [xJ2]loop_flat23”
    \n\/\/; alias [xJ2]loop_flat23 “alias [xJ2]cycle_flat [xJ2]loop_flat24”
    \n\/\/; alias [xJ2]loop_flat24 “alias [xJ2]cycle_flat [xJ2]loop_flat25”
    \n\/\/; alias [xJ2]loop_flat25 “-duck;alias [xJ2]cycle_flat [xJ2]loop_flat26”
    \n\/\/; alias [xJ2]loop_flat26 “alias [xJ2]cycle_flat [xJ2]loop_flat27”
    \n\/\/; alias [xJ2]loop_flat27 “alias [xJ2]cycle_flat [xJ2]loop_flat28”
    \n\/\/; alias [xJ2]loop_flat28 “alias [xJ2]cycle_flat [xJ2]loop_flat29”
    \n\/\/; alias [xJ2]loop_flat29 “alias [xJ2]cycle_flat [xJ2]loop_flat30”
    \n\/\/; alias [xJ2]loop_flat30 “alias [xJ2]cycle_flat [xJ2]loop_flat31”
    \n\/\/; alias [xJ2]loop_flat31 “alias [xJ2]cycle_flat [xJ2]loop_flat32”
    \n\/\/; alias [xJ2]loop_flat32 “alias [xJ2]cycle_flat [xJ2]loop_flat33”
    \n\/\/; alias [xJ2]loop_flat33 “alias [xJ2]cycle_flat [xJ2]loop_flat34”
    \n\/\/; alias [xJ2]loop_flat34 “alias [xJ2]cycle_flat [xJ2]loop_flat35”
    \n\/\/; alias [xJ2]loop_flat35 “alias [xJ2]cycle_flat [xJ2]loop_flat36”
    \n\/\/; alias [xJ2]loop_flat36 “alias [xJ2]cycle_flat [xJ2]loop_flat37”
    \n\/\/; alias [xJ2]loop_flat37 “alias [xJ2]cycle_flat [xJ2]loop_flat38”
    \n\/\/; alias [xJ2]loop_flat38 “alias [xJ2]cycle_flat [xJ2]loop_flat39”
    \n\/\/; alias [xJ2]loop_flat39 “alias [xJ2]cycle_flat [xJ2]loop_flat40”
    \n\/\/; alias [xJ2]loop_flat40 “alias [xJ2]cycle_flat [xJ2]loop_flat41”
    \n\/\/; alias [xJ2]loop_flat41 “alias [xJ2]cycle_flat [xJ2]loop_flat42”
    \n\/\/; alias [xJ2]loop_flat42 “alias [xJ2]cycle_flat [xJ2]loop_flat43”
    \n\/\/; alias [xJ2]loop_flat43 “alias [xJ2]cycle_flat [xJ2]loop_flat44”
    \n\/\/; alias [xJ2]loop_flat44 “alias [xJ2]cycle_flat [xJ2]loop_flat45”
    \n\/\/; alias [xJ2]loop_flat45 “alias [xJ2]cycle_flat [xJ2]loop_flat46”
    \n\/\/; alias [xJ2]loop_flat46 “alias [xJ2]cycle_flat [xJ2]loop_flat47”
    \n\/\/; alias [xJ2]loop_flat47 “alias [xJ2]cycle_flat [xJ2]loop_flat48”
    \n\/\/; alias [xJ2]loop_flat48 “alias [xJ2]cycle_flat [xJ2]loop_flat49”
    \n\/\/; alias [xJ2]loop_flat49 “alias [xJ2]cycle_flat [xJ2]loop_flat50”
    \n\/\/; alias [xJ2]loop_flat50 “alias [xJ2]cycle_flat [xJ2]loop_flat51”
    \n\/\/; alias [xJ2]loop_flat51 “alias [xJ2]cycle_flat [xJ2]loop_flat52”
    \n\/\/; alias [xJ2]loop_flat52 “alias [xJ2]cycle_flat [xJ2]loop_flat53”
    \n\/\/; alias [xJ2]loop_flat53 “alias [xJ2]cycle_flat [xJ2]loop_flat54”
    \n\/\/; alias [xJ2]loop_flat54 “alias [xJ2]cycle_flat [xJ2]loop_flat55”
    \n\/\/; alias [xJ2]loop_flat55 “alias [xJ2]cycle_flat [xJ2]loop_flat56”
    \n\/\/; alias [xJ2]loop_flat56 “alias [xJ2]cycle_flat [xJ2]loop_flat57”
    \n\/\/; alias [xJ2]loop_flat57 “alias [xJ2]cycle_flat [xJ2]loop_flat58”
    \n\/\/; alias [xJ2]loop_flat58 “alias [xJ2]cycle_flat [xJ2]loop_flat59”
    \n\/\/; alias [xJ2]loop_flat59 “alias [xJ2]cycle_flat [xJ2]loop_flat60”
    \n\/\/; alias [xJ2]loop_flat60 “alias [xJ2]cycle_flat [xJ2]loop_flat61”
    \n\/\/; alias [xJ2]loop_flat61 “alias [xJ2]cycle_flat [xJ2]loop_flat62”
    \n\/\/; alias [xJ2]loop_flat62 “alias [xJ2]cycle_flat [xJ2]loop_flat63”
    \n\/\/; alias [xJ2]loop_flat63 “alias [xJ2]cycle_flat [xJ2]loop_flat64”
    \n\/\/; alias [xJ2]loop_flat64 “alias [xJ2]cycle_flat [xJ2]loop_flat0”
    \n\/\/
    \n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    \n\/\/ 60 fps version
    \n\/\/
    \n\/\/ 60 FPS| best for steep slopes and flat:
    \n\/\/ 60 FPS| (only works going up slopes!)
    \n\/\/
    \n\/\/; alias +[xJ2_60]silent_flat_up “fps_max 60; alias _special [xJ2_60]force_flat_up;[xJ2_60]force_flat_up”
    \n\/\/; alias -[xJ2_60]silent_flat_up “fps_max 100; alias _special;-duck;alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up0”
    \n\/\/; alias [xJ2_60]force_flat_up “[xJ2_60]cycle_flat_up;wait;special”
    \n\/\/; alias [xJ2_60]cycle_flat_up “[xJ2_60]loop_flat_up0”
    \n\/\/; alias [xJ2_60]loop_flat_up0 “+duck;alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up1”
    \n\/\/; alias [xJ2_60]loop_flat_up1 “-duck;alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up2”
    \n\/\/; alias [xJ2_60]loop_flat_up2 “+duck;alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up3”
    \n\/\/; alias [xJ2_60]loop_flat_up3 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up4”
    \n\/\/; alias [xJ2_60]loop_flat_up4 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up5”
    \n\/\/; alias [xJ2_60]loop_flat_up5 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up6”
    \n\/\/; alias [xJ2_60]loop_flat_up6 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up7”
    \n\/\/; alias [xJ2_60]loop_flat_up7 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up8”
    \n\/\/; alias [xJ2_60]loop_flat_up8 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up9”
    \n\/\/; alias [xJ2_60]loop_flat_up9 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up10”
    \n\/\/; alias [xJ2_60]loop_flat_up10 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up11”
    \n\/\/; alias [xJ2_60]loop_flat_up11 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up12”
    \n\/\/; alias [xJ2_60]loop_flat_up12 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up13”
    \n\/\/; alias [xJ2_60]loop_flat_up13 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up14”
    \n\/\/; alias [xJ2_60]loop_flat_up14 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up15”
    \n\/\/; alias [xJ2_60]loop_flat_up15 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up16”
    \n\/\/; alias [xJ2_60]loop_flat_up16 “-duck;alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up17”
    \n\/\/; alias [xJ2_60]loop_flat_up17 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up18”
    \n\/\/; alias [xJ2_60]loop_flat_up18 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up19”
    \n\/\/; alias [xJ2_60]loop_flat_up19 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up20”
    \n\/\/; alias [xJ2_60]loop_flat_up20 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up21”
    \n\/\/; alias [xJ2_60]loop_flat_up21 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up22”
    \n\/\/; alias [xJ2_60]loop_flat_up22 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up23”
    \n\/\/; alias [xJ2_60]loop_flat_up23 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up24”
    \n\/\/; alias [xJ2_60]loop_flat_up24 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up25”
    \n\/\/; alias [xJ2_60]loop_flat_up25 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up26”
    \n\/\/; alias [xJ2_60]loop_flat_up26 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up27”
    \n\/\/; alias [xJ2_60]loop_flat_up27 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up28”
    \n\/\/; alias [xJ2_60]loop_flat_up28 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up29”
    \n\/\/; alias [xJ2_60]loop_flat_up29 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up30”
    \n\/\/; alias [xJ2_60]loop_flat_up30 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up31”
    \n\/\/; alias [xJ2_60]loop_flat_up31 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up32”
    \n\/\/; alias [xJ2_60]loop_flat_up32 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up33”
    \n\/\/; alias [xJ2_60]loop_flat_up33 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up34”
    \n\/\/; alias [xJ2_60]loop_flat_up34 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up35”
    \n\/\/; alias [xJ2_60]loop_flat_up35 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up36”
    \n\/\/; alias [xJ2_60]loop_flat_up36 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up37”
    \n\/\/; alias [xJ2_60]loop_flat_up37 “alias [xJ2_60]cycle_flat_up [xJ2_60]loop_flat_up0”
    \n\/\/
    \n\/\/ 60FPS| best for flat:
    \n\/\/ 60FPS| (makes noise on slopes up or down)
    \n\/\/
    \n\/\/; alias +[xJ2_60]silent_flat “fps_max 60; alias _special [xJ2_60]force_flat;[xJ2_60]force_flat”
    \n\/\/; alias -[xJ2_60]silent_flat “fps_max 100; alias _special;-duck;alias [xJ2_60]cycle_flat [xJ2_60]loop_flat0”
    \n\/\/; alias [xJ2_60]force_flat “[xJ2_60]cycle_flat;wait;special”
    \n\/\/; alias [xJ2_60]cycle_flat “[xJ2_60]loop_flat0”
    \n\/\/; alias [xJ2_60]loop_flat0 “+duck;alias [xJ2_60]cycle_flat [xJ2_60]loop_flat1”
    \n\/\/; alias [xJ2_60]loop_flat1 “-duck;alias [xJ2_60]cycle_flat [xJ2_60]loop_flat2”
    \n\/\/; alias [xJ2_60]loop_flat2 “+duck;alias [xJ2_60]cycle_flat [xJ2_60]loop_flat3”
    \n\/\/; alias [xJ2_60]loop_flat3 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat4”
    \n\/\/; alias [xJ2_60]loop_flat4 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat5”
    \n\/\/; alias [xJ2_60]loop_flat5 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat6”
    \n\/\/; alias [xJ2_60]loop_flat6 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat7”
    \n\/\/; alias [xJ2_60]loop_flat7 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat8”
    \n\/\/; alias [xJ2_60]loop_flat8 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat9”
    \n\/\/; alias [xJ2_60]loop_flat9 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat10”
    \n\/\/; alias [xJ2_60]loop_flat10 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat11”
    \n\/\/; alias [xJ2_60]loop_flat11 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat12”
    \n\/\/; alias [xJ2_60]loop_flat12 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat13”
    \n\/\/; alias [xJ2_60]loop_flat13 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat14”
    \n\/\/; alias [xJ2_60]loop_flat14 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat15”
    \n\/\/; alias [xJ2_60]loop_flat15 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat16”
    \n\/\/; alias [xJ2_60]loop_flat16 “-duck;alias [xJ2_60]cycle_flat [xJ2_60]loop_flat17”
    \n\/\/; alias [xJ2_60]loop_flat17 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat18”
    \n\/\/; alias [xJ2_60]loop_flat18 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat19”
    \n\/\/; alias [xJ2_60]loop_flat19 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat20”
    \n\/\/; alias [xJ2_60]loop_flat20 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat21”
    \n\/\/; alias [xJ2_60]loop_flat21 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat22”
    \n\/\/; alias [xJ2_60]loop_flat22 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat23”
    \n\/\/; alias [xJ2_60]loop_flat23 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat24”
    \n\/\/; alias [xJ2_60]loop_flat24 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat25”
    \n\/\/; alias [xJ2_60]loop_flat25 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat26”
    \n\/\/; alias [xJ2_60]loop_flat26 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat27”
    \n\/\/; alias [xJ2_60]loop_flat27 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat28”
    \n\/\/; alias [xJ2_60]loop_flat28 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat29”
    \n\/\/; alias [xJ2_60]loop_flat29 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat30”
    \n\/\/; alias [xJ2_60]loop_flat30 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat31”
    \n\/\/; alias [xJ2_60]loop_flat31 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat32”
    \n\/\/; alias [xJ2_60]loop_flat32 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat33”
    \n\/\/; alias [xJ2_60]loop_flat33 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat34”
    \n\/\/; alias [xJ2_60]loop_flat34 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat35”
    \n\/\/; alias [xJ2_60]loop_flat35 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat36”
    \n\/\/; alias [xJ2_60]loop_flat36 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat37”
    \n\/\/; alias [xJ2_60]loop_flat37 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat38”
    \n\/\/; alias [xJ2_60]loop_flat38 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat39”
    \n\/\/; alias [xJ2_60]loop_flat39 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat40”
    \n\/\/; alias [xJ2_60]loop_flat40 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat41”
    \n\/\/; alias [xJ2_60]loop_flat41 “alias [xJ2_60]cycle_flat [xJ2_60]loop_flat0”
    \n\/\/
    \n\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
    \n\/\/ Toggle
    \n\/\/; alias “[xJ2]duckhop_toggle” “[xJ2]duckhop_toggle1”
    \n\/\/; alias “[xJ2]duckhop_toggle1” “bind t +[xJ2_60]silent_flat_up; [xJ2]silentfu_Msg; alias [xJ2]duckhop_toggle [xJ2]duckhop_toggle2”
    \n\/\/; alias “[xJ2]duckhop_toggle2” “bind t +[xJ2_60]silent_flat; [xJ2]silentf_Msg; alias [xJ2]duckhop_toggle [xJ2]duckhop_toggle3”
    \n\/\/; alias “[xJ2]duckhop_toggle3” “bind t +[xJ2]silent_flat_up; [xJ2]silentfu_60_Msg; alias [xJ2]duckhop_toggle [xJ2]duckhop_toggle4”
    \n\/\/; alias “[xJ2]duckhop_toggle4” “bind t +[xJ2]silent_flat; [xJ2]silentf_60_Msg; alias [xJ2]duckhop_toggle [xJ2]duckhop_toggle5”
    \n\/\/; alias “[xJ2]duckhop_toggle5” “unbind t; [xJ2]off_Msg; alias [xJ2]duckhop_toggle [xJ2]duckhop_toggle1”
    \n\/\/
    \n\/\/; alias “[xJ2]silentfu_Msg” “developer 1; motdfile Msg.txt; motd_write T bound to SilentRun on flat \/ up slope, 100 fps Style; motd; wait; motdfile motd.txt; developer 0”
    \n\/\/; alias “[xJ2]silentf_Msg” “developer 1; motdfile Msg.txt; motd_write T bound to SilentRun on flat, 100 fps Style; motd; wait; motdfile motd.txt; developer 0”
    \n\/\/; alias “[xJ2]silentfu_60_Msg” “developer 1; motdfile Msg.txt; motd_write T bound to SilentRun on flat \/ up slope, 60 fps Style; motd; wait; motdfile motd.txt; developer 0”
    \n\/\/; alias “[xJ2]silentf_60_Msg” “developer 1; motdfile Msg.txt; motd_write T bound to SilentRun on flat, 60 fps Style; motd; wait; motdfile motd.txt; developer 0”
    \n\/\/; alias “[xJ2]off_Msg” “developer 1; motdfile Msg.txt; motd_write T unbound; motd; wait; motdfile motd.txt; developer 0”
    \n\/\/<\/p>\n

    [Aimbot]
    \nNoSpread=11
    \nAutoshoot=0
    \nSmooth=0
    \nAimspot=11
    \nSilent=0
    \nDrawAimspot=1<\/p>\n

    [ESP]
    \nDraw=1
    \nFar=1<\/p>\n

    \/\/Aim Vectors<\/p>\n

    \/\/Intelligence Bolzen Multivec
    \nalias mv1 “avadd 0 20.9 4.9 .9; avadd 1 25.7 5 .9”
    \nalias mv2 “avadd 0 22.3 5 1.5; avadd 1 26.2 5 1.5”
    \nalias mv3 “avadd 0 20.9 4.9 2.7; avadd 1 25.7 5 2.7”
    \nalias mv4 “avadd 0 22.3 5 3.1; avadd 1 26.2 5 3.1”
    \nalias mv5 “avadd 0 21.9 6 2; avadd 1 27 6 2”
    \nalias inv_n-a “avclear;mv1;mv2;mv3;mv4;mv5;recoil 0.5;txt .: Intelligence Bolzen: Multivec :.”<\/p>\n

    \/\/Scout\/Awp
    \nalias mv6 “avadd 0 20.0021 8.432 1.3243”
    \nalias mv7 “avadd 1 23.9943 10.212 1.3332”
    \nalias mv8 “avadd 2 23.2221 5.3244 1.2334”
    \nalias mv “avclear;recoil 0.5;mv6;mv7;mv8;txt .: Intelligence Bolzen: Scout AWP :.”<\/p>\n

    \/Intelligence Bolzen Multivec v2
    \nalias omg1 “avadd 0 21.3 8.359 2.4;avadd 1 24.799 6.339 1.856;avadd 2 11.099 8.599 2.3”
    \nalias omg “avclear;omg1;recoil 0.7; .: Intelligence Bolzen: Multivec v2 :.”<\/p>\n

    \/\/ Default
    \nalias HeartBunny “avclear;avadd 0 10 5 0;avadd 1 15 0 0;HeadBunnySD;init 0 HeartBunny ;txt *** Aiming: aim for HEART (bunny771) ***”
    \nalias StomachBunny “avclear;avadd 0 0 0 0;avadd 1 7 -5 0;HeadBunnySD;init 0 StomachBunny;txt *** Aiming: aim for STOMACH (bunny771) ***”<\/p>\n

    \/\/Settings
    \npredahead 0.20
    \nvpreahead 0.16
    \naim 1
    \nshoot 0
    \nwall 3
    \nnospread 1
    \nautowall 1<\/p>\n

    \/\/AK
    \nalias a0 “avadd 0 20.43 6.64 2.445”
    \nalias a1 “avadd 1 25.35 6.76 3.67”
    \nalias a2 “avadd 2 11.98 3.42 3.56”
    \nalias asetup “avclear;a0;a1;a2”
    \nalias vec_ak47 “asetup;recoil 1.67;txt Bens Ak47 Vec”<\/p>\n

    \/\/ Killjoy COLT
    \nalias vec20 “avadd 0 22.3 7.3 2.63”
    \nalias vec21 “avadd 1 24.9 4 2.5”
    \nalias vec22 “avadd 2 14.5 7.6 2.64”
    \nalias vec_m4a1 “avadd 3 26.3 6.6 3.19;recoil 1.617;txt Kj COLT”<\/p>\n

    \/\/Troy and Raged Deagle
    \nalias vec_deagle “vec_m4a1;recoil 1.7;height_correction 1.3;txt Deagle by Tr0y and Raged”<\/p>\n

    \/\/ ===========
    \n\/\/ =- Cvars -=
    \n\/\/ ===========<\/p>\n

    esp 1
    \naim 1
    \naimthru 0
    \nshoot 1
    \nautowall 0
    \nnospread 1
    \nrecoil 1.7
    \nwall 3
    \nnospread 1
    \nshoot 1
    \naim 1
    \naimthru 0<\/p>\n

    ____________________________________________||||||||||||_______________________________<\/p>\n

    alias vec “avclear0;avclear1;avclear3;avadd 0 20.1 5.6 2.88;avadd 1 23.1 2.2 2.82;avadd 3 19.8 4.2 2.8;recoil 1.67”<\/p>\n

    aim 1
    \naimthru 0
    \nshoot 1
    \nautowall 0
    \nnospread 1
    \nrecoil 1.7
    \nwall 3<\/p>\n

    \/\/======================================================
    \n\/\/Aimbot Scripts
    \n\/\/======================================================<\/p>\n

    alias +kill “#kill”
    \nalias -kill “#+attack”<\/p>\n

    \/\/DOD Style
    \nalias dodshoot+ “ltfxspeed 2”
    \nalias dodshoot- “ltfxspeed 0”<\/p>\n

    \/\/HLH Style
    \nalias doshooton “aim 1;#wait;#+attack”
    \nalias doshootoff “#-attack; aim 0”<\/p>\n

    \/\/HLH3 Duck Style
    \nalias duckshooton “#+duck;aim 1;#wait;#+attack”
    \nalias duckshootoff “#-duck;#-attack; aim 0”<\/p>\n

    \/\/HLH4 Jump Style
    \nalias jumpshooton “#+jump;aim 1;#wait;#+attack”
    \nalias jumpshootoff “#-jump;#-attack; aim 0”<\/p>\n

    \/\/BD Style
    \nalias bdshooton “aim 1;shoot 1;ltfxaspeed 1”
    \nalias bdshootoff “aim 0;shoot 0;ltfxaspeed 0”<\/p>\n

    \/\/XQZ2 Style
    \nalias doaimon “aim 1;#+attack”
    \nalias doaimoff “#-attack;aim 0”<\/p>\n

    \/\/ =============================================================
    \n\/\/ CVARS
    \n\/\/ =============================================================
    \naim 0
    \naimfirstpoint 0
    \naiminfo 0
    \naimthru 0
    \nautorecoil 1
    \nautowall 0
    \ngsaim 0
    \nhackhooked 1
    \nwall 1
    \nxyrecoil 0
    \nyrecoil 0<\/p>\n

    setburst mp5 1 5 0.4 0.0001 0 0
    \nsetburst mp5 2 10 0.38 0.001 0 0
    \nsetburst mp5 3 20 0.35 0.01 0 0
    \nsetburst mp5 4 30 0.32 0.015 0 0
    \nsetburst mp5 5 50 0.25 0.02 0 0
    \nsetburst mp5 6 999 0.15 0.04 0 0
    \nsetburst ak47 1 10 0.12 0.12 0.000001 1
    \nsetburst ak47 2 20 0.12 0.13 0.000001 1
    \nsetburst ak47 3 30 0.12 0.14 0.000001 1
    \nsetburst ak47 4 50 0.08 0.15 0.000001 0
    \nsetburst ak47 5 999 0.06 0.16 0.000001 0
    \nsetburst sg552 1 20 0.25 0.06 0.000001 0
    \nsetburst sg552 2 50 0.2 0.1 0.000001 0
    \nsetburst sg552 3 80 0.18 0.15 0.000001 0
    \nsetburst sg552 4 999 0.12 0.2 0.000001 0
    \nsetburst m4a1 1 10 0.12 0.12 0.000001 1
    \nsetburst m4a1 2 20 0.12 0.13 0.000001 1
    \nsetburst m4a1 3 30 0.12 0.14 0.000001 1
    \nsetburst m4a1 4 50 0.08 0.15 0.000001 0
    \nsetburst m4a1 5 999 0.06 0.16 0.000001 0
    \nsetburst aug 1 30 1 0 0 0
    \nsetburst aug 2 60 0.25 0.35 0 0
    \nsetburst aug 3 110 0.15 0.45 0 0
    \nsetburst aug 4 999 0.05 0.43 0 12
    \nsetburst awp 1 3 1 0 0 0
    \nsetburst awp 2 5 1 0 0 16
    \nsetburst awp 3 999 1 0 0 60
    \nsetburst c4 1 999 1 0 0 2
    \nsetburst deagle 1 999 1 0 0 0
    \nsetburst elite 1 15 1 0 0 0
    \nsetburst elite 2 999 0.07 0.15 0 0
    \nsetburst fiveseven 1 999 1 0 0 0
    \nsetburst flashbang 1 999 1 0 0 2
    \nsetburst g3sg1 1 3 1 0 0 0
    \nsetburst g3sg1 2 5 1 0 0 16
    \nsetburst g3sg1 3 120 1 0 0 60
    \nsetburst g3sg1 4 999 0.05 0.4 0 60
    \nsetburst glock18 1 999 0.01 0.01 0 0
    \nsetburst hegrenade 1 999 1 0 0 2
    \nsetburst knife 1 3 1 0 0 0
    \nsetburst knife 2 999 1 0 0 2
    \nsetburst m249 1 45 1 0 0 0
    \nsetburst m249 2 999 0.05 0.5 0 0
    \nsetburst m3 1 999 1 0 0 0
    \nsetburst mac10 1 40 1 0 0 0
    \nsetburst mac10 2 120 0.35 0.25 0 0
    \nsetburst mac10 3 999 0.01 0.25 0 0
    \nsetburst p228 1 999 1 0 0 0
    \nsetburst p90 1 5 1 0 0 0
    \nsetburst p90 2 10 1 0 0 0
    \nsetburst p90 3 120 0.1 0.25 0 0
    \nsetburst p90 4 999 0.11 0.25 0 0
    \nsetburst scout 1 3 1 0 0 0
    \nsetburst scout 2 5 1 0 0 16
    \nsetburst scout 3 999 1 0 0 60
    \nsetburst sg550 1 3 1 0 0 0
    \nsetburst sg550 2 30 1 0 0 16
    \nsetburst sg550 3 999 0.3 0.1 0 60
    \nsetburst smokegrenade 1 999 1 0 0 2
    \nsetburst tmp 1 20 1 0 0 0
    \nsetburst tmp 2 100 0.3 0.3 0 0
    \nsetburst tmp 3 999 0.1 0.3 0 0
    \nsetburst ump45 1 40 1 0 0 0
    \nsetburst ump45 2 120 0.45 0.25 0 0
    \nsetburst ump45 3 999 0.11 0.25 0 0
    \nsetburst usp 1 999 1 0 0 0
    \nsetburst xm1014 1 999 1 0 0 0
    \nalias buybots_para “alias siground buybots_para;part234;later 0.5 part1_9”
    \nalias AUG1 “avadd 0 21 10.1 0;”
    \nalias AUG2 “avadd 1 22.5 3.75 4.25;”
    \nalias AUG3 “avadd 2 20 9.25 5;”
    \nalias AUG4 “avadd 3 20.25 9.5 0;”
    \nalias AUG5 “avadd 4 26.5 5.25 3.4;”
    \nalias AUG6 “avadd 5 9.5 9.5 0.75;”
    \nalias gsaimAUG “avclear; AUG1; AUG2; AUG3; AUG4; AUG5; AUG6; txt GSAIM FOR AUG Loaded”
    \nalias SIG1 “avadd 0 21 10.1 0;”
    \nalias SIG2 “avadd 1 22.5 3.75 4.25;”
    \nalias SIG3 “avadd 2 20 9.25 5;”
    \nalias SIG4 “avadd 3 20.25 9.5 0;”
    \nalias SIG5 “avadd 4 26.5 5.25 3.4;”
    \nalias SIG6 “avadd 5 9.5 9.5 0.75;”
    \nalias gsaimSIG “avclear; SIG1; SIG2; SIG3; SIG4; SIG5; SIG6; txt GSAIM FOR SIG Loaded”
    \nalias DEAG1 “avadd 0 20 10.1 0;”
    \nalias DEAG2 “avadd 1 26.5 3 -1;”
    \nalias DEAG3 “avadd 2 20 10.5 4;”
    \nalias DEAG4 “avadd 3 20.25 9.5 -1.5;”
    \nalias DEAG5 “avadd 4 30.25 3.75 -2;”
    \nalias DEAG6 “avadd 5 10.75 10.75 0.5;”
    \nalias gsaimDEAG “avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded”
    \nalias M4A11 “avadd 0 21 10.1 0;”
    \nalias M4A12 “avadd 1 23 4 4.5;”
    \nalias M4A13 “avadd 2 20 7 6;”
    \nalias M4A14 “avadd 3 20.75 6.5 2.1;”
    \nalias M4A15 “avadd 4 27 4.25 3.5;”
    \nalias M4A16 “avadd 5 11.5 8 2.5;”
    \nalias gsaimM4A1 “avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded”
    \nalias AK471 “avadd 0 20 10.1 0;”
    \nalias AK472 “avadd 1 25.25 1.5 3;”
    \nalias AK473 “avadd 2 22.5 7.25 4.25;”
    \nalias AK474 “avadd 3 22.5 3 2.25;”
    \nalias AK475 “avadd 4 29 1.5 2.25;”
    \nalias AK476 “avadd 5 14 4 3;”
    \nalias gsaimAK47 “avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded”
    \nalias SCOUT1 “avadd 0 20 10.1 0;”
    \nalias SCOUT2 “avadd 1 23 4 4.5;”
    \nalias SCOUT3 “avadd 2 20 7 6;”
    \nalias SCOUT4 “avadd 3 20.75 6.5 2.1;”
    \nalias SCOUT5 “avadd 4 27 4.25 3.5;”
    \nalias SCOUT6 “avadd 5 11.5 8 2.5;”
    \nalias gsaimSCOUT “avclear; SCOUT1; SCOUT2; SCOUT3; SCOUT4; SCOUT5; SCOUT6; txt GSAIM FOR SCOUT Loaded”
    \nalias USP1 “avadd 0 21 10.1 0;”
    \nalias USP2 “avadd 1 26.5 3 -1;”
    \nalias USP3 “avadd 2 20 7 4;”
    \nalias USP4 “avadd 3 20.25 9.5 -1.5;”
    \nalias USP5 “avadd 4 30.25 3.75 -2;”
    \nalias USP6 “avadd 5 10.75 10.75 0.5;”
    \nalias gsaimUSP “avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded”
    \nalias GLOCK1 “avadd 0 21 10.1 0;”
    \nalias GLOCK2 “avadd 1 26.5 3 -1;”
    \nalias GLOCK3 “avadd 2 20 7 4;”
    \nalias GLOCK4 “avadd 3 20.25 9.5 -1.5;”
    \nalias GLOCK5 “avadd 4 30.25 3.75 -2;”
    \nalias GLOCK6 “avadd 5 10.75 10.75 0.5;”
    \nalias gsaimGLOCK “avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded”
    \nalias MP51 “avadd 0 21 10.1 0;”
    \nalias MP52 “avadd 1 24 2.25 4.5;”
    \nalias MP53 “avadd 2 20 7.5 5.5;”
    \nalias MP54 “avadd 3 21 7 1.5;”
    \nalias MP55 “avadd 4 29 2.5 3;”
    \nalias MP56 “avadd 5 13.5 7.5 2.5;”
    \nalias gsaimMP5 “avclear; MP51; MP52; MP53; MP54; MP55; MP56; txt GSAIM FOR MP5navy Loaded”
    \nalias G3SG11 “avadd 0 21 10.1 0;”
    \nalias G3SG12 “avadd 1 24 2.25 4.5;”
    \nalias G3SG13 “avadd 2 20 7.5 5.5;”
    \nalias G3SG14 “avadd 3 21 7 1.5;”
    \nalias G3SG15 “avadd 4 29 2.5 3;”
    \nalias G3SG16 “avadd 5 13.5 7.5 2.5;”
    \nalias gsaimG3SG1 “avclear; G3SG11; G3SG12; G3SG13; G3SG14; G3SG15; G3SG16; txt GSAIM FOR G3SG1 Loaded”
    \nalias Ult-1 “avclear;nospread 2;avadd 0 2.9 1.33 -0.3; avadd 1 2.1 1.92 0.4; txt Ultimate Vecs Number one ;”
    \nalias Ult-2 “avclear;nospread 2;avadd 0 3.2 -0.65 -0.6; avadd 1 2.8 0.76 -0.2; txt Ultimate Vecs Number two ;”
    \nalias Ult-3 “avclear;nospread 2;avadd 0 1.66 2.84 0.35; avadd 1 3.1 -0.43 0.21; txt Ultimate Vecs Number three ;”
    \nalias Ult-4 “avclear;nospread 2;avadd 0 -0.91 1.12 -0.9; avadd 1 3.61 1.42 0.33; txt Ultimate Vecs Number four ;”
    \nalias Ult-5 “avclear;nospread 2;avadd 0 -1.13 -1.62 0.14; avadd 1 -1.66 -0.31 0.6; txt Ultimate Vecs Number five ;”
    \nalias Ult-6 “avclear;nospread 2;avadd 0 2.16 0.86 -1.3; avadd 1 3.21 0.73 -1.4; txt Ultimate Vecs Number six ;”
    \nalias Gore-o “avadd 0 2.9 0.21 0;avadd 1 2.1 1.92 0;”
    \nalias Gore-n “avadd 0 2.9 0.21 1.3;avadd 1 2.1 1.92 -0.4;”
    \nalias Gore-e “avadd 0 2.9 0.21 -1.3;avadd 1 2.1 1.92 0.4;”
    \nalias Gore-one “avclear;nospread 2;Gore-o;Gore-n;Gore-e; txt ::: GORE VECS Number one ::: ;”
    \nalias Gore-t “avadd 0 3.2 -0.65 0;avadd 1 2.8 0.76 0;”
    \nalias Gore-w “avadd 0 3.2 -0.65 0.6;avadd 1 2.8 0.76 0.2;”
    \nalias Gore-o “avadd 0 3.2 -0.65 -0.6;avadd 1 2.8 0.76 -0.2;”
    \nalias Gore-two “avclear;nospread 2;Gore-t;Gore-w;Gore-o; txt ::: GORE VECS Number two ::: ;”
    \nalias Gore-th “avadd 0 -0.91 1.12 0;avadd 1 3.61 1.42 0;”
    \nalias Gore-r “avadd 0 -0.91 1.12 -0.9;avadd 1 3.61 1.42 -0.33;”
    \nalias Gore-ee “avadd 0 -0.91 1.12 0.9;avadd 1 3.61 1.42 0.33;”
    \nalias Gore-three “avclear;nospread 2;Gore-th;Gore-r;Gore-ee; txt ::: GORE VECS Number three ::: ;”
    \nalias Gore-f “avadd 0 1.66 2.84 0;avadd 1 3.1 -0.43 0;”
    \nalias Gore-o “avadd 0 1.66 2.84 -2.35;avadd 1 3.1 -0.43 -1.21;”
    \nalias Gore-ur “avadd 0 1.66 2.84 2.35;avadd 1 3.1 -0.43 1.21;”
    \nalias Gore-four “avclear;nospread 2;Gore-f;Gore-o;Gore-ur; txt ::: GORE VECS Number four ::: ;”
    \nalias hbak0 “avadd 0 2.44 0.75 0.05”
    \nalias hbak1 “avadd 1 3.21 0.87 -0.06”
    \nalias hbak2 “avadd 2 2.52 1.12 0.60”
    \nalias hbak3 “avadd 3 2.64 2.20 0.40”
    \nalias hbak4 “avadd 4 2.50 1.10 0.40”
    \nalias hbak5 “avadd 5 2.70 1.30 0.40”
    \nalias hbakv1 “gsaim 1;avclear;hbak0;hbak1;hbak2;hbak3;hbak4;hbak5;nospread 2;recoil 1.70;txt Lenny and Alucard’s Ak Vec v1”
    \nalias multihitbox “gsaim 0;hitbox 11;avclear;avadd 0 3.563 -0.632 .45;avadd 1 2.534 -0.632 2.34;recoil 1.3;txt [FFX Vec Team] Multi Weapon Vec [LTFX 100x DEAGLE, Colt, and Scout]”
    \nalias dhb0 “avadd 0 1.64 0.25 -0.05”
    \nalias dhb1 “avadd 1 2.01 1.37 0.14”
    \nalias dhb2 “avadd 2 1.62 1.32 0.40”
    \nalias dhb3 “avadd 3 2.54 1.90 -0.30”
    \nalias dhb4 “avadd 4 1.90 1.30 0.00”
    \nalias dhb5 “avadd 5 1.90 1.30 0.20”
    \nalias dhbv2 “gsaim 1;avclear;dhb0;dhb1;dhb2;dhb3;dhb4;dhb5;nospread 2;recoil 0.05;txt Lenny and scottyboy90’s HB GSaim Deagle Vec v2”<\/p>\n

    \/\/—————-\/
    \n\/\/hitbox setup \/
    \n\/\/————–\/<\/p>\n

    \/\/Hitbox on\/off
    \nalias hitbox_on “avclear;gsaim 0;avadd 0 0.0 0.0 0.0;avadd 1 0.0 0.0 0.0;hitboxaim 1;alias hitbox_s hitbox_off”
    \nalias hitbox_off “hitboxaim 0;alias hitbox_s hitbox_on”
    \nhitbox_on<\/p>\n

    \/\/Hitbox Head
    \nalias FuriousM4a1 “hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.5;spreadvar 0;”
    \nalias FuriousAk “hitbox 11;avclear;avadd 0 3 1 1;avadd 1 2.8 0 0;recoil 1.9;spreadvar 1.1;”
    \nalias FuriousSig “hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.7;spreadvar 0;”
    \nalias FuriousAug “hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.6;spreadvar 0;”
    \nalias FuriousGun “hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2.6 0 0;recoil 0.1;spreadvar 0;”
    \nalias FuriousScout “hitbox 11;avclear;avadd 0 2 1 0;avadd 1 2.7 0 0;recoil 0.9;spreadvar 0;”
    \nalias FuriousAwp “hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 0.9;spreadvar 0;”
    \nalias FuriousShotgun “hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 2.0;spreadvar 0;”
    \nalias FuriousMp5 “hitbox 11;avclear;avadd 0 3 1 0;avadd 1 3 0 0;recoil 1.3;spreadvar 0;”
    \nalias FuriousGalil “hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.5;spreadvar 0;”
    \nalias FuriousFamas “hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.45;spreadvar 0;”<\/p>\n

    \/\/Hitbox Head (reverse aiming)
    \nalias invFuriousM4a1 “avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.4;spreadvar 0;”
    \nalias invFuriousAk “avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.6;spreadvar 1.1;”
    \nalias invFuriousSig “avclear;avadd 0 1.7 0 0.0;avadd 1 1.7 0 0.0;recoil 1.5;spreadvar 0;”
    \nalias invFuriousAug “avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 1.6;spreadvar 0;”
    \nalias invFuriousGun “avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 0.1;spreadvar 0;”
    \nalias invFuriousScout “avclear;avadd 0 2.8 0 1.1;avadd 1 2.8 0 1.1;spreadvar 0;”
    \nalias invFuriousAwp “avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.3;spreadvar 0;”
    \nalias invFuriousShotgun “avclear;avadd 0 -4 0 0.0;avadd 1 -4 0 0.0;recoil 2.0;spreadvar 0;”
    \nalias invFuriousMp5 “avclear;avadd 0 5.5 0 0.0;avadd 1 3 0 0.0;recoil 2;spreadvar 0;”
    \nalias invFuriousGalil “avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.5;spreadvar 0;”
    \nalias invFuriousFamas “avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.45;spreadvar 0;”<\/p>\n

    \/\/Burst
    \nalias VacBurst1 “shoot 1;newburst 0;sdelay 0.08;ftime 0.3;rdelay 0.25;dtime 0.3;”
    \nalias VacBurst2 “shoot 1;newburst 0;sdelay 0.08;ftime 0.3;rdelay 0.25;dtime 0.3;”
    \nalias FastBurst1 “shoot 1;newburst 1;bultime 0.3;nbul 3;”
    \nalias FastBurst2 “shoot 1;newburst 1;bultime 0.3;nbul 5;”<\/p>\n

    alias VacBursts “alias DavVvBurst1 VacBurst1;alias DavVvBurst2 VacBurst2;DavVvBurst1”
    \nalias FastBursts “alias DavVvBurst1 FastBurst1;alias DavVvBurst2 FastBurst2;DavVvBurst1″
    \nFastBursts<\/p>\n

    \/\/Auto config with gsaim
    \nalias config_usp_gs ” ”
    \nalias config_glock18_gs ” ”
    \nalias config_deagle_gs ” ”
    \nalias config_p228_gs ” ”
    \nalias config_elite_gs ” ”
    \nalias config_fiveseven_gs ” ”
    \nalias config_xm1014_gs ” ”
    \nalias config_m3_gs ” ”
    \nalias config_mp5_gs ” ”
    \nalias config_tmp_gs ” ”
    \nalias config_p90_gs ” ”
    \nalias config_mac10_gs ” ”
    \nalias config_ump45_gs ” ”
    \nalias config_ak47_gs ” ”
    \nalias config_sg552_gs ” ”
    \nalias config_m4a1_gs ” ”
    \nalias config_galil_gs ” ”
    \nalias config_famas_gs ” ”
    \nalias config_aug_gs ” ”
    \nalias config_scout_gs ” ”
    \nalias config_awp_gs ” ”
    \nalias config_g3sg1_gs ” ”
    \nalias config_sg550_gs ” ”
    \nalias config_m249_gs ” ”
    \nalias config_knife_gs ” ”
    \nalias config_tactical_gs “”
    \nalias config_flashbang_gs ” ”
    \nalias config_hegrenade_gs ” ”
    \nalias config_smokegrenade_gs ” ”
    \nalias config_c4_gs ” ”<\/p>\n

    \/\/Auto Recoil
    \nalias recoil_usp “recoil 1.3;nospread 2”
    \nalias recoil_glock18 “recoil 1.3;nospread 2”
    \nalias recoil_deagle “recoil 1.3;nospread 2”
    \nalias recoil_p228 “recoil 1.3;nospread 2”
    \nalias recoil_elite “recoil 1.3;nospread 2”
    \nalias recoil_fiveseven “recoil 1.3;nospread 2”
    \nalias recoil_xm1014 “recoil 1.3;nospread 2”
    \nalias recoil_m3 “recoil 1.3;nospread 2”
    \nalias recoil_mp5 “recoil 1.3;nospread 2”
    \nalias recoil_tmp “recoil 1.2;nospread 2”
    \nalias recoil_p90 “recoil 1.2;nospread 2”
    \nalias recoil_mac10 “recoil 1.2;nospread 2”
    \nalias recoil_ump45 “recoil 1.2;nospread 2”
    \nalias recoil_ak47 “recoil 1.9;nospread 2”
    \nalias recoil_sg552 “recoil 1.8;nospread 2”
    \nalias recoil_m4a1 “recoil 1.74;nospread 2”
    \nalias recoil_galil “recoil 1.2;nospread 2”
    \nalias recoil_famas “recoil 1.2;nospread 2”
    \nalias recoil_aug “recoil 1.7;nospread 2”
    \nalias recoil_scout “recoil 1.2;nospread 2”
    \nalias recoil_awp “recoil 1.3;nospread 2”
    \nalias recoil_g3sg1 “recoil 1.2;nospread 2”
    \nalias recoil_sg550 “recoil 1.2;nospread 2”
    \nalias recoil_m249 “recoil 1.7;nospread 2”
    \nalias recoil_knife “recoil 1.2;nospread 2”
    \nalias recoil_tactical “recoil 1.3;nospread 2″
    \nalias recoil_flashbang ” ”
    \nalias recoil_hegrenade ” ”
    \nalias recoil_smokegrenade ” ”
    \nalias recoil_c4 ” ”<\/p>\n

    \/\/Burst Switch<\/p>\n

    \/\/AutoBurst setup
    \n\/\/ automatic burst
    \n\/\/ usage: setburst
    \n\/\/ flags are:
    \n\/\/ 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use<\/p>\n

    setburst mp5 1 5 0.4 0.0001 0 0
    \nsetburst mp5 2 10 0.38 0.001 0 0
    \nsetburst mp5 3 20 0.35 0.01 0 0
    \nsetburst mp5 4 30 0.32 0.015 0 0
    \nsetburst mp5 5 50 0.25 0.02 0 0
    \nsetburst mp5 6 999 0.15 0.04 0 0
    \nsetburst ak47 1 10 0.12 0.12 0.000001 1
    \nsetburst ak47 2 20 0.12 0.13 0.000001 1
    \nsetburst ak47 3 30 0.12 0.14 0.000001 1
    \nsetburst ak47 4 50 0.08 0.15 0.000001 0
    \nsetburst ak47 5 999 0.06 0.16 0.000001 0
    \nsetburst sg552 1 20 0.25 0.06 0.000001 0
    \nsetburst sg552 2 50 0.2 0.1 0.000001 0
    \nsetburst sg552 3 80 0.18 0.15 0.000001 0
    \nsetburst sg552 4 999 0.12 0.2 0.000001 0
    \nsetburst m4a1 1 10 0.12 0.12 0.000001 1
    \nsetburst m4a1 2 20 0.12 0.13 0.000001 1
    \nsetburst m4a1 3 30 0.12 0.14 0.000001 1
    \nsetburst m4a1 4 50 0.08 0.15 0.000001 0
    \nsetburst m4a1 5 999 0.06 0.16 0.000001 0
    \nsetburst aug 1 30 1 0 0 0
    \nsetburst aug 2 60 0.25 0.35 0 0
    \nsetburst aug 3 110 0.15 0.45 0 0
    \nsetburst aug 4 999 0.05 0.43 0 12
    \nsetburst awp 1 3 1 0 0 0
    \nsetburst awp 2 5 1 0 0 16
    \nsetburst awp 3 999 1 0 0 60
    \nsetburst c4 1 999 1 0 0 2
    \nsetburst deagle 1 999 1 0 0 0
    \nsetburst elite 1 15 1 0 0 0
    \nsetburst elite 2 999 0.07 0.15 0 0
    \nsetburst fiveseven 1 999 1 0 0 0
    \nsetburst flashbang 1 999 1 0 0 2
    \nsetburst g3sg1 1 3 1 0 0 0
    \nsetburst g3sg1 2 5 1 0 0 16
    \nsetburst g3sg1 3 120 1 0 0 60
    \nsetburst g3sg1 4 999 0.05 0.4 0 60
    \nsetburst glock18 1 999 0.01 0.01 0 0
    \nsetburst hegrenade 1 999 1 0 0 2
    \nsetburst knife 1 3 1 0 0 0
    \nsetburst knife 2 999 1 0 0 2
    \nsetburst m249 1 45 1 0 0 0
    \nsetburst m249 2 999 0.05 0.5 0 0
    \nsetburst m3 1 999 1 0 0 0
    \nsetburst mac10 1 40 1 0 0 0
    \nsetburst mac10 2 120 0.35 0.25 0 0
    \nsetburst mac10 3 999 0.01 0.25 0 0
    \nsetburst p228 1 999 1 0 0 0
    \nsetburst p90 1 5 1 0 0 0
    \nsetburst p90 2 10 1 0 0 0
    \nsetburst p90 3 120 0.1 0.25 0 0
    \nsetburst p90 4 999 0.11 0.25 0 0
    \nsetburst scout 1 3 1 0 0 0
    \nsetburst scout 2 5 1 0 0 16
    \nsetburst scout 3 999 1 0 0 60
    \nsetburst sg550 1 3 1 0 0 0
    \nsetburst sg550 2 30 1 0 0 16
    \nsetburst sg550 3 999 0.3 0.1 0 60
    \nsetburst smokegrenade 1 999 1 0 0 2
    \nsetburst tmp 1 20 1 0 0 0
    \nsetburst tmp 2 100 0.3 0.3 0 0
    \nsetburst tmp 3 999 0.1 0.3 0 0
    \nsetburst ump45 1 40 1 0 0 0
    \nsetburst ump45 2 120 0.45 0.25 0 0
    \nsetburst ump45 3 999 0.11 0.25 0 0
    \nsetburst usp 1 999 1 0 0 0
    \nsetburst xm1014 1 999 1 0 0 0<\/p>\n

    \/\/————————–\/
    \n\/\/GSAIM VECS \/
    \n\/\/————————\/<\/p>\n

    \/\/ GSAIM FOR AUG
    \nalias AUG1 “avadd 0 21 10.1 0;”
    \nalias AUG2 “avadd 1 22.5 3.75 4.25;”
    \nalias AUG3 “avadd 2 20 9.25 5;”
    \nalias AUG4 “avadd 3 20.25 9.5 0;”
    \nalias AUG5 “avadd 4 26.5 5.25 3.4;”
    \nalias AUG6 “avadd 5 9.5 9.5 0.75;”
    \nalias gsaimAUG “avclear; AUG1; AUG2; AUG3; AUG4; AUG5; AUG6; txt GSAIM FOR AUG Loaded”<\/p>\n

    \/\/ GSAIM FOR SIG
    \nalias SIG1 “avadd 0 21 10.1 0;”
    \nalias SIG2 “avadd 1 22.5 3.75 4.25;”
    \nalias SIG3 “avadd 2 20 9.25 5;”
    \nalias SIG4 “avadd 3 20.25 9.5 0;”
    \nalias SIG5 “avadd 4 26.5 5.25 3.4;”
    \nalias SIG6 “avadd 5 9.5 9.5 0.75;”
    \nalias gsaimSIG “avclear; SIG1; SIG2; SIG3; SIG4; SIG5; SIG6; txt GSAIM FOR SIG Loaded”<\/p>\n

    \/\/ GSAIM FOR DEAGLE
    \nalias DEAG1 “avadd 0 20 10.1 0;”
    \nalias DEAG2 “avadd 1 26.5 3 -1;”
    \nalias DEAG3 “avadd 2 20 10.5 4;”
    \nalias DEAG4 “avadd 3 20.25 9.5 -1.5;”
    \nalias DEAG5 “avadd 4 30.25 3.75 -2;”
    \nalias DEAG6 “avadd 5 10.75 10.75 0.5;”
    \nalias gsaimDEAG “avclear; DEAG1; DEAG2; DEAG3; DEAG4; DEAG5; DEAG6; txt GSAIM FOR DEAGLE Loaded”<\/p>\n

    \/\/ GSAIM FOR M4A1
    \nalias M4A11 “avadd 0 21 10.1 0;”
    \nalias M4A12 “avadd 1 23 4 4.5;”
    \nalias M4A13 “avadd 2 20 7 6;”
    \nalias M4A14 “avadd 3 20.75 6.5 2.1;”
    \nalias M4A15 “avadd 4 27 4.25 3.5;”
    \nalias M4A16 “avadd 5 11.5 8 2.5;”
    \nalias gsaimM4A1 “avclear; M4A11; M4A12; M4A13; M4A14; M4A15; M4A16; txt GSAIM FOR M4A1 Loaded”<\/p>\n

    \/\/ GSAIM FOR AK47
    \nalias AK471 “avadd 0 20 10.1 0;”
    \nalias AK472 “avadd 1 25.25 1.5 3;”
    \nalias AK473 “avadd 2 22.5 7.25 4.25;”
    \nalias AK474 “avadd 3 22.5 3 2.25;”
    \nalias AK475 “avadd 4 29 1.5 2.25;”
    \nalias AK476 “avadd 5 14 4 3;”
    \nalias gsaimAK47 “avclear; AK471; AK472; AK473; AK474; AK475; AK476; txt GSAIM FOR AK47 Loaded”<\/p>\n

    \/\/ GSAIM FOR SCOUT
    \nalias SCOUT1 “avadd 0 20 10.1 0;”
    \nalias SCOUT2 “avadd 1 23 4 4.5;”
    \nalias SCOUT3 “avadd 2 20 7 6;”
    \nalias SCOUT4 “avadd 3 20.75 6.5 2.1;”
    \nalias SCOUT5 “avadd 4 27 4.25 3.5;”
    \nalias SCOUT6 “avadd 5 11.5 8 2.5;”
    \nalias gsaimSCOUT “avclear; SCOUT1; SCOUT2; SCOUT3; SCOUT4; SCOUT5; SCOUT6; txt GSAIM FOR SCOUT Loaded”<\/p>\n

    \/\/ GSAIM FOR USP
    \nalias USP1 “avadd 0 21 10.1 0;”
    \nalias USP2 “avadd 1 26.5 3 -1;”
    \nalias USP3 “avadd 2 20 7 4;”
    \nalias USP4 “avadd 3 20.25 9.5 -1.5;”
    \nalias USP5 “avadd 4 30.25 3.75 -2;”
    \nalias USP6 “avadd 5 10.75 10.75 0.5;”
    \nalias gsaimUSP “avclear; USP1; USP2; USP3; USP4; USP5; USP6; txt GSAIM FOR USP Loaded”<\/p>\n

    \/\/ GSAIM FOR GLOCK
    \nalias GLOCK1 “avadd 0 21 10.1 0;”
    \nalias GLOCK2 “avadd 1 26.5 3 -1;”
    \nalias GLOCK3 “avadd 2 20 7 4;”
    \nalias GLOCK4 “avadd 3 20.25 9.5 -1.5;”
    \nalias GLOCK5 “avadd 4 30.25 3.75 -2;”
    \nalias GLOCK6 “avadd 5 10.75 10.75 0.5;”
    \nalias gsaimGLOCK “avclear; GLOCK1; GLOCK2; GLOCK3; GLOCK4; GLOCK5; GLOCK6; txt GSAIM FOR GLOCK Loaded”<\/p>\n

    \/\/ GSAIM FOR MP5
    \nalias MP51 “avadd 0 21 10.1 0;”
    \nalias MP52 “avadd 1 24 2.25 4.5;”
    \nalias MP53 “avadd 2 20 7.5 5.5;”
    \nalias MP54 “avadd 3 21 7 1.5;”
    \nalias MP55 “avadd 4 29 2.5 3;”
    \nalias MP56 “avadd 5 13.5 7.5 2.5;”
    \nalias gsaimMP5 “avclear; MP51; MP52; MP53; MP54; MP55; MP56; txt GSAIM FOR MP5navy Loaded”<\/p>\n

    \/\/ GSAIM FOR G3SG1
    \nalias G3SG11 “avadd 0 21 10.1 0;”
    \nalias G3SG12 “avadd 1 24 2.25 4.5;”
    \nalias G3SG13 “avadd 2 20 7.5 5.5;”
    \nalias G3SG14 “avadd 3 21 7 1.5;”
    \nalias G3SG15 “avadd 4 29 2.5 3;”
    \nalias G3SG16 “avadd 5 13.5 7.5 2.5;”
    \nalias gsaimG3SG1 “avclear; G3SG11; G3SG12; G3SG13; G3SG14; G3SG15; G3SG16; txt GSAIM FOR G3SG1 Loaded”<\/p>\n

    \/\/ Hitbox Vecs \/\/
    \n\/\/______________<\/p>\n

    \/\/ Ultimate Vecs – Made By Jere –
    \nalias Ult-1 “avclear;nospread 2;avadd 0 2.9 1.33 -0.3; avadd 1 2.1 1.92 0.4; txt Ultimate Vecs Number one ;”
    \nalias Ult-2 “avclear;nospread 2;avadd 0 3.2 -0.65 -0.6; avadd 1 2.8 0.76 -0.2; txt Ultimate Vecs Number two ;”
    \nalias Ult-3 “avclear;nospread 2;avadd 0 1.66 2.84 0.35; avadd 1 3.1 -0.43 0.21; txt Ultimate Vecs Number three ;”
    \nalias Ult-4 “avclear;nospread 2;avadd 0 -0.91 1.12 -0.9; avadd 1 3.61 1.42 0.33; txt Ultimate Vecs Number four ;”
    \nalias Ult-5 “avclear;nospread 2;avadd 0 -1.13 -1.62 0.14; avadd 1 -1.66 -0.31 0.6; txt Ultimate Vecs Number five ;”
    \nalias Ult-6 “avclear;nospread 2;avadd 0 2.16 0.86 -1.3; avadd 1 3.21 0.73 -1.4; txt Ultimate Vecs Number six ;”<\/p>\n

    \/\/ Gore Vecs – Made By Jere –
    \nalias Gore-o “avadd 0 2.9 0.21 0;avadd 1 2.1 1.92 0;”
    \nalias Gore-n “avadd 0 2.9 0.21 1.3;avadd 1 2.1 1.92 -0.4;”
    \nalias Gore-e “avadd 0 2.9 0.21 -1.3;avadd 1 2.1 1.92 0.4;”
    \nalias Gore-one “avclear;nospread 2;Gore-o;Gore-n;Gore-e; txt ::: GORE VECS Number one ::: ;”<\/p>\n

    alias Gore-t “avadd 0 3.2 -0.65 0;avadd 1 2.8 0.76 0;”
    \nalias Gore-w “avadd 0 3.2 -0.65 0.6;avadd 1 2.8 0.76 0.2;”
    \nalias Gore-o “avadd 0 3.2 -0.65 -0.6;avadd 1 2.8 0.76 -0.2;”
    \nalias Gore-two “avclear;nospread 2;Gore-t;Gore-w;Gore-o; txt ::: GORE VECS Number two ::: ;”<\/p>\n

    alias Gore-th “avadd 0 -0.91 1.12 0;avadd 1 3.61 1.42 0;”
    \nalias Gore-r “avadd 0 -0.91 1.12 -0.9;avadd 1 3.61 1.42 -0.33;”
    \nalias Gore-ee “avadd 0 -0.91 1.12 0.9;avadd 1 3.61 1.42 0.33;”
    \nalias Gore-three “avclear;nospread 2;Gore-th;Gore-r;Gore-ee; txt ::: GORE VECS Number three ::: ;”<\/p>\n

    alias Gore-f “avadd 0 1.66 2.84 0;avadd 1 3.1 -0.43 0;”
    \nalias Gore-o “avadd 0 1.66 2.84 -2.35;avadd 1 3.1 -0.43 -1.21;”
    \nalias Gore-ur “avadd 0 1.66 2.84 2.35;avadd 1 3.1 -0.43 1.21;”
    \nalias Gore-four “avclear;nospread 2;Gore-f;Gore-o;Gore-ur; txt ::: GORE VECS Number four ::: ;”<\/p>\n

    \/\/ FSP VEC TEAM GSAIM HITBOXES \/\/
    \n\/\/_______________________________<\/p>\n

    \/\/Lenny and Alucard’s AK HB GSaim vec
    \nalias hbak0 “avadd 0 2.44 0.75 0.05”
    \nalias hbak1 “avadd 1 3.21 0.87 -0.06”
    \nalias hbak2 “avadd 2 2.52 1.12 0.60”
    \nalias hbak3 “avadd 3 2.64 2.20 0.40”
    \nalias hbak4 “avadd 4 2.50 1.10 0.40”
    \nalias hbak5 “avadd 5 2.70 1.30 0.40”
    \nalias hbakv1 “gsaim 1;avclear;hbak0;hbak1;hbak2;hbak3;hbak4;hbak5;nospread 2;recoil 1.70;txt Lenny and Alucard’s Ak Vec v1”<\/p>\n

    \/\/Alucard Multibox
    \nalias multihitbox “gsaim 0;hitbox 11;avclear;avadd 0 3.563 -0.632 .45;avadd 1 2.534 -0.632 2.34;recoil 1.3;txt [FSP Vec Team] Multi Weapon Vec [LTFX 100x DEAGLE, Colt, and Scout]”<\/p>\n

    \/\/Lenny & scottyboy90’s Deag. HB GSaim vec
    \nalias dhb0 “avadd 0 1.64 0.25 -0.05”
    \nalias dhb1 “avadd 1 2.01 1.37 0.14”
    \nalias dhb2 “avadd 2 1.62 1.32 0.40”
    \nalias dhb3 “avadd 3 2.54 1.90 -0.30”
    \nalias dhb4 “avadd 4 1.90 1.30 0.00”
    \nalias dhb5 “avadd 5 1.90 1.30 0.20”
    \nalias dhbv2 “gsaim 1;avclear;dhb0;dhb1;dhb2;dhb3;dhb4;dhb5;nospread 2;recoil 0.05;txt Lenny and scottyboy90’s HB GSaim Deagle Vec v2”<\/p>\n

    “*” “&m< &rA&wimbot >” {
    \n“*” “&m< &rM&wain Options >” {
    \n“*” “&m< &rS&wmooth >” {
    \n“*” “Smooth Aiming off” “smooth 0” \/\/ Instant Aim
    \n“*” “Smooth -” “smooth up 0.1” \/\/ Aim faster
    \n}
    \n“*” “Aim and Shoot On\/off” “aim change; shoot_s” \/\/ Aim and Shoot at Players
    \n“*” “Aim on\/off” “aim change” \/\/Aim at players
    \n“*” “Aim at enemies only” “team 0” \/\/ aim only at enemies
    \n“*” “Aim by fov” “mode 1” \/\/Aim at target in fov<\/p>\n

    }
    \n“*” “Head” “hitboxaim 1;hitbox 11;avadd2 0 0 0 0;avadd2 1 0 0 0”
    \n“*” “Neck” “hitboxaim 1;hitbox 10;avadd2 0 0 0 0;avadd2 1 0 0 0”
    \n“*” “Spine 3” “hitboxaim 1;hitbox 9;avadd2 0 0 0 0;avadd2 1 0 0 0”
    \n“*” “Spine 2” “hitboxaim 1;hitbox 8;avadd2 0 0 0 0;avadd2 1 0 0 0”
    \n“*” “Spine 1” “hitboxaim 1;hitbox 7;avadd2 0 0 0 0;avadd2 1 0 0 0”
    \n“*” “L Clavicle” “hitboxaim 1;hitbox 12;avadd2 0 0 0 0;avadd2 1 0 0 0”
    \n“*” “L UpperArm” “hitboxaim 1;hitbox 13;avadd2 0 0 0 0;avadd2 1 0 0 0”
    \n“*” “L Forearm” “hitboxaim 1;hitbox 14;avadd2 0 0 0 0;avadd2 1 0 0 0”
    \n“*” “L Hand” “hitboxaim 1;hitbox 15;avadd2 0 0 0 0;avadd2 1 0 0 0”
    \n“*” “R Clavicle” “hitboxaim 1;hitbox 16;avadd2 0 0 0 0;avadd2 1 0 0 0”
    \n“*” “R UpperArm” “hitboxaim 1;hitbox 17;avadd2 0 0 0 0;avadd2 1 0 0 0”
    \n“*” “R Forearm” “hitboxaim 1;hitbox 18;avadd2 0 0 0 0;avadd2 1 0 0 0”
    \n“*” “R Hand” “hitboxaim 1;hitbox 19;avadd2 0 0 0 0;avadd2 1 0 0 0”
    \n“*” “Pelvis” “hitboxaim 1;hitbox 0;avadd2 0 0 0 0;avadd2 1 0 0 0”
    \n“*” “L Thigh” “hitboxaim 1;hitbox 1;avadd2 0 0 0 0;avadd2 1 0 0 0”
    \n“*” “L Calf” “hitboxaim 1;hitbox 2;avadd2 0 0 0 0;avadd2 1 0 0 0”
    \n“*” “L Foot” “hitboxaim 1;hitbox 3;avadd2 0 0 0 0;avadd2 1 0 0 0”
    \n“*” “R Thigh” “hitboxaim 1;hitbox 4;avadd2 0 0 0 0;avadd2 1 0 0 0”
    \n“*” “R Calf” “hitboxaim 1;hitbox 5;avadd2 0 0 0 0;avadd2 1 0 0 0”
    \n“*” “R Foot” “hitboxaim 1;hitbox 6;avadd2 0 0 0 0;avadd2 1 0 0 0”
    \n“*” “FullHitboxes on\/off” “hitboxaim 1;fullhitbox change” \/\/Aim at all good hitboxes !!!<\/p>\n

    }
    \n“*” “&m< &rG&wSaim Vecs >” { \/\/ Vecs For GSAIM aiming
    \n“*” “GSAIM AK” “gsaimAK47”
    \n“*” “GSAIM M4A1” “gsaimM4A1”
    \n“*” “GSAIM DEAG” “gsaimDEAG”
    \n“*” “GAISM AUG” “gsaimAUG”
    \n“*” “GSAIM SIG” “gsaimSIG”
    \n“*” “GSAIM SCOUT” “gsaimSCOUT”
    \n“*” “GSAIM USP” “gsaimUSP”
    \n“*” “GSAIM GLOCK” “gsaimGLOCK”
    \n“*” “GSAIM MP5” “gsaimMP5”
    \n“*” “GSAIM G3SG1” “gsaimG3SG1”<\/p>\n

    “*” “&m< &rF&wSP Team Vecs >” { \/\/ Vecs made by FSP Vec Team
    \n“*” “Ak Vec v1” “hbakv1” \/\/Lenny and Alucard’s AK HB GSaim vec \/ GSAIM
    \n“*” “Alucard Multibox” “multihitbox” \/\/Alucard Multibox
    \n“*” “Deagle Vec v2” “dhbv2” \/\/Lenny & scottyboy90’s Deag. HB GSaim vec \/ GSAIM
    \n}
    \n“*” “&m< &rA&wim Vecs At >” { \/\/ For Standard Vecs Becareful !! It disables the hitboxes aiming !!
    \n“*” “High Head” “hitboxaim 0;avclear;avadd 0 23.5 7.5 3.5;avadd 1 23.5 7.5 3.5”
    \n“*” “Head” “hitboxaim 0;avclear;avadd 0 20.5 7.5 3.5;avadd 1 20.5 7.5 3.5”<\/p>\n

    }
    \n“*” “&m< &rH&weight Correction >” {
    \n“*” “+ 1” “hcor up 1” \/\/ Aim higher
    \n“*” “+ 0.5” “hcor up 0.5” \/\/ Aim higher
    \n“*” “- 1” “hcor down 1” \/\/ Aim lower
    \n“*” “- 0.5” “hcor down 0.5” \/\/ Aim lower
    \n“*” “off” “hcor 0” \/\/ Turn Height Correction off<\/p>\n

    }
    \n“*” “&m< &rT&wweak Recoil” {
    \n“*” “AutoRecoil on\/off” “autorecoil change” \/\/Switch Recoil according to your weapon (set in FuRiousSP.cfg)
    \n“*” “Recoil +0.05” “autorecoil 0;recoil up 0.05”
    \n“*” “Recoil -0.05” “autorecoil 0;recoil down 0.05”
    \n“*” “&m< &rT&wweak xyRecoil >” {
    \n“*” “xyRecoil on\/off” “xyrecoil change” \/\/ Need to set 1 to take recoil x and y values
    \n“*” “Recoilx +0.05” “recoilx up 0.05” \/\/ Increase Horizontal Recoil
    \n“*” “Recoilx -0.05” “recoilx down 0.05” \/\/ Decrease Horizontal Recoil
    \n“*” “Recoily +0.05” “recoily up 0.05” \/\/ Increase Vertical Recoil
    \n“*” “Recoily -0.05” “recoily down 0.05” \/\/ Decrease Vertical Recoil
    \n}
    \n}
    \n“*” “&m< &rN&woSpread >” {
    \n“*” “Nospread off” “nospread 0”
    \n“*” “Old Nospread” “nospread 1”
    \n“*” “New Nospread” “nospread 2”
    \n“*” “One Shot NoSpread on\/off” “osnospread change” \/\/NoSpread Only one the first bullet
    \n“*” “&m< &rT&wweak Spreadvar >” {
    \n“*” “Spreadvar +0.05” “Spreadvar up 0.05”
    \n“*” “Spreadvar -0.05” “Spreadvar down 0.05”
    \n“*” “Auto Spreadvar” “Spreadvar 0”
    \n}
    \n“*” “&m< &rT&wweak Spread >” {
    \n“*” “Spread +0.05” “Spread up 0.05”
    \n“*” “Spread -0.05” “Spread down 0.05”
    \n“*” “Auto Spread” “Spread 0”<\/p>\n

    \/\/ Deagle vec
    \nalias deagle1 “avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1”
    \nalias deaglevec “#ex_interp 0.03;height_correction 0;recoil 0.015;txt Aiming Vector: Deagle”<\/p>\n

    \/\/ Ak-47 vec
    \nalias ak1 “avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5”
    \nalias akvec “avclear;ak1;recoil 1.86;txt Aiming Vector: Ak-47”<\/p>\n

    \/\/ m4a1 vec
    \nalias colt1 “avadd 0 20.918 6.637 2.5894;avadd 1 25.6021 5.1492 3.02;avadd 2 11.2431 6.8454 3.259;avadd 3 21.013 7.63 2.15”
    \nalias coltvec “avclear;colt1;#ex_interp 0.03;height_correction 4;recoil 1.51;txt Aiming Vector: m4a1”<\/p>\n

    \/\/ GS Deagle
    \nalias deagle2 “avadd 0 20.159 6.913 1.412;avadd 1 26.035 6.71 3.398;avadd 2 11.708 6.51 3.012;avadd 3 21.4 7.5 2.1;avadd 4 22.61 7.39 2.277;avadd 5 22.6 7.3 2.257”
    \nalias GSdeagle “avclear;deagle2;#ex_interp 0.03;height_correction 0;recoil 0.015;txt Gaitsequence Aiming: Deagle”<\/p>\n

    \/\/ GS m4a1
    \nalias colt2 “avadd 0 20.918 6.637 2.5894;avadd 1 25.6021 5.1492 3.02;avadd 2 11.2431 6.8454 3.259;avadd 3 21.013 7.63 2.15;avadd 4 21.045 7.499 2.2;avadd 5 21.045 7.32 2.199”
    \nalias GScolt “avclear;colt2;#ex_interp 0.03;height_correction 4;recoil 1.51;txt Gaitsequence Aiming: m4a1”<\/p>\n

    \/\/ GS Ak-47
    \nalias ak2 “avadd 0 21.19 7.23 2.257;avadd 1 24.89 5.2 2.5 24.8 5.2 3.2 24.8 5.2 1;avadd 2 11.01 7.22 2.81;avadd 3 20.49 7.4 2.5;avadd 4 21.0199 7.525 2.01;avadd 5 21.0199 7.498 2”
    \nalias GSak “avclear;ak2;recoil 1.86;txt Gaitsequence Aiming: Ak-47”<\/p>\n

    \/\/ ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^ \/\/ vec_switch 2 (based on recoil) \/\/ ^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^<\/p>\n

    alias recoilSw_usp “recoil 0.25”
    \nalias recoilSw_glock18 “recoil 0.25”
    \nalias recoilSw_deagle “recoil 0.015”
    \nalias recoilSw_p228 “recoil 0.37”
    \nalias recoilSw_elite “recoil 0.39”
    \nalias recoilSw_fiveseven “recoil 0.42”
    \nalias recoilSw_xm1014 “recoil 1.8”
    \nalias recoilSw_m3 “recoil 1.8”
    \nalias recoilSw_mp5 “recoil 1.6892”
    \nalias recoilSw_tmp “recoil 1.66”
    \nalias recoilSw_p90 “recoil 1.709”
    \nalias recoilSw_mac10 “recoil 1.71”
    \nalias recoilSw_ump45 “recoil 1.72”
    \nalias recoilSw_ak47 “recoil 1.8”
    \nalias recoilSw_sg552 “recoil 1.75”
    \nalias recoilSw_m4a1 “recoil 1.5”
    \nalias recoilSw_aug “recoil 1.718”
    \nalias recoilSw_scout “recoil 1.7”
    \nalias recoilSw_awp “recoil 1.77”
    \nalias recoilSw_g3sg1 “recoil 0.018”
    \nalias recoilSw_sg550 “recoil 0.020”
    \nalias recoilSw_m249 “recoil 1.82”
    \nalias recoilSw_knife “recoil 0.282”
    \nalias recoilSw_flashbang “recoil 1.282”
    \nalias recoilSw_hegrenade “recoil 1.282”
    \nalias recoilSw_smokegrenade “recoil 1.282”
    \nalias recoilSw_c4 “recoil 0.0”
    \nalias recoilSw_tactical “recoil 0.282”
    \nalias recoilSw_ “recoil 0.302”<\/p>\n

    [Aimbot]
    \nActive=0
    \nDeathmatch=0
    \nAimkey=0
    \nAimthrough=0
    \nAutoshoot=0
    \nNoSpread=1
    \nNoRecoil=1
    \nSilent=1
    \nSmooth=0
    \nAimspot=11
    \nDrawAimspot=1
    \nFOV=0
    \nDrawFOV=0
    \nMinDistance=0
    \nDrawMinDistance=0<\/p>\n

    [ESP]
    \nStyle=0
    \nFar=1<\/p>\n

    [Removal]
    \nRemoveSmoke = 1
    \nRemoveFlash = 1
    \nDrawMessage = 1<\/p>\n

    }
    \n“*” “+ Removables” { \/\/ Removeables
    \n“*” “Anti Recoil Off” “recoil 0” \/\/ No recoil adjustment
    \n“*” “Anti Recoil HLH” “recoil 1” \/\/ Original no recoil by deltashark
    \n“*” “Anti Recoil OGC” “recoil 2” \/\/ No recoil by ogc<\/p>\n

    [Aiming]
    \naim_triggerbot=0
    \naim_enable=1
    \naim_key=0
    \naim_spot=14
    \naim_fov=360
    \naim_shoot=1
    \naim_silent=0
    \naim_style=1
    \n[NoSpread]
    \nnospread_spread=2
    \nnospread_recoil=1
    \nnospread_visrecoil=1
    \n[ESP]
    \nesp_name=1
    \nesp_health=2
    \nesp_armor=2
    \nesp_optical=1
    \nesp_weapon=1
    \nesp_box=0
    \nesp_entity=1
    \n[Visual]
    \nvisual_models=0
    \nvisual_dlights=0
    \n[Removals]
    \nremoval_flash=1
    \nremoval_smoke=1
    \nremoval_hands=3
    \nremoval_scope=1
    \nremoval_sky=1
    \n[Misc]
    \nmisc_apistol=1
    \nmisc_bhop=1
    \nmisc_cleanss=0
    \nmisc_time=1
    \nmisc_antiaim=0
    \nmisc_antiaim_x=180
    \nmisc_antiaim_y=75
    \n[Crosshair]
    \ncrosshair_type=2
    \ncrosshair_colorone=6
    \ncrosshair_colortwo=7<\/p>\n

    \/\/ syntax of avadd :
    \n\/\/ first param -> 0=stand, 1=duck
    \n\/\/ second param -> height
    \n\/\/ third param -> forward
    \n\/\/ last param -> right
    \nalias HeadBunnySD “avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5”
    \nalias HeadBunny “avclear;HeadBunnySD;init 0 HeadBunny;txt *** Aiming: HEADSHOT DELUXE (bunny771) ***”
    \nalias HeartBunny “avclear;avadd 0 10 5 0;avadd 1 15 0 0;HeadBunnySD;init 0 HeartBunny ;txt *** Aiming: aim for HEART (bunny771) ***”
    \nalias StomachBunny “avclear;avadd 0 0 0 0;avadd 1 7 -5 0;HeadBunnySD;init 0 StomachBunny;txt *** Aiming: aim for STOMACH (bunny771) ***”
    \nalias TestieBunny “avclear;avadd 0 -7.5 0 0;avadd 1 2 -15 -6;HeadBunnySD;init 0 TestieBunny ;txt *** Aiming: aim for TESTIES (bunny771) ***”
    \nalias Head1 “avclear;avadd 0 15 5 0;avadd 1 15.3 1 0;HeadBunnySD;init 0 Head1 txt *** Headaim ***”
    \nalias Headaim “avclear;avadd 0 16 6 0;avadd 1 17 3 0;HeadBunnySD;init 0 Headaim ;txt *** Head ***”
    \nalias 100Stomach “avclear;avadd 0 2 2 0;avadd 1 10 -3 0;HeadbunnySD;init 0 100Stomach ;txt *** 100% Aim ***”
    \nalias Head2 “avclear;avadd 0 19.7 5.8 3 0;avadd 1 20 4.1 0;HeadbunnySD;init 0 Head2 ;txt *** Head2 ***”
    \nalias HitemUp “avclear;avadd 0 19.8 5.8 2;avadd 1 15.9 5 0;HeadBunnySD;init 0 HitemUp ;txt *** HitemUp***”
    \nalias wild “avclear;avadd 0 4 4 0;avadd 1 13 -5 0;HeadbunnySD;init 0 wild ;txt *** Wild ***
    \nalias HitmansAim “avclear;avadd 0 20 6.1 0;avadd 1 17.6 4 0;HeadbunnySD;init 0 HitmansAim ;txt *** HitmansAim ***”
    \nalias random “avclear;avadd 0 19.0 4.4 0;avadd 1 14.1 0;HeadbunnySD;init 0 random ;txt *** This is MADASS ***”
    \nalias C4mSD “avadd 0 20 6.2 2 avadd 13.7 5.9 -6 15.1 6 6 11.1 -3 0 -32 -7 5 -32 5.1 -4.4; avadd 1 19.9 3 2 18 -2 -5 13 -4.8 8.2 -17 0 -8 -15 -16 5”
    \nalias C4mHEAD1 “avadd;C4mSD;init 0 C4mHEAD1;txt *** Aiming: C4m HEAD1 ***
    \nalias C4mHEAD2 “avclear;avadd 0 20 6.2 2;avadd 1 17 5.6 2;C4mSD;init 0 C4mHEAD2 ;txt ***Aiming: C4mHEAD2 ***
    \nalias C4mCHEST “avclear;avadd 0 18 6.2 2;avadd 1 16 5.6 2;C4mSD;init 0 C4mCHEST ;txt ***Aiming: C4mCHEST ***
    \nalias newHead “avclear;avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5 txt *** Aiming: new Head (bunny771) ***”
    \n\/\/ randomized aiming
    \nalias humaim0 “randmax 0; init 3 humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***”
    \nalias humaim1 “randmax 5; init 3 humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***”
    \nhumaim0
    \n\/\/ smooth aiming
    \nalias smooth0 “smooth 0; init 6 smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***”
    \nalias smooth1 “smooth 5; init 6 smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***”
    \nsmooth0
    \n\/\/ color
    \nalias color_ogc “color terror 255 40 40 255 counter 40 80 255 255 special 155 155 155 255 target 102 204 51 255 text 50 100 255 255 hud 255 160 0 0;color_ogc2”
    \nalias color_ogc2 “hud 0;color sound 68 68 255 255 bombtimer 255 40 40 255 systime 255 255 255 255 esp 255 255 0 255 back 0 0 0 128 radar1 80 50 30 110 radar2 10 10 10 55”
    \nalias color_new “color terror 255 255 0 255 counter 50 80 255 255 special 200 200 200 255 target 255 80 80 255 text 200 120 50 255 sound 200 99 99 255;color_new2”
    \nalias color_new2 “hud 1;color bombtimer 200 120 50 255 systime 100 100 255 255 esp 70 80 70 255 back 0 0 20 128 radar1 30 50 150 150 radar2 10 10 50 100 hud 130 130 255 0”
    \nalias color_1 “color_ogc;alias color_t color_2;init 2 color_1;init save;txt Color Scheme: OGC”
    \nalias color_2 “color_new;alias color_t color_1;init 2 color_2;init save;txt Color Scheme: OGC-new”
    \ncolor_1
    \n\/\/ xqz2 style
    \nalias +doaim “aim 1”
    \nalias -doaim “aim 0”
    \n\/\/ temporary aim thru wall
    \nalias +thru “aimthru 1”
    \nalias -thru “aimthru 0”
    \n\/\/ hlh style
    \nalias +doshoot “aim 1;#wait;#+attack”
    \nalias -doshoot “#-attack; aim 0”<\/p>\n

    belowhead=6 \/\/0-50\/\/ \u00c4\u00e6\u00b1\u017a\u00c9\u0137\u0122\u00e5\u012a\u00bb\u00d6\u01060\u012a\u0156\u0136\u00b76\u012a\u0156\u00be\u00b120\u012a\u0156\u00c9\u0137\/\/0-head 6-neck 20-b \/\/default 16
    \nactive=4 \/\/0-4\/\/ \u00bc\u00a4\u00bb\u012b\u00bc\u00fc 0-mouse2 1-mouse1 2-\u00d7\u014c\u00b6\u00c6 3-mouse3 4-HLG\u00b1\u00a3\u00bb\u00a4 \/\/0-mouse2 1-mouse1 2-auto 3-mouse3 4\u00a3\u00adHlg Proof
    \nrecoilmode=1\/\/\u00b2\u00b9\u00b3\uf8fd\u0157\u00f3\u00d7\u0173\u012e\u00a6\u00bd\uf8fc0-\u00b9\u0172 1-\u00d7\u00dc\u0179\u0112\u00e6\u0156 2-\u00d3\u0160\u00c4\u00e6\u00b1\u017a\u0179\u00b1\u00b4\u0146\u00e6\u0156\/\/anti recoil mode 0-off 1-alway 2-target
    \nrecoil=7 \/\/\u00b2\u00b9\u00b3\uf8fd\u0157\u00f3\u00d7\u0173\u012e\u00a6\u0179\u017c\u00d6\u00b5\u00a3\u00ac\u00b2\u015b\u00c9\u015b\u0143\u00b9\u00b5\u00c6\u00b5\u0104\u0160\u00a7\u00b9\u016b\u00b5\u00c4\u0112\u00e6\u010c\u00f5\u00a3\u00ac\u00c4\u00ac\u010c\u013b\u012a\u01566 \/\/ anti recoil 1-10 default is 6
    \naimspeed=42 \/\/snake*2 – 60 \/\/\u0106\u00e9\u00d7\u00bc\u0116\u0141\u00b6\u010c\u00a3\u00ac\u00d6\u0172\u0145\u0156\/\/importance \/\/ default=42
    \nsnake=6 \/\/2-16\/\/\u0160\u017c\u00d7\u0156\u00b5\u00c6\u00b5\u0104\/\/circumgyrate ballistic trajectory \/\/default=6
    \naimthru=1\/\/ 1-\u00b4\u00a9\u0112\u00bd 0-no
    \naimbotmode=1\/\/ 1-\u00e6\u0123\u0116\u0141\u0106\u00e9\u00d7\u00bc\/\/1-fast 0-ok \/\/default=1(Fast Aimbot)
    \n\/\/minmodels=0 \/\/\u00b5\uf8fd\u0145\u00bb\u00c4\u00a3\u0160\u0136\u00e6\u0156\u00b9\u0172\/\/minmodels switch 1-on 0-off
    \naimboton=1 \/\/aimbot\u00e6\u0156\u00b9\u0172\/\/aimbot switch 1-on 0-off
    \nballhack=4\/\/\u0136\u00b7\u00c9\u013b\u00d5\u017c\u00b7\u00bd\u0160\u012a\u00b5\u00c4\u00b4\u00f3\u0160\uf8fc\/\/how big the BOX Hack
    \nnorecoildelay=150 \/\/50-500ms\/\/\u012a\u017d\u0157\u00f3\u00d7\u0173\u012e\u00a6\u0118\u014d\u00b6\u00c6\u0143\u00d3\u0179\u00b1\/\/NoRecoil Start Delay<\/p>\n

    alias ak1 “avadd 1 25.52 5.94 3.13”
    \nalias ak2 “avadd 2 15.12 4.31 3.53”
    \nalias ak3 “avadd 3 21.5 6.8 2.0”<\/p>\n

    0wn4g3 Vecs by NumB-nUTz<\/p>\n

    \/\/0wn4g3 Vecs by NumB-nUTz – www.script0rz.net
    \nalias 0wnAim1 “avadd 0 22 8.5 2.7;avadd 1 18 3 4”
    \nalias 0wnAim2 “avadd 0 21.8 8.3 2.4;avadd 1 24.3 1 2.6”
    \nalias 0wnAim3 “avadd 0 21.6 8 3.9;avadd 1 25.7 4 2”
    \nalias 0wnAim4 “avadd 0 21.49 8.9 2.79;avadd 25.5 4.45 2.8”
    \nalias 0wnH34D “avclear;0wnAim1;txt ::0wn4g3 – HUN73R! – www.script0rz.cjb.net::”
    \nalias 0wn5KULL “avclear;0wnAim2;txt ::0wn4g3 – 5KULL 5CR3W! – www.script0rz.cjb.net::”
    \nalias 0wnB00M “avclear;0wnAim3;txt ::0wn4g3 – B00M! – www.script0rz.cjb.net::”
    \nalias 0wn0NE “avclear;0wnAim4;txt ::0wn4g3 – 0NE 5H07! – www.script0rz.cjb.net::”<\/p>\n

    SH33P’s Public c0l7\/s1g Vec<\/p>\n

    alias pub1 “alias 0 22.17 7.02 1.97;avadd 1 24.65 4.37 2.45”
    \nalias pub2 “alias 0 21.67 4.75 2.87;avadd 1 26.12 3.56 1.78”
    \nalias pubsay “#say .:|- SH33P -|:. PUBLIC;later 2 #say .:|- Script0rz c0l7 \/ s1g -|:.”
    \nalias pub “avclear;pub1;pub2;pubsay;txt .:|- Script0rz c0l7 \/ s1g -|:.;recoil 1.6”<\/p>\n

    M0n574 vec by NumB-nUTz<\/p>\n

    alias NumB “avadd 0 19.46 6.12 2.14; avadd 1 22.74 3.15 6.43”
    \nalias r4mp “recoil 1.5;avclear 0;avclear;avclear 1;height_correction 0;NumB;say R04R!!! Script0rz 0wn u!;txt R04R! Ub3r fr4g M0n574! – By NumB-nUTz – Scriptorz.cjb.net”<\/p>\n

    KICKASS!!! vec by NumB-nUTz<\/p>\n

    alias Kickass “avadd 1 21.52 5.1 1.1; avadd 0 21.4 4.2 0.1”
    \nalias kick “avclear; Kickass; txt Kickass! Vecs by NumB-nUTz – script0rz.cjb.net”<\/p>\n

    L33t M4A1 Vec by K0N7R4C7-K1LL4<\/p>\n

    \/\/K0N7R4C7-K1LL4’5 L337 M4A1 V3C -( http:\/\/HacksRus.tk )-( http:\/\/www.script0rz.cjb.net )-
    \nalias L337m4a1vec1 “avadd 0 22.17 4.7 2.8 22 8 -3 21 8 0 23.15 8 1 20.2 7 5 20.2 7 -5 16 5 8 16.1 5 -8; avadd 1 24 6.1 2.8”
    \nalias L337m4a1load “avclear;avclear 0;avclear 1;L337m4a1vec1
    \nalias L337m4a1settings “autoburst 0;sdelay 0.0rdelay 0.0;dtime 0.0;ftime 1.3;burstflags 0;recoil 1.7;pred 1;predahead .075;aspeed 2.0; cl_bob 0; cl_bobup 0”
    \nalias L337m4a1vecx “L337m4a1load;L337m4a1settings;txt K0N7R4C7-K1LL4’5 L337 M4A1 H34D5H07 V3C””<\/p>\n

    L33t SIG Vec by K0N7R4C7-K1LL4 – This rox!<\/p>\n

    \/\/K0N7R4C7-K1LL4’5 L337 SIG V3C -( http:\/\/HacksRus.tk )-( http:\/\/www.script0rz.cjb.net )-
    \nalias L337sigvec32 “avadd 0 21.3 8.1 1.4;avadd 1 26.4 6.6 2.1”
    \nalias L337sigvec31 “avadd 0 22.2 7.2 2.3;avadd 1 26.4 5.6 1.7”
    \nalias L337sigvec30 “avadd 0 21.5 7.2 2.3;avadd 1 26.4 5.6 1.7”
    \nalias L337sigvec29 “avadd 0 22.3 7.2 2.3;avadd 1 23.4 5.6 1.7”
    \nalias L337sigvec28 “avadd 0 22.4 7.2 2.3;avadd 1 24.7 5.6 1.7”
    \nalias L337sigvec27 “avadd 0 22.5 7.2 2.3;avadd 1 25.7 5.6 1.7”
    \nalias L337sigvec26 “avadd 0 19.2 7.2 2.3;avadd 1 25.4 6.6 1.7”
    \nalias L337sigvec25 “avadd 0 22.6 7.2 2.3;avadd 1 24.4 6.6 1.7”
    \nalias L337sigvec24 “avadd 0 21.4 6.2 2.3;avadd 1 26.4 6.6 1.7”
    \nalias L337sigvec23 “avadd 0 22.7 6.2 2.3;avadd 1 23.4 6.6 1.7”
    \nalias L337sigvec22 “avadd 0 21.2 6.2 2.3;avadd 1 24.7 6.6 1.7”
    \nalias L337sigvec21 “avadd 0 22.1 6.2 2.3;avadd 1 25.7 6.6 1.7”
    \nalias L337sigvec20 “avadd 0 22.2 6.2 2.3;avadd 1 25.4 7.6 1.7”
    \nalias L337sigvec19 “avadd 0 22.3 6.2 2.3;avadd 1 26.4 7.6 1.7”
    \nalias L337sigvec18 “avadd 0 19.6 7.2 2.3;avadd 1 26.4 7.6 1.7”
    \nalias L337sigvec17 “avadd 0 22.7 6.2 2.3;avadd 1 23.4 7.6 1.7”
    \nalias L337sigvec16 “avadd 0 21.3 5.2 2.3;avadd 1 24.7 7.6 1.7”
    \nalias L337sigvec15 “avadd 0 22.8 5.2 2.3;avadd 1 26.7 7.6 1.7”
    \nalias L337sigvec14 “avadd 0 21.2 5.2 2.3;avadd 1 26.4 8.6 1.7”
    \nalias L337sigvec13 “avadd 0 22.9 5.2 2.3;avadd 1 24.4 8.6 1.7”
    \nalias L337sigvec12 “avadd 0 22.4 5.2 2.3;avadd 1 26.4 8.6 1.7”
    \nalias L337sigvec11 “avadd 0 22.3 5.2 2.3;avadd 1 23.4 8.6 1.7”
    \nalias L337sigvec10 “avadd 0 19.6 5.2 2.3;avadd 1 26.7 8.6 1.7”
    \nalias L337sigvec9 “avadd 0 22.5 5.2 2.3;avadd 1 25.7 9.1 1.7”
    \nalias L337sigvec8 “avadd 0 21.3 8.2 2.3;avadd 1 24.7 9.2 1.7”
    \nalias L337sigvec7 “avadd 0 22.6 8.2 2.3;avadd 1 26.7 9.3 1.7”
    \nalias L337sigvec6 “avadd 0 21.1 8.2 2.3;avadd 1 26.4 9.4 1.7”
    \nalias L337sigvec5 “avadd 0 22.9 8.2 2.3;avadd 1 24.4 9.5 1.7”
    \nalias L337sigvec4 “avadd 0 22.5 8.2 2.3;avadd 1 26.4 9.6 1.7”
    \nalias L337sigvec3 “avadd 0 22.1 8.2 2.3;avadd 1 23.4 9.7 1.7”
    \nalias L337sigvec2 “avadd 0 19.7 8.2 2.3;avadd 1 26.7 9.8 1.7”
    \nalias L337sigvec1 “avadd 0 22.3 8.2 2.3;avadd 1 25.7 9.9 1.7”
    \nalias L337sigload “avclear;avclear 0;avclear 1;L337sigvec32;L337sigvec31;L337sigvec30;L337sigvec29;L337sigvec28;L337sigvec27;L337sigvec26;L337sigvec25;L337sigvec24;L337sigvec23;L337sigvec22;L337sigvec21;L337sigvec20;L337sigvec19;L337sigvec18;L337sigvec17;L337sigvec16;L337sigvec15;L337sigvec14;L337sigvec13;L337sigvec12;L337sigvec11;L337sigvec10;L337sigvec9;L337sigvec8;L337sigvec7;L337sigvec6;L337sigvec5;L337sigvec4;L337sigvec3;L337sigvec2;L337sigvec1”<\/p>\n

    L33t AK47 Vec by K0N7R4C7-K1LL4<\/p>\n

    \/\/K0N7R4C7-K1LL4’5 L337 AK47 V3C -( http:\/\/HacksRus.tk )-( http:\/\/www.script0rz.cjb.net )-
    \nalias L337akvec5 “avadd 0 22.4 8.52 2.4; avadd 1 26.8 3.43 2.19”
    \nalias L337akvec4 “avadd 0 19.5 9.1 2.5;avadd 1 21.9 5.44 2.1”
    \nalias L337akvec3 “avadd 0 21.2 7.56 1.45;avadd 1 27.3 3.89 2.4”
    \nalias L337akvec2 “avadd 0 19.5 7.56 1.45;avadd 1 21.9 3.89 2.4”
    \nalias L337akvec1 “avadd 0 21.2 9.1 2.5;avadd 1 27.3 5.44 2.1”
    \nalias L337akload “avclear;avclear 0;avclear 1;L337akvec5;L337akvec4;L337akvec3;L337akvec2;L337akvec1”
    \nalias L337aksettings “recoil 1.1;pred 1;predahead .075;aspeed 2.0”
    \nalias L337akvecx “L337akload;L337aksettings;txt K0N7R4C7-K1LL4’5 L337 AK H34D5H07 V3C”<\/p>\n

    L33t MP5 Vec by K0N7R4C7-K1LL4<\/p>\n

    \/\/K0N7R4C7-K1LL4’5 L337 MP5 V3C -( http:\/\/HacksRus.tk )-( http:\/\/www.script0rz.cjb.net )-
    \nalias L337mp5vec1 “avadd 0 22.379 4.259 3.291;avadd 1 23.421 4.512 3.159”
    \nalias L337mp5vec2 “avadd 0 21.2 5.2 0.997;avadd 1 23.421 4.894 2.159”
    \nalias L337mp5load “avclear;avclear 0;avclear 1;L337mp5vec1;L337mp5vec2”
    \nalias L337mp5settings “recoil 1.65;pred 1;predahead .075;aspeed 2.0”
    \nalias L337mp5vecx “L337mp5load;L337mp5settings;txt K0N7R4C7-K1LL4’5 L337 MP5 H34D5H07 V3C”<\/p>\n

    L33t AUG Vec by K0N7R4C7-K1LL4<\/p>\n

    \/\/K0N7R4C7-K1LL4’5 L337 AUG V3C -( http:\/\/HacksRus.tk )-( http:\/\/www.script0rz.cjb.net )-
    \nalias L337augvec1 “avadd 0 22.175 4.257 3.223;avadd 1 23.553 4.899 3.456”
    \nalias L337augload “avclear;avclear 0;avclear 1;L337augvec1”
    \nalias L337augsettings “recoil 1.65;pred 1;predahead .075;aspeed 2.0”
    \nalias L337augvecx “L337augload;L337augsettings;txt K0N7R4C7-K1LL4’5 L337 AUG H34D5H07 V3C”<\/p>\n

    L33t COLT Vec by K0N7R4C7-K1LL4<\/p>\n

    \/\/K0N7R4C7-K1LL4’5 L337 COLT V3C -( http:\/\/HacksRus.tk )-( http:\/\/www.script0rz.cjb.net )-
    \nalias L337coltvec5 “avadd 0 22.4 8.52 2.4; avadd 1 26.8 3.43 2.19”
    \nalias L337coltvec4 “avadd 0 19.5 9.5 2.5;avadd 1 22 5.44 2.1”
    \nalias L337coltvec3 “avadd 0 21.2 7.6 1.45;avadd 1 27.3 3.9 2.4”
    \nalias L337coltvec2 “avadd 0 19.5 7.6 1.45;avadd 1 22 3.9 2.4”
    \nalias L337coltvec1 “avadd 0 21.2 9.1 2.5;avadd 1 27.3 5.44 2.1”
    \nalias L337coltload “avclear;avclear 0;avclear 1;L337coltvec5;L337coltvec4;L337coltvec3;L337coltvec2;L337coltvec1”
    \nalias L337coltsettings “recoil 1.1;pred 1;predahead .075;aspeed 2.0”
    \nalias L337coltvecx “L337coltload;L337coltsettings;txt K0N7R4C7-K1LL4’5 L337 COLT H34D5H07 V3C”<\/p>\n

    UL71M473 Vec #1 by K0N7R4C7-K1LL4<\/p>\n

    \/\/K0N7R4C7-K1LL4 UL71M473 V3C #1 -( http:\/\/HacksRus.tk )-( http:\/\/www.script0rz.cjb.net )-
    \nalias kku1x “avadd 0 22.423 6.525 2.421; avadd 1 26.823 3.431 2.131”
    \nalias kku2x “avadd 0 21.027 7.013 3.521; avadd 1 23.023 3.573 3.527”
    \nalias kku3x “avadd 0 22.731 8.527 3.142; avadd 1 26.991 4.542 2.811”
    \nalias kku4x “avadd 0 22.524 5.819 2.747; avadd 1 26.792 3.457 4.141”
    \nalias kku5x “avadd 0 22.152 9.221 4.011; avadd 1 26.122 6.461 5.732”
    \nalias kku6x “avadd 0 22.311 5.836 2.521; avadd 1 23.542 6.732 3.421”
    \nalias kku7x “avadd 0 20.231 7.331 5.423; avadd 1 26.218 6.426 5.821”
    \nalias kku8x “avadd 0 23.332 7.332 4.325; avadd 1 26.272 6.413 5.432”
    \nalias kku9x “avadd 0 24.328 7.510 2.036; avadd 1 25.847 5.522 2.100”
    \nalias kkux “avclear;avclear 0;avclear 1;kku1x;kku2x;kku3x;kku4x;kku5x;kku6x;kku7x;kku8x;kku9x;recoil 1.7;pred 1;predahead .075;txt K0N7R4C7-K1LL4 UL71M473 V3C #1”<\/p>\n

    UL71M473 Vec #2 by K0N7R4C7-K1LL4<\/p>\n

    \/\/K0N7R4C7-K1LL4 UL71M473 V3C #2 -( http:\/\/HacksRus.tk )-( http:\/\/www.script0rz.cjb.net )-
    \nalias kku1 “avadd 0 22.3937 4.4245 3.4987;avadd 0 22.5673 4.5679 3.5221”
    \nalias kku2 “avadd 0 22.7241 4.6132 3.5371;avadd 1 23.57 4.72 3.65”
    \nalias kku3 “avadd 1 23.37 4.42 3.58;avadd 1 23.42 4.94 3.97”
    \nalias kku4 “avadd 0 22.19 4.36 2.92;avadd 0 21.36 3.96 3.29”
    \nalias kku5 “avadd 1 22.50 9.55 3.69;avadd 1 22.80 9.4 4.89”
    \nalias kku6 “avadd 0 22.379 4.259 3.291;avadd 1 23.421 4.512 3.159”
    \nalias kku7 “avadd 0 22.175 4.257 3.223;avadd 1 23.553 4.899 3.456”
    \nalias kku “avclear;avclear 0;avclear 1;kku1;kku2;kku3;kku4;kku5;kku6;kku7;recoil 1.65;pred 1;predahead .075;txt K0N7R4C7-K1LL4 UL71M473 V3C #2”<\/p>\n

    PWN4G3 Vec by K0N7R4C7-K1LL4<\/p>\n

    \/\/K0N7R4C7-K1LL4’5 PWN493 V3C -( http:\/\/HacksRus.tk )-( http:\/\/www.script0rz.cjb.net )-
    \nalias PWN4931 “avadd 0 22.05 7.60 3.22;avadd 0 22.4 7.47 3.14;avadd 0 22.7 8.49 3.12”
    \nalias PWN4932 “avadd 1 26.80 4.30 3.22;avadd 1 27.70 2.25 3.74;avadd 1 27 4.19 3.80”
    \nalias PWN493 “avclear;avclear 0;avclear 1;recoil 1.7;pred 1;predahead .075;aspeed 2.0;PWN4931;PWN4932;txt K0N7R4C7-K1LL4’5 PWN493 V3C”<\/p>\n

    H34D5H07 Vec #1 by K0N7R4C7-K1LL4<\/p>\n

    \/\/K0N7R4C7-K1LL4’5 H34D5H07 V3C #1 -( http:\/\/HacksRus.tk )-( http:\/\/www.script0rz.cjb.net )-
    \nalias kkhead1 “avadd 0 22.3937 4.4245 3.4987; avadd 0 22.5673 4.5679 3.5221; avadd 0 22.7241 4.6132 3.5371”
    \nalias kkhead2 “avadd 1 23.37 4.42 3.58; avadd 1 23.42 4.94 3.97; avadd 1 23.57 4.72 3.65”
    \nalias kkhead “avclear 0;avclear 1; kkhead1; kkhead2; recoil 1.7; txt K0N7R4C7-K1LL4’5 H34D5H07 V3C #1; #say K0N7R4C7-K1LL4 H34D5H07 V3C #1 -[L04D3D]-”<\/p>\n

    H34D5H07 Vec #2 by K0N7R4C7-K1LL4<\/p>\n

    \/\/K0N7R4C7-K1LL4’5 H34D5H07 V3C #2 -( http:\/\/HacksRus.tk )-( http:\/\/www.script0rz.cjb.net )-
    \nalias kkhead21 “avadd 0 22.19 4.36 2.92;avadd 0 21.36 3.96 3.29”
    \nalias kkhead22 “avadd 1 22.50 9.55 3.69;avadd 1 22.80 9.4 4.89”
    \nalias kkheadx “avclear 0; avclear 1; kkhead21; kkhead22; recoil 1.7;aspeed 2.0; txt K0N7R4C7-K1LL4’5 H34D5H07 V3C #2; #say K0N7R4C7-K1LL4 H34D5H07 V3C #2 -[L04D3D]-”<\/p>\n

    MP5 SKULL SCREW Vec by NumB-nUTz<\/p>\n

    alias 0wnmp51 “avadd 0 22.4 6.71 3.3; avadd 1 25.35 7.21 2.9”
    \nalias 0wnmp52 “avadd 0 22.8 7.6 3.41; avadd 1 26.4 7.89 2.48”
    \nalias 0wnmp53 “avadd 0 23.39 7.79 3.1; avadd 1 24.7 6.7 2.11”
    \nalias 0wnmp54 “avadd 0 24.45 8.99 2.09; avadd 1 25.68 8.29 1.1”
    \nalias 0wnmp55 “avadd 0 21.69 8.59 3.38; avadd 1 25.93 7.8 2.1”
    \nalias 0wnmp56 “avadd 0 22.3 3.65 1.28; avadd 1 23.7 8.5 1.93”
    \nalias 0wnmp5 “avclear;0wnmp51;0wnmp52;0wnmp53;0wnmp54;0wnmp55;0wnmp56; txt MP5 Skull Screw by NumB-nUTz – script0rz.cjb.net; #say MP5 Skull Screw by NumB-nUTz – script0rz.cjb.net”<\/p>\n

    K1CK455 C0L7 Vec by NumB-nUTz<\/p>\n

    \/\/K1CK455 C0L7
    \nalias 0wnc0lt1 “avadd 0 20.6 8.00 3.59; avadd 1 22.36 6.59 3.59”
    \nalias 0wnc0lt2 “avadd 0 20.67 8.29 0.78; avadd 1 22.5 6.19 0.78”
    \nalias 0wnc0lt3 “avclear;0wnc0lt1;0wnc0lt2;recoil 1.9; #cl_bob 0; txt K1K455 C0L7 by NumB-nUTz – script0rz.cjb.net;#say K1K455 C0L7 by NumB-nUTz – script0rz.cjb.net”<\/p>\n

    X-Sh0t Vec by NumB-nUTz<\/p>\n

    \/\/X-Sh0t by NumB-nUTz
    \nalias xmp5a “avadd 0 21.8 7.49 1.47; avadd 1 22.01 3.88 1.47”
    \nalias xmp5d “avadd 0 22.4 7.5 1.692; avadd 1 22.11 3.89 1.69”
    \nalias xmp5c “avadd 0 21.8 7.49 2.01; avadd 1 22.01 3.88 2.02”
    \nalias xmp5b “avadd 0 22.4 7.5 2.299; avadd 1 22.11 3.87 2.29”
    \nalias xmp5e “avadd 0 21.8 7.49 2.51; avadd 1 22.01 3.89 2.489”
    \nalias xmp56 “avadd 0 22.4 7.5 2.69; avadd 1 22.11 3.9 2.701”
    \nalias xmp5f “avadd 0 21.8 7.49 1.301; avadd 1 22.01 3.89 1.31”
    \nalias Xmp5 “avclear 0;xmp5a;xmp5b;xmp5c;xmp5d;xmp5e;xmp5f;recoil 1.4;#say X-Shot Mp5 by NumB-nUTz – www.script0rz.cjb.net;txt X-Shot Mp5 by NumB-nUTz – www.script0rz.cjb.net”<\/p>\n

    ]D [] []V[] []D C0lt s)-(0t 3.5 Vec by RED-XIII – very nice vec<\/p>\n

    \/\/RED-XIII’s []D [] []V[] []D C0lt s)-(0t 3.5
    \nalias RKT1 “avadd 0 23.47 8.57 5.24; avadd 1 24.24 3.52 4.54”
    \nalias RKT2 “avadd 0 22.27 8.94 2.81; avadd 1 27.57 3.54 4.25”
    \nalias RKT3 “avadd 0 23.54 9.57 2.54; avadd 1 26.24 5.32 5.87”
    \nalias RKT4 “avadd 0 20.87 7.56 2.21; avadd 1 23.21 5.21 3.11”
    \nalias RKT5 “avadd 0 23.84 7.12 5.58; avadd 1 26.27 3.54 4.29”
    \nalias RKT6 “avadd 0 18.14 8.47 3.75; avadd 1 25.21 3.25 4.18”
    \nalias RKT7 “avadd 0 23.24 8.55 3.52; avadd 1 23.54 5.41 5.38”
    \nalias RKT8 “avadd 0 25.54 8.54 2.26; avadd 1 27.54 5.24 3.15”
    \nalias REDpimpCOLT “avclear 0; avclear 1; RKT1; RKT2; RKT3; RKT4; RKT6; RKT7; RKT8 recoil 1.8927; #say []D [] []V[] []D <017 5)-(07 v2.5 .:^[_0@[)3[)^:.; txt RED-XIII’s []D [] []V[] []D <017 5)-(07 v3.0 .:^[_0@[)3[)^:.” Gangsta Mac10 vec by NumB-nUTz \/\/GANGSTA MAC10 by NumB-nUTz alias gMAC1 “avadd 0 20.09 7.099 3; avadd 1 20.11 7.099 3.51” alias gMAC2 “avadd 0 21.23 7.21 3; avadd 1 20.39 7.219 3.51” alias gMAC3 “avadd 0 22.29 7.29 3; avadd 1 21.31 7.299 3.51” alias gMAC4 “avadd 0 23.41 7.41 3; avadd 1 22.39 7.4 3.51” alias gMAC5 “avadd 0 24.491 7.51 3; avadd 1 23.511 7.51 3.51” alias gMAC10 “setburst mac10 1 39.9 1.01 0 0.05 0;setburst mac10 2 120.08 0.35 0.25 0.04 0;setburst mac10 3 999 0.11 0.25 0.05 0;avclear;gMAC1;gMAC2;gMAC3;gMAC4;gMAC5;#cl_bob 0;recoil 1.5; txt MAC10 GANGSTA by NumB-nUTz – www.script0rz.cjb.net” K0N7R4C7-K1LL4’s L337 SIG Vec #2 \/\/K0N7R4C7-K1LL4’5 L337 SIG V3C #2 -( http:\/\/HacksRus.tk )-( http:\/\/www.script0rz.cjb.net )- alias L337sig1 “avadd 0 22.1 6.45 2.56” alias L337sig2 “avadd 0 23.90 5.98 0.67” alias L337sig3 “avadd 0 20.65 6.77 2.65” alias L337sig4 “avadd 0 22.65 8.98 2.11” alias L337sig5 “avadd 0 21.89 7.984 2.44” alias L337sig6 “avadd 0 21.3 8.33 2.1” alias L337sig7 “avadd 1 25.03 3.89 0.67” alias L337sig8 “avadd 1 23.957 3.65 2.889” alias L337sig9 “avadd 1 26.89 3.4 0.3” alias L337sigloading “avclear;L337sig1;L337sig2;L337sig3;L337sig4;L337sig5;L337sig6;L337sig7; L337sig8;L337sig9” alias L337sigset “autoburst 0;sdelay 0.0rdelay 0.0;dtime 0.0;ftime 1.3;burstflags 0;recoil 1.7;pred 1;predahead .075;aspeed 2.0” alias L337sig “L337sigloading;L337sigset;txt K0N7R4C7-K1LL4’5 L337 SIG H34D5H07 V3C #2” K0N7R4C7-K1LL4’s L337 M4A1 Vec #2 \/\/K0N7R4C7-K1LL4’5 L337 M4A1 V3C #2 -( http:\/\/HacksRus.tk )-( http:\/\/www.script0rz.cjb.net )- alias L337m4a11 “avadd 0 21.86 7.54 2.45” alias L337m4a12 “avadd 0 22.56 7.99 2.99” alias L337m4a13 “avadd 1 24.34 3.56 2.43” alias L337m4a14 “avadd 1 22.11 5.64 2.87” alias L337m4a1loading “L337m4a11;L337m4a12;L337m4a13;L337m4a14” alias L337m4a1set “autoburst 0;sdelay 0.0rdelay 0.0;dtime 0.0;ftime 1.3;burstflags 0;recoil 1.5;pred 1;predahead .075;aspeed 2.0;cl_bob 0;cl_bobup 0” alias L337m4a1 “L337m4a1loading;L337m4a1set;txt K0N7R4C7-K1LL4’5 L337 M4A1 H34D5H07 V3C #2” K0N7R4C7-K1LL4 MP5 74K3D0WN \/\/K0N7R4C7-K1LL4 MP5 74K3D0WN -( http:\/\/HacksRus.tk )-( http:\/\/www.script0rz.cjb.net )- alias 74K3D0WN1 “avadd 0 21.89 7.5 2.5 21.78 7.5 2.5 22.53 7.5 2.5 20.45 7.5 2.5 23.24 7.5 2.5” alias 74K3D0WN2 “avadd 1 28.98 3.6 2.9 23.67 3.6 2.9 24.78 3.6 2.9 25.30 3.6 2.9 25.45 3.6 2.9” alias 74K3D0WN “avclear;74K3D0WN1;74K3D0WN2;recoil 1.6;pred 1;predahead .075;aspeed 2.0;txt MP5 74K3D0WN” K0N74C7-K1LL4’s Y0U 907 FUCK3D Vec \/\/K0N7R4C7-K1LL4’5 Y0U 907 FUCK3D V3C -( http:\/\/HacksRus.tk )-( http:\/\/www.script0rz.cjb.net )- alias Y0U907FUCK3D1 “avadd 0 22.532 7.112 3.512” alias Y0U907FUCK3D2 “avadd 0 22.312 7.132 3.363” alias Y0U907FUCK3D3 “avadd 0 22.531 7.541 3.534” alias Y0U907FUCK3D4 “avadd 1 26.521 5.412 3.843” alias Y0U907FUCK3D5 “avadd 1 26.321 5.321 3.335” alias Y0U907FUCK3D6 “avadd 1 26.513 5.541 3.853” alias Y0U907FUCK3D7 “avadd 0 20.656 5.405 2.802” alias Y0U907FUCK3D8 “avadd 0 20.654 5.402 2.801” alias Y0U907FUCK3D9 “avadd 0 20.658 5.406 2.803” alias Y0U907FUCK3D10 “avadd 1 26.502 5.622 4.231” alias Y0U907FUCK3D11 “avadd 1 26.499 5.620 4.229” alias Y0U907FUCK3D “avclear;Y0U907FUCK3D1;Y0U907FUCK3D2;Y0U907FUCK3D3;Y0U907FUCK3D4;Y0U907FUCK3D5 Y0U907FUCK3D6;Y0U907FUCK3D7;Y0U907FUCK3D8;Y0U907FUCK3D9;YY0U907FUCK3D10;Y0U907FUCK3D11;recoil 1.6;txt [ – Y 0 U G 0 7 F U C K 3 D B 1 4 7 C H L 0 4 D 3 D – ]” K0N7R4C7-K1LL4’5 5U-MU7H4-FUCK1N9-PR3M3 V3C \/\/K0N7R4C7-K1LL4’5 5U-MU7H4-FUCK1N9-PR3M3 V3C -( http:\/\/HacksRus.tk )-( http:\/\/www.script0rz.cjb.net )- alias sufuckingpreme1 “avadd 0 22.124 5.422 3.941 22.215 5.613 3.54 22.241 5.64 4.112 22.421 5.321 4.052 22.512 5.723 4.112 22.321 5.6 3.911” alias sufuckingpreme2 “avadd 1 25.213 4.511 3.333 25.541 4.812 3.11 25.64 4.21 3.144 25.21 4.7 324 25.442 4.932 3.232 25.642 4.332 3.032” alias sufuckingpreme3 “avadd 0 22.512 7.513 3.523 22.421 7.642 3.21 22.214 7.41 3.614 22.532 7.432 3.312” alias sufuckingpreme4 “avadd 1 28.421 4.512 3.824 28.244 4.542 3.711 28.34 4.42 3.842 28.012 4.621 3.512” alias sufuckingpreme “avclear;sufuckingpreme1;sufuckingpreme2;sufuckingpreme3;sufuckingpreme4;recoil 1.6;txt [ – 5 U M U 7 H 4 F U C K 1 N 9 P R 3 M 3 L 0 4 D 3 D – ]” K0N7R4C7-K1LL4’5 C0L7-K1LL4 V3C \/\/K0N7R4C7-K1LL4’5 C0L7-K1LL4 V3C -( http:\/\/HacksRus.tk )-( http:\/\/www.script0rz.cjb.net )- alias C0L7-K1LL41 “avadd 0 22.712 8.135 3.152” alias C0L7-K1LL42 “avadd 1 27.881 4.223 3.415” alias C0L7-K1LL4 “avclear;C0L7-K1LL41;C0L7-K1LL42;recoil 1.7;txt [ – C 0 L 7 – K 1 L L 4 L 0 4 D 3 D – ]” K0N7R4C7-K1LL4’5 M455-D357RUC710N V3C \/\/K0N7R4C7-K1LL4’5 M455-D357RUC710N V3C -( http:\/\/HacksRus.tk )-( http:\/\/www.script0rz.cjb.net )- alias M455-D357RUC710N1 “avadd 0 22.714 7.241 1.713” alias M455-D357RUC710N2 “avadd 0 22.632 7.316 1.845” alias M455-D357RUC710N3 “avadd 1 28.521 3.422 3.442” alias M455-D357RUC710N4 “avadd 1 28.431 4.525 2.521” alias M455-D357RUC710N “avclear;M455-D357RUC710N1;M455-D357RUC710N2;M455-D357RUC710N3;M455-D357RUC710N4;recoil 1.7;pred 1;predahead .075;aspeed 2.0;txt [ – M 4 5 5 D 3 5 7 R U C 7 1 0 N L 0 4 D 3 D – ]” Denial 0f Service Vec by NumB-nUTz (MP5) \/\/ Denial 0f Service (MP5) by NumB-nUTz alias 1DOSmp5 “avadd 0 22.650001 5.921 2.1337;avadd 1 27.41337 4.999999999 402” alias 2DOSmp5 “avadd 0 20.620002 7.1337 2.1337;avadd 1 26.3001 4.513 3.402” alias 3DOSmp5 “avadd 0 23.180003 6.9221 2.1337;avadd 1 26.501 4.711 3.1337” alias DOSmp5 “avclear;1DOSmp5;2DOSmp5;3DOSmp5;recoil 1.7;aspeed 2;txt D0S – MP5 – By NumB-nUTz – www.script0rz.cjb.net” OMFG SO l33t!!! MP5 Vec by NumB-nUTz \/\/ OMFG SO l33t MP5!!! by NumB-nUTz alias OMFG1 “avadd 0 23.532110462745280 6.3321823645260 2.432163725482916” alias OMFG2 “avadd 1 24.63218372837492 6.03213728172845 2.832137268163947” alias OMFG3 “avclear;OMFG1;OMFG2; recoil 2.2; txt OMFG SO L33t MP5!!! – NumB-nUTz – script0rz.cjb.net” G0dlike AK Vec by NumB-nUTz \/\/ G0dlike AK47 by NumB-nUTz alias GA1 “avadd 0 23.41337 5.112345 0.987654321;avadd 1 26.2999 6.3313371 1.2121212;avadd 0 22.654321 5.7890 1.43900001;avadd 1 25.999898 6.70987321 2.01871337” alias g0dlike “avclear;GA1;recoil 1.51337;txt G0dlike AK – NumB-nUTz – www.script0rz.cjb.net Signature HS by NumB-nUTz – NO LONGER PRIVATE VEC! \/\/Signature HS by NumB-nUTz alias shs1 “avadd 0 22.24 7.11 3.49 14.99 6.51 3.99; avadd 1 21.411 6.701 4.01 13.2 -3 -4.98” alias shs2 “avadd 0 22.451 7.099 2.99 15.33 6.52 5.9901; avadd 1 20.999 8.57 3.78 11.29 -4.9 8.01” alias shs3 “avadd 0 23.01 6.9 3.62 10.98 -3.1 5.1; avadd 1 23.00 6.2 3.333 -21.1 4.89 -8.1” alias shs4 “avadd 1 -18.99 -16.6 4.11” alias numbshs “avclear; shs1; shs2; shs3; shs4; txt Signature HS by NumB-nUTz – www.script0rz.cjb.net” [ s l a p m y b i t c h u p ] vec by NumB-nUTz \/\/[ s l a p m y b i t c h u p ] by NumB-nUTz alias slapmybitchup “avclear;avadd 0 20.5 9.58 0.71;avadd 1 23.72 4.37 2.54;recoil 1.56;aspeed 2.2;txt ***[s l a p m y b i t c h u p]***;#say [ s l a p m y b i t c h u p ] l0aded! Comon rude boys – show me what u g0t! – by NumB-nUTz” sorry! by NumB-nUTz (colt) \/\/ sorry! by NumB-nUTz (colt) alias sorry1 “avadd 0 22.3 6.5 1.6;avadd 0 23.4 4.5 3 alias sorry2 “avadd 1 25.5 5.3 3;avadd 1 26.6 7.4 2.5” alias sorry3 “avclear;sorry1;sorry2;recoil 1.6;txt NumB-nUTz – sorry! (c0lt);#say s0rRy d1D 1 ju57 bl0W Ur fUk1nG h34D 0ff?” NonPlusUltra by [2L84F8]ViscountPherget \/\/NonPlusUltra by [2L84F8]ViscountPherget alias NonPlusUltraStand “avadd 0 24 0 0;avadd 0 24 0 -4;avadd 0 24 0 6” alias NonPlusUltraDuck “avadd 1 34 0 0;avadd 1 34 0 -4;avadd 1 34 0 6” alias NonPlusUltra “avclear;NonPlusUltraStand;NonPlusUltraDuck;txt NonPlusUltra by [2L84F8]ViscountPherget” Code: \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ \/\/ E L X D R A C O . N E T \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ \/\/ Version : Vertical Aim 1.1 \/\/ \/\/ Game : CS 1.6 \/\/ \/\/ Creator : ELX[Draco] \/\/ \/\/ Website : elxdraco.net \/\/ \/\/ Email : elxdraco@gmail.com \/\/ \/\/ Info : Edit settings at the bottom and always \/\/ \/\/ use slots to select your weapons. \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ \/\/ \/\/; lookspring 1;alias lookspring \/\/; lookstrafe 0;alias lookstrafe \/\/; m_forward 0;alias m_forward \/\/; m_side 0;alias m_side \/\/; v_centerspeed 99999999;alias v_centerspeed \/\/; v_centermove 0.1;alias v_centermove \/\/; alias “vQ6.adv” “say I’m using Vertical Aim 1.1 by ELX[Draco], get it at elxdraco.net” \/\/; alias “+vQ6.menu” “+commandmenu” \/\/; alias “-vQ6.menu” “-commandmenu” \/\/; alias “vQ6.a-slot1” “-attack;+mlook;slot1;vQ6.bind-1” \/\/; alias “vQ6.a-slot2” “-attack;+mlook;slot2;vQ6.bind-2” \/\/; alias “vQ6.a-slot3” “-attack;+mlook;slot3;vQ6.bind-3” \/\/; alias “vQ6.a-slot4” “-attack;+mlook;slot4;vQ6.bind-4” \/\/; alias “vQ6.a-slot5” “-attack;+mlook;slot5;vQ6.bind-5” \/\/; alias “vQ6.n-slot1” “-attack;+mlook;slot1;bind mouse1 +attack” \/\/; alias “vQ6.n-slot2” “-attack;+mlook;slot2;bind mouse1 +attack” \/\/; alias “vQ6.n-slot3” “-attack;+mlook;slot3;bind mouse1 +attack” \/\/; alias “vQ6.n-slot4” “-attack;+mlook;slot4;bind mouse1 +attack” \/\/; alias “vQ6.n-slot5” “-attack;+mlook;slot5;bind mouse1 +attack” \/\/; alias “vQ6.slot1” “vQ6.n-slot1” \/\/; alias “vQ6.slot2” “vQ6.n-slot2” \/\/; alias “vQ6.slot3” “vQ6.n-slot3” \/\/; alias “vQ6.slot4” “vQ6.n-slot4” \/\/; alias “vQ6.slot5” “vQ6.n-slot5” \/\/; alias “vQ6.bind-1” “bind mouse1 +vQ6.shoot=norm” \/\/; alias “vQ6.bind-2” “bind mouse1 +vQ6.shoot=norm” \/\/; alias “vQ6.bind-3” “bind mouse1 +vQ6.shoot=norm” \/\/; alias “vQ6.bind-4” “bind mouse1 +vQ6.shoot=norm” \/\/; alias “vQ6.bind-5” “bind mouse1 +vQ6.shoot=norm” \/\/; alias “vQ6.unbind1” “bind mouse1 +vQ6.shoot=norm” \/\/; alias “vQ6.unbind2” “bind mouse1 +vQ6.shoot=norm” \/\/; alias “vQ6.unbind3” “bind mouse1 +vQ6.shoot=norm” \/\/; alias “vQ6.dobind1” “bind mouse1 +vQ6.doshoot” \/\/; alias “vQ6.dobind2” “bind mouse1 +vQ6.doshoot” \/\/; alias “vQ6.dobind3” “bind mouse1 +vQ6.doshoot” \/\/; alias “+vQ6.doshoot” “+attack” \/\/; alias “-vQ6.doshoot” “-attack” \/\/; alias “+vQ6.shoot=lock” “-mlook;wait;+attack” \/\/; alias “-vQ6.shoot=lock” “+mlook;-attack” \/\/; alias “+vQ6.shoot=free” “-mlook;wait;+mlook;+attack” \/\/; alias “-vQ6.shoot=free” “+mlook;-attack” \/\/; alias “+vQ6.shoot=norm” “+attack” \/\/; alias “-vQ6.shoot=norm” “-attack” \/\/; alias “+vQ6.center” “-mlook” \/\/; alias “-vQ6.center” “+mlook” \/\/; alias “vQ6.aim=0” “alias vQ6.slot1 vQ6.n-slot1;alias vQ6.slot2 vQ6.n-slot2;alias vQ6.slot3 vQ6.n-slot3;alias vQ6.slot4 vQ6.n-slot4;alias vQ6.slot5 vQ6.n-slot5;bind mouse1 +attack;+mlook;alias vQ6.aim-toggle vQ6.aim=1;alias vQ6.aim=? vQ6.aim=0;motd_write [elxdraco.net] Aiming: Off;developer 1;motd;developer 0” \/\/; alias “vQ6.aim=1” “alias vQ6.slot1 vQ6.a-slot1;alias vQ6.slot2 vQ6.a-slot2;alias vQ6.slot3 vQ6.a-slot3;alias vQ6.slot4 vQ6.a-slot4;alias vQ6.slot5 vQ6.a-slot5;bind mouse1 +vQ6.doshoot;+mlook;alias vQ6.aim-toggle vQ6.aim=0;alias vQ6.aim=? vQ6.aim=1;motd_write [elxdraco.net] Aiming: On;developer 1;motd;developer 0” \/\/; alias “vQ6.aim-mode=0” “alias +vQ6.doshoot +vQ6.shoot=norm;alias -vQ6.doshoot -vQ6.shoot=norm;alias vQ6.aim=? vQ6.aim-mode=0;motd_write [elxdraco.net] Aiming mode: Off;developer 1;motd;developer 0” \/\/; alias “vQ6.aim-mode=1” “alias +vQ6.doshoot +vQ6.shoot=lock;alias -vQ6.doshoot -vQ6.shoot=lock;alias vQ6.aim=? vQ6.aim-mode=1;motd_write [elxdraco.net] Aiming mode: Lock mode;developer 1;motd;developer 0” \/\/; alias “vQ6.aim-mode=2” “alias +vQ6.doshoot +vQ6.shoot=free;alias -vQ6.doshoot -vQ6.shoot=free;alias vQ6.aim=? vQ6.aim-mode=2;motd_write [elxdraco.net] Aiming mode: Free mode;developer 1;motd;developer 0” \/\/; alias “vQ6.w1select=0” “alias vQ6.bind-1 vQ6.unbind1;slot1;alias vQ6.w1select=? vQ6.w1select=0;alias vQ6.w1select-toggle vQ6.w1select=1;motd_write [elxdraco.net] Aiming for primary gun: Off;developer 1;motd;developer 0” \/\/; alias “vQ6.w1select=1” “alias vQ6.bind-1 vQ6.dobind1;slot1;alias vQ6.w1select=? vQ6.w1select=1;alias vQ6.w1select-toggle vQ6.w1select=0;motd_write [elxdraco.net] Aiming for primary gun: On;developer 1;motd;developer 0” \/\/; alias “vQ6.w2select=0” “alias vQ6.bind-2 vQ6.unbind2;slot2;alias vQ6.w2select=? vQ6.w2select=0;alias vQ6.w2select-toggle vQ6.w2select=1;motd_write [elxdraco.net] Aiming for secondary gun: Off;developer 1;motd;developer 0” \/\/; alias “vQ6.w2select=1” “alias vQ6.bind-2 vQ6.dobind2;slot2;alias vQ6.w2select=? vQ6.w2select=1;alias vQ6.w2select-toggle vQ6.w2select=0;motd_write [elxdraco.net] Aiming for secondary gun: On;developer 1;motd;developer 0” \/\/; alias “vQ6.w3select=0” “alias vQ6.bind-3 vQ6.unbind3;slot3;alias vQ6.w3select=? vQ6.w3select=0;alias vQ6.w3select-toggle vQ6.w3select=1;motd_write [elxdraco.net] Aiming for knife: Off;developer 1;motd;developer 0” \/\/; alias “vQ6.w3select=1” “alias vQ6.bind-3 vQ6.dobind3;slot3;alias vQ6.w3select=? vQ6.w3select=1;alias vQ6.w3select-toggle vQ6.w3select=0;motd_write [elxdraco.net] Aiming for knife: On;developer 1;motd;developer 0” \/\/; alias “vQ6.set” “clear;echo ————————————————————-;echo Vertical Aim 1.1 by ELX[Draco];echo elxdraco.net;echo Type ‘vQ6.help’ in console to view info;echo ————————————————————-” \/\/; alias “vQ6.help” “clear;vQ6.help01;vQ6.help02;vQ6.help03;vQ6.help04;vQ6.help05;vQ6.help06;vQ6.help07;vQ6.help08;vQ6.help09;vQ6.help10;vQ6.help11;vQ6.help12;vQ6.help13;vQ6.help14;vQ6.help15;vQ6.help16;vQ6.help17;vQ6.help18;vQ6.help19;vQ6.help20;vQ6.help21;vQ6.help22;vQ6.help23;vQ6.help24;vQ6.help25;vQ6.help26” \/\/; alias “vQ6.help01” “echo ————————————————————-” \/\/; alias “vQ6.help02” “echo Vertical Aim 1.1 help” \/\/; alias “vQ6.help03” “echo ————————————————————-” \/\/; alias “vQ6.help04” “echo NOTES” \/\/; alias “vQ6.help05” “echo – This is not an aimbot, this will only CENTER your crosshair” \/\/; alias “vQ6.help06” “echo – Always select your weapons with the numbers (slots)” \/\/; alias “vQ6.help07” “echo ” \/\/; alias “vQ6.help08” “echo BINDS” \/\/; alias “vQ6.help09” “echo vQ6.aim-toggle : Aim toggle (on\/off)” \/\/; alias “vQ6.help10” “echo +vQ6.center : When button is held, your view will stay centered” \/\/; alias “vQ6.help11” “echo ” \/\/; alias “vQ6.help12” “echo CVARS” \/\/; alias “vQ6.help13” “echo vQ6.aim= : Enabel aiming (1\/0)” \/\/; alias “vQ6.help14” “echo vQ6.aim-mode= : Aim mode 0=off, 1=lock mode, 2=free mode” \/\/; alias “vQ6.help15” “echo vQ6.w1select= : Enable aiming for primary weapon (1\/0)” \/\/; alias “vQ6.help16” “echo vQ6.w2select= : Enable aiming for secondary weapon (1\/0)” \/\/; alias “vQ6.help17” “echo vQ6.w3select= : Enable aiming for knife (1\/0)” \/\/; alias “vQ6.help18” “echo * To know what the current value is type a ‘?’ as a value example:” \/\/; alias “vQ6.help19” “echo vQ6.aim=?” \/\/; alias “vQ6.help20” “echo ” \/\/; alias “vQ6.help21” “echo COMMANDS” \/\/; alias “vQ6.help22” “echo vQ6.cvarlist : Shows list of set CVARS” \/\/; alias “vQ6.help23” “echo vQ6.adv : This will advertise my script” \/\/; alias “vQ6.help24” “echo ————————————————————-” \/\/; alias “vQ6.help25” “echo elxdraco.net” \/\/; alias “vQ6.help26” “echo ————————————————————-” \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ \/\/ Edit your settings here \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ \/\/; bind “1” “vQ6.slot1” \/\/ Slot1 \/\/ \/\/; bind “2” “vQ6.slot2” \/\/ Slot2 \/\/ \/\/; bind “3” “vQ6.slot3” \/\/ Slot3 \/\/ \/\/; bind “4” “vQ6.slot4” \/\/ Slot4 \/\/ \/\/; bind “5” “vQ6.slot5” \/\/ Slot5 \/\/ \/\/; bind “mouse3” “+vQ6.center” \/\/ Centers you when button is held down \/\/ \/\/; bind “g” “vQ6.aim-toggle” \/\/ Aim toggle on\/off \/\/ \/\/; bind “h” “+vQ6.menu” \/\/ Toggles menu \/\/ \/\/; vQ6.aim=0 \/\/ Aiming on\/off \/\/ \/\/; vQ6.aim-mode=2 \/\/ Aim mode 0=off, 1=lock mode, 2=free mode \/\/ \/\/; vQ6.w1select=1 \/\/ Enable aiming for primary weapon on\/off \/\/ \/\/; vQ6.w2select=1 \/\/ Enable aiming for secondary weapon on\/off \/\/ \/\/; vQ6.w3select=1 \/\/ Enable aiming for knife on\/off \/\/ \/\/; vQ6.set \/\/ Don’t touch \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ \/\/ commandmenu.txt “*” “elxdraco.net” “+vQ6.menu” “*” “General” { “*” “Help” “toggleconsole;vQ6.help;+vQ6.menu” “*” “Advertise” “vQ6.adv;+vQ6.menu” } “*” “Aiming” { “*” “On” “vQ6.aim=1;+vQ6.menu” “*” “Off” “vQ6.aim=0;+vQ6.menu” } “*” “Aim Mode” { “*” “No Aim” “vQ6.aim-mode=0;+vQ6.menu” “*” “Lock Aim” “vQ6.aim-mode=1;+vQ6.menu” “*” “Free Aim” “vQ6.aim-mode=2;+vQ6.menu” } “*” “Weapon Aiming” { “*” “Primary Weapon” “vQ6.w1select-toggle;+vQ6.menu” “*” “Secondary Weapon” “vQ6.w2select-toggle;+vQ6.menu” “*” “Knife” “vQ6.w3select-toggle;+vQ6.menu” } “*” “Close” “-vQ6.menu” \/\/ LockAim v0.1 \/\/ By ELX[Draco] \/\/ Vertical Lock: Can’t move up\/down \/\/ Horizontal Lock: Can’t move left\/right \/\/ Normal Lock: Can’t move up\/down\/left\/right \/\/ Vertical Lock alias “+cN6.vlock” “-mlook;+attack” alias “-cN6.vlock” “+mlook;-attack” \/\/ Horizontal Lock alias “+cN6.hlock” “m_yaw 0;+attack” alias “-cN6.hlock” “m_yaw 0.022;-attack” \/\/ Normal Lock alias “+cN6.nlock” “-mlook;m_yaw 0;+attack” alias “-cN6.nlock” “+mlook;m_yaw 0.022;-attack” \/\/ RobotFood m4 Spray \/\/; alias nO0.sketchee “-left; +right; wait; wait; wait; -right” \/\/; alias nO0.sketchy “-right; +left” \/\/; alias +nO0.sketched “nO0.sketchy; wait; wait; wait; wait; wait; nO0.sketchee” \/\/; alias -nO0.sketched “-attack; -right; -left” \/\/; alias +nO0.niggashots “+attack; wait; wait; +lookdown; +nO0.sketched” \/\/; alias -nO0.niggashots “-nO0.sketched; -lookdown” \/\/; bind mouse4 “+nO0.niggashots” \/\/; cl_pitchspeed “4.7” \/\/; cl_yawspeed “18.8” \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ \/\/ ___ ___ __ \/\/ \/\/ \/\\_ \\ \/\\_ \\ \/\\ \\__ \/\/ \/\/ ___ ___ __ \\\/\/\\ \\ \\\/\/\\ \\ __ \\ \\ ,_\\ ___ \/\/ \/\/ \/’ __` __`\\ \/’__`\\ \\ \\ \\ \\ \\ \\ \/’__`\\ \\ \\ \\\/ \/ __`\\ \/\/ \/\/ \/\\ \\\/\\ \\\/\\ \\\/\\ \\_\\.\\_ \\_\\ \\_ \\_\\ \\_\/\\ \\_\\.\\_\\ \\ \\_\/\\ \\_\\ \\ \/\/ \/\/ \\ \\_\\ \\_\\ \\_\\ \\__\/.\\_\\\/\\____\\\/\\____\\ \\__\/.\\_\\\\ \\__\\ \\____\/ \/\/ \/\/ \\\/_\/\\\/_\/\\\/_\/\\\/__\/\\\/_\/\\\/____\/\\\/____\/\\\/__\/\\\/_\/ \\\/__\/\\\/___\/ \/\/ \/\/ ..::Scripts::.. \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ \/\/_____________________________________No Recoil________________________________________\/\/ \/\/ Scripted by : Mallato \/\/ \/\/ Website : elxdraco.net \/\/ \/\/ E-mail : DASH.none@gmail.com \/\/ \/\/————————————————————————————–\/\/ \/\/ This script gives you less recoil in game. \/\/ \/\/ Hold J to Enable\/Disable the script \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ \/\/______________________________________Edit here:______________________________________\/\/ \/\/ \/\/ \/\/; alias “xA5.mlt.bob” “cl_bob 0” \/\/ \/\/; alias “xA5.mlt.bobup” “cl_bobup 0” \/\/ \/\/; alias “xA5.mlt.bobon” “xA5.mlt.bob;xA5.mlt.bobup” \/\/ \/\/; alias “xA5.mlt.boboff” “cl_bob 0.01;cl_bobup 0.5” \/\/ \/\/; alias “xA5.mlt.pitchon” “cl_pitchspeed 3” \/\/ \/\/; alias “xA5.mlt.pitchoff” “cl_pitchspeed 225” \/\/ \/\/; alias “+xA5.mlt.nr” “+lookdown;+attack” \/\/ \/\/; alias “-xA5.mlt.nr” “-attack;-lookdown” \/\/ \/\/; alias “xA5.mlt.on” “xA5.mlt.bobon;xA5.mlt.pitchon” \/\/ \/\/; alias “xA5.mlt.off “xA5.mlt.boboff;xA5.mlt.pitchoff” \/\/ \/\/; alias “xA5.mlt.nr.on” “xA5.mlt.on;bind mouse1 +xA5.mlt.nr; alias xA5.mlt.nr.toggle xA5.mlt.nr.off” \/\/ \/\/; alias “xA5.mlt.nr.off” “xA5.mlt.off;bind mouse1 +attack; alias xA5.mlt.nr.toggle xA5.mlt.nr.on” \/\/ \/\/; alias “xA5.mlt.nr.toggle” “xA5.mlt.nr.on” \/\/ \/\/; bind “j” “xA5.mlt.nr.toggle” \/\/ \/\/ \/\/ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ Code: \/\/ Anti-Recoil Script (V0.9) \/\/ By SpoT^ \/\/ edit your settings here. cl_pitchspeed “-300.00” \/\/ the anti-recoil strength cl_yawspeed “80” \/\/ the anti-recoil strength bind “mouse1” “+xZ5_attack” \/\/ your attack button bind “f1” “+xZ5_menu” \/\/ to open the menu to select wich weapon you are using bind “f2” “xZ5_toggle” \/\/ to toggle the anti-recoil script on and off alias “xZ5_mwheelup_standard” “+jump; wait; -jump” \/\/ what is binded to mwheelup ??? (check your config) alias “xZ5_mwheeldown_standard” “+jump; wait; -jump” \/\/ what is binded to mwheeldown ??? (check your config) \/\/ weapon settings \/\/ edit the fps_max values for each gun. \/\/ and the direction of the recoil. alias “xZ5_famas_settings” “alias xZ5_pitch fps_max 70; alias xZ5_pitch_0.5 fps_max 80; alias xZ5_pitch_1.0 fps_max 85; alias xZ5_pitch_1.5 fps_max 90; alias xZ5_pitch_2.0 fps_max 95; alias xZ5_pitch_2.5 fps_max 95; xZ5_famas_settings_” alias “xZ5_famas_settings_” “alias xZ5_spread_0.5 xZ5_spread_0.5_left; alias xZ5_yaw_0.5 fps_max 80; alias xZ5_spread_1.0 xZ5_spread_1.0_right; alias xZ5_yaw_1.0 fps_max 80; xZ5_famas_settings__” alias “xZ5_famas_settings__” “alias xZ5_spread_1.5 xZ5_spread_1.5_left; alias xZ5_yaw_1.5 fps_max 80; alias xZ5_spread_1.5 xZ5_spread_1.5_left;alias xZ5_yaw_1.5 fps_max 80; alias xZ5_spread_2.0 xZ5_spread_2.0_left; alias xZ5_yaw_2.0 fps_max 80; alias xZ5_spread_2.5 xZ5_spread_2.5_left; alias xZ5_yaw_2.5 fps_max 80” alias “xZ5_galil_settings” “alias xZ5_pitch fps_max 70; alias xZ5_pitch_0.5 fps_max 75; alias xZ5_pitch_1.0 fps_max 80; alias xZ5_pitch_1.5 fps_max 85; alias xZ5_pitch_2.0 fps_max 90; alias xZ5_pitch_2.5 fps_max 95; xZ5_galil_settings_” alias “xZ5_galil_settings_” “alias xZ5_spread_0.5 xZ5_spread_0.5_left; alias xZ5_yaw_0.5 fps_max 80; alias xZ5_spread_1.0 xZ5_spread_1.0_right; alias xZ5_yaw_1.0 fps_max 80; xZ5_galil_settings__” alias “xZ5_galil_settings__” “alias xZ5_spread_1.5 xZ5_spread_1.5_left; alias xZ5_yaw_1.5 fps_max 80; alias xZ5_spread_1.5 xZ5_spread_1.5_left;alias xZ5_yaw_1.5 fps_max 80; alias xZ5_spread_2.0 xZ5_spread_2.0_left; alias xZ5_yaw_2.0 fps_max 80; alias xZ5_spread_2.5 xZ5_spread_2.5_left; alias xZ5_yaw_2.5 fps_max 80” alias “xZ5_m4a1_settings” “alias xZ5_pitch fps_max 70; alias xZ5_pitch_0.5 fps_max 70; alias xZ5_pitch_1.0 fps_max 75; alias xZ5_pitch_1.5 fps_max 80; alias xZ5_pitch_2.0 fps_max 85; alias xZ5_pitch_2.5 fps_max 90; xZ5_m4a1_settings_” alias “xZ5_m4a1_settings_” “alias xZ5_spread_0.5 xZ5_spread_0.5_left; alias xZ5_yaw_0.5 fps_max 80; alias xZ5_spread_1.0 xZ5_spread_1.0_right; alias xZ5_yaw_1.0 fps_max 80; xZ5_m4a1_settings__” alias “xZ5_m4a1_settings__” “alias xZ5_spread_1.5 xZ5_spread_1.5_left; alias xZ5_yaw_1.5 fps_max 80; alias xZ5_spread_1.5 xZ5_spread_1.5_left;alias xZ5_yaw_1.5 fps_max 80; alias xZ5_spread_2.0 xZ5_spread_2.0_left; alias xZ5_yaw_2.0 fps_max 80; alias xZ5_spread_2.5 xZ5_spread_2.5_left; alias xZ5_yaw_2.5 fps_max 80” alias “xZ5_m4a1_settings_2” “alias xZ5_pitch fps_max 70; alias xZ5_pitch_0.5 fps_max 75; alias xZ5_pitch_1.0 fps_max 80; alias xZ5_pitch_1.5 fps_max 85; alias xZ5_pitch_2.0 fps_max 90; alias xZ5_pitch_2.5 fps_max 95; xZ5_m4a1_settings_2_” alias “xZ5_m4a1_settings_2_” “alias xZ5_spread_0.5 xZ5_spread_0.5_left; alias xZ5_yaw_0.5 fps_max 80; alias xZ5_spread_1.0 xZ5_spread_1.0_right; alias xZ5_yaw_1.0 fps_max 80; xZ5_m4a1_settings_2__” alias “xZ5_m4a1_settings_2__” “alias xZ5_spread_1.5 xZ5_spread_1.5_left; alias xZ5_yaw_1.5 fps_max 80; alias xZ5_spread_1.5 xZ5_spread_1.5_left;alias xZ5_yaw_1.5 fps_max 80; alias xZ5_spread_2.0 xZ5_spread_2.0_left; alias xZ5_yaw_2.0 fps_max 80; alias xZ5_spread_2.5 xZ5_spread_2.5_left; alias xZ5_yaw_2.5 fps_max 80” alias “xZ5_ak47_settings” “alias xZ5_pitch fps_max 70; alias xZ5_pitch_0.5 fps_max 30; alias xZ5_pitch_1.0 fps_max 35; alias xZ5_pitch_1.0 fps_max 40; alias xZ5_pitch_1.5 fps_max 45; alias xZ5_pitch_2.0 fps_max 50; alias xZ5_pitch_2.5 fps_max 55; xZ5_ak47_settings_” alias “xZ5_ak47_settings_” “alias xZ5_spread_0.5 xZ5_spread_0.5_left; alias xZ5_yaw_0.5 fps_max 80; alias xZ5_spread_1.0 xZ5_spread_1.0_right; alias xZ5_yaw_1.0 fps_max 80; xZ5_ak47_settings__” alias “xZ5_ak47_settings__” “alias xZ5_spread_1.5 xZ5_spread_1.5_left; alias xZ5_yaw_1.5 fps_max 80; alias xZ5_spread_1.5 xZ5_spread_1.5_left;alias xZ5_yaw_1.5 fps_max 80; alias xZ5_spread_2.0 xZ5_spread_2.0_left; alias xZ5_yaw_2.0 fps_max 80; alias xZ5_spread_2.5 xZ5_spread_2.5_left; alias xZ5_yaw_2.5 fps_max 80” alias “xZ5_bullpup_settings” “alias xZ5_pitch fps_max 70; alias xZ5_pitch_0.5 fps_max 50; alias xZ5_pitch_1.0 fps_max 55; alias xZ5_pitch_1.5 fps_max 60; alias xZ5_pitch_2.0 fps_max 65; alias xZ5_pitch_2.5 fps_max 70; xZ5_bullpup_settings_” alias “xZ5_bullpup_settings_” “alias xZ5_spread_0.5 xZ5_spread_0.5_left; alias xZ5_yaw_0.5 fps_max 80; alias xZ5_spread_1.0 xZ5_spread_1.0_right; alias xZ5_yaw_1.0 fps_max 80; xZ5_bullpup_settings__” alias “xZ5_bullpup_settings__” “alias xZ5_spread_1.5 xZ5_spread_1.5_left; alias xZ5_yaw_1.5 fps_max 80; alias xZ5_spread_1.5 xZ5_spread_1.5_left;alias xZ5_yaw_1.5 fps_max 80; alias xZ5_spread_2.0 xZ5_spread_2.0_left; alias xZ5_yaw_2.0 fps_max 80; alias xZ5_spread_2.5 xZ5_spread_2.5_left; alias xZ5_yaw_2.5 fps_max 80” alias “xZ5_krieg_settings” “alias xZ5_pitch fps_max 70; alias xZ5_pitch_0.5 fps_max 40; alias xZ5_pitch_1.0 fps_max 45; alias xZ5_pitch_1.5 fps_max 50; alias xZ5_pitch_2.0 fps_max 55; alias xZ5_pitch_2.5 fps_max 60; xZ5_krieg_settings_” alias “xZ5_krieg_settings_” “alias xZ5_spread_0.5 xZ5_spread_0.5_left; alias xZ5_yaw_0.5 fps_max 80; alias xZ5_spread_1.0 xZ5_spread_1.0_right; alias xZ5_yaw_1.0 fps_max 80; xZ5_krieg_settings__” alias “xZ5_krieg_settings__” “alias xZ5_spread_1.5 xZ5_spread_1.5_left; alias xZ5_yaw_1.5 fps_max 80; alias xZ5_spread_1.5 xZ5_spread_1.5_left;alias xZ5_yaw_1.5 fps_max 80; alias xZ5_spread_2.0 xZ5_spread_2.0_left; alias xZ5_yaw_2.0 fps_max 80; alias xZ5_spread_2.5 xZ5_spread_2.5_left; alias xZ5_yaw_2.5 fps_max 80” alias “xZ5_para_settings” “alias xZ5_poitch fps_max 70; alias xZ5_pitch_0.5 fps_max 50; alias xZ5_pitch_1.0 fps_max 55; alias xZ5_pitch_1.5 fps_max 60; alias xZ5_pitch_2.0 fps_max 65; alias xZ5_pitch_2.5 fps_max 70; alias xZ5_pitch_3.0 fps_max 70; alias xZ5_pitch_3.5 fps_max 70; alias xZ5_pitch_4.0 fps_max 70; xZ5_para_settings_” alias “xZ5_para_settings_” “alias xZ5_pitch_4.5 fps_max 70; alias xZ5_pitch_5.0 fps_max 70; alias xZ5_pitch_5.5 fps_max 70; alias xZ5_pitch_6.0 fps_max 70; alias xZ5_pitch_6.5 fps_max 70; alias xZ5_pitch_7.0 fps_max 70; alias xZ5_pitch_7.5 fps_max 70; alias xZ5_pitch_8.0 fps_max 70; xZ5_para_settings__” alias “xZ5_para_settings__” “alias xZ5_pitch_8.5 fps_max 70; alias xZ5_pitch_9.0 fps_max 70; alias xZ5_pitch_9.5 fps_max 70; alias xZ5_pitch_10.0 fps_max 70; alias xZ5_pitch_10.5 fps_max 70; alias xZ5_pitch_11.0 fps_max 70; alias xZ5_pitch_11.5 fps_max 70; alias xZ5_pitch_12.0 fps_max 70; xZ5_para_settings_yaw” alias “xZ5_para_settings_yaw” “alias xZ5_spread_0.5 xZ5_spread_0.5_left; alias xZ5_yaw_0.5 fps_max 70; alias xZ5_spread_1.0 xZ5_spread_1.0_right; alias xZ5_yaw_1.0 fps_max 70; alias xZ5_spread_1.5 xZ5_spread_1.5_left; alias xZ5_yaw_1.5 fps_max 70; xZ5_para_settings_yaw_” alias “xZ5_para_settings_yaw_” ” alias xZ5_spread_2.0 xZ5_spread_2.0_right; alias xZ5_yaw_2.0 fps_max 70; alias xZ5_spread_2.5 xZ5_spread_2.5_left; alias xZ5_yaw_2.5 fps_max 70; alias xZ5_spread_3.0 xZ5_spread_3.0_right; alias xZ5_yaw_3.0 fps_max 70; xZ5_para_settings_yaw__” alias “xZ5_para_settings_yaw__” “alias xZ5_spread_3.5 xZ5_spread_3.5_left; alias xZ5_yaw_3.5 fps_max 70; alias xZ5_spread_4.0 xZ5_spread_4.0_right; alias xZ5_yaw_4.0 fps_max 70; alias xZ5_spread_4.5 xZ5_spread_4.5_left; alias xZ5_yaw_4.5 fps_max 70; xZ5_para_settings_yaw3” alias “xZ5_para_settings_yaw3” “alias xZ5_spread_5.0 xZ5_spread_5.0_right; alias xZ5_yaw_5.0 fps_max 70; alias xZ5_spread_5.5 xZ5_spread_5.5_left; alias xZ5_yaw_5.5 fps_max 70; alias xZ5_spread_6.0 xZ5_spread_6.0_right; alias xZ5_yaw_6.0 fps_max 70; xZ5_para_settings_yaw4” alias “xZ5_para_settings_yaw4” “alias xZ5_spread_6.5 xZ5_spread_6.5_right; alias xZ5_yaw_6.5 fps_max 70; alias xZ5_spread_7.0 xZ5_spread_7.0_left; alias xZ5_yaw_7.0 fps_max 70; alias xZ5_spread_7.5 xZ5_spread_7.5_right; alias xZ5_yaw_7.5 fps_max 70; xZ5_para_settings_yaw5” alias “xZ5_para_settings_yaw5” “alias xZ5_spread_8.0 xZ5_spread_8.0_right; alias xZ5_yaw_8.0 fps_max 70; alias xZ5_spread_8.5 xZ5_spread_8.5_left; alias xZ5_yaw_8.5 fps_max 70; alias xZ5_spread_9.0 xZ5_spread_9.0_right; alias xZ5_yaw_9.0 fps_max 70; xZ5_para_settings_yaw6” alias “xZ5_para_settings_yaw6” “alias xZ5_spread_9.5 xZ5_spread_9.5_right; alias xZ5_yaw_9.5 fps_max 70; alias xZ5_spread_10.0 xZ5_spread_10.0_left; alias xZ5_yaw_10.0 fps_max 70; alias xZ5_spread_10.5 xZ5_spread_10.5_right; alias xZ5_yaw_10.5 fps_max 70; xZ5_para_settings_yaw7” alias “xZ5_para_settings_yaw7” “alias xZ5_spread_11.0 xZ5_spread_11.0_right; alias xZ5_yaw_11.0 fps_max 70; alias xZ5_spread_11.5 xZ5_spread_11.5_left; alias xZ5_yaw_11.5 fps_max 70; alias xZ5_spread_12.0 xZ5_spread_12.0_right; alias xZ5_yaw_12.0 fps_max 70” \/\/ don’t change anything below this line unless you know what you are doing. \/\/————————————————————————– cl_bob “0.0” cl_bobup “0.0” cl_bobcycle “0.8” m_pitch “0.022” alias “blank” “” alias “cl_bob” “blank” alias “cl_bobup” “blank” \/\/ alias “cl_pitchspeed” “blank” \/\/ alias “cl_yawspeed” “blank” alias “xZ5_pitch” “blank” alias “xZ5_pitch_0.5” “blank” alias “xZ5_pitch_1.0” “blank” alias “xZ5_pitch_1.5” “blank” alias “xZ5_pitch_2.0” “blank” alias “xZ5_pitch_2.5” “blank” alias “xZ5_pitch_3.0” “blank” alias “xZ5_pitch_3.5” “blank” alias “xZ5_pitch_4.0” “blank” alias “xZ5_pitch_4.5” “blank” alias “xZ5_pitch_5.0” “blank” alias “xZ5_pitch_5.5” “blank” alias “xZ5_pitch_6.0” “blank” alias “xZ5_pitch_6.5” “blank” alias “xZ5_pitch_7.0” “blank” alias “xZ5_pitch_7.5” “blank” alias “xZ5_pitch_8.0” “blank” alias “xZ5_pitch_8.5” “blank” alias “xZ5_pitch_9.0” “blank” alias “xZ5_pitch_9.5” “blank” alias “xZ5_pitch_10.0” “blank” alias “xZ5_pitch_10.5” “blank” alias “xZ5_pitch_11.0” “blank” alias “xZ5_pitch_11.5” “blank” alias “xZ5_pitch_12.0” “blank” alias “xZ5_yaw_0.5” “blank” alias “xZ5_yaw_1.0” “blank” alias “xZ5_yaw_1.5” “blank” alias “xZ5_yaw_2.0” “blank” alias “xZ5_yaw_2.5” “blank” alias “xZ5_yaw_3.0” “blank” alias “xZ5_yaw_3.5” “blank” alias “xZ5_yaw_4.0” “blank” alias “xZ5_yaw_4.5” “blank” alias “xZ5_yaw_5.0” “blank” alias “xZ5_yaw_5.5” “blank” alias “xZ5_yaw_6.0” “blank” alias “xZ5_yaw_6.5” “blank” alias “xZ5_yaw_7.0” “blank” alias “xZ5_yaw_7.5” “blank” alias “xZ5_yaw_8.0” “blank” alias “xZ5_yaw_8.5” “blank” alias “xZ5_yaw_9.0” “blank” alias “xZ5_yaw_9.5” “blank” alias “xZ5_yaw_10.0” “blank” alias “xZ5_yaw_10.5” “blank” alias “xZ5_yaw_11.0” “blank” alias “xZ5_yaw_11.5” “blank” alias “xZ5_yaw_12.0” “blank” alias “xZ5_spread_0.5” “blank” alias “xZ5_spread_1.0” “blank” alias “xZ5_spread_1.5” “blank” alias “xZ5_spread_2.0” “blank” alias “xZ5_spread_2.5” “blank” alias “xZ5_spread_3.0” “blank” alias “xZ5_spread_3.5” “blank” alias “xZ5_spread_4.0” “blank” alias “xZ5_spread_4.5” “blank” alias “xZ5_spread_5.0” “blank” alias “xZ5_spread_5.5” “blank” alias “xZ5_spread_6.0” “blank” alias “xZ5_spread_6.5” “blank” alias “xZ5_spread_7.0” “blank” alias “xZ5_spread_7.5” “blank” alias “xZ5_spread_8.0” “blank” alias “xZ5_spread_8.5” “blank” alias “xZ5_spread_9.0” “blank” alias “xZ5_spread_9.5” “blank” alias “xZ5_spread_10.0” “blank” alias “xZ5_spread_10.5” “blank” alias “xZ5_spread_11.0” “blank” alias “xZ5_spread_11.5” “blank” alias “xZ5_spread_12.0” “blank” alias “xZ5_spread_0.5_left” “xZ5_yaw_0.5; +left; wait; -left” alias “xZ5_spread_0.5_right” “xZ5_yaw_0.5; +right; wait; -left” alias “xZ5_spread_1.0_left” “xZ5_yaw_1.0; +left; wait; -left” alias “xZ5_spread_1.0_right” “xZ5_yaw_1.0; +right; wait; -right” alias “xZ5_spread_1.5_left” “xZ5_yaw_1.5; +left; wait; -left” alias “xZ5_spread_1.5_right” “xZ5_yaw_1.5; +right; wait; -right” alias “xZ5_spread_2.0_left” “xZ5_yaw_2.0; +left; wait; -left” alias “xZ5_spread_2.0_right” “xZ5_yaw_2.0; +right; wait; -right” alias “xZ5_spread_2.5_left” “xZ5_yaw_2.5; +left; wait; -left” alias “xZ5_spread_2.5_right” “xZ5_yaw_2.5; +right; wait; -right” alias “xZ5_spread_3.0_left” “xZ5_yaw_3.0; +left; wait; -left” alias “xZ5_spread_3.0_right” “xZ5_yaw_3.0; +right; wait; -right” alias “xZ5_spread_3.5_left” “xZ5_yaw_3.5; +left; wait; -left” alias “xZ5_spread_3.5_right” “xZ5_yaw_3.5; +right; wait; -right” alias “xZ5_spread_4.0_left” “xZ5_yaw_4.0; +left; wait; -left” alias “xZ5_spread_4.0_right” “xZ5_yaw_4.0; +right; wait; -right” alias “xZ5_spread_4.5_left” “xZ5_yaw_4.5; +left; wait; -left” alias “xZ5_spread_4.5_right” “xZ5_yaw_4.5; +right; wait; -right” alias “xZ5_spread_5.0_left” “xZ5_yaw_5.0; +left; wait; -left” alias “xZ5_spread_5.0_right” “xZ5_yaw_5.0; +left; wait; -left” alias “xZ5_spread_5.5_left” “xZ5_yaw_5.5; +left; wait; -left” alias “xZ5_spread_5.5_right” “xZ5_yaw_5.5; +right; wait; -right” alias “xZ5_spread_6.0_left” “xZ5_yaw_6.0; +left; wait; -left” alias “xZ5_spread_6.0_right” “xZ5_yaw_6.0; +right; wait; -right” alias “xZ5_spread_6.5_left” “xZ5_yaw_6.5; +left; wait; -left” alias “xZ5_spread_6.5_right” “xZ5_yaw_6.5; +right; wait; -right” alias “xZ5_spread_7.0_left” “xZ5_yaw_7.0; +left; wait; -left” alias “xZ5_spread_7.0_right” “xZ5_yaw_7.0; +right; wait; -right” alias “xZ5_spread_7.5_left” “xZ5_yaw_7.5; +left; wait; -left” alias “xZ5_spread_7.5_right” “xZ5_yaw_7.5; +right; wait; -right” alias “xZ5_spread_8.0_left” “xZ5_yaw_8.0; +left; wait; -left” alias “xZ5_spread_8.0_right” “xZ5_yaw_8.0; +right; wait; -right” alias “xZ5_spread_8.5_left” “xZ5_yaw_8.5; +left; wait; -left” alias “xZ5_spread_8.5_right” “xZ5_yaw_8.5; +right; wait; -right” alias “xZ5_spread_9.0_left” “xZ5_yaw_9.0; +left; wait; -left” alias “xZ5_spread_9.0_right” “xZ5_yaw_9.0; +right; wait; -right” alias “xZ5_spread_9.5_left” “xZ5_yaw_9.5; +left; wait; -left” alias “xZ5_spread_9.5_right” “xZ5_yaw_9.5; +right; wait; -right” alias “xZ5_spread_10.0_left” “xZ5_yaw_10.0; +left; wait; -left” alias “xZ5_spread_10.0_right” “xZ5_yaw_10.0; +right; wait; -right” alias “xZ5_spread_10.5_left” “xZ5_yaw_10.5; +left; wait; -left” alias “xZ5_spread_10.5_right” “xZ5_yaw_10.5; +right; wait; -right” alias “xZ5_spread_11.0_left” “xZ5_yaw_11.0; +left; wait; -left” alias “xZ5_spread_11.0_right” “xZ5_yaw_11.0; +right; wait; -right” alias “xZ5_spread_11.5_left” “xZ5_yaw_11.5; +left; wait; -left” alias “xZ5_spread_11.5_right” “xZ5_yaw_11.5; +right; wait; -right” alias “xZ5_spread_12.0_left” “xZ5_yaw_12.0; +left; wait; -left” alias “xZ5_spread_12.0_right” “xZ5_yaw_12.0; +right; wait; -right” \/\/ the toggle alias “+xZ5_attack” “+attack” alias “-xZ5_attack” “-attack” alias “xZ5_toggle” “xZ5_toggle_on” alias “xZ5_toggle_on” “alias +xZ5_attack +xZ5_beginattack; alias -xZ5_attack -xZ5_beginattack; alias xZ5_toggle xZ5_toggle_off; xZ5_select; motd_write Anti-Recoil Activated; xZ5_print; spk activated” alias “xZ5_toggle_off” “alias +xZ5_attack +attack; alias -xZ5_attack -attack; alias xZ5_toggle xZ5_toggle_on; xZ5_select; motd_write Anti-Recoil Deactivated; xZ5_print; spk deactivated” \/\/ the menu bind “mwheelup” “xZ5_mwheelup” bind “mwheeldown” “xZ5_mwheeldown” alias “xZ5_mwheelup” “xZ5_mwheelup_standard” alias “xZ5_mwheeldown” “xZ5_mwheeldown_standard” alias “xZ5_select” “motdfile xZ5_motd.txt” alias “xZ5_print” “developer 1; motd; developer 0” alias “xZ5_menu_left” “xZ5_menu8” alias “xZ5_menu_right” “xZ5_menu2” alias “xZ5_menu_choose” “” alias “+xZ5_menu” “alias xZ5_mwheelup xZ5_menu_right; alias xZ5_mwheeldown xZ5_menu_left; xZ5_menu1” alias “-xZ5_menu” “alias xZ5_mwheelup xZ5_mwheelup_standard; alias xZ5_mwheeldown xZ5_mwheeldown_standard; xZ5_menu_choose” alias “xZ5_load_famas_settings” “xZ5_famas_settings; xZ5_select; motd_write Famas Settings LOADED; xZ5_print” alias “xZ5_load_galil_settings” “xZ5_galil_settings; xZ5_select; motd_write Galil Settings LOADED; xZ5_print” alias “xZ5_load_m4a1_settings” “xZ5_m4a1_settings; xZ5_select; motd_write M4A1 Settings LOADED; xZ5_print” alias “xZ5_load_m4a1_settings_2” “xZ5_m4a1_settings_2; xZ5_select; motd_write M4A1 Settings LOADED; xZ5_print” alias “xZ5_load_ak47_settings” “xZ5_ak47_settings; xZ5_select; motd_write AK47 Settings LOADED; xZ5_print” alias “xZ5_load_bullpup_settings” “xZ5_bullpup_settings; xZ5_select; motd_write Bullpup Settings LOADED; xZ5_print” alias “xZ5_load_krieg_settings” “xZ5_krieg_settings; xZ5_select; motd_write Krieg Settings LOADED; xZ5_print” alias “xZ5_load_para_settings” “xZ5_para_settings; xZ5_select; motd_write Para Settings LOADED; xZ5_print” alias “xZ5_menu1” “xZ5_select; motd_write ->famas<- galil M4A1 M4A1_sil ak47 bullpup krieg para; xZ5_print; alias xZ5_menu_left xZ5_menu8; alias xZ5_menu_right xZ5_menu2; alias xZ5_menu_choose xZ5_load_famas_settings” alias “xZ5_menu2” “xZ5_select; motd_write famas ->galil<- M4A1 M4A1_sil ak47 bullpup krieg para; xZ5_print; alias xZ5_menu_left xZ5_menu1; alias xZ5_menu_right xZ5_menu3; alias xZ5_menu_choose xZ5_load_galil_settings” alias “xZ5_menu3” “xZ5_select; motd_write famas galil ->M4A1<- M4A1_sil ak47 bullpup krieg para; xZ5_print; alias xZ5_menu_left xZ5_menu2; alias xZ5_menu_right xZ5_menu4; alias xZ5_menu_choose xZ5_load_m4a1_settings” alias “xZ5_menu4” “xZ5_select; motd_write famas galil M4A1 ->M4A1_sil<- ak47 bullpup krieg para; xZ5_print; alias xZ5_menu_left xZ5_menu3; alias xZ5_menu_right xZ5_menu5; alias xZ5_menu_choose xZ5_load_m4a1_settings_2” alias “xZ5_menu5” “xZ5_select; motd_write famas galil M4A1 M4A1_sil ->ak47<- bullpup krieg para; xZ5_print; alias xZ5_menu_left xZ5_menu4; alias xZ5_menu_right xZ5_menu6; alias xZ5_menu_choose xZ5_load_ak47_settings” alias “xZ5_menu6” “xZ5_select; motd_write famas galil M4A1 M4A1_sil ak47 ->bullpup<- krieg para; xZ5_print; alias xZ5_menu_left xZ5_menu5; alias xZ5_menu_right xZ5_menu7; alias xZ5_menu_choose xZ5_load_bullpup_settings” alias “xZ5_menu7” “xZ5_select; motd_write famas galil M4A1 M4A1_sil ak47 bullpup ->krieg<- para; xZ5_print; alias xZ5_menu_left xZ5_menu6; alias xZ5_menu_right xZ5_menu8; alias xZ5_menu_choose xZ5_load_krieg_settings” alias “xZ5_menu8” “xZ5_select; motd_write famas galil M4A1 M4A1_sil ak47 bullpup krieg ->para<-; xZ5_print; alias xZ5_menu_left xZ5_menu7; alias xZ5_menu_right xZ5_menu1; alias xZ5_menu_choose xZ5_load_para_settings”<\/p>\n

    \/\/ Real anti-Recoil script<\/p>\n

    \/\/ timer
    \nalias “xZ5_timer” “alias m_pitch xZ5_timer0.5”
    \nalias “xZ5_timer0.5” “alias m_pitch xZ5_timer1.0; xZ5_pitch_0.5; +lookup; wait; -lookup; xZ5_spread_0.5; fps_max 101”
    \nalias “xZ5_timer1.0” “alias m_pitch xZ5_timer1.5; xZ5_pitch_1.0; +lookup; wait; -lookup; xZ5_spread_1.0; fps_max 101”
    \nalias “xZ5_timer1.5” “alias m_pitch xZ5_timer2.0; xZ5_pitch_1.5; +lookup; wait; -lookup; xZ5_spread_1.5; fps_max 101”
    \nalias “xZ5_timer2.0” “alias m_pitch xZ5_timer2.5; xZ5_pitch_2.0; +lookup; wait; -lookup; xZ5_spread_2.0; fps_max 101”
    \nalias “xZ5_timer2.5” “alias m_pitch xZ5_timer3.0; xZ5_pitch_2.5; +lookup; wait; -lookup; xZ5_spread_2.5; fps_max 101”
    \nalias “xZ5_timer3.0” “alias m_pitch xZ5_timer3.5; xZ5_pitch_3.0; +lookup; wait; -lookup; xZ5_spread_3.0; fps_max 101”
    \nalias “xZ5_timer3.5” “alias m_pitch xZ5_timer4.0; xZ5_pitch_3.5; +lookup; wait; -lookup; xZ5_spread_3.5; fps_max 101”
    \nalias “xZ5_timer4.0” “alias m_pitch xZ5_timer4.5; xZ5_pitch_4.0; +lookup; wait; -lookup; xZ5_spread_4.0; fps_max 101”
    \nalias “xZ5_timer4.5” “alias m_pitch xZ5_timer5.0; xZ5_pitch_4.5; +lookup; wait; -lookup; xZ5_spread_4.5; fps_max 101”
    \nalias “xZ5_timer5.0” “alias m_pitch xZ5_timer5.5; xZ5_pitch_5.0; +lookup; wait; -lookup; xZ5_spread_5.0; fps_max 101”
    \nalias “xZ5_timer5.5” “alias m_pitch xZ5_timer6.0; xZ5_pitch_5.5; +lookup; wait; -lookup; xZ5_spread_5.5; fps_max 101”
    \nalias “xZ5_timer6.0” “alias m_pitch xZ5_timer6.5; xZ5_pitch_6.0; +lookup; wait; -lookup; xZ5_spread_6.0; fps_max 101”
    \nalias “xZ5_timer6.5” “alias m_pitch xZ5_timer7.0; xZ5_pitch_6.5; +lookup; wait; -lookup; xZ5_spread_6.5; fps_max 101”
    \nalias “xZ5_timer7.0” “alias m_pitch xZ5_timer7.5; xZ5_pitch_7.0; +lookup; wait; -lookup; xZ5_spread_7.0; fps_max 101”
    \nalias “xZ5_timer7.5” “alias m_pitch xZ5_timer8.0; xZ5_pitch_7.5; +lookup; wait; -lookup; xZ5_spread_7.5; fps_max 101”
    \nalias “xZ5_timer8.0” “alias m_pitch xZ5_timer8.5; xZ5_pitch_8.0; +lookup; wait; -lookup; xZ5_spread_8.0; fps_max 101”
    \nalias “xZ5_timer8.5” “alias m_pitch xZ5_timer9.0; xZ5_pitch_8.5; +lookup; wait; -lookup; xZ5_spread_8.5; fps_max 101”
    \nalias “xZ5_timer9.0” “alias m_pitch xZ5_timer9.5; xZ5_pitch_9.0; +lookup; wait; -lookup; xZ5_spread_9.0; fps_max 101”
    \nalias “xZ5_timer9.5” “alias m_pitch xZ5_timer10.0; xZ5_pitch_9.5; +lookup; wait; -lookup; xZ5_spread_9.5; fps_max 101”
    \nalias “xZ5_timer10.0” “alias m_pitch xZ5_timer10.5; xZ5_pitch_10.0; +lookup; wait; -lookup; xZ5_spread_10.0; fps_max 101”
    \nalias “xZ5_timer10.5” “alias m_pitch xZ5_timer11.0; xZ5_pitch_10.5; +lookup; wait; -lookup; xZ5_spread_10.5; fps_max 101”
    \nalias “xZ5_timer11.0” “alias m_pitch xZ5_timer11.5; xZ5_pitch_11.0; +lookup; wait; -lookup; xZ5_spread_11.0; fps_max 101”
    \nalias “xZ5_timer11.5” “alias m_pitch xZ5_timer12.0; xZ5_pitch_11.5; +lookup; wait; -lookup; xZ5_spread_11.5; fps_max 101”
    \nalias “xZ5_timer12.0” “xZ5_pitch_12.0; +lookup; wait; -lookup; xZ5_spread_12.0; fps_max 101”<\/p>\n

    alias “xZ5_lookdown” “xZ5_pitch; +lookup; wait; -lookup; fps_max 101”
    \nalias “+xZ5_beginattack” “+attack; cl_bobcycle 0.0; wait; wait; xZ5_lookdown; xZ5_timer”
    \nalias “-xZ5_beginattack” “cl_bobcycle 0.8; wait; -attack; alias m_pitch”<\/p>\n

    \/\/ Credits
    \n\/\/ RedGhost (m_pitch anti-recoil and later interval)
    \n\/\/ Peorth (motd echo emulation)
    \n\/\/ LanceVorgin (m_pitch loop)
    \n\/\/ Mind-Friend (I used his script as a base, and idea)
    \n\/\/ Anakin (cl_bobcycle)<\/p>\n

    \/\/ Please tell me if i forgot to credit someone.
    \n\/\/ If i forgot someone and someone tells it to me
    \n\/\/ i wil change it as soon as possible<\/p>\n

    speak \u201c loading..activated..time..to..shoot.. echo ”
    \nclear
    \n\/\/ __________________
    \n\/\/——–( Admin )————————–
    \n\/\/ \u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6\u00c6<\/p>\n

    \/\/ pause
    \nalias pglpause pglp1
    \nalias pglp1 “admin_pause; wait4; developer 1; wait4; echo Pause ON; wait4; developer 0; wait4; pause; wait4; admin_unpause; wait4; alias pglpause pglp0”
    \nalias pglp0 “admin_pause; wait4; developer 1; wait4; echo Pause OFF; wait4; developer 0; wait4; pause; wait4; admin_unpause; wait4; alias pglpause pglp1”<\/p>\n

    \/\/ map start
    \nalias svinit “wait4s ; admin_fadetoblack 0; wait4s ; admin_maxrounds 999999999999 ; wait4s ; admin_roundtime 1.75; wait4s ; admin_startmoney 800; wait4s ; admin_freezetime 10; waits4s ; admin_restart 1”
    \nalias pglknife “admin_restart 1 ; wait1s ; svinit ; wait1s ; admin_say Prepare for KNIFE ROUND; wait1s ; admin_say Teams get ready to start; admin_restart 1; wait1s; admin_say GL and HF both teams; admin_restart 5; wait5s; admin_say Knife ROUND is ON. Drop your weapon and\/or bomb at home!”
    \nalias pglstart “admin_restart 1; wait1s ; svinit; wait1s ; admin_say 1st RESTART ; wait1s ; admin_say Teams get ready to start; admin_restart 1; wait1s; admin_say 2nd RESTART; wait1s; admin_say GL and HF both teams; admin_restart 5; wait5s; admin_say [!] The TraiNNeR \/\/ PCW GaMe Is On [!]”
    \nalias warmup “wait4 ; admin_fadetoblack 0; wait4; admin_maxrounds 999999999999; wait4; admin_roundtime 1.75; wait4; admin_startmoney 16000; wait4; admin_freezetime 0; wait4”
    \nalias pglwarmup “warmup; wait1s; admin_restart 1; wait1s; admin_say WARM ROUND”<\/p>\n

    \/\/ map aliases
    \nalias cbble “developer 1; wait4s ; echo Loading de_cbble…; wait4s ; admin_map de_cbble; wait4; developer 0”
    \nalias dust2 “developer 1; wait4s ; echo Loading de_dust2…; wait4s ; admin_map de_dust2; wait4; developer 0”
    \nalias infer “developer 1; wait4s ; echo Loading de_inferno…; wait4s ; admin_map de_inferno; wait4; developer 0”
    \nalias inferno “developer 1; wait4s ; echo Loading de_inferno…; wait4s ; admin_map de_inferno; wait4; developer 0”
    \nalias nuke “developer 1; wait4s ; echo Loading de_nuke…; wait4s ; admin_map de_nuke; wait4; developer 0”
    \nalias train “developer 1; wait4s ; echo Loading de_train…; wait4s ; admin_map de_train; wait4; developer 0”<\/p>\n

    \/\/screenshot
    \nalias snapshot “dev1; echo SNAPSHOT TAKEN; dev0; snapshot”<\/p>\n

    \/\/…:::Silent Run:::…\/\/<\/p>\n

    Alias “ducker” “+duck;wait;-duck;wait;wait;wait;wait;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;-duck”<\/p>\n

    Bind “MWHEELUP” “cl_righthand 1”
    \nBind “MWHEELDOWN” “+duck”<\/p>\n

    \/\/ Silent Duck-Running Script
    \n\/\/ By timmeh, Q-bA11
    \nalias +duck_run.fP3 “alias cl_rebuy duck_run.fP3; cl_setrebuy PrimaryAmmo; rebuy; duck_run.fP3”
    \nalias -duck_run.fP3 “alias cl_rebuy; -duck; alias dr_cycle.fP3 dr_loop.fP3.00”
    \nalias duck_run.fP3 “dr_cycle.fP3; wait; rebuy”<\/p>\n

    alias dr_cycle.fP3 “dr_loop.fP3.00”
    \nalias dr_loop.fP3.00 “+duck; alias dr_cycle.fP3 dr_loop.fP3.01”
    \nalias dr_loop.fP3.01 “-duck; alias dr_cycle.fP3 dr_loop.fP3.02”
    \nalias dr_loop.fP3.02 “+duck; alias dr_cycle.fP3 dr_loop.fP3.03”
    \nalias dr_loop.fP3.03 “alias dr_cycle.fP3 dr_loop.fP3.04”
    \nalias dr_loop.fP3.04 “alias dr_cycle.fP3 dr_loop.fP3.05”
    \nalias dr_loop.fP3.05 “alias dr_cycle.fP3 dr_loop.fP3.06”
    \nalias dr_loop.fP3.06 “alias dr_cycle.fP3 dr_loop.fP3.07”
    \nalias dr_loop.fP3.07 “alias dr_cycle.fP3 dr_loop.fP3.08”
    \nalias dr_loop.fP3.08 “alias dr_cycle.fP3 dr_loop.fP3.09”
    \nalias dr_loop.fP3.09 “alias dr_cycle.fP3 dr_loop.fP3.10”
    \nalias dr_loop.fP3.10 “alias dr_cycle.fP3 dr_loop.fP3.11”
    \nalias dr_loop.fP3.11 “alias dr_cycle.fP3 dr_loop.fP3.12”
    \nalias dr_loop.fP3.12 “alias dr_cycle.fP3 dr_loop.fP3.13”
    \nalias dr_loop.fP3.13 “alias dr_cycle.fP3 dr_loop.fP3.14”
    \nalias dr_loop.fP3.14 “alias dr_cycle.fP3 dr_loop.fP3.15”
    \nalias dr_loop.fP3.15 “-duck; alias dr_cycle.fP3 dr_loop.fP3.16”
    \nalias dr_loop.fP3.16 “alias dr_cycle.fP3 dr_loop.fP3.17”
    \nalias dr_loop.fP3.17 “alias dr_cycle.fP3 dr_loop.fP3.18”
    \nalias dr_loop.fP3.18 “alias dr_cycle.fP3 dr_loop.fP3.19”
    \nalias dr_loop.fP3.19 “alias dr_cycle.fP3 dr_loop.fP3.20”
    \nalias dr_loop.fP3.20 “alias dr_cycle.fP3 dr_loop.fP3.21”
    \nalias dr_loop.fP3.21 “alias dr_cycle.fP3 dr_loop.fP3.22”
    \nalias dr_loop.fP3.22 “alias dr_cycle.fP3 dr_loop.fP3.23”
    \nalias dr_loop.fP3.23 “alias dr_cycle.fP3 dr_loop.fP3.24”
    \nalias dr_loop.fP3.24 “alias dr_cycle.fP3 dr_loop.fP3.25”
    \nalias dr_loop.fP3.25 “alias dr_cycle.fP3 dr_loop.fP3.26”
    \nalias dr_loop.fP3.26 “alias dr_cycle.fP3 dr_loop.fP3.27”
    \nalias dr_loop.fP3.27 “alias dr_cycle.fP3 dr_loop.fP3.28”
    \nalias dr_loop.fP3.28 “alias dr_cycle.fP3 dr_loop.fP3.29”
    \nalias dr_loop.fP3.29 “alias dr_cycle.fP3 dr_loop.fP3.30”
    \nalias dr_loop.fP3.30 “alias dr_cycle.fP3 dr_loop.fP3.00”<\/p>\n

    bind “space” “+duck_run.fP3″<\/p>\n

    \/\/ (c) 2002-2006 Professional Gamers League Romania – http:\/\/www.pgl.ro – http:\/\/www.counter-strike.ro<\/p>\n

    ______________________________________________________________________________________________________________<\/p>\n

    clear
    \necho ” ================================================”
    \necho ” <<<<===== CheeTaH`s Oficial cFg activated ======>>>>”
    \necho ” <<======================>>”
    \necho ” ”
    \necho ” <<<=============================================>>>”
    \necho ” <<<=== I can OWN U ! ===>>>”
    \necho ” <<<====================================================>>>”
    \necho ” ”
    \necho ” <<<=====================>>>”
    \necho ” <<<=== Play hard and Go prO AIMERii diNN romaNNIa ===>>>”
    \necho ” <<<==========GL AnD hF ;x===========>>>”<\/p>\n

    echo ”
    \necho ”
    \nvolume 1
    \nplay vox\/activated
    \nww
    \nplay fvox\/activated
    \nvolume 1<\/p>\n\n\n\n\n
    \"cs<\/a><\/td>\n\"cs<\/a><\/td>\n<\/tr>\n
    \"counter-strike<\/a><\/td>\n\"cs<\/a><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n","protected":false},"excerpt":{"rendered":"

    COUNTER-STRIKE 1.6 CONFIG file name: norecoil Counter-strike 1.6 player config CS 1.6 CONFIG country: russia Download CS 1.6 norecoil config link: How to install your counter-strike 1.6 config after you download cs 1.6 config from our site: Go to your counter-strike 1.6 folder, example default steam folder is “c:\\Steam\\steamapps\\common\\Half-Life”. Directory can be difference. You can…<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_seopress_robots_primary_cat":"","_seopress_titles_title":"","_seopress_titles_desc":"","_seopress_robots_index":"","footnotes":""},"categories":[16],"tags":[33,34,31,18,32,17,30,35,37,38],"_links":{"self":[{"href":"https:\/\/csdownload.net\/wp-json\/wp\/v2\/posts\/1030"}],"collection":[{"href":"https:\/\/csdownload.net\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/csdownload.net\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/csdownload.net\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/csdownload.net\/wp-json\/wp\/v2\/comments?post=1030"}],"version-history":[{"count":0,"href":"https:\/\/csdownload.net\/wp-json\/wp\/v2\/posts\/1030\/revisions"}],"wp:attachment":[{"href":"https:\/\/csdownload.net\/wp-json\/wp\/v2\/media?parent=1030"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/csdownload.net\/wp-json\/wp\/v2\/categories?post=1030"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/csdownload.net\/wp-json\/wp\/v2\/tags?post=1030"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}